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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "egl_manager.h"
17 
18 #ifdef __cplusplus
19 extern "C" {
20 #endif
21 
22 namespace OHOS {
23 namespace Rosen {
24 using namespace std;
25 
GetConfig(int version,EGLDisplay eglDisplay)26 EGLConfig EglManager::GetConfig(int version, EGLDisplay eglDisplay)
27 {
28     int attribList[] = {
29         EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
30         EGL_RED_SIZE, 8,
31         EGL_GREEN_SIZE, 8,
32         EGL_BLUE_SIZE, 8,
33         EGL_ALPHA_SIZE, 8,
34         EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
35         EGL_NONE
36     };
37     EGLConfig configs = NULL;
38     int numConfigs;
39     if (!eglChooseConfig(eglDisplay, attribList, &configs, 1, &numConfigs)) {
40         LOGE("eglChooseConfig ERROR");
41         return NULL;
42     }
43     return configs;
44 }
45 
RetryEGLContext()46 bool EglManager::RetryEGLContext()
47 {
48     if (!IsEGLContextInCurrentThread(EGLDisplay_, EGLContext_)) {
49         LOGW("retry eglMakeCurrent.");
50         eglMakeCurrent(EGLDisplay_, currentSurface_, currentSurface_, EGLContext_);
51         int error = eglGetError();
52         if (error != EGL_SUCCESS) {
53             Deinit();
54             return false;
55         }
56         return true;
57     }
58     return true;
59 }
60 
InitializeEGLDisplay()61 bool EglManager::InitializeEGLDisplay()
62 {
63     EGLDisplay_ = eglGetDisplay(EGL_DEFAULT_DISPLAY);
64     if (EGLDisplay_ == EGL_NO_DISPLAY) {
65         LOGE("EglManager Init unable to get EGL display.");
66         return false;
67     }
68 
69     EGLint eglMajVers, eglMinVers;
70     if (!eglInitialize(EGLDisplay_, &eglMajVers, &eglMinVers)) {
71         EGLDisplay_ = EGL_NO_DISPLAY;
72         LOGE("EglManager Init unable to initialize display.");
73         return false;
74     }
75 
76     LOGI("EglManager Init eglMinVers = %{public}u", eglMinVers);
77     int version = EGL_SUPPORT_VERSION;
78     if (eglMinVers >= EGL_LIMIT_VERSION) {
79         version = EGL_SUPPORT_VERSION;
80     }
81 
82     EGLConfig_ = EglManager::GetConfig(version, EGLDisplay_);
83     if (EGLConfig_ == NULL) {
84         LOGE("EglManager Init config ERROR");
85         return false;
86     }
87 
88     return true;
89 }
90 
CreateEGLSurface()91 bool EglManager::CreateEGLSurface()
92 {
93     if (EGLWindow_ != nullptr) {
94         LOGI("EglManager Init eglSurface from eglWindow");
95         currentSurface_ = eglCreateWindowSurface(EGLDisplay_, EGLConfig_, EGLWindow_, NULL);
96         if (currentSurface_ == NULL) {
97             LOGE("EglManager Init eglSurface = null");
98             return false;
99         }
100     } else {
101         LOGI("EglManager Init eglSurface from PBuffer width = %{public}d, height = %{public}d", EGLWidth_, EGLHeight_);
102         int surfaceAttributes[] = { EGL_WIDTH, EGLWidth_, EGL_HEIGHT, EGLHeight_, EGL_NONE };
103         currentSurface_ = eglCreatePbufferSurface(EGLDisplay_, EGLConfig_, surfaceAttributes);
104         if (currentSurface_ == NULL) {
105             LOGE("EglManager Init eglCreateContext eglSurface = null");
106             return false;
107         }
108     }
109 
110     return true;
111 }
112 
CreateAndSetEGLContext()113 bool EglManager::CreateAndSetEGLContext()
114 {
115     int attrib3List[] = { EGL_CONTEXT_CLIENT_VERSION, EGL_SUPPORT_VERSION, EGL_NONE };
116     EGLContext_ = eglCreateContext(EGLDisplay_, EGLConfig_, nullptr, attrib3List);
117     int error = eglGetError();
118     if (error == EGL_SUCCESS) {
119         LOGI("EglManager Init Create EGLContext_ ok");
120     } else {
121         LOGE("EglManager Init eglCreateContext error %x", error);
122         return false;
123     }
124     eglMakeCurrent(EGLDisplay_, currentSurface_, currentSurface_, EGLContext_);
125     error = eglGetError();
126     return error == EGL_SUCCESS;
127 }
128 
Init()129 EGLBoolean EglManager::Init()
130 {
131     if (initialized_) {
132         if (RetryEGLContext()) {
133             return EGL_TRUE;
134         }
135     }
136 
137     initialized_ = true;
138     LOGI("EglManager ----- Init.\n");
139 
140     if (EGLContext_ != EGL_NO_CONTEXT && EGLContext_ != nullptr) {
141         LOGW("EglManager Init EGLContext_ is already init.\n");
142     }
143 
144     if (!InitializeEGLDisplay()) {
145         return EGL_FALSE;
146     }
147 
148     if (!CreateEGLSurface()) {
149         return EGL_FALSE;
150     }
151 
152     if (!CreateAndSetEGLContext()) {
153         return EGL_FALSE;
154     }
155     return EGL_TRUE;
156 }
157 
Deinit()158 void EglManager::Deinit()
159 {
160     LOGW("Deinit");
161 
162     if (EGLDisplay_ == EGL_NO_DISPLAY) {
163         return;
164     }
165 
166     eglDestroyContext(EGLDisplay_, EGLContext_);
167     if (currentSurface_ != EGL_NO_SURFACE) {
168         eglDestroySurface(EGLDisplay_, currentSurface_);
169     }
170     eglMakeCurrent(EGLDisplay_, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
171     eglTerminate(EGLDisplay_);
172     eglReleaseThread();
173 
174     EGLDisplay_ = EGL_NO_DISPLAY;
175     EGLContext_ = EGL_NO_CONTEXT;
176     currentSurface_ = EGL_NO_SURFACE;
177     initialized_ = false;
178 }
179 
IsEGLContextInCurrentThread(EGLDisplay display,EGLContext context)180 EGLBoolean EglManager::IsEGLContextInCurrentThread(EGLDisplay display, EGLContext context)
181 {
182     EGLBoolean isContextInCurrent = EGL_FALSE;
183     EGLint isContextLost = 0;
184 
185     eglQueryContext(display, context, EGL_CONTEXT_LOST, &isContextLost);
186 
187     if (!isContextLost && eglGetCurrentContext() == context) {
188         isContextInCurrent = EGL_TRUE;
189     }
190 
191     return isContextInCurrent;
192 }
193 } // namespace Rosen
194 } // namespace OHOS
195 
196 #ifdef __cplusplus
197 }
198 #endif
199