1#version 310 es 2precision mediump float; 3 4layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; 5void f() { 6 { 7 for(int i = 0; (i < 4); i = (i + 1)) { 8 switch(i) { 9 case 0: { 10 continue; 11 break; 12 } 13 default: { 14 break; 15 } 16 } 17 } 18 } 19 return; 20} 21void main() { 22 f(); 23} 24 25 26