1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef MAPLEBE_INCLUDE_CG_STRLDR_H 17 #define MAPLEBE_INCLUDE_CG_STRLDR_H 18 #include "cg_phase.h" 19 #include "maple_phase.h" 20 21 namespace maplebe { 22 class StoreLoadOpt { 23 public: StoreLoadOpt(CGFunc & func,MemPool & memPool)24 StoreLoadOpt(CGFunc &func, MemPool &memPool) : cgFunc(func), memPool(memPool) {} 25 virtual ~StoreLoadOpt() = default; 26 virtual void Run() = 0; PhaseName()27 std::string PhaseName() const 28 { 29 return "storeloadopt"; 30 } 31 32 protected: 33 CGFunc &cgFunc; 34 MemPool &memPool; 35 /* if the number of bbs is more than 500 or the number of insns is more than 9000, don't optimize. */ 36 static constexpr uint32 kMaxBBNum = 500; 37 static constexpr uint32 kMaxInsnNum = 9000; 38 }; 39 40 MAPLE_FUNC_PHASE_DECLARE(CgStoreLoadOpt, maplebe::CGFunc) 41 } /* namespace maplebe */ 42 43 #endif /* MAPLEBE_INCLUDE_CG_STRLDR_H */