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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef MAPLEBE_INCLUDE_CG_STRLDR_H
17 #define MAPLEBE_INCLUDE_CG_STRLDR_H
18 #include "cg_phase.h"
19 #include "maple_phase.h"
20 
21 namespace maplebe {
22 class StoreLoadOpt {
23 public:
StoreLoadOpt(CGFunc & func,MemPool & memPool)24     StoreLoadOpt(CGFunc &func, MemPool &memPool) : cgFunc(func), memPool(memPool) {}
25     virtual ~StoreLoadOpt() = default;
26     virtual void Run() = 0;
PhaseName()27     std::string PhaseName() const
28     {
29         return "storeloadopt";
30     }
31 
32 protected:
33     CGFunc &cgFunc;
34     MemPool &memPool;
35     /* if the number of bbs is more than 500 or the number of insns is more than 9000, don't optimize. */
36     static constexpr uint32 kMaxBBNum = 500;
37     static constexpr uint32 kMaxInsnNum = 9000;
38 };
39 
40 MAPLE_FUNC_PHASE_DECLARE(CgStoreLoadOpt, maplebe::CGFunc)
41 } /* namespace maplebe */
42 
43 #endif /* MAPLEBE_INCLUDE_CG_STRLDR_H */