1 // Copyright 2021 The Dawn Authors 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #include "src/dawn_node/binding/GPURenderBundle.h" 16 17 #include "src/dawn_node/binding/Converter.h" 18 #include "src/dawn_node/binding/GPUBuffer.h" 19 #include "src/dawn_node/binding/GPURenderBundle.h" 20 #include "src/dawn_node/binding/GPURenderPipeline.h" 21 #include "src/dawn_node/utils/Debug.h" 22 23 namespace wgpu { namespace binding { 24 25 //////////////////////////////////////////////////////////////////////////////// 26 // wgpu::bindings::GPURenderBundle 27 //////////////////////////////////////////////////////////////////////////////// GPURenderBundle(wgpu::RenderBundle bundle)28 GPURenderBundle::GPURenderBundle(wgpu::RenderBundle bundle) : bundle_(std::move(bundle)) { 29 } 30 getLabel(Napi::Env)31 std::optional<std::string> GPURenderBundle::getLabel(Napi::Env) { 32 UNIMPLEMENTED(); 33 } 34 setLabel(Napi::Env,std::optional<std::string> value)35 void GPURenderBundle::setLabel(Napi::Env, std::optional<std::string> value) { 36 UNIMPLEMENTED(); 37 } 38 39 }} // namespace wgpu::binding 40