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1 // Copyright 2021 The Dawn Authors
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include "src/dawn_node/binding/GPURenderBundle.h"
16 
17 #include "src/dawn_node/binding/Converter.h"
18 #include "src/dawn_node/binding/GPUBuffer.h"
19 #include "src/dawn_node/binding/GPURenderBundle.h"
20 #include "src/dawn_node/binding/GPURenderPipeline.h"
21 #include "src/dawn_node/utils/Debug.h"
22 
23 namespace wgpu { namespace binding {
24 
25     ////////////////////////////////////////////////////////////////////////////////
26     // wgpu::bindings::GPURenderBundle
27     ////////////////////////////////////////////////////////////////////////////////
GPURenderBundle(wgpu::RenderBundle bundle)28     GPURenderBundle::GPURenderBundle(wgpu::RenderBundle bundle) : bundle_(std::move(bundle)) {
29     }
30 
getLabel(Napi::Env)31     std::optional<std::string> GPURenderBundle::getLabel(Napi::Env) {
32         UNIMPLEMENTED();
33     }
34 
setLabel(Napi::Env,std::optional<std::string> value)35     void GPURenderBundle::setLabel(Napi::Env, std::optional<std::string> value) {
36         UNIMPLEMENTED();
37     }
38 
39 }}  // namespace wgpu::binding
40