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1#pragma clang diagnostic ignored "-Wmissing-prototypes"
2#pragma clang diagnostic ignored "-Wmissing-braces"
3
4#include <metal_stdlib>
5#include <simd/simd.h>
6
7using namespace metal;
8
9template<typename T, size_t Num>
10struct spvUnsafeArray
11{
12    T elements[Num ? Num : 1];
13
14    thread T& operator [] (size_t pos) thread
15    {
16        return elements[pos];
17    }
18    constexpr const thread T& operator [] (size_t pos) const thread
19    {
20        return elements[pos];
21    }
22
23    device T& operator [] (size_t pos) device
24    {
25        return elements[pos];
26    }
27    constexpr const device T& operator [] (size_t pos) const device
28    {
29        return elements[pos];
30    }
31
32    constexpr const constant T& operator [] (size_t pos) const constant
33    {
34        return elements[pos];
35    }
36
37    threadgroup T& operator [] (size_t pos) threadgroup
38    {
39        return elements[pos];
40    }
41    constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
42    {
43        return elements[pos];
44    }
45};
46
47struct main0_out
48{
49    float4 FragColors_0 [[color(0)]];
50    float4 FragColors_1 [[color(1)]];
51    float4 FragColor2 [[color(2)]];
52    float4 FragColor3 [[color(3)]];
53};
54
55struct main0_in
56{
57    float3 vColor [[user(locn0)]];
58};
59
60fragment main0_out main0(main0_in in [[stage_in]])
61{
62    main0_out out = {};
63    spvUnsafeArray<float, 2> FragColors = {};
64    float2 FragColor2 = {};
65    float3 FragColor3 = {};
66    FragColors[0] = in.vColor.x;
67    FragColors[1] = in.vColor.y;
68    FragColor2 = in.vColor.xz;
69    FragColor3 = in.vColor.zzz;
70    out.FragColors_0 = float4(FragColors[0]);
71    out.FragColors_1 = float4(FragColors[1]);
72    out.FragColor2.xy = FragColor2;
73    out.FragColor3.xyz = FragColor3;
74    return out;
75}
76
77