1#pragma clang diagnostic ignored "-Wmissing-prototypes" 2#pragma clang diagnostic ignored "-Wmissing-braces" 3 4#include <metal_stdlib> 5#include <simd/simd.h> 6 7using namespace metal; 8 9template<typename T, size_t Num> 10struct spvUnsafeArray 11{ 12 T elements[Num ? Num : 1]; 13 14 thread T& operator [] (size_t pos) thread 15 { 16 return elements[pos]; 17 } 18 constexpr const thread T& operator [] (size_t pos) const thread 19 { 20 return elements[pos]; 21 } 22 23 device T& operator [] (size_t pos) device 24 { 25 return elements[pos]; 26 } 27 constexpr const device T& operator [] (size_t pos) const device 28 { 29 return elements[pos]; 30 } 31 32 constexpr const constant T& operator [] (size_t pos) const constant 33 { 34 return elements[pos]; 35 } 36 37 threadgroup T& operator [] (size_t pos) threadgroup 38 { 39 return elements[pos]; 40 } 41 constexpr const threadgroup T& operator [] (size_t pos) const threadgroup 42 { 43 return elements[pos]; 44 } 45}; 46 47struct main0_out 48{ 49 float4 FragColors_0 [[color(0)]]; 50 float4 FragColors_1 [[color(1)]]; 51 float4 FragColor2 [[color(2)]]; 52 float4 FragColor3 [[color(3)]]; 53}; 54 55struct main0_in 56{ 57 float3 vColor [[user(locn0)]]; 58}; 59 60fragment main0_out main0(main0_in in [[stage_in]]) 61{ 62 main0_out out = {}; 63 spvUnsafeArray<float, 2> FragColors = {}; 64 float2 FragColor2 = {}; 65 float3 FragColor3 = {}; 66 FragColors[0] = in.vColor.x; 67 FragColors[1] = in.vColor.y; 68 FragColor2 = in.vColor.xz; 69 FragColor3 = in.vColor.zzz; 70 out.FragColors_0 = float4(FragColors[0]); 71 out.FragColors_1 = float4(FragColors[1]); 72 out.FragColor2.xy = FragColor2; 73 out.FragColor3.xyz = FragColor3; 74 return out; 75} 76 77