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1#pragma clang diagnostic ignored "-Wmissing-prototypes"
2#pragma clang diagnostic ignored "-Wmissing-braces"
3
4#include <metal_stdlib>
5#include <simd/simd.h>
6
7using namespace metal;
8
9template<typename T, size_t Num>
10struct spvUnsafeArray
11{
12    T elements[Num ? Num : 1];
13
14    thread T& operator [] (size_t pos) thread
15    {
16        return elements[pos];
17    }
18    constexpr const thread T& operator [] (size_t pos) const thread
19    {
20        return elements[pos];
21    }
22
23    device T& operator [] (size_t pos) device
24    {
25        return elements[pos];
26    }
27    constexpr const device T& operator [] (size_t pos) const device
28    {
29        return elements[pos];
30    }
31
32    constexpr const constant T& operator [] (size_t pos) const constant
33    {
34        return elements[pos];
35    }
36
37    threadgroup T& operator [] (size_t pos) threadgroup
38    {
39        return elements[pos];
40    }
41    constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
42    {
43        return elements[pos];
44    }
45};
46
47struct main0_out
48{
49    float4 gl_Position [[position]];
50};
51
52struct main0_patchIn
53{
54    float4 gl_TessLevel [[attribute(0)]];
55};
56
57[[ patch(triangle, 0) ]] vertex main0_out main0(main0_patchIn patchIn [[stage_in]], float3 gl_TessCoord [[position_in_patch]])
58{
59    main0_out out = {};
60    spvUnsafeArray<float, 2> gl_TessLevelInner = {};
61    spvUnsafeArray<float, 4> gl_TessLevelOuter = {};
62    gl_TessLevelInner[0] = patchIn.gl_TessLevel.w;
63    gl_TessLevelOuter[0] = patchIn.gl_TessLevel.x;
64    gl_TessLevelOuter[1] = patchIn.gl_TessLevel.y;
65    gl_TessLevelOuter[2] = patchIn.gl_TessLevel.z;
66    out.gl_Position = float4((gl_TessCoord.x * gl_TessLevelInner[0]) * gl_TessLevelOuter[0], (gl_TessCoord.y * gl_TessLevelInner[0]) * gl_TessLevelOuter[1], (gl_TessCoord.z * gl_TessLevelInner[0]) * gl_TessLevelOuter[2], 1.0);
67    return out;
68}
69
70