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1 /*
2  * Copyright (C) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SERVICES_INCLUDE_INPUT_ATTRIBUTE_H
17 #define SERVICES_INCLUDE_INPUT_ATTRIBUTE_H
18 
19 #include <cstdint>
20 
21 #include "message_parcel.h"
22 
23 namespace OHOS {
24 namespace MiscServices {
25 struct InputAttribute {
26     static const int32_t PATTERN_TEXT = 0x00000001;
27     static const int32_t PATTERN_PASSWORD = 0x00000007;
28     static const int32_t PATTERN_PASSWORD_NUMBER = 0x00000008;
29     static const int32_t PATTERN_PASSWORD_SCREEN_LOCK = 0x00000009;
30     static const int32_t PATTERN_NEWPASSWORD = 0x0000000b;
31     int32_t inputPattern = 0;
32     int32_t enterKeyType = 0;
33     int32_t inputOption = 0;
34     bool isTextPreviewSupported{ false };
35     std::string bundleName { "" };
36     int32_t immersiveMode = 0;
37 
MarshallingInputAttribute38     static bool Marshalling(const InputAttribute &in, MessageParcel &data)
39     {
40         return data.WriteInt32(in.inputPattern) && data.WriteInt32(in.enterKeyType) &&
41             data.WriteInt32(in.inputOption) && data.WriteString(in.bundleName) && data.WriteInt32(in.immersiveMode);
42     }
43 
UnmarshallingInputAttribute44     static bool Unmarshalling(InputAttribute &out, MessageParcel &data)
45     {
46         return data.ReadInt32(out.inputPattern) && data.ReadInt32(out.enterKeyType) &&
47             data.ReadInt32(out.inputOption) && data.ReadString(out.bundleName) && data.ReadInt32(out.immersiveMode);
48     }
49 
GetSecurityFlagInputAttribute50     bool GetSecurityFlag() const
51     {
52         return inputPattern == PATTERN_PASSWORD || inputPattern == PATTERN_PASSWORD_SCREEN_LOCK ||
53                PATTERN_PASSWORD_NUMBER == inputPattern || PATTERN_NEWPASSWORD == inputPattern;
54     }
55 
56     bool operator==(const InputAttribute &info) const
57     {
58         return inputPattern == info.inputPattern && enterKeyType == info.enterKeyType
59                && inputOption == info.inputOption && isTextPreviewSupported == info.isTextPreviewSupported;
60     }
61 };
62 } // namespace MiscServices
63 } // namespace OHOS
64 
65 #endif // SERVICES_INCLUDE_INPUT_ATTRIBUTE_H
66