• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "webgl/webgl_query.h"
17 
18 #include "napi/n_class.h"
19 #include "napi/n_func_arg.h"
20 #include "napi/n_val.h"
21 
22 namespace OHOS {
23 namespace Rosen {
24 using namespace std;
Constructor(napi_env env,napi_callback_info info)25 napi_value WebGLQuery::Constructor(napi_env env, napi_callback_info info)
26 {
27     NFuncArg funcArg(env, info);
28     if (!funcArg.InitArgs(NARG_CNT::ZERO)) {
29         return nullptr;
30     }
31 
32     unique_ptr<WebGLQuery> webGlQuery = make_unique<WebGLQuery>();
33     if (!NClass::SetEntityFor<WebGLQuery>(env, funcArg.GetThisVar(), move(webGlQuery))) {
34         LOGE("SetEntityFor webGlQuery failed.");
35         return nullptr;
36     }
37     return funcArg.GetThisVar();
38 }
39 
Export(napi_env env,napi_value exports)40 bool WebGLQuery::Export(napi_env env, napi_value exports)
41 {
42     vector<napi_property_descriptor> props = {};
43 
44     string className = GetClassName();
45     bool succ = false;
46     napi_value clas = nullptr;
47     tie(succ, clas) = NClass::DefineClass(exports_.env_, className, WebGLQuery::Constructor, std::move(props));
48     if (!succ) {
49         LOGE("DefineClass webGlQuery failed.");
50         return false;
51     }
52     succ = NClass::SaveClass(exports_.env_, className, clas);
53     if (!succ) {
54         LOGE("SaveClass webGlQuery failed.");
55         return false;
56     }
57 
58     return exports_.AddProp(className, clas);
59 }
60 
GetClassName()61 string WebGLQuery::GetClassName()
62 {
63     return WebGLQuery::className;
64 }
65 } // namespace Rosen
66 } // namespace OHOS
67