1 /*
2 * Generic infrastructure for lifetime debugging of objects.
3 *
4 * Started by Thomas Gleixner
5 *
6 * Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
7 *
8 * For licencing details see kernel-base/COPYING
9 */
10
11 #define pr_fmt(fmt) "ODEBUG: " fmt
12
13 #include <linux/debugobjects.h>
14 #include <linux/interrupt.h>
15 #include <linux/sched.h>
16 #include <linux/sched/task_stack.h>
17 #include <linux/seq_file.h>
18 #include <linux/debugfs.h>
19 #include <linux/slab.h>
20 #include <linux/hash.h>
21 #include <linux/kmemleak.h>
22 #include <linux/cpu.h>
23
24 #define ODEBUG_HASH_BITS 14
25 #define ODEBUG_HASH_SIZE (1 << ODEBUG_HASH_BITS)
26
27 #define ODEBUG_POOL_SIZE 1024
28 #define ODEBUG_POOL_MIN_LEVEL 256
29 #define ODEBUG_POOL_PERCPU_SIZE 64
30 #define ODEBUG_BATCH_SIZE 16
31
32 #define ODEBUG_CHUNK_SHIFT PAGE_SHIFT
33 #define ODEBUG_CHUNK_SIZE (1 << ODEBUG_CHUNK_SHIFT)
34 #define ODEBUG_CHUNK_MASK (~(ODEBUG_CHUNK_SIZE - 1))
35
36 /*
37 * We limit the freeing of debug objects via workqueue at a maximum
38 * frequency of 10Hz and about 1024 objects for each freeing operation.
39 * So it is freeing at most 10k debug objects per second.
40 */
41 #define ODEBUG_FREE_WORK_MAX 1024
42 #define ODEBUG_FREE_WORK_DELAY DIV_ROUND_UP(HZ, 10)
43
44 struct debug_bucket {
45 struct hlist_head list;
46 raw_spinlock_t lock;
47 };
48
49 /*
50 * Debug object percpu free list
51 * Access is protected by disabling irq
52 */
53 struct debug_percpu_free {
54 struct hlist_head free_objs;
55 int obj_free;
56 };
57
58 static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
59
60 static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE];
61
62 static struct debug_obj obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
63
64 static DEFINE_RAW_SPINLOCK(pool_lock);
65
66 static HLIST_HEAD(obj_pool);
67 static HLIST_HEAD(obj_to_free);
68
69 /*
70 * Because of the presence of percpu free pools, obj_pool_free will
71 * under-count those in the percpu free pools. Similarly, obj_pool_used
72 * will over-count those in the percpu free pools. Adjustments will be
73 * made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used
74 * can be off.
75 */
76 static int obj_pool_min_free = ODEBUG_POOL_SIZE;
77 static int obj_pool_free = ODEBUG_POOL_SIZE;
78 static int obj_pool_used;
79 static int obj_pool_max_used;
80 static bool obj_freeing;
81 /* The number of objs on the global free list */
82 static int obj_nr_tofree;
83
84 static int debug_objects_maxchain __read_mostly;
85 static int __maybe_unused debug_objects_maxchecked __read_mostly;
86 static int debug_objects_fixups __read_mostly;
87 static int debug_objects_warnings __read_mostly;
88 static int debug_objects_enabled __read_mostly
89 = CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
90 static int debug_objects_pool_size __read_mostly
91 = ODEBUG_POOL_SIZE;
92 static int debug_objects_pool_min_level __read_mostly
93 = ODEBUG_POOL_MIN_LEVEL;
94 static const struct debug_obj_descr *descr_test __read_mostly;
95 static struct kmem_cache *obj_cache __read_mostly;
96
97 /*
98 * Track numbers of kmem_cache_alloc()/free() calls done.
99 */
100 static int debug_objects_allocated;
101 static int debug_objects_freed;
102
103 static void free_obj_work(struct work_struct *work);
104 static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
105
enable_object_debug(char * str)106 static int __init enable_object_debug(char *str)
107 {
108 debug_objects_enabled = 1;
109 return 0;
110 }
111
disable_object_debug(char * str)112 static int __init disable_object_debug(char *str)
113 {
114 debug_objects_enabled = 0;
115 return 0;
116 }
117
118 early_param("debug_objects", enable_object_debug);
119 early_param("no_debug_objects", disable_object_debug);
120
121 static const char *obj_states[ODEBUG_STATE_MAX] = {
122 [ODEBUG_STATE_NONE] = "none",
123 [ODEBUG_STATE_INIT] = "initialized",
124 [ODEBUG_STATE_INACTIVE] = "inactive",
125 [ODEBUG_STATE_ACTIVE] = "active",
126 [ODEBUG_STATE_DESTROYED] = "destroyed",
127 [ODEBUG_STATE_NOTAVAILABLE] = "not available",
128 };
129
fill_pool(void)130 static void fill_pool(void)
131 {
132 gfp_t gfp = __GFP_HIGH | __GFP_NOWARN;
133 struct debug_obj *obj;
134 unsigned long flags;
135
136 if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
137 return;
138
139 /*
140 * Reuse objs from the global free list; they will be reinitialized
141 * when allocating.
142 *
143 * Both obj_nr_tofree and obj_pool_free are checked locklessly; the
144 * READ_ONCE()s pair with the WRITE_ONCE()s in pool_lock critical
145 * sections.
146 */
147 while (READ_ONCE(obj_nr_tofree) && (READ_ONCE(obj_pool_free) < obj_pool_min_free)) {
148 raw_spin_lock_irqsave(&pool_lock, flags);
149 /*
150 * Recheck with the lock held as the worker thread might have
151 * won the race and freed the global free list already.
152 */
153 while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) {
154 obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
155 hlist_del(&obj->node);
156 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
157 hlist_add_head(&obj->node, &obj_pool);
158 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
159 }
160 raw_spin_unlock_irqrestore(&pool_lock, flags);
161 }
162
163 if (unlikely(!obj_cache))
164 return;
165
166 while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) {
167 struct debug_obj *new[ODEBUG_BATCH_SIZE];
168 int cnt;
169
170 for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
171 new[cnt] = kmem_cache_zalloc(obj_cache, gfp);
172 if (!new[cnt])
173 break;
174 }
175 if (!cnt)
176 return;
177
178 raw_spin_lock_irqsave(&pool_lock, flags);
179 while (cnt) {
180 hlist_add_head(&new[--cnt]->node, &obj_pool);
181 debug_objects_allocated++;
182 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
183 }
184 raw_spin_unlock_irqrestore(&pool_lock, flags);
185 }
186 }
187
188 /*
189 * Lookup an object in the hash bucket.
190 */
lookup_object(void * addr,struct debug_bucket * b)191 static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
192 {
193 struct debug_obj *obj;
194 int cnt = 0;
195
196 hlist_for_each_entry(obj, &b->list, node) {
197 cnt++;
198 if (obj->object == addr)
199 return obj;
200 }
201 if (cnt > debug_objects_maxchain)
202 debug_objects_maxchain = cnt;
203
204 return NULL;
205 }
206
207 /*
208 * Allocate a new object from the hlist
209 */
__alloc_object(struct hlist_head * list)210 static struct debug_obj *__alloc_object(struct hlist_head *list)
211 {
212 struct debug_obj *obj = NULL;
213
214 if (list->first) {
215 obj = hlist_entry(list->first, typeof(*obj), node);
216 hlist_del(&obj->node);
217 }
218
219 return obj;
220 }
221
222 static struct debug_obj *
alloc_object(void * addr,struct debug_bucket * b,const struct debug_obj_descr * descr)223 alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr)
224 {
225 struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool);
226 struct debug_obj *obj;
227
228 if (likely(obj_cache)) {
229 obj = __alloc_object(&percpu_pool->free_objs);
230 if (obj) {
231 percpu_pool->obj_free--;
232 goto init_obj;
233 }
234 }
235
236 raw_spin_lock(&pool_lock);
237 obj = __alloc_object(&obj_pool);
238 if (obj) {
239 obj_pool_used++;
240 WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
241
242 /*
243 * Looking ahead, allocate one batch of debug objects and
244 * put them into the percpu free pool.
245 */
246 if (likely(obj_cache)) {
247 int i;
248
249 for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
250 struct debug_obj *obj2;
251
252 obj2 = __alloc_object(&obj_pool);
253 if (!obj2)
254 break;
255 hlist_add_head(&obj2->node,
256 &percpu_pool->free_objs);
257 percpu_pool->obj_free++;
258 obj_pool_used++;
259 WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
260 }
261 }
262
263 if (obj_pool_used > obj_pool_max_used)
264 obj_pool_max_used = obj_pool_used;
265
266 if (obj_pool_free < obj_pool_min_free)
267 obj_pool_min_free = obj_pool_free;
268 }
269 raw_spin_unlock(&pool_lock);
270
271 init_obj:
272 if (obj) {
273 obj->object = addr;
274 obj->descr = descr;
275 obj->state = ODEBUG_STATE_NONE;
276 obj->astate = 0;
277 hlist_add_head(&obj->node, &b->list);
278 }
279 return obj;
280 }
281
282 /*
283 * workqueue function to free objects.
284 *
285 * To reduce contention on the global pool_lock, the actual freeing of
286 * debug objects will be delayed if the pool_lock is busy.
287 */
free_obj_work(struct work_struct * work)288 static void free_obj_work(struct work_struct *work)
289 {
290 struct hlist_node *tmp;
291 struct debug_obj *obj;
292 unsigned long flags;
293 HLIST_HEAD(tofree);
294
295 WRITE_ONCE(obj_freeing, false);
296 if (!raw_spin_trylock_irqsave(&pool_lock, flags))
297 return;
298
299 if (obj_pool_free >= debug_objects_pool_size)
300 goto free_objs;
301
302 /*
303 * The objs on the pool list might be allocated before the work is
304 * run, so recheck if pool list it full or not, if not fill pool
305 * list from the global free list. As it is likely that a workload
306 * may be gearing up to use more and more objects, don't free any
307 * of them until the next round.
308 */
309 while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
310 obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
311 hlist_del(&obj->node);
312 hlist_add_head(&obj->node, &obj_pool);
313 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
314 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
315 }
316 raw_spin_unlock_irqrestore(&pool_lock, flags);
317 return;
318
319 free_objs:
320 /*
321 * Pool list is already full and there are still objs on the free
322 * list. Move remaining free objs to a temporary list to free the
323 * memory outside the pool_lock held region.
324 */
325 if (obj_nr_tofree) {
326 hlist_move_list(&obj_to_free, &tofree);
327 debug_objects_freed += obj_nr_tofree;
328 WRITE_ONCE(obj_nr_tofree, 0);
329 }
330 raw_spin_unlock_irqrestore(&pool_lock, flags);
331
332 hlist_for_each_entry_safe(obj, tmp, &tofree, node) {
333 hlist_del(&obj->node);
334 kmem_cache_free(obj_cache, obj);
335 }
336 }
337
__free_object(struct debug_obj * obj)338 static void __free_object(struct debug_obj *obj)
339 {
340 struct debug_obj *objs[ODEBUG_BATCH_SIZE];
341 struct debug_percpu_free *percpu_pool;
342 int lookahead_count = 0;
343 unsigned long flags;
344 bool work;
345
346 local_irq_save(flags);
347 if (!obj_cache)
348 goto free_to_obj_pool;
349
350 /*
351 * Try to free it into the percpu pool first.
352 */
353 percpu_pool = this_cpu_ptr(&percpu_obj_pool);
354 if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) {
355 hlist_add_head(&obj->node, &percpu_pool->free_objs);
356 percpu_pool->obj_free++;
357 local_irq_restore(flags);
358 return;
359 }
360
361 /*
362 * As the percpu pool is full, look ahead and pull out a batch
363 * of objects from the percpu pool and free them as well.
364 */
365 for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) {
366 objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs);
367 if (!objs[lookahead_count])
368 break;
369 percpu_pool->obj_free--;
370 }
371
372 free_to_obj_pool:
373 raw_spin_lock(&pool_lock);
374 work = (obj_pool_free > debug_objects_pool_size) && obj_cache &&
375 (obj_nr_tofree < ODEBUG_FREE_WORK_MAX);
376 obj_pool_used--;
377
378 if (work) {
379 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
380 hlist_add_head(&obj->node, &obj_to_free);
381 if (lookahead_count) {
382 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count);
383 obj_pool_used -= lookahead_count;
384 while (lookahead_count) {
385 hlist_add_head(&objs[--lookahead_count]->node,
386 &obj_to_free);
387 }
388 }
389
390 if ((obj_pool_free > debug_objects_pool_size) &&
391 (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) {
392 int i;
393
394 /*
395 * Free one more batch of objects from obj_pool.
396 */
397 for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
398 obj = __alloc_object(&obj_pool);
399 hlist_add_head(&obj->node, &obj_to_free);
400 WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
401 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
402 }
403 }
404 } else {
405 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
406 hlist_add_head(&obj->node, &obj_pool);
407 if (lookahead_count) {
408 WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count);
409 obj_pool_used -= lookahead_count;
410 while (lookahead_count) {
411 hlist_add_head(&objs[--lookahead_count]->node,
412 &obj_pool);
413 }
414 }
415 }
416 raw_spin_unlock(&pool_lock);
417 local_irq_restore(flags);
418 }
419
420 /*
421 * Put the object back into the pool and schedule work to free objects
422 * if necessary.
423 */
free_object(struct debug_obj * obj)424 static void free_object(struct debug_obj *obj)
425 {
426 __free_object(obj);
427 if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
428 WRITE_ONCE(obj_freeing, true);
429 schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
430 }
431 }
432
433 #ifdef CONFIG_HOTPLUG_CPU
object_cpu_offline(unsigned int cpu)434 static int object_cpu_offline(unsigned int cpu)
435 {
436 struct debug_percpu_free *percpu_pool;
437 struct hlist_node *tmp;
438 struct debug_obj *obj;
439 unsigned long flags;
440
441 /* Remote access is safe as the CPU is dead already */
442 percpu_pool = per_cpu_ptr(&percpu_obj_pool, cpu);
443 hlist_for_each_entry_safe(obj, tmp, &percpu_pool->free_objs, node) {
444 hlist_del(&obj->node);
445 kmem_cache_free(obj_cache, obj);
446 }
447
448 raw_spin_lock_irqsave(&pool_lock, flags);
449 obj_pool_used -= percpu_pool->obj_free;
450 debug_objects_freed += percpu_pool->obj_free;
451 raw_spin_unlock_irqrestore(&pool_lock, flags);
452
453 percpu_pool->obj_free = 0;
454
455 return 0;
456 }
457 #endif
458
459 /*
460 * We run out of memory. That means we probably have tons of objects
461 * allocated.
462 */
debug_objects_oom(void)463 static void debug_objects_oom(void)
464 {
465 struct debug_bucket *db = obj_hash;
466 struct hlist_node *tmp;
467 HLIST_HEAD(freelist);
468 struct debug_obj *obj;
469 unsigned long flags;
470 int i;
471
472 pr_warn("Out of memory. ODEBUG disabled\n");
473
474 for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
475 raw_spin_lock_irqsave(&db->lock, flags);
476 hlist_move_list(&db->list, &freelist);
477 raw_spin_unlock_irqrestore(&db->lock, flags);
478
479 /* Now free them */
480 hlist_for_each_entry_safe(obj, tmp, &freelist, node) {
481 hlist_del(&obj->node);
482 free_object(obj);
483 }
484 }
485 }
486
487 /*
488 * We use the pfn of the address for the hash. That way we can check
489 * for freed objects simply by checking the affected bucket.
490 */
get_bucket(unsigned long addr)491 static struct debug_bucket *get_bucket(unsigned long addr)
492 {
493 unsigned long hash;
494
495 hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
496 return &obj_hash[hash];
497 }
498
debug_print_object(struct debug_obj * obj,char * msg)499 static void debug_print_object(struct debug_obj *obj, char *msg)
500 {
501 const struct debug_obj_descr *descr = obj->descr;
502 static int limit;
503
504 /*
505 * Don't report if lookup_object_or_alloc() by the current thread
506 * failed because lookup_object_or_alloc()/debug_objects_oom() by a
507 * concurrent thread turned off debug_objects_enabled and cleared
508 * the hash buckets.
509 */
510 if (!debug_objects_enabled)
511 return;
512
513 if (limit < 5 && descr != descr_test) {
514 void *hint = descr->debug_hint ?
515 descr->debug_hint(obj->object) : NULL;
516 limit++;
517 WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
518 "object type: %s hint: %pS\n",
519 msg, obj_states[obj->state], obj->astate,
520 descr->name, hint);
521 }
522 debug_objects_warnings++;
523 }
524
525 /*
526 * Try to repair the damage, so we have a better chance to get useful
527 * debug output.
528 */
529 static bool
debug_object_fixup(bool (* fixup)(void * addr,enum debug_obj_state state),void * addr,enum debug_obj_state state)530 debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
531 void * addr, enum debug_obj_state state)
532 {
533 if (fixup && fixup(addr, state)) {
534 debug_objects_fixups++;
535 return true;
536 }
537 return false;
538 }
539
debug_object_is_on_stack(void * addr,int onstack)540 static void debug_object_is_on_stack(void *addr, int onstack)
541 {
542 int is_on_stack;
543 static int limit;
544
545 if (limit > 4)
546 return;
547
548 is_on_stack = object_is_on_stack(addr);
549 if (is_on_stack == onstack)
550 return;
551
552 limit++;
553 if (is_on_stack)
554 pr_warn("object %p is on stack %p, but NOT annotated.\n", addr,
555 task_stack_page(current));
556 else
557 pr_warn("object %p is NOT on stack %p, but annotated.\n", addr,
558 task_stack_page(current));
559
560 WARN_ON(1);
561 }
562
lookup_object_or_alloc(void * addr,struct debug_bucket * b,const struct debug_obj_descr * descr,bool onstack,bool alloc_ifstatic)563 static struct debug_obj *lookup_object_or_alloc(void *addr, struct debug_bucket *b,
564 const struct debug_obj_descr *descr,
565 bool onstack, bool alloc_ifstatic)
566 {
567 struct debug_obj *obj = lookup_object(addr, b);
568 enum debug_obj_state state = ODEBUG_STATE_NONE;
569
570 if (likely(obj))
571 return obj;
572
573 /*
574 * debug_object_init() unconditionally allocates untracked
575 * objects. It does not matter whether it is a static object or
576 * not.
577 *
578 * debug_object_assert_init() and debug_object_activate() allow
579 * allocation only if the descriptor callback confirms that the
580 * object is static and considered initialized. For non-static
581 * objects the allocation needs to be done from the fixup callback.
582 */
583 if (unlikely(alloc_ifstatic)) {
584 if (!descr->is_static_object || !descr->is_static_object(addr))
585 return ERR_PTR(-ENOENT);
586 /* Statically allocated objects are considered initialized */
587 state = ODEBUG_STATE_INIT;
588 }
589
590 obj = alloc_object(addr, b, descr);
591 if (likely(obj)) {
592 obj->state = state;
593 debug_object_is_on_stack(addr, onstack);
594 return obj;
595 }
596
597 /* Out of memory. Do the cleanup outside of the locked region */
598 debug_objects_enabled = 0;
599 return NULL;
600 }
601
debug_objects_fill_pool(void)602 static void debug_objects_fill_pool(void)
603 {
604 /*
605 * On RT enabled kernels the pool refill must happen in preemptible
606 * context:
607 */
608 if (!IS_ENABLED(CONFIG_PREEMPT_RT) || preemptible())
609 fill_pool();
610 }
611
612 static void
__debug_object_init(void * addr,const struct debug_obj_descr * descr,int onstack)613 __debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack)
614 {
615 enum debug_obj_state state;
616 struct debug_bucket *db;
617 struct debug_obj *obj;
618 unsigned long flags;
619
620 debug_objects_fill_pool();
621
622 db = get_bucket((unsigned long) addr);
623
624 raw_spin_lock_irqsave(&db->lock, flags);
625
626 obj = lookup_object_or_alloc(addr, db, descr, onstack, false);
627 if (unlikely(!obj)) {
628 raw_spin_unlock_irqrestore(&db->lock, flags);
629 debug_objects_oom();
630 return;
631 }
632
633 switch (obj->state) {
634 case ODEBUG_STATE_NONE:
635 case ODEBUG_STATE_INIT:
636 case ODEBUG_STATE_INACTIVE:
637 obj->state = ODEBUG_STATE_INIT;
638 break;
639
640 case ODEBUG_STATE_ACTIVE:
641 state = obj->state;
642 raw_spin_unlock_irqrestore(&db->lock, flags);
643 debug_print_object(obj, "init");
644 debug_object_fixup(descr->fixup_init, addr, state);
645 return;
646
647 case ODEBUG_STATE_DESTROYED:
648 raw_spin_unlock_irqrestore(&db->lock, flags);
649 debug_print_object(obj, "init");
650 return;
651 default:
652 break;
653 }
654
655 raw_spin_unlock_irqrestore(&db->lock, flags);
656 }
657
658 /**
659 * debug_object_init - debug checks when an object is initialized
660 * @addr: address of the object
661 * @descr: pointer to an object specific debug description structure
662 */
debug_object_init(void * addr,const struct debug_obj_descr * descr)663 void debug_object_init(void *addr, const struct debug_obj_descr *descr)
664 {
665 if (!debug_objects_enabled)
666 return;
667
668 __debug_object_init(addr, descr, 0);
669 }
670 EXPORT_SYMBOL_GPL(debug_object_init);
671
672 /**
673 * debug_object_init_on_stack - debug checks when an object on stack is
674 * initialized
675 * @addr: address of the object
676 * @descr: pointer to an object specific debug description structure
677 */
debug_object_init_on_stack(void * addr,const struct debug_obj_descr * descr)678 void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr)
679 {
680 if (!debug_objects_enabled)
681 return;
682
683 __debug_object_init(addr, descr, 1);
684 }
685 EXPORT_SYMBOL_GPL(debug_object_init_on_stack);
686
687 /**
688 * debug_object_activate - debug checks when an object is activated
689 * @addr: address of the object
690 * @descr: pointer to an object specific debug description structure
691 * Returns 0 for success, -EINVAL for check failed.
692 */
debug_object_activate(void * addr,const struct debug_obj_descr * descr)693 int debug_object_activate(void *addr, const struct debug_obj_descr *descr)
694 {
695 struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
696 enum debug_obj_state state;
697 struct debug_bucket *db;
698 struct debug_obj *obj;
699 unsigned long flags;
700 int ret;
701
702 if (!debug_objects_enabled)
703 return 0;
704
705 debug_objects_fill_pool();
706
707 db = get_bucket((unsigned long) addr);
708
709 raw_spin_lock_irqsave(&db->lock, flags);
710
711 obj = lookup_object_or_alloc(addr, db, descr, false, true);
712 if (likely(!IS_ERR_OR_NULL(obj))) {
713 bool print_object = false;
714
715 switch (obj->state) {
716 case ODEBUG_STATE_INIT:
717 case ODEBUG_STATE_INACTIVE:
718 obj->state = ODEBUG_STATE_ACTIVE;
719 ret = 0;
720 break;
721
722 case ODEBUG_STATE_ACTIVE:
723 state = obj->state;
724 raw_spin_unlock_irqrestore(&db->lock, flags);
725 debug_print_object(obj, "activate");
726 ret = debug_object_fixup(descr->fixup_activate, addr, state);
727 return ret ? 0 : -EINVAL;
728
729 case ODEBUG_STATE_DESTROYED:
730 print_object = true;
731 ret = -EINVAL;
732 break;
733 default:
734 ret = 0;
735 break;
736 }
737 raw_spin_unlock_irqrestore(&db->lock, flags);
738 if (print_object)
739 debug_print_object(obj, "activate");
740 return ret;
741 }
742
743 raw_spin_unlock_irqrestore(&db->lock, flags);
744
745 /* If NULL the allocation has hit OOM */
746 if (!obj) {
747 debug_objects_oom();
748 return 0;
749 }
750
751 /* Object is neither static nor tracked. It's not initialized */
752 debug_print_object(&o, "activate");
753 ret = debug_object_fixup(descr->fixup_activate, addr, ODEBUG_STATE_NOTAVAILABLE);
754 return ret ? 0 : -EINVAL;
755 }
756 EXPORT_SYMBOL_GPL(debug_object_activate);
757
758 /**
759 * debug_object_deactivate - debug checks when an object is deactivated
760 * @addr: address of the object
761 * @descr: pointer to an object specific debug description structure
762 */
debug_object_deactivate(void * addr,const struct debug_obj_descr * descr)763 void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr)
764 {
765 struct debug_bucket *db;
766 struct debug_obj *obj;
767 unsigned long flags;
768 bool print_object = false;
769
770 if (!debug_objects_enabled)
771 return;
772
773 db = get_bucket((unsigned long) addr);
774
775 raw_spin_lock_irqsave(&db->lock, flags);
776
777 obj = lookup_object(addr, db);
778 if (obj) {
779 switch (obj->state) {
780 case ODEBUG_STATE_INIT:
781 case ODEBUG_STATE_INACTIVE:
782 case ODEBUG_STATE_ACTIVE:
783 if (!obj->astate)
784 obj->state = ODEBUG_STATE_INACTIVE;
785 else
786 print_object = true;
787 break;
788
789 case ODEBUG_STATE_DESTROYED:
790 print_object = true;
791 break;
792 default:
793 break;
794 }
795 }
796
797 raw_spin_unlock_irqrestore(&db->lock, flags);
798 if (!obj) {
799 struct debug_obj o = { .object = addr,
800 .state = ODEBUG_STATE_NOTAVAILABLE,
801 .descr = descr };
802
803 debug_print_object(&o, "deactivate");
804 } else if (print_object) {
805 debug_print_object(obj, "deactivate");
806 }
807 }
808 EXPORT_SYMBOL_GPL(debug_object_deactivate);
809
810 /**
811 * debug_object_destroy - debug checks when an object is destroyed
812 * @addr: address of the object
813 * @descr: pointer to an object specific debug description structure
814 */
debug_object_destroy(void * addr,const struct debug_obj_descr * descr)815 void debug_object_destroy(void *addr, const struct debug_obj_descr *descr)
816 {
817 enum debug_obj_state state;
818 struct debug_bucket *db;
819 struct debug_obj *obj;
820 unsigned long flags;
821 bool print_object = false;
822
823 if (!debug_objects_enabled)
824 return;
825
826 db = get_bucket((unsigned long) addr);
827
828 raw_spin_lock_irqsave(&db->lock, flags);
829
830 obj = lookup_object(addr, db);
831 if (!obj)
832 goto out_unlock;
833
834 switch (obj->state) {
835 case ODEBUG_STATE_NONE:
836 case ODEBUG_STATE_INIT:
837 case ODEBUG_STATE_INACTIVE:
838 obj->state = ODEBUG_STATE_DESTROYED;
839 break;
840 case ODEBUG_STATE_ACTIVE:
841 state = obj->state;
842 raw_spin_unlock_irqrestore(&db->lock, flags);
843 debug_print_object(obj, "destroy");
844 debug_object_fixup(descr->fixup_destroy, addr, state);
845 return;
846
847 case ODEBUG_STATE_DESTROYED:
848 print_object = true;
849 break;
850 default:
851 break;
852 }
853 out_unlock:
854 raw_spin_unlock_irqrestore(&db->lock, flags);
855 if (print_object)
856 debug_print_object(obj, "destroy");
857 }
858 EXPORT_SYMBOL_GPL(debug_object_destroy);
859
860 /**
861 * debug_object_free - debug checks when an object is freed
862 * @addr: address of the object
863 * @descr: pointer to an object specific debug description structure
864 */
debug_object_free(void * addr,const struct debug_obj_descr * descr)865 void debug_object_free(void *addr, const struct debug_obj_descr *descr)
866 {
867 enum debug_obj_state state;
868 struct debug_bucket *db;
869 struct debug_obj *obj;
870 unsigned long flags;
871
872 if (!debug_objects_enabled)
873 return;
874
875 db = get_bucket((unsigned long) addr);
876
877 raw_spin_lock_irqsave(&db->lock, flags);
878
879 obj = lookup_object(addr, db);
880 if (!obj)
881 goto out_unlock;
882
883 switch (obj->state) {
884 case ODEBUG_STATE_ACTIVE:
885 state = obj->state;
886 raw_spin_unlock_irqrestore(&db->lock, flags);
887 debug_print_object(obj, "free");
888 debug_object_fixup(descr->fixup_free, addr, state);
889 return;
890 default:
891 hlist_del(&obj->node);
892 raw_spin_unlock_irqrestore(&db->lock, flags);
893 free_object(obj);
894 return;
895 }
896 out_unlock:
897 raw_spin_unlock_irqrestore(&db->lock, flags);
898 }
899 EXPORT_SYMBOL_GPL(debug_object_free);
900
901 /**
902 * debug_object_assert_init - debug checks when object should be init-ed
903 * @addr: address of the object
904 * @descr: pointer to an object specific debug description structure
905 */
debug_object_assert_init(void * addr,const struct debug_obj_descr * descr)906 void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr)
907 {
908 struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
909 struct debug_bucket *db;
910 struct debug_obj *obj;
911 unsigned long flags;
912
913 if (!debug_objects_enabled)
914 return;
915
916 debug_objects_fill_pool();
917
918 db = get_bucket((unsigned long) addr);
919
920 raw_spin_lock_irqsave(&db->lock, flags);
921 obj = lookup_object_or_alloc(addr, db, descr, false, true);
922 raw_spin_unlock_irqrestore(&db->lock, flags);
923 if (likely(!IS_ERR_OR_NULL(obj)))
924 return;
925
926 /* If NULL the allocation has hit OOM */
927 if (!obj) {
928 debug_objects_oom();
929 return;
930 }
931
932 /* Object is neither tracked nor static. It's not initialized. */
933 debug_print_object(&o, "assert_init");
934 debug_object_fixup(descr->fixup_assert_init, addr, ODEBUG_STATE_NOTAVAILABLE);
935 }
936 EXPORT_SYMBOL_GPL(debug_object_assert_init);
937
938 /**
939 * debug_object_active_state - debug checks object usage state machine
940 * @addr: address of the object
941 * @descr: pointer to an object specific debug description structure
942 * @expect: expected state
943 * @next: state to move to if expected state is found
944 */
945 void
debug_object_active_state(void * addr,const struct debug_obj_descr * descr,unsigned int expect,unsigned int next)946 debug_object_active_state(void *addr, const struct debug_obj_descr *descr,
947 unsigned int expect, unsigned int next)
948 {
949 struct debug_bucket *db;
950 struct debug_obj *obj;
951 unsigned long flags;
952 bool print_object = false;
953
954 if (!debug_objects_enabled)
955 return;
956
957 db = get_bucket((unsigned long) addr);
958
959 raw_spin_lock_irqsave(&db->lock, flags);
960
961 obj = lookup_object(addr, db);
962 if (obj) {
963 switch (obj->state) {
964 case ODEBUG_STATE_ACTIVE:
965 if (obj->astate == expect)
966 obj->astate = next;
967 else
968 print_object = true;
969 break;
970
971 default:
972 print_object = true;
973 break;
974 }
975 }
976
977 raw_spin_unlock_irqrestore(&db->lock, flags);
978 if (!obj) {
979 struct debug_obj o = { .object = addr,
980 .state = ODEBUG_STATE_NOTAVAILABLE,
981 .descr = descr };
982
983 debug_print_object(&o, "active_state");
984 } else if (print_object) {
985 debug_print_object(obj, "active_state");
986 }
987 }
988 EXPORT_SYMBOL_GPL(debug_object_active_state);
989
990 #ifdef CONFIG_DEBUG_OBJECTS_FREE
__debug_check_no_obj_freed(const void * address,unsigned long size)991 static void __debug_check_no_obj_freed(const void *address, unsigned long size)
992 {
993 unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
994 const struct debug_obj_descr *descr;
995 enum debug_obj_state state;
996 struct debug_bucket *db;
997 struct hlist_node *tmp;
998 struct debug_obj *obj;
999 int cnt, objs_checked = 0;
1000
1001 saddr = (unsigned long) address;
1002 eaddr = saddr + size;
1003 paddr = saddr & ODEBUG_CHUNK_MASK;
1004 chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
1005 chunks >>= ODEBUG_CHUNK_SHIFT;
1006
1007 for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
1008 db = get_bucket(paddr);
1009
1010 repeat:
1011 cnt = 0;
1012 raw_spin_lock_irqsave(&db->lock, flags);
1013 hlist_for_each_entry_safe(obj, tmp, &db->list, node) {
1014 cnt++;
1015 oaddr = (unsigned long) obj->object;
1016 if (oaddr < saddr || oaddr >= eaddr)
1017 continue;
1018
1019 switch (obj->state) {
1020 case ODEBUG_STATE_ACTIVE:
1021 descr = obj->descr;
1022 state = obj->state;
1023 raw_spin_unlock_irqrestore(&db->lock, flags);
1024 debug_print_object(obj, "free");
1025 debug_object_fixup(descr->fixup_free,
1026 (void *) oaddr, state);
1027 goto repeat;
1028 default:
1029 hlist_del(&obj->node);
1030 __free_object(obj);
1031 break;
1032 }
1033 }
1034 raw_spin_unlock_irqrestore(&db->lock, flags);
1035
1036 if (cnt > debug_objects_maxchain)
1037 debug_objects_maxchain = cnt;
1038
1039 objs_checked += cnt;
1040 }
1041
1042 if (objs_checked > debug_objects_maxchecked)
1043 debug_objects_maxchecked = objs_checked;
1044
1045 /* Schedule work to actually kmem_cache_free() objects */
1046 if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
1047 WRITE_ONCE(obj_freeing, true);
1048 schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
1049 }
1050 }
1051
debug_check_no_obj_freed(const void * address,unsigned long size)1052 void debug_check_no_obj_freed(const void *address, unsigned long size)
1053 {
1054 if (debug_objects_enabled)
1055 __debug_check_no_obj_freed(address, size);
1056 }
1057 #endif
1058
1059 #ifdef CONFIG_DEBUG_FS
1060
debug_stats_show(struct seq_file * m,void * v)1061 static int debug_stats_show(struct seq_file *m, void *v)
1062 {
1063 int cpu, obj_percpu_free = 0;
1064
1065 for_each_possible_cpu(cpu)
1066 obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu);
1067
1068 seq_printf(m, "max_chain :%d\n", debug_objects_maxchain);
1069 seq_printf(m, "max_checked :%d\n", debug_objects_maxchecked);
1070 seq_printf(m, "warnings :%d\n", debug_objects_warnings);
1071 seq_printf(m, "fixups :%d\n", debug_objects_fixups);
1072 seq_printf(m, "pool_free :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free);
1073 seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
1074 seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
1075 seq_printf(m, "pool_used :%d\n", obj_pool_used - obj_percpu_free);
1076 seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
1077 seq_printf(m, "on_free_list :%d\n", READ_ONCE(obj_nr_tofree));
1078 seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
1079 seq_printf(m, "objs_freed :%d\n", debug_objects_freed);
1080 return 0;
1081 }
1082 DEFINE_SHOW_ATTRIBUTE(debug_stats);
1083
debug_objects_init_debugfs(void)1084 static int __init debug_objects_init_debugfs(void)
1085 {
1086 struct dentry *dbgdir;
1087
1088 if (!debug_objects_enabled)
1089 return 0;
1090
1091 dbgdir = debugfs_create_dir("debug_objects", NULL);
1092
1093 debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops);
1094
1095 return 0;
1096 }
1097 __initcall(debug_objects_init_debugfs);
1098
1099 #else
debug_objects_init_debugfs(void)1100 static inline void debug_objects_init_debugfs(void) { }
1101 #endif
1102
1103 #ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
1104
1105 /* Random data structure for the self test */
1106 struct self_test {
1107 unsigned long dummy1[6];
1108 int static_init;
1109 unsigned long dummy2[3];
1110 };
1111
1112 static __initconst const struct debug_obj_descr descr_type_test;
1113
is_static_object(void * addr)1114 static bool __init is_static_object(void *addr)
1115 {
1116 struct self_test *obj = addr;
1117
1118 return obj->static_init;
1119 }
1120
1121 /*
1122 * fixup_init is called when:
1123 * - an active object is initialized
1124 */
fixup_init(void * addr,enum debug_obj_state state)1125 static bool __init fixup_init(void *addr, enum debug_obj_state state)
1126 {
1127 struct self_test *obj = addr;
1128
1129 switch (state) {
1130 case ODEBUG_STATE_ACTIVE:
1131 debug_object_deactivate(obj, &descr_type_test);
1132 debug_object_init(obj, &descr_type_test);
1133 return true;
1134 default:
1135 return false;
1136 }
1137 }
1138
1139 /*
1140 * fixup_activate is called when:
1141 * - an active object is activated
1142 * - an unknown non-static object is activated
1143 */
fixup_activate(void * addr,enum debug_obj_state state)1144 static bool __init fixup_activate(void *addr, enum debug_obj_state state)
1145 {
1146 struct self_test *obj = addr;
1147
1148 switch (state) {
1149 case ODEBUG_STATE_NOTAVAILABLE:
1150 return true;
1151 case ODEBUG_STATE_ACTIVE:
1152 debug_object_deactivate(obj, &descr_type_test);
1153 debug_object_activate(obj, &descr_type_test);
1154 return true;
1155
1156 default:
1157 return false;
1158 }
1159 }
1160
1161 /*
1162 * fixup_destroy is called when:
1163 * - an active object is destroyed
1164 */
fixup_destroy(void * addr,enum debug_obj_state state)1165 static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
1166 {
1167 struct self_test *obj = addr;
1168
1169 switch (state) {
1170 case ODEBUG_STATE_ACTIVE:
1171 debug_object_deactivate(obj, &descr_type_test);
1172 debug_object_destroy(obj, &descr_type_test);
1173 return true;
1174 default:
1175 return false;
1176 }
1177 }
1178
1179 /*
1180 * fixup_free is called when:
1181 * - an active object is freed
1182 */
fixup_free(void * addr,enum debug_obj_state state)1183 static bool __init fixup_free(void *addr, enum debug_obj_state state)
1184 {
1185 struct self_test *obj = addr;
1186
1187 switch (state) {
1188 case ODEBUG_STATE_ACTIVE:
1189 debug_object_deactivate(obj, &descr_type_test);
1190 debug_object_free(obj, &descr_type_test);
1191 return true;
1192 default:
1193 return false;
1194 }
1195 }
1196
1197 static int __init
check_results(void * addr,enum debug_obj_state state,int fixups,int warnings)1198 check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
1199 {
1200 struct debug_bucket *db;
1201 struct debug_obj *obj;
1202 unsigned long flags;
1203 int res = -EINVAL;
1204
1205 db = get_bucket((unsigned long) addr);
1206
1207 raw_spin_lock_irqsave(&db->lock, flags);
1208
1209 obj = lookup_object(addr, db);
1210 if (!obj && state != ODEBUG_STATE_NONE) {
1211 WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
1212 goto out;
1213 }
1214 if (obj && obj->state != state) {
1215 WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
1216 obj->state, state);
1217 goto out;
1218 }
1219 if (fixups != debug_objects_fixups) {
1220 WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
1221 fixups, debug_objects_fixups);
1222 goto out;
1223 }
1224 if (warnings != debug_objects_warnings) {
1225 WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
1226 warnings, debug_objects_warnings);
1227 goto out;
1228 }
1229 res = 0;
1230 out:
1231 raw_spin_unlock_irqrestore(&db->lock, flags);
1232 if (res)
1233 debug_objects_enabled = 0;
1234 return res;
1235 }
1236
1237 static __initconst const struct debug_obj_descr descr_type_test = {
1238 .name = "selftest",
1239 .is_static_object = is_static_object,
1240 .fixup_init = fixup_init,
1241 .fixup_activate = fixup_activate,
1242 .fixup_destroy = fixup_destroy,
1243 .fixup_free = fixup_free,
1244 };
1245
1246 static __initdata struct self_test obj = { .static_init = 0 };
1247
debug_objects_selftest(void)1248 static void __init debug_objects_selftest(void)
1249 {
1250 int fixups, oldfixups, warnings, oldwarnings;
1251 unsigned long flags;
1252
1253 local_irq_save(flags);
1254
1255 fixups = oldfixups = debug_objects_fixups;
1256 warnings = oldwarnings = debug_objects_warnings;
1257 descr_test = &descr_type_test;
1258
1259 debug_object_init(&obj, &descr_type_test);
1260 if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1261 goto out;
1262 debug_object_activate(&obj, &descr_type_test);
1263 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1264 goto out;
1265 debug_object_activate(&obj, &descr_type_test);
1266 if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
1267 goto out;
1268 debug_object_deactivate(&obj, &descr_type_test);
1269 if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
1270 goto out;
1271 debug_object_destroy(&obj, &descr_type_test);
1272 if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
1273 goto out;
1274 debug_object_init(&obj, &descr_type_test);
1275 if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1276 goto out;
1277 debug_object_activate(&obj, &descr_type_test);
1278 if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1279 goto out;
1280 debug_object_deactivate(&obj, &descr_type_test);
1281 if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1282 goto out;
1283 debug_object_free(&obj, &descr_type_test);
1284 if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1285 goto out;
1286
1287 obj.static_init = 1;
1288 debug_object_activate(&obj, &descr_type_test);
1289 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1290 goto out;
1291 debug_object_init(&obj, &descr_type_test);
1292 if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
1293 goto out;
1294 debug_object_free(&obj, &descr_type_test);
1295 if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1296 goto out;
1297
1298 #ifdef CONFIG_DEBUG_OBJECTS_FREE
1299 debug_object_init(&obj, &descr_type_test);
1300 if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1301 goto out;
1302 debug_object_activate(&obj, &descr_type_test);
1303 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1304 goto out;
1305 __debug_check_no_obj_freed(&obj, sizeof(obj));
1306 if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
1307 goto out;
1308 #endif
1309 pr_info("selftest passed\n");
1310
1311 out:
1312 debug_objects_fixups = oldfixups;
1313 debug_objects_warnings = oldwarnings;
1314 descr_test = NULL;
1315
1316 local_irq_restore(flags);
1317 }
1318 #else
debug_objects_selftest(void)1319 static inline void debug_objects_selftest(void) { }
1320 #endif
1321
1322 /*
1323 * Called during early boot to initialize the hash buckets and link
1324 * the static object pool objects into the poll list. After this call
1325 * the object tracker is fully operational.
1326 */
debug_objects_early_init(void)1327 void __init debug_objects_early_init(void)
1328 {
1329 int i;
1330
1331 for (i = 0; i < ODEBUG_HASH_SIZE; i++)
1332 raw_spin_lock_init(&obj_hash[i].lock);
1333
1334 for (i = 0; i < ODEBUG_POOL_SIZE; i++)
1335 hlist_add_head(&obj_static_pool[i].node, &obj_pool);
1336 }
1337
1338 /*
1339 * Convert the statically allocated objects to dynamic ones:
1340 */
debug_objects_replace_static_objects(void)1341 static int __init debug_objects_replace_static_objects(void)
1342 {
1343 struct debug_bucket *db = obj_hash;
1344 struct hlist_node *tmp;
1345 struct debug_obj *obj, *new;
1346 HLIST_HEAD(objects);
1347 int i, cnt = 0;
1348
1349 for (i = 0; i < ODEBUG_POOL_SIZE; i++) {
1350 obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL);
1351 if (!obj)
1352 goto free;
1353 hlist_add_head(&obj->node, &objects);
1354 }
1355
1356 debug_objects_allocated += i;
1357
1358 /*
1359 * debug_objects_mem_init() is now called early that only one CPU is up
1360 * and interrupts have been disabled, so it is safe to replace the
1361 * active object references.
1362 */
1363
1364 /* Remove the statically allocated objects from the pool */
1365 hlist_for_each_entry_safe(obj, tmp, &obj_pool, node)
1366 hlist_del(&obj->node);
1367 /* Move the allocated objects to the pool */
1368 hlist_move_list(&objects, &obj_pool);
1369
1370 /* Replace the active object references */
1371 for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
1372 hlist_move_list(&db->list, &objects);
1373
1374 hlist_for_each_entry(obj, &objects, node) {
1375 new = hlist_entry(obj_pool.first, typeof(*obj), node);
1376 hlist_del(&new->node);
1377 /* copy object data */
1378 *new = *obj;
1379 hlist_add_head(&new->node, &db->list);
1380 cnt++;
1381 }
1382 }
1383
1384 pr_debug("%d of %d active objects replaced\n",
1385 cnt, obj_pool_used);
1386 return 0;
1387 free:
1388 hlist_for_each_entry_safe(obj, tmp, &objects, node) {
1389 hlist_del(&obj->node);
1390 kmem_cache_free(obj_cache, obj);
1391 }
1392 return -ENOMEM;
1393 }
1394
1395 /*
1396 * Called after the kmem_caches are functional to setup a dedicated
1397 * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
1398 * prevents that the debug code is called on kmem_cache_free() for the
1399 * debug tracker objects to avoid recursive calls.
1400 */
debug_objects_mem_init(void)1401 void __init debug_objects_mem_init(void)
1402 {
1403 int cpu, extras;
1404
1405 if (!debug_objects_enabled)
1406 return;
1407
1408 /*
1409 * Initialize the percpu object pools
1410 *
1411 * Initialization is not strictly necessary, but was done for
1412 * completeness.
1413 */
1414 for_each_possible_cpu(cpu)
1415 INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu));
1416
1417 obj_cache = kmem_cache_create("debug_objects_cache",
1418 sizeof (struct debug_obj), 0,
1419 SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE,
1420 NULL);
1421
1422 if (!obj_cache || debug_objects_replace_static_objects()) {
1423 debug_objects_enabled = 0;
1424 kmem_cache_destroy(obj_cache);
1425 pr_warn("out of memory.\n");
1426 return;
1427 } else
1428 debug_objects_selftest();
1429
1430 #ifdef CONFIG_HOTPLUG_CPU
1431 cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL,
1432 object_cpu_offline);
1433 #endif
1434
1435 /*
1436 * Increase the thresholds for allocating and freeing objects
1437 * according to the number of possible CPUs available in the system.
1438 */
1439 extras = num_possible_cpus() * ODEBUG_BATCH_SIZE;
1440 debug_objects_pool_size += extras;
1441 debug_objects_pool_min_level += extras;
1442 }
1443