1 /*
2 * Copyright 2015 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 */
23
24 /**
25 * DOC: Overview
26 *
27 * The GPU scheduler provides entities which allow userspace to push jobs
28 * into software queues which are then scheduled on a hardware run queue.
29 * The software queues have a priority among them. The scheduler selects the entities
30 * from the run queue using a FIFO. The scheduler provides dependency handling
31 * features among jobs. The driver is supposed to provide callback functions for
32 * backend operations to the scheduler like submitting a job to hardware run queue,
33 * returning the dependencies of a job etc.
34 *
35 * The organisation of the scheduler is the following:
36 *
37 * 1. Each hw run queue has one scheduler
38 * 2. Each scheduler has multiple run queues with different priorities
39 * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
40 * 3. Each scheduler run queue has a queue of entities to schedule
41 * 4. Entities themselves maintain a queue of jobs that will be scheduled on
42 * the hardware.
43 *
44 * The jobs in a entity are always scheduled in the order that they were pushed.
45 *
46 * Note that once a job was taken from the entities queue and pushed to the
47 * hardware, i.e. the pending queue, the entity must not be referenced anymore
48 * through the jobs entity pointer.
49 */
50
51 /**
52 * DOC: Flow Control
53 *
54 * The DRM GPU scheduler provides a flow control mechanism to regulate the rate
55 * in which the jobs fetched from scheduler entities are executed.
56 *
57 * In this context the &drm_gpu_scheduler keeps track of a driver specified
58 * credit limit representing the capacity of this scheduler and a credit count;
59 * every &drm_sched_job carries a driver specified number of credits.
60 *
61 * Once a job is executed (but not yet finished), the job's credits contribute
62 * to the scheduler's credit count until the job is finished. If by executing
63 * one more job the scheduler's credit count would exceed the scheduler's
64 * credit limit, the job won't be executed. Instead, the scheduler will wait
65 * until the credit count has decreased enough to not overflow its credit limit.
66 * This implies waiting for previously executed jobs.
67 *
68 * Optionally, drivers may register a callback (update_job_credits) provided by
69 * struct drm_sched_backend_ops to update the job's credits dynamically. The
70 * scheduler executes this callback every time the scheduler considers a job for
71 * execution and subsequently checks whether the job fits the scheduler's credit
72 * limit.
73 */
74
75 #include <linux/wait.h>
76 #include <linux/sched.h>
77 #include <linux/completion.h>
78 #include <linux/dma-resv.h>
79 #include <uapi/linux/sched/types.h>
80
81 #include <drm/drm_print.h>
82 #include <drm/drm_gem.h>
83 #include <drm/drm_syncobj.h>
84 #include <drm/gpu_scheduler.h>
85 #include <drm/spsc_queue.h>
86
87 #define CREATE_TRACE_POINTS
88 #include "gpu_scheduler_trace.h"
89
90 #ifdef CONFIG_LOCKDEP
91 static struct lockdep_map drm_sched_lockdep_map = {
92 .name = "drm_sched_lockdep_map"
93 };
94 #endif
95
96 #define to_drm_sched_job(sched_job) \
97 container_of((sched_job), struct drm_sched_job, queue_node)
98
99 int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
100
101 /**
102 * DOC: sched_policy (int)
103 * Used to override default entities scheduling policy in a run queue.
104 */
105 MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default).");
106 module_param_named(sched_policy, drm_sched_policy, int, 0444);
107
drm_sched_available_credits(struct drm_gpu_scheduler * sched)108 static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched)
109 {
110 u32 credits;
111
112 drm_WARN_ON(sched, check_sub_overflow(sched->credit_limit,
113 atomic_read(&sched->credit_count),
114 &credits));
115
116 return credits;
117 }
118
119 /**
120 * drm_sched_can_queue -- Can we queue more to the hardware?
121 * @sched: scheduler instance
122 * @entity: the scheduler entity
123 *
124 * Return true if we can push at least one more job from @entity, false
125 * otherwise.
126 */
drm_sched_can_queue(struct drm_gpu_scheduler * sched,struct drm_sched_entity * entity)127 static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched,
128 struct drm_sched_entity *entity)
129 {
130 struct drm_sched_job *s_job;
131
132 s_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
133 if (!s_job)
134 return false;
135
136 if (sched->ops->update_job_credits) {
137 s_job->credits = sched->ops->update_job_credits(s_job);
138
139 drm_WARN(sched, !s_job->credits,
140 "Jobs with zero credits bypass job-flow control.\n");
141 }
142
143 /* If a job exceeds the credit limit, truncate it to the credit limit
144 * itself to guarantee forward progress.
145 */
146 if (drm_WARN(sched, s_job->credits > sched->credit_limit,
147 "Jobs may not exceed the credit limit, truncate.\n"))
148 s_job->credits = sched->credit_limit;
149
150 return drm_sched_available_credits(sched) >= s_job->credits;
151 }
152
drm_sched_entity_compare_before(struct rb_node * a,const struct rb_node * b)153 static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a,
154 const struct rb_node *b)
155 {
156 struct drm_sched_entity *ent_a = rb_entry((a), struct drm_sched_entity, rb_tree_node);
157 struct drm_sched_entity *ent_b = rb_entry((b), struct drm_sched_entity, rb_tree_node);
158
159 return ktime_before(ent_a->oldest_job_waiting, ent_b->oldest_job_waiting);
160 }
161
drm_sched_rq_remove_fifo_locked(struct drm_sched_entity * entity)162 static inline void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity)
163 {
164 struct drm_sched_rq *rq = entity->rq;
165
166 if (!RB_EMPTY_NODE(&entity->rb_tree_node)) {
167 rb_erase_cached(&entity->rb_tree_node, &rq->rb_tree_root);
168 RB_CLEAR_NODE(&entity->rb_tree_node);
169 }
170 }
171
drm_sched_rq_update_fifo(struct drm_sched_entity * entity,ktime_t ts)172 void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts)
173 {
174 /*
175 * Both locks need to be grabbed, one to protect from entity->rq change
176 * for entity from within concurrent drm_sched_entity_select_rq and the
177 * other to update the rb tree structure.
178 */
179 spin_lock(&entity->rq_lock);
180 spin_lock(&entity->rq->lock);
181
182 drm_sched_rq_remove_fifo_locked(entity);
183
184 entity->oldest_job_waiting = ts;
185
186 rb_add_cached(&entity->rb_tree_node, &entity->rq->rb_tree_root,
187 drm_sched_entity_compare_before);
188
189 spin_unlock(&entity->rq->lock);
190 spin_unlock(&entity->rq_lock);
191 }
192
193 /**
194 * drm_sched_rq_init - initialize a given run queue struct
195 *
196 * @sched: scheduler instance to associate with this run queue
197 * @rq: scheduler run queue
198 *
199 * Initializes a scheduler runqueue.
200 */
drm_sched_rq_init(struct drm_gpu_scheduler * sched,struct drm_sched_rq * rq)201 static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
202 struct drm_sched_rq *rq)
203 {
204 spin_lock_init(&rq->lock);
205 INIT_LIST_HEAD(&rq->entities);
206 rq->rb_tree_root = RB_ROOT_CACHED;
207 rq->current_entity = NULL;
208 rq->sched = sched;
209 }
210
211 /**
212 * drm_sched_rq_add_entity - add an entity
213 *
214 * @rq: scheduler run queue
215 * @entity: scheduler entity
216 *
217 * Adds a scheduler entity to the run queue.
218 */
drm_sched_rq_add_entity(struct drm_sched_rq * rq,struct drm_sched_entity * entity)219 void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
220 struct drm_sched_entity *entity)
221 {
222 if (!list_empty(&entity->list))
223 return;
224
225 spin_lock(&rq->lock);
226
227 atomic_inc(rq->sched->score);
228 list_add_tail(&entity->list, &rq->entities);
229
230 spin_unlock(&rq->lock);
231 }
232
233 /**
234 * drm_sched_rq_remove_entity - remove an entity
235 *
236 * @rq: scheduler run queue
237 * @entity: scheduler entity
238 *
239 * Removes a scheduler entity from the run queue.
240 */
drm_sched_rq_remove_entity(struct drm_sched_rq * rq,struct drm_sched_entity * entity)241 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
242 struct drm_sched_entity *entity)
243 {
244 if (list_empty(&entity->list))
245 return;
246
247 spin_lock(&rq->lock);
248
249 atomic_dec(rq->sched->score);
250 list_del_init(&entity->list);
251
252 if (rq->current_entity == entity)
253 rq->current_entity = NULL;
254
255 if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
256 drm_sched_rq_remove_fifo_locked(entity);
257
258 spin_unlock(&rq->lock);
259 }
260
261 /**
262 * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run
263 *
264 * @sched: the gpu scheduler
265 * @rq: scheduler run queue to check.
266 *
267 * Try to find the next ready entity.
268 *
269 * Return an entity if one is found; return an error-pointer (!NULL) if an
270 * entity was ready, but the scheduler had insufficient credits to accommodate
271 * its job; return NULL, if no ready entity was found.
272 */
273 static struct drm_sched_entity *
drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler * sched,struct drm_sched_rq * rq)274 drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler *sched,
275 struct drm_sched_rq *rq)
276 {
277 struct drm_sched_entity *entity;
278
279 spin_lock(&rq->lock);
280
281 entity = rq->current_entity;
282 if (entity) {
283 list_for_each_entry_continue(entity, &rq->entities, list) {
284 if (drm_sched_entity_is_ready(entity)) {
285 /* If we can't queue yet, preserve the current
286 * entity in terms of fairness.
287 */
288 if (!drm_sched_can_queue(sched, entity)) {
289 spin_unlock(&rq->lock);
290 return ERR_PTR(-ENOSPC);
291 }
292
293 rq->current_entity = entity;
294 reinit_completion(&entity->entity_idle);
295 spin_unlock(&rq->lock);
296 return entity;
297 }
298 }
299 }
300
301 list_for_each_entry(entity, &rq->entities, list) {
302 if (drm_sched_entity_is_ready(entity)) {
303 /* If we can't queue yet, preserve the current entity in
304 * terms of fairness.
305 */
306 if (!drm_sched_can_queue(sched, entity)) {
307 spin_unlock(&rq->lock);
308 return ERR_PTR(-ENOSPC);
309 }
310
311 rq->current_entity = entity;
312 reinit_completion(&entity->entity_idle);
313 spin_unlock(&rq->lock);
314 return entity;
315 }
316
317 if (entity == rq->current_entity)
318 break;
319 }
320
321 spin_unlock(&rq->lock);
322
323 return NULL;
324 }
325
326 /**
327 * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run
328 *
329 * @sched: the gpu scheduler
330 * @rq: scheduler run queue to check.
331 *
332 * Find oldest waiting ready entity.
333 *
334 * Return an entity if one is found; return an error-pointer (!NULL) if an
335 * entity was ready, but the scheduler had insufficient credits to accommodate
336 * its job; return NULL, if no ready entity was found.
337 */
338 static struct drm_sched_entity *
drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler * sched,struct drm_sched_rq * rq)339 drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler *sched,
340 struct drm_sched_rq *rq)
341 {
342 struct rb_node *rb;
343
344 spin_lock(&rq->lock);
345 for (rb = rb_first_cached(&rq->rb_tree_root); rb; rb = rb_next(rb)) {
346 struct drm_sched_entity *entity;
347
348 entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node);
349 if (drm_sched_entity_is_ready(entity)) {
350 /* If we can't queue yet, preserve the current entity in
351 * terms of fairness.
352 */
353 if (!drm_sched_can_queue(sched, entity)) {
354 spin_unlock(&rq->lock);
355 return ERR_PTR(-ENOSPC);
356 }
357
358 rq->current_entity = entity;
359 reinit_completion(&entity->entity_idle);
360 break;
361 }
362 }
363 spin_unlock(&rq->lock);
364
365 return rb ? rb_entry(rb, struct drm_sched_entity, rb_tree_node) : NULL;
366 }
367
368 /**
369 * drm_sched_run_job_queue - enqueue run-job work
370 * @sched: scheduler instance
371 */
drm_sched_run_job_queue(struct drm_gpu_scheduler * sched)372 static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched)
373 {
374 if (!READ_ONCE(sched->pause_submit))
375 queue_work(sched->submit_wq, &sched->work_run_job);
376 }
377
378 /**
379 * __drm_sched_run_free_queue - enqueue free-job work
380 * @sched: scheduler instance
381 */
__drm_sched_run_free_queue(struct drm_gpu_scheduler * sched)382 static void __drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
383 {
384 if (!READ_ONCE(sched->pause_submit))
385 queue_work(sched->submit_wq, &sched->work_free_job);
386 }
387
388 /**
389 * drm_sched_run_free_queue - enqueue free-job work if ready
390 * @sched: scheduler instance
391 */
drm_sched_run_free_queue(struct drm_gpu_scheduler * sched)392 static void drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
393 {
394 struct drm_sched_job *job;
395
396 spin_lock(&sched->job_list_lock);
397 job = list_first_entry_or_null(&sched->pending_list,
398 struct drm_sched_job, list);
399 if (job && dma_fence_is_signaled(&job->s_fence->finished))
400 __drm_sched_run_free_queue(sched);
401 spin_unlock(&sched->job_list_lock);
402 }
403
404 /**
405 * drm_sched_job_done - complete a job
406 * @s_job: pointer to the job which is done
407 *
408 * Finish the job's fence and wake up the worker thread.
409 */
drm_sched_job_done(struct drm_sched_job * s_job,int result)410 static void drm_sched_job_done(struct drm_sched_job *s_job, int result)
411 {
412 struct drm_sched_fence *s_fence = s_job->s_fence;
413 struct drm_gpu_scheduler *sched = s_fence->sched;
414
415 atomic_sub(s_job->credits, &sched->credit_count);
416 atomic_dec(sched->score);
417
418 trace_drm_sched_process_job(s_fence);
419
420 dma_fence_get(&s_fence->finished);
421 drm_sched_fence_finished(s_fence, result);
422 dma_fence_put(&s_fence->finished);
423 __drm_sched_run_free_queue(sched);
424 }
425
426 /**
427 * drm_sched_job_done_cb - the callback for a done job
428 * @f: fence
429 * @cb: fence callbacks
430 */
drm_sched_job_done_cb(struct dma_fence * f,struct dma_fence_cb * cb)431 static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb)
432 {
433 struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb);
434
435 drm_sched_job_done(s_job, f->error);
436 }
437
438 /**
439 * drm_sched_start_timeout - start timeout for reset worker
440 *
441 * @sched: scheduler instance to start the worker for
442 *
443 * Start the timeout for the given scheduler.
444 */
drm_sched_start_timeout(struct drm_gpu_scheduler * sched)445 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
446 {
447 lockdep_assert_held(&sched->job_list_lock);
448
449 if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
450 !list_empty(&sched->pending_list))
451 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout);
452 }
453
drm_sched_start_timeout_unlocked(struct drm_gpu_scheduler * sched)454 static void drm_sched_start_timeout_unlocked(struct drm_gpu_scheduler *sched)
455 {
456 spin_lock(&sched->job_list_lock);
457 drm_sched_start_timeout(sched);
458 spin_unlock(&sched->job_list_lock);
459 }
460
461 /**
462 * drm_sched_tdr_queue_imm: - immediately start job timeout handler
463 *
464 * @sched: scheduler for which the timeout handling should be started.
465 *
466 * Start timeout handling immediately for the named scheduler.
467 */
drm_sched_tdr_queue_imm(struct drm_gpu_scheduler * sched)468 void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched)
469 {
470 spin_lock(&sched->job_list_lock);
471 sched->timeout = 0;
472 drm_sched_start_timeout(sched);
473 spin_unlock(&sched->job_list_lock);
474 }
475 EXPORT_SYMBOL(drm_sched_tdr_queue_imm);
476
477 /**
478 * drm_sched_fault - immediately start timeout handler
479 *
480 * @sched: scheduler where the timeout handling should be started.
481 *
482 * Start timeout handling immediately when the driver detects a hardware fault.
483 */
drm_sched_fault(struct drm_gpu_scheduler * sched)484 void drm_sched_fault(struct drm_gpu_scheduler *sched)
485 {
486 if (sched->timeout_wq)
487 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0);
488 }
489 EXPORT_SYMBOL(drm_sched_fault);
490
491 /**
492 * drm_sched_suspend_timeout - Suspend scheduler job timeout
493 *
494 * @sched: scheduler instance for which to suspend the timeout
495 *
496 * Suspend the delayed work timeout for the scheduler. This is done by
497 * modifying the delayed work timeout to an arbitrary large value,
498 * MAX_SCHEDULE_TIMEOUT in this case.
499 *
500 * Returns the timeout remaining
501 *
502 */
drm_sched_suspend_timeout(struct drm_gpu_scheduler * sched)503 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched)
504 {
505 unsigned long sched_timeout, now = jiffies;
506
507 sched_timeout = sched->work_tdr.timer.expires;
508
509 /*
510 * Modify the timeout to an arbitrarily large value. This also prevents
511 * the timeout to be restarted when new submissions arrive
512 */
513 if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT)
514 && time_after(sched_timeout, now))
515 return sched_timeout - now;
516 else
517 return sched->timeout;
518 }
519 EXPORT_SYMBOL(drm_sched_suspend_timeout);
520
521 /**
522 * drm_sched_resume_timeout - Resume scheduler job timeout
523 *
524 * @sched: scheduler instance for which to resume the timeout
525 * @remaining: remaining timeout
526 *
527 * Resume the delayed work timeout for the scheduler.
528 */
drm_sched_resume_timeout(struct drm_gpu_scheduler * sched,unsigned long remaining)529 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
530 unsigned long remaining)
531 {
532 spin_lock(&sched->job_list_lock);
533
534 if (list_empty(&sched->pending_list))
535 cancel_delayed_work(&sched->work_tdr);
536 else
537 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining);
538
539 spin_unlock(&sched->job_list_lock);
540 }
541 EXPORT_SYMBOL(drm_sched_resume_timeout);
542
drm_sched_job_begin(struct drm_sched_job * s_job)543 static void drm_sched_job_begin(struct drm_sched_job *s_job)
544 {
545 struct drm_gpu_scheduler *sched = s_job->sched;
546
547 spin_lock(&sched->job_list_lock);
548 list_add_tail(&s_job->list, &sched->pending_list);
549 drm_sched_start_timeout(sched);
550 spin_unlock(&sched->job_list_lock);
551 }
552
drm_sched_job_timedout(struct work_struct * work)553 static void drm_sched_job_timedout(struct work_struct *work)
554 {
555 struct drm_gpu_scheduler *sched;
556 struct drm_sched_job *job;
557 enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL;
558
559 sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
560
561 /* Protects against concurrent deletion in drm_sched_get_finished_job */
562 spin_lock(&sched->job_list_lock);
563 job = list_first_entry_or_null(&sched->pending_list,
564 struct drm_sched_job, list);
565
566 if (job) {
567 /*
568 * Remove the bad job so it cannot be freed by concurrent
569 * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread
570 * is parked at which point it's safe.
571 */
572 list_del_init(&job->list);
573 spin_unlock(&sched->job_list_lock);
574
575 status = job->sched->ops->timedout_job(job);
576
577 /*
578 * Guilty job did complete and hence needs to be manually removed
579 * See drm_sched_stop doc.
580 */
581 if (sched->free_guilty) {
582 job->sched->ops->free_job(job);
583 sched->free_guilty = false;
584 }
585 } else {
586 spin_unlock(&sched->job_list_lock);
587 }
588
589 if (status != DRM_GPU_SCHED_STAT_ENODEV)
590 drm_sched_start_timeout_unlocked(sched);
591 }
592
593 /**
594 * drm_sched_stop - stop the scheduler
595 *
596 * @sched: scheduler instance
597 * @bad: job which caused the time out
598 *
599 * Stop the scheduler and also removes and frees all completed jobs.
600 * Note: bad job will not be freed as it might be used later and so it's
601 * callers responsibility to release it manually if it's not part of the
602 * pending list any more.
603 *
604 */
drm_sched_stop(struct drm_gpu_scheduler * sched,struct drm_sched_job * bad)605 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
606 {
607 struct drm_sched_job *s_job, *tmp;
608
609 drm_sched_wqueue_stop(sched);
610
611 /*
612 * Reinsert back the bad job here - now it's safe as
613 * drm_sched_get_finished_job cannot race against us and release the
614 * bad job at this point - we parked (waited for) any in progress
615 * (earlier) cleanups and drm_sched_get_finished_job will not be called
616 * now until the scheduler thread is unparked.
617 */
618 if (bad && bad->sched == sched)
619 /*
620 * Add at the head of the queue to reflect it was the earliest
621 * job extracted.
622 */
623 list_add(&bad->list, &sched->pending_list);
624
625 /*
626 * Iterate the job list from later to earlier one and either deactive
627 * their HW callbacks or remove them from pending list if they already
628 * signaled.
629 * This iteration is thread safe as sched thread is stopped.
630 */
631 list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list,
632 list) {
633 if (s_job->s_fence->parent &&
634 dma_fence_remove_callback(s_job->s_fence->parent,
635 &s_job->cb)) {
636 dma_fence_put(s_job->s_fence->parent);
637 s_job->s_fence->parent = NULL;
638 atomic_sub(s_job->credits, &sched->credit_count);
639 } else {
640 /*
641 * remove job from pending_list.
642 * Locking here is for concurrent resume timeout
643 */
644 spin_lock(&sched->job_list_lock);
645 list_del_init(&s_job->list);
646 spin_unlock(&sched->job_list_lock);
647
648 /*
649 * Wait for job's HW fence callback to finish using s_job
650 * before releasing it.
651 *
652 * Job is still alive so fence refcount at least 1
653 */
654 dma_fence_wait(&s_job->s_fence->finished, false);
655
656 /*
657 * We must keep bad job alive for later use during
658 * recovery by some of the drivers but leave a hint
659 * that the guilty job must be released.
660 */
661 if (bad != s_job)
662 sched->ops->free_job(s_job);
663 else
664 sched->free_guilty = true;
665 }
666 }
667
668 /*
669 * Stop pending timer in flight as we rearm it in drm_sched_start. This
670 * avoids the pending timeout work in progress to fire right away after
671 * this TDR finished and before the newly restarted jobs had a
672 * chance to complete.
673 */
674 cancel_delayed_work(&sched->work_tdr);
675 }
676
677 EXPORT_SYMBOL(drm_sched_stop);
678
679 /**
680 * drm_sched_start - recover jobs after a reset
681 *
682 * @sched: scheduler instance
683 *
684 */
drm_sched_start(struct drm_gpu_scheduler * sched)685 void drm_sched_start(struct drm_gpu_scheduler *sched)
686 {
687 struct drm_sched_job *s_job, *tmp;
688
689 /*
690 * Locking the list is not required here as the sched thread is parked
691 * so no new jobs are being inserted or removed. Also concurrent
692 * GPU recovers can't run in parallel.
693 */
694 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
695 struct dma_fence *fence = s_job->s_fence->parent;
696
697 atomic_add(s_job->credits, &sched->credit_count);
698
699 if (!fence) {
700 drm_sched_job_done(s_job, -ECANCELED);
701 continue;
702 }
703
704 if (dma_fence_add_callback(fence, &s_job->cb,
705 drm_sched_job_done_cb))
706 drm_sched_job_done(s_job, fence->error);
707 }
708
709 drm_sched_start_timeout_unlocked(sched);
710 drm_sched_wqueue_start(sched);
711 }
712 EXPORT_SYMBOL(drm_sched_start);
713
714 /**
715 * drm_sched_resubmit_jobs - Deprecated, don't use in new code!
716 *
717 * @sched: scheduler instance
718 *
719 * Re-submitting jobs was a concept AMD came up as cheap way to implement
720 * recovery after a job timeout.
721 *
722 * This turned out to be not working very well. First of all there are many
723 * problem with the dma_fence implementation and requirements. Either the
724 * implementation is risking deadlocks with core memory management or violating
725 * documented implementation details of the dma_fence object.
726 *
727 * Drivers can still save and restore their state for recovery operations, but
728 * we shouldn't make this a general scheduler feature around the dma_fence
729 * interface.
730 */
drm_sched_resubmit_jobs(struct drm_gpu_scheduler * sched)731 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
732 {
733 struct drm_sched_job *s_job, *tmp;
734 uint64_t guilty_context;
735 bool found_guilty = false;
736 struct dma_fence *fence;
737
738 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
739 struct drm_sched_fence *s_fence = s_job->s_fence;
740
741 if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
742 found_guilty = true;
743 guilty_context = s_job->s_fence->scheduled.context;
744 }
745
746 if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
747 dma_fence_set_error(&s_fence->finished, -ECANCELED);
748
749 fence = sched->ops->run_job(s_job);
750
751 if (IS_ERR_OR_NULL(fence)) {
752 if (IS_ERR(fence))
753 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
754
755 s_job->s_fence->parent = NULL;
756 } else {
757
758 s_job->s_fence->parent = dma_fence_get(fence);
759
760 /* Drop for orignal kref_init */
761 dma_fence_put(fence);
762 }
763 }
764 }
765 EXPORT_SYMBOL(drm_sched_resubmit_jobs);
766
767 /**
768 * drm_sched_job_init - init a scheduler job
769 * @job: scheduler job to init
770 * @entity: scheduler entity to use
771 * @credits: the number of credits this job contributes to the schedulers
772 * credit limit
773 * @owner: job owner for debugging
774 *
775 * Refer to drm_sched_entity_push_job() documentation
776 * for locking considerations.
777 *
778 * Drivers must make sure drm_sched_job_cleanup() if this function returns
779 * successfully, even when @job is aborted before drm_sched_job_arm() is called.
780 *
781 * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware
782 * has died, which can mean that there's no valid runqueue for a @entity.
783 * This function returns -ENOENT in this case (which probably should be -EIO as
784 * a more meanigful return value).
785 *
786 * Returns 0 for success, negative error code otherwise.
787 */
drm_sched_job_init(struct drm_sched_job * job,struct drm_sched_entity * entity,u32 credits,void * owner)788 int drm_sched_job_init(struct drm_sched_job *job,
789 struct drm_sched_entity *entity,
790 u32 credits, void *owner)
791 {
792 if (!entity->rq) {
793 /* This will most likely be followed by missing frames
794 * or worse--a blank screen--leave a trail in the
795 * logs, so this can be debugged easier.
796 */
797 drm_err(job->sched, "%s: entity has no rq!\n", __func__);
798 return -ENOENT;
799 }
800
801 if (unlikely(!credits)) {
802 pr_err("*ERROR* %s: credits cannot be 0!\n", __func__);
803 return -EINVAL;
804 }
805
806 /*
807 * We don't know for sure how the user has allocated. Thus, zero the
808 * struct so that unallowed (i.e., too early) usage of pointers that
809 * this function does not set is guaranteed to lead to a NULL pointer
810 * exception instead of UB.
811 */
812 memset(job, 0, sizeof(*job));
813
814 job->entity = entity;
815 job->credits = credits;
816 job->s_fence = drm_sched_fence_alloc(entity, owner);
817 if (!job->s_fence)
818 return -ENOMEM;
819
820 INIT_LIST_HEAD(&job->list);
821
822 xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC);
823
824 return 0;
825 }
826 EXPORT_SYMBOL(drm_sched_job_init);
827
828 /**
829 * drm_sched_job_arm - arm a scheduler job for execution
830 * @job: scheduler job to arm
831 *
832 * This arms a scheduler job for execution. Specifically it initializes the
833 * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv
834 * or other places that need to track the completion of this job.
835 *
836 * Refer to drm_sched_entity_push_job() documentation for locking
837 * considerations.
838 *
839 * This can only be called if drm_sched_job_init() succeeded.
840 */
drm_sched_job_arm(struct drm_sched_job * job)841 void drm_sched_job_arm(struct drm_sched_job *job)
842 {
843 struct drm_gpu_scheduler *sched;
844 struct drm_sched_entity *entity = job->entity;
845
846 BUG_ON(!entity);
847 drm_sched_entity_select_rq(entity);
848 sched = entity->rq->sched;
849
850 job->sched = sched;
851 job->s_priority = entity->priority;
852 job->id = atomic64_inc_return(&sched->job_id_count);
853
854 drm_sched_fence_init(job->s_fence, job->entity);
855 }
856 EXPORT_SYMBOL(drm_sched_job_arm);
857
858 /**
859 * drm_sched_job_add_dependency - adds the fence as a job dependency
860 * @job: scheduler job to add the dependencies to
861 * @fence: the dma_fence to add to the list of dependencies.
862 *
863 * Note that @fence is consumed in both the success and error cases.
864 *
865 * Returns:
866 * 0 on success, or an error on failing to expand the array.
867 */
drm_sched_job_add_dependency(struct drm_sched_job * job,struct dma_fence * fence)868 int drm_sched_job_add_dependency(struct drm_sched_job *job,
869 struct dma_fence *fence)
870 {
871 struct dma_fence *entry;
872 unsigned long index;
873 u32 id = 0;
874 int ret;
875
876 if (!fence)
877 return 0;
878
879 /* Deduplicate if we already depend on a fence from the same context.
880 * This lets the size of the array of deps scale with the number of
881 * engines involved, rather than the number of BOs.
882 */
883 xa_for_each(&job->dependencies, index, entry) {
884 if (entry->context != fence->context)
885 continue;
886
887 if (dma_fence_is_later(fence, entry)) {
888 dma_fence_put(entry);
889 xa_store(&job->dependencies, index, fence, GFP_KERNEL);
890 } else {
891 dma_fence_put(fence);
892 }
893 return 0;
894 }
895
896 ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL);
897 if (ret != 0)
898 dma_fence_put(fence);
899
900 return ret;
901 }
902 EXPORT_SYMBOL(drm_sched_job_add_dependency);
903
904 /**
905 * drm_sched_job_add_syncobj_dependency - adds a syncobj's fence as a job dependency
906 * @job: scheduler job to add the dependencies to
907 * @file: drm file private pointer
908 * @handle: syncobj handle to lookup
909 * @point: timeline point
910 *
911 * This adds the fence matching the given syncobj to @job.
912 *
913 * Returns:
914 * 0 on success, or an error on failing to expand the array.
915 */
drm_sched_job_add_syncobj_dependency(struct drm_sched_job * job,struct drm_file * file,u32 handle,u32 point)916 int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,
917 struct drm_file *file,
918 u32 handle,
919 u32 point)
920 {
921 struct dma_fence *fence;
922 int ret;
923
924 ret = drm_syncobj_find_fence(file, handle, point, 0, &fence);
925 if (ret)
926 return ret;
927
928 return drm_sched_job_add_dependency(job, fence);
929 }
930 EXPORT_SYMBOL(drm_sched_job_add_syncobj_dependency);
931
932 /**
933 * drm_sched_job_add_resv_dependencies - add all fences from the resv to the job
934 * @job: scheduler job to add the dependencies to
935 * @resv: the dma_resv object to get the fences from
936 * @usage: the dma_resv_usage to use to filter the fences
937 *
938 * This adds all fences matching the given usage from @resv to @job.
939 * Must be called with the @resv lock held.
940 *
941 * Returns:
942 * 0 on success, or an error on failing to expand the array.
943 */
drm_sched_job_add_resv_dependencies(struct drm_sched_job * job,struct dma_resv * resv,enum dma_resv_usage usage)944 int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
945 struct dma_resv *resv,
946 enum dma_resv_usage usage)
947 {
948 struct dma_resv_iter cursor;
949 struct dma_fence *fence;
950 int ret;
951
952 dma_resv_assert_held(resv);
953
954 dma_resv_for_each_fence(&cursor, resv, usage, fence) {
955 /* Make sure to grab an additional ref on the added fence */
956 dma_fence_get(fence);
957 ret = drm_sched_job_add_dependency(job, fence);
958 if (ret) {
959 dma_fence_put(fence);
960 return ret;
961 }
962 }
963 return 0;
964 }
965 EXPORT_SYMBOL(drm_sched_job_add_resv_dependencies);
966
967 /**
968 * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job
969 * dependencies
970 * @job: scheduler job to add the dependencies to
971 * @obj: the gem object to add new dependencies from.
972 * @write: whether the job might write the object (so we need to depend on
973 * shared fences in the reservation object).
974 *
975 * This should be called after drm_gem_lock_reservations() on your array of
976 * GEM objects used in the job but before updating the reservations with your
977 * own fences.
978 *
979 * Returns:
980 * 0 on success, or an error on failing to expand the array.
981 */
drm_sched_job_add_implicit_dependencies(struct drm_sched_job * job,struct drm_gem_object * obj,bool write)982 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
983 struct drm_gem_object *obj,
984 bool write)
985 {
986 return drm_sched_job_add_resv_dependencies(job, obj->resv,
987 dma_resv_usage_rw(write));
988 }
989 EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies);
990
991 /**
992 * drm_sched_job_cleanup - clean up scheduler job resources
993 * @job: scheduler job to clean up
994 *
995 * Cleans up the resources allocated with drm_sched_job_init().
996 *
997 * Drivers should call this from their error unwind code if @job is aborted
998 * before drm_sched_job_arm() is called.
999 *
1000 * After that point of no return @job is committed to be executed by the
1001 * scheduler, and this function should be called from the
1002 * &drm_sched_backend_ops.free_job callback.
1003 */
drm_sched_job_cleanup(struct drm_sched_job * job)1004 void drm_sched_job_cleanup(struct drm_sched_job *job)
1005 {
1006 struct dma_fence *fence;
1007 unsigned long index;
1008
1009 if (kref_read(&job->s_fence->finished.refcount)) {
1010 /* drm_sched_job_arm() has been called */
1011 dma_fence_put(&job->s_fence->finished);
1012 } else {
1013 /* aborted job before committing to run it */
1014 drm_sched_fence_free(job->s_fence);
1015 }
1016
1017 job->s_fence = NULL;
1018
1019 xa_for_each(&job->dependencies, index, fence) {
1020 dma_fence_put(fence);
1021 }
1022 xa_destroy(&job->dependencies);
1023
1024 }
1025 EXPORT_SYMBOL(drm_sched_job_cleanup);
1026
1027 /**
1028 * drm_sched_wakeup - Wake up the scheduler if it is ready to queue
1029 * @sched: scheduler instance
1030 *
1031 * Wake up the scheduler if we can queue jobs.
1032 */
drm_sched_wakeup(struct drm_gpu_scheduler * sched)1033 void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
1034 {
1035 drm_sched_run_job_queue(sched);
1036 }
1037
1038 /**
1039 * drm_sched_select_entity - Select next entity to process
1040 *
1041 * @sched: scheduler instance
1042 *
1043 * Return an entity to process or NULL if none are found.
1044 *
1045 * Note, that we break out of the for-loop when "entity" is non-null, which can
1046 * also be an error-pointer--this assures we don't process lower priority
1047 * run-queues. See comments in the respectively called functions.
1048 */
1049 static struct drm_sched_entity *
drm_sched_select_entity(struct drm_gpu_scheduler * sched)1050 drm_sched_select_entity(struct drm_gpu_scheduler *sched)
1051 {
1052 struct drm_sched_entity *entity;
1053 int i;
1054
1055 /* Start with the highest priority.
1056 */
1057 for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1058 entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ?
1059 drm_sched_rq_select_entity_fifo(sched, sched->sched_rq[i]) :
1060 drm_sched_rq_select_entity_rr(sched, sched->sched_rq[i]);
1061 if (entity)
1062 break;
1063 }
1064
1065 return IS_ERR(entity) ? NULL : entity;
1066 }
1067
1068 /**
1069 * drm_sched_get_finished_job - fetch the next finished job to be destroyed
1070 *
1071 * @sched: scheduler instance
1072 *
1073 * Returns the next finished job from the pending list (if there is one)
1074 * ready for it to be destroyed.
1075 */
1076 static struct drm_sched_job *
drm_sched_get_finished_job(struct drm_gpu_scheduler * sched)1077 drm_sched_get_finished_job(struct drm_gpu_scheduler *sched)
1078 {
1079 struct drm_sched_job *job, *next;
1080
1081 spin_lock(&sched->job_list_lock);
1082
1083 job = list_first_entry_or_null(&sched->pending_list,
1084 struct drm_sched_job, list);
1085
1086 if (job && dma_fence_is_signaled(&job->s_fence->finished)) {
1087 /* remove job from pending_list */
1088 list_del_init(&job->list);
1089
1090 /* cancel this job's TO timer */
1091 cancel_delayed_work(&sched->work_tdr);
1092 /* make the scheduled timestamp more accurate */
1093 next = list_first_entry_or_null(&sched->pending_list,
1094 typeof(*next), list);
1095
1096 if (next) {
1097 if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT,
1098 &next->s_fence->scheduled.flags))
1099 next->s_fence->scheduled.timestamp =
1100 dma_fence_timestamp(&job->s_fence->finished);
1101 /* start TO timer for next job */
1102 drm_sched_start_timeout(sched);
1103 }
1104 } else {
1105 job = NULL;
1106 }
1107
1108 spin_unlock(&sched->job_list_lock);
1109
1110 return job;
1111 }
1112
1113 /**
1114 * drm_sched_pick_best - Get a drm sched from a sched_list with the least load
1115 * @sched_list: list of drm_gpu_schedulers
1116 * @num_sched_list: number of drm_gpu_schedulers in the sched_list
1117 *
1118 * Returns pointer of the sched with the least load or NULL if none of the
1119 * drm_gpu_schedulers are ready
1120 */
1121 struct drm_gpu_scheduler *
drm_sched_pick_best(struct drm_gpu_scheduler ** sched_list,unsigned int num_sched_list)1122 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
1123 unsigned int num_sched_list)
1124 {
1125 struct drm_gpu_scheduler *sched, *picked_sched = NULL;
1126 int i;
1127 unsigned int min_score = UINT_MAX, num_score;
1128
1129 for (i = 0; i < num_sched_list; ++i) {
1130 sched = sched_list[i];
1131
1132 if (!sched->ready) {
1133 DRM_WARN("scheduler %s is not ready, skipping",
1134 sched->name);
1135 continue;
1136 }
1137
1138 num_score = atomic_read(sched->score);
1139 if (num_score < min_score) {
1140 min_score = num_score;
1141 picked_sched = sched;
1142 }
1143 }
1144
1145 return picked_sched;
1146 }
1147 EXPORT_SYMBOL(drm_sched_pick_best);
1148
1149 /**
1150 * drm_sched_free_job_work - worker to call free_job
1151 *
1152 * @w: free job work
1153 */
drm_sched_free_job_work(struct work_struct * w)1154 static void drm_sched_free_job_work(struct work_struct *w)
1155 {
1156 struct drm_gpu_scheduler *sched =
1157 container_of(w, struct drm_gpu_scheduler, work_free_job);
1158 struct drm_sched_job *job;
1159
1160 if (READ_ONCE(sched->pause_submit))
1161 return;
1162
1163 job = drm_sched_get_finished_job(sched);
1164 if (job)
1165 sched->ops->free_job(job);
1166
1167 drm_sched_run_free_queue(sched);
1168 drm_sched_run_job_queue(sched);
1169 }
1170
1171 /**
1172 * drm_sched_run_job_work - worker to call run_job
1173 *
1174 * @w: run job work
1175 */
drm_sched_run_job_work(struct work_struct * w)1176 static void drm_sched_run_job_work(struct work_struct *w)
1177 {
1178 struct drm_gpu_scheduler *sched =
1179 container_of(w, struct drm_gpu_scheduler, work_run_job);
1180 struct drm_sched_entity *entity;
1181 struct dma_fence *fence;
1182 struct drm_sched_fence *s_fence;
1183 struct drm_sched_job *sched_job;
1184 int r;
1185
1186 if (READ_ONCE(sched->pause_submit))
1187 return;
1188
1189 /* Find entity with a ready job */
1190 entity = drm_sched_select_entity(sched);
1191 if (!entity)
1192 return; /* No more work */
1193
1194 sched_job = drm_sched_entity_pop_job(entity);
1195 if (!sched_job) {
1196 complete_all(&entity->entity_idle);
1197 drm_sched_run_job_queue(sched);
1198 return;
1199 }
1200
1201 s_fence = sched_job->s_fence;
1202
1203 atomic_add(sched_job->credits, &sched->credit_count);
1204 drm_sched_job_begin(sched_job);
1205
1206 trace_drm_run_job(sched_job, entity);
1207 fence = sched->ops->run_job(sched_job);
1208 complete_all(&entity->entity_idle);
1209 drm_sched_fence_scheduled(s_fence, fence);
1210
1211 if (!IS_ERR_OR_NULL(fence)) {
1212 /* Drop for original kref_init of the fence */
1213 dma_fence_put(fence);
1214
1215 r = dma_fence_add_callback(fence, &sched_job->cb,
1216 drm_sched_job_done_cb);
1217 if (r == -ENOENT)
1218 drm_sched_job_done(sched_job, fence->error);
1219 else if (r)
1220 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", r);
1221 } else {
1222 drm_sched_job_done(sched_job, IS_ERR(fence) ?
1223 PTR_ERR(fence) : 0);
1224 }
1225
1226 wake_up(&sched->job_scheduled);
1227 drm_sched_run_job_queue(sched);
1228 }
1229
1230 /**
1231 * drm_sched_init - Init a gpu scheduler instance
1232 *
1233 * @sched: scheduler instance
1234 * @ops: backend operations for this scheduler
1235 * @submit_wq: workqueue to use for submission. If NULL, an ordered wq is
1236 * allocated and used
1237 * @num_rqs: number of runqueues, one for each priority, up to DRM_SCHED_PRIORITY_COUNT
1238 * @credit_limit: the number of credits this scheduler can hold from all jobs
1239 * @hang_limit: number of times to allow a job to hang before dropping it
1240 * @timeout: timeout value in jiffies for the scheduler
1241 * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is
1242 * used
1243 * @score: optional score atomic shared with other schedulers
1244 * @name: name used for debugging
1245 * @dev: target &struct device
1246 *
1247 * Return 0 on success, otherwise error code.
1248 */
drm_sched_init(struct drm_gpu_scheduler * sched,const struct drm_sched_backend_ops * ops,struct workqueue_struct * submit_wq,u32 num_rqs,u32 credit_limit,unsigned int hang_limit,long timeout,struct workqueue_struct * timeout_wq,atomic_t * score,const char * name,struct device * dev)1249 int drm_sched_init(struct drm_gpu_scheduler *sched,
1250 const struct drm_sched_backend_ops *ops,
1251 struct workqueue_struct *submit_wq,
1252 u32 num_rqs, u32 credit_limit, unsigned int hang_limit,
1253 long timeout, struct workqueue_struct *timeout_wq,
1254 atomic_t *score, const char *name, struct device *dev)
1255 {
1256 int i;
1257
1258 sched->ops = ops;
1259 sched->credit_limit = credit_limit;
1260 sched->name = name;
1261 sched->timeout = timeout;
1262 sched->timeout_wq = timeout_wq ? : system_wq;
1263 sched->hang_limit = hang_limit;
1264 sched->score = score ? score : &sched->_score;
1265 sched->dev = dev;
1266
1267 if (num_rqs > DRM_SCHED_PRIORITY_COUNT) {
1268 /* This is a gross violation--tell drivers what the problem is.
1269 */
1270 drm_err(sched, "%s: num_rqs cannot be greater than DRM_SCHED_PRIORITY_COUNT\n",
1271 __func__);
1272 return -EINVAL;
1273 } else if (sched->sched_rq) {
1274 /* Not an error, but warn anyway so drivers can
1275 * fine-tune their DRM calling order, and return all
1276 * is good.
1277 */
1278 drm_warn(sched, "%s: scheduler already initialized!\n", __func__);
1279 return 0;
1280 }
1281
1282 if (submit_wq) {
1283 sched->submit_wq = submit_wq;
1284 sched->own_submit_wq = false;
1285 } else {
1286 #ifdef CONFIG_LOCKDEP
1287 sched->submit_wq = alloc_ordered_workqueue_lockdep_map(name,
1288 WQ_MEM_RECLAIM,
1289 &drm_sched_lockdep_map);
1290 #else
1291 sched->submit_wq = alloc_ordered_workqueue(name, WQ_MEM_RECLAIM);
1292 #endif
1293 if (!sched->submit_wq)
1294 return -ENOMEM;
1295
1296 sched->own_submit_wq = true;
1297 }
1298
1299 sched->sched_rq = kmalloc_array(num_rqs, sizeof(*sched->sched_rq),
1300 GFP_KERNEL | __GFP_ZERO);
1301 if (!sched->sched_rq)
1302 goto Out_check_own;
1303 sched->num_rqs = num_rqs;
1304 for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1305 sched->sched_rq[i] = kzalloc(sizeof(*sched->sched_rq[i]), GFP_KERNEL);
1306 if (!sched->sched_rq[i])
1307 goto Out_unroll;
1308 drm_sched_rq_init(sched, sched->sched_rq[i]);
1309 }
1310
1311 init_waitqueue_head(&sched->job_scheduled);
1312 INIT_LIST_HEAD(&sched->pending_list);
1313 spin_lock_init(&sched->job_list_lock);
1314 atomic_set(&sched->credit_count, 0);
1315 INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
1316 INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
1317 INIT_WORK(&sched->work_free_job, drm_sched_free_job_work);
1318 atomic_set(&sched->_score, 0);
1319 atomic64_set(&sched->job_id_count, 0);
1320 sched->pause_submit = false;
1321
1322 sched->ready = true;
1323 return 0;
1324 Out_unroll:
1325 for (--i ; i >= DRM_SCHED_PRIORITY_KERNEL; i--)
1326 kfree(sched->sched_rq[i]);
1327
1328 kfree(sched->sched_rq);
1329 sched->sched_rq = NULL;
1330 Out_check_own:
1331 if (sched->own_submit_wq)
1332 destroy_workqueue(sched->submit_wq);
1333 drm_err(sched, "%s: Failed to setup GPU scheduler--out of memory\n", __func__);
1334 return -ENOMEM;
1335 }
1336 EXPORT_SYMBOL(drm_sched_init);
1337
1338 /**
1339 * drm_sched_fini - Destroy a gpu scheduler
1340 *
1341 * @sched: scheduler instance
1342 *
1343 * Tears down and cleans up the scheduler.
1344 */
drm_sched_fini(struct drm_gpu_scheduler * sched)1345 void drm_sched_fini(struct drm_gpu_scheduler *sched)
1346 {
1347 struct drm_sched_entity *s_entity;
1348 int i;
1349
1350 drm_sched_wqueue_stop(sched);
1351
1352 for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1353 struct drm_sched_rq *rq = sched->sched_rq[i];
1354
1355 spin_lock(&rq->lock);
1356 list_for_each_entry(s_entity, &rq->entities, list)
1357 /*
1358 * Prevents reinsertion and marks job_queue as idle,
1359 * it will removed from rq in drm_sched_entity_fini
1360 * eventually
1361 */
1362 s_entity->stopped = true;
1363 spin_unlock(&rq->lock);
1364 kfree(sched->sched_rq[i]);
1365 }
1366
1367 /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */
1368 wake_up_all(&sched->job_scheduled);
1369
1370 /* Confirm no work left behind accessing device structures */
1371 cancel_delayed_work_sync(&sched->work_tdr);
1372
1373 if (sched->own_submit_wq)
1374 destroy_workqueue(sched->submit_wq);
1375 sched->ready = false;
1376 kfree(sched->sched_rq);
1377 sched->sched_rq = NULL;
1378 }
1379 EXPORT_SYMBOL(drm_sched_fini);
1380
1381 /**
1382 * drm_sched_increase_karma - Update sched_entity guilty flag
1383 *
1384 * @bad: The job guilty of time out
1385 *
1386 * Increment on every hang caused by the 'bad' job. If this exceeds the hang
1387 * limit of the scheduler then the respective sched entity is marked guilty and
1388 * jobs from it will not be scheduled further
1389 */
drm_sched_increase_karma(struct drm_sched_job * bad)1390 void drm_sched_increase_karma(struct drm_sched_job *bad)
1391 {
1392 int i;
1393 struct drm_sched_entity *tmp;
1394 struct drm_sched_entity *entity;
1395 struct drm_gpu_scheduler *sched = bad->sched;
1396
1397 /* don't change @bad's karma if it's from KERNEL RQ,
1398 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs)
1399 * corrupt but keep in mind that kernel jobs always considered good.
1400 */
1401 if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
1402 atomic_inc(&bad->karma);
1403
1404 for (i = DRM_SCHED_PRIORITY_HIGH; i < sched->num_rqs; i++) {
1405 struct drm_sched_rq *rq = sched->sched_rq[i];
1406
1407 spin_lock(&rq->lock);
1408 list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
1409 if (bad->s_fence->scheduled.context ==
1410 entity->fence_context) {
1411 if (entity->guilty)
1412 atomic_set(entity->guilty, 1);
1413 break;
1414 }
1415 }
1416 spin_unlock(&rq->lock);
1417 if (&entity->list != &rq->entities)
1418 break;
1419 }
1420 }
1421 }
1422 EXPORT_SYMBOL(drm_sched_increase_karma);
1423
1424 /**
1425 * drm_sched_wqueue_ready - Is the scheduler ready for submission
1426 *
1427 * @sched: scheduler instance
1428 *
1429 * Returns true if submission is ready
1430 */
drm_sched_wqueue_ready(struct drm_gpu_scheduler * sched)1431 bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched)
1432 {
1433 return sched->ready;
1434 }
1435 EXPORT_SYMBOL(drm_sched_wqueue_ready);
1436
1437 /**
1438 * drm_sched_wqueue_stop - stop scheduler submission
1439 *
1440 * @sched: scheduler instance
1441 */
drm_sched_wqueue_stop(struct drm_gpu_scheduler * sched)1442 void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched)
1443 {
1444 WRITE_ONCE(sched->pause_submit, true);
1445 cancel_work_sync(&sched->work_run_job);
1446 cancel_work_sync(&sched->work_free_job);
1447 }
1448 EXPORT_SYMBOL(drm_sched_wqueue_stop);
1449
1450 /**
1451 * drm_sched_wqueue_start - start scheduler submission
1452 *
1453 * @sched: scheduler instance
1454 */
drm_sched_wqueue_start(struct drm_gpu_scheduler * sched)1455 void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched)
1456 {
1457 WRITE_ONCE(sched->pause_submit, false);
1458 queue_work(sched->submit_wq, &sched->work_run_job);
1459 queue_work(sched->submit_wq, &sched->work_free_job);
1460 }
1461 EXPORT_SYMBOL(drm_sched_wqueue_start);
1462