1 // SPDX-License-Identifier: GPL-2.0-only
2 /*
3 * Copyright (C) 2016 Facebook
4 * Copyright (C) 2013-2014 Jens Axboe
5 */
6
7 #include <linux/sched.h>
8 #include <linux/random.h>
9 #include <linux/sbitmap.h>
10 #include <linux/seq_file.h>
11
init_alloc_hint(struct sbitmap * sb,gfp_t flags)12 static int init_alloc_hint(struct sbitmap *sb, gfp_t flags)
13 {
14 unsigned depth = sb->depth;
15
16 sb->alloc_hint = alloc_percpu_gfp(unsigned int, flags);
17 if (!sb->alloc_hint)
18 return -ENOMEM;
19
20 if (depth && !sb->round_robin) {
21 int i;
22
23 for_each_possible_cpu(i)
24 *per_cpu_ptr(sb->alloc_hint, i) = get_random_u32_below(depth);
25 }
26 return 0;
27 }
28
update_alloc_hint_before_get(struct sbitmap * sb,unsigned int depth)29 static inline unsigned update_alloc_hint_before_get(struct sbitmap *sb,
30 unsigned int depth)
31 {
32 unsigned hint;
33
34 hint = this_cpu_read(*sb->alloc_hint);
35 if (unlikely(hint >= depth)) {
36 hint = depth ? get_random_u32_below(depth) : 0;
37 this_cpu_write(*sb->alloc_hint, hint);
38 }
39
40 return hint;
41 }
42
update_alloc_hint_after_get(struct sbitmap * sb,unsigned int depth,unsigned int hint,unsigned int nr)43 static inline void update_alloc_hint_after_get(struct sbitmap *sb,
44 unsigned int depth,
45 unsigned int hint,
46 unsigned int nr)
47 {
48 if (nr == -1) {
49 /* If the map is full, a hint won't do us much good. */
50 this_cpu_write(*sb->alloc_hint, 0);
51 } else if (nr == hint || unlikely(sb->round_robin)) {
52 /* Only update the hint if we used it. */
53 hint = nr + 1;
54 if (hint >= depth - 1)
55 hint = 0;
56 this_cpu_write(*sb->alloc_hint, hint);
57 }
58 }
59
60 /*
61 * See if we have deferred clears that we can batch move
62 */
sbitmap_deferred_clear(struct sbitmap_word * map,unsigned int depth,unsigned int alloc_hint,bool wrap)63 static inline bool sbitmap_deferred_clear(struct sbitmap_word *map,
64 unsigned int depth, unsigned int alloc_hint, bool wrap)
65 {
66 unsigned long mask, word_mask;
67
68 guard(raw_spinlock_irqsave)(&map->swap_lock);
69
70 if (!map->cleared) {
71 if (depth == 0)
72 return false;
73
74 word_mask = (~0UL) >> (BITS_PER_LONG - depth);
75 /*
76 * The current behavior is to always retry after moving
77 * ->cleared to word, and we change it to retry in case
78 * of any free bits. To avoid an infinite loop, we need
79 * to take wrap & alloc_hint into account, otherwise a
80 * soft lockup may occur.
81 */
82 if (!wrap && alloc_hint)
83 word_mask &= ~((1UL << alloc_hint) - 1);
84
85 return (READ_ONCE(map->word) & word_mask) != word_mask;
86 }
87
88 /*
89 * First get a stable cleared mask, setting the old mask to 0.
90 */
91 mask = xchg(&map->cleared, 0);
92
93 /*
94 * Now clear the masked bits in our free word
95 */
96 atomic_long_andnot(mask, (atomic_long_t *)&map->word);
97 BUILD_BUG_ON(sizeof(atomic_long_t) != sizeof(map->word));
98 return true;
99 }
100
sbitmap_init_node(struct sbitmap * sb,unsigned int depth,int shift,gfp_t flags,int node,bool round_robin,bool alloc_hint)101 int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
102 gfp_t flags, int node, bool round_robin,
103 bool alloc_hint)
104 {
105 unsigned int bits_per_word;
106 int i;
107
108 if (shift < 0)
109 shift = sbitmap_calculate_shift(depth);
110
111 bits_per_word = 1U << shift;
112 if (bits_per_word > BITS_PER_LONG)
113 return -EINVAL;
114
115 sb->shift = shift;
116 sb->depth = depth;
117 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
118 sb->round_robin = round_robin;
119
120 if (depth == 0) {
121 sb->map = NULL;
122 return 0;
123 }
124
125 if (alloc_hint) {
126 if (init_alloc_hint(sb, flags))
127 return -ENOMEM;
128 } else {
129 sb->alloc_hint = NULL;
130 }
131
132 sb->map = kvzalloc_node(sb->map_nr * sizeof(*sb->map), flags, node);
133 if (!sb->map) {
134 free_percpu(sb->alloc_hint);
135 return -ENOMEM;
136 }
137
138 for (i = 0; i < sb->map_nr; i++)
139 raw_spin_lock_init(&sb->map[i].swap_lock);
140
141 return 0;
142 }
143 EXPORT_SYMBOL_GPL(sbitmap_init_node);
144
sbitmap_resize(struct sbitmap * sb,unsigned int depth)145 void sbitmap_resize(struct sbitmap *sb, unsigned int depth)
146 {
147 unsigned int bits_per_word = 1U << sb->shift;
148 unsigned int i;
149
150 for (i = 0; i < sb->map_nr; i++)
151 sbitmap_deferred_clear(&sb->map[i], 0, 0, 0);
152
153 sb->depth = depth;
154 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
155 }
156 EXPORT_SYMBOL_GPL(sbitmap_resize);
157
__sbitmap_get_word(unsigned long * word,unsigned long depth,unsigned int hint,bool wrap)158 static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
159 unsigned int hint, bool wrap)
160 {
161 int nr;
162
163 /* don't wrap if starting from 0 */
164 wrap = wrap && hint;
165
166 while (1) {
167 nr = find_next_zero_bit(word, depth, hint);
168 if (unlikely(nr >= depth)) {
169 /*
170 * We started with an offset, and we didn't reset the
171 * offset to 0 in a failure case, so start from 0 to
172 * exhaust the map.
173 */
174 if (hint && wrap) {
175 hint = 0;
176 continue;
177 }
178 return -1;
179 }
180
181 if (!test_and_set_bit_lock(nr, word))
182 break;
183
184 hint = nr + 1;
185 if (hint >= depth - 1)
186 hint = 0;
187 }
188
189 return nr;
190 }
191
sbitmap_find_bit_in_word(struct sbitmap_word * map,unsigned int depth,unsigned int alloc_hint,bool wrap)192 static int sbitmap_find_bit_in_word(struct sbitmap_word *map,
193 unsigned int depth,
194 unsigned int alloc_hint,
195 bool wrap)
196 {
197 int nr;
198
199 do {
200 nr = __sbitmap_get_word(&map->word, depth,
201 alloc_hint, wrap);
202 if (nr != -1)
203 break;
204 if (!sbitmap_deferred_clear(map, depth, alloc_hint, wrap))
205 break;
206 } while (1);
207
208 return nr;
209 }
210
__map_depth_with_shallow(const struct sbitmap * sb,int index,unsigned int shallow_depth)211 static unsigned int __map_depth_with_shallow(const struct sbitmap *sb,
212 int index,
213 unsigned int shallow_depth)
214 {
215 u64 shallow_word_depth;
216 unsigned int word_depth, reminder;
217
218 word_depth = __map_depth(sb, index);
219 if (shallow_depth >= sb->depth)
220 return word_depth;
221
222 shallow_word_depth = word_depth * shallow_depth;
223 reminder = do_div(shallow_word_depth, sb->depth);
224
225 if (reminder >= (index + 1) * word_depth)
226 shallow_word_depth++;
227
228 return (unsigned int)shallow_word_depth;
229 }
230
sbitmap_find_bit(struct sbitmap * sb,unsigned int shallow_depth,unsigned int index,unsigned int alloc_hint,bool wrap)231 static int sbitmap_find_bit(struct sbitmap *sb,
232 unsigned int shallow_depth,
233 unsigned int index,
234 unsigned int alloc_hint,
235 bool wrap)
236 {
237 unsigned int i;
238 int nr = -1;
239
240 for (i = 0; i < sb->map_nr; i++) {
241 unsigned int depth = __map_depth_with_shallow(sb, index,
242 shallow_depth);
243
244 if (depth)
245 nr = sbitmap_find_bit_in_word(&sb->map[index], depth,
246 alloc_hint, wrap);
247 if (nr != -1) {
248 nr += index << sb->shift;
249 break;
250 }
251
252 /* Jump to next index. */
253 alloc_hint = 0;
254 if (++index >= sb->map_nr)
255 index = 0;
256 }
257
258 return nr;
259 }
260
__sbitmap_get(struct sbitmap * sb,unsigned int alloc_hint)261 static int __sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint)
262 {
263 unsigned int index;
264
265 index = SB_NR_TO_INDEX(sb, alloc_hint);
266
267 /*
268 * Unless we're doing round robin tag allocation, just use the
269 * alloc_hint to find the right word index. No point in looping
270 * twice in find_next_zero_bit() for that case.
271 */
272 if (sb->round_robin)
273 alloc_hint = SB_NR_TO_BIT(sb, alloc_hint);
274 else
275 alloc_hint = 0;
276
277 return sbitmap_find_bit(sb, UINT_MAX, index, alloc_hint,
278 !sb->round_robin);
279 }
280
sbitmap_get(struct sbitmap * sb)281 int sbitmap_get(struct sbitmap *sb)
282 {
283 int nr;
284 unsigned int hint, depth;
285
286 if (WARN_ON_ONCE(unlikely(!sb->alloc_hint)))
287 return -1;
288
289 depth = READ_ONCE(sb->depth);
290 hint = update_alloc_hint_before_get(sb, depth);
291 nr = __sbitmap_get(sb, hint);
292 update_alloc_hint_after_get(sb, depth, hint, nr);
293
294 return nr;
295 }
296 EXPORT_SYMBOL_GPL(sbitmap_get);
297
__sbitmap_get_shallow(struct sbitmap * sb,unsigned int alloc_hint,unsigned long shallow_depth)298 static int __sbitmap_get_shallow(struct sbitmap *sb,
299 unsigned int alloc_hint,
300 unsigned long shallow_depth)
301 {
302 unsigned int index;
303
304 index = SB_NR_TO_INDEX(sb, alloc_hint);
305 alloc_hint = SB_NR_TO_BIT(sb, alloc_hint);
306
307 return sbitmap_find_bit(sb, shallow_depth, index, alloc_hint, true);
308 }
309
sbitmap_get_shallow(struct sbitmap * sb,unsigned long shallow_depth)310 int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth)
311 {
312 int nr;
313 unsigned int hint, depth;
314
315 if (WARN_ON_ONCE(unlikely(!sb->alloc_hint)))
316 return -1;
317
318 depth = READ_ONCE(sb->depth);
319 hint = update_alloc_hint_before_get(sb, depth);
320 nr = __sbitmap_get_shallow(sb, hint, shallow_depth);
321 update_alloc_hint_after_get(sb, depth, hint, nr);
322
323 return nr;
324 }
325 EXPORT_SYMBOL_GPL(sbitmap_get_shallow);
326
sbitmap_any_bit_set(const struct sbitmap * sb)327 bool sbitmap_any_bit_set(const struct sbitmap *sb)
328 {
329 unsigned int i;
330
331 for (i = 0; i < sb->map_nr; i++) {
332 if (sb->map[i].word & ~sb->map[i].cleared)
333 return true;
334 }
335 return false;
336 }
337 EXPORT_SYMBOL_GPL(sbitmap_any_bit_set);
338
__sbitmap_weight(const struct sbitmap * sb,bool set)339 static unsigned int __sbitmap_weight(const struct sbitmap *sb, bool set)
340 {
341 unsigned int i, weight = 0;
342
343 for (i = 0; i < sb->map_nr; i++) {
344 const struct sbitmap_word *word = &sb->map[i];
345 unsigned int word_depth = __map_depth(sb, i);
346
347 if (set)
348 weight += bitmap_weight(&word->word, word_depth);
349 else
350 weight += bitmap_weight(&word->cleared, word_depth);
351 }
352 return weight;
353 }
354
sbitmap_cleared(const struct sbitmap * sb)355 static unsigned int sbitmap_cleared(const struct sbitmap *sb)
356 {
357 return __sbitmap_weight(sb, false);
358 }
359
sbitmap_weight(const struct sbitmap * sb)360 unsigned int sbitmap_weight(const struct sbitmap *sb)
361 {
362 return __sbitmap_weight(sb, true) - sbitmap_cleared(sb);
363 }
364 EXPORT_SYMBOL_GPL(sbitmap_weight);
365
sbitmap_show(struct sbitmap * sb,struct seq_file * m)366 void sbitmap_show(struct sbitmap *sb, struct seq_file *m)
367 {
368 seq_printf(m, "depth=%u\n", sb->depth);
369 seq_printf(m, "busy=%u\n", sbitmap_weight(sb));
370 seq_printf(m, "cleared=%u\n", sbitmap_cleared(sb));
371 seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift);
372 seq_printf(m, "map_nr=%u\n", sb->map_nr);
373 }
374 EXPORT_SYMBOL_GPL(sbitmap_show);
375
emit_byte(struct seq_file * m,unsigned int offset,u8 byte)376 static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte)
377 {
378 if ((offset & 0xf) == 0) {
379 if (offset != 0)
380 seq_putc(m, '\n');
381 seq_printf(m, "%08x:", offset);
382 }
383 if ((offset & 0x1) == 0)
384 seq_putc(m, ' ');
385 seq_printf(m, "%02x", byte);
386 }
387
sbitmap_bitmap_show(struct sbitmap * sb,struct seq_file * m)388 void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m)
389 {
390 u8 byte = 0;
391 unsigned int byte_bits = 0;
392 unsigned int offset = 0;
393 int i;
394
395 for (i = 0; i < sb->map_nr; i++) {
396 unsigned long word = READ_ONCE(sb->map[i].word);
397 unsigned long cleared = READ_ONCE(sb->map[i].cleared);
398 unsigned int word_bits = __map_depth(sb, i);
399
400 word &= ~cleared;
401
402 while (word_bits > 0) {
403 unsigned int bits = min(8 - byte_bits, word_bits);
404
405 byte |= (word & (BIT(bits) - 1)) << byte_bits;
406 byte_bits += bits;
407 if (byte_bits == 8) {
408 emit_byte(m, offset, byte);
409 byte = 0;
410 byte_bits = 0;
411 offset++;
412 }
413 word >>= bits;
414 word_bits -= bits;
415 }
416 }
417 if (byte_bits) {
418 emit_byte(m, offset, byte);
419 offset++;
420 }
421 if (offset)
422 seq_putc(m, '\n');
423 }
424 EXPORT_SYMBOL_GPL(sbitmap_bitmap_show);
425
sbq_calc_wake_batch(struct sbitmap_queue * sbq,unsigned int depth)426 static unsigned int sbq_calc_wake_batch(struct sbitmap_queue *sbq,
427 unsigned int depth)
428 {
429 return clamp_t(unsigned int,
430 min(depth, sbq->min_shallow_depth) / SBQ_WAIT_QUEUES,
431 1, SBQ_WAKE_BATCH);
432 }
433
sbitmap_queue_init_node(struct sbitmap_queue * sbq,unsigned int depth,int shift,bool round_robin,gfp_t flags,int node)434 int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
435 int shift, bool round_robin, gfp_t flags, int node)
436 {
437 int ret;
438 int i;
439
440 ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node,
441 round_robin, true);
442 if (ret)
443 return ret;
444
445 sbq->min_shallow_depth = UINT_MAX;
446 sbq->wake_batch = sbq_calc_wake_batch(sbq, depth);
447 atomic_set(&sbq->wake_index, 0);
448 atomic_set(&sbq->ws_active, 0);
449 atomic_set(&sbq->completion_cnt, 0);
450 atomic_set(&sbq->wakeup_cnt, 0);
451
452 sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);
453 if (!sbq->ws) {
454 sbitmap_free(&sbq->sb);
455 return -ENOMEM;
456 }
457
458 for (i = 0; i < SBQ_WAIT_QUEUES; i++)
459 init_waitqueue_head(&sbq->ws[i].wait);
460
461 return 0;
462 }
463 EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
464
sbitmap_queue_update_wake_batch(struct sbitmap_queue * sbq,unsigned int depth)465 static void sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq,
466 unsigned int depth)
467 {
468 unsigned int wake_batch;
469
470 wake_batch = sbq_calc_wake_batch(sbq, depth);
471 if (sbq->wake_batch != wake_batch)
472 WRITE_ONCE(sbq->wake_batch, wake_batch);
473 }
474
sbitmap_queue_recalculate_wake_batch(struct sbitmap_queue * sbq,unsigned int users)475 void sbitmap_queue_recalculate_wake_batch(struct sbitmap_queue *sbq,
476 unsigned int users)
477 {
478 unsigned int wake_batch;
479 unsigned int depth = (sbq->sb.depth + users - 1) / users;
480
481 wake_batch = clamp_val(depth / SBQ_WAIT_QUEUES,
482 1, SBQ_WAKE_BATCH);
483
484 WRITE_ONCE(sbq->wake_batch, wake_batch);
485 }
486 EXPORT_SYMBOL_GPL(sbitmap_queue_recalculate_wake_batch);
487
sbitmap_queue_resize(struct sbitmap_queue * sbq,unsigned int depth)488 void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
489 {
490 sbitmap_queue_update_wake_batch(sbq, depth);
491 sbitmap_resize(&sbq->sb, depth);
492 }
493 EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
494
__sbitmap_queue_get(struct sbitmap_queue * sbq)495 int __sbitmap_queue_get(struct sbitmap_queue *sbq)
496 {
497 return sbitmap_get(&sbq->sb);
498 }
499 EXPORT_SYMBOL_GPL(__sbitmap_queue_get);
500
__sbitmap_queue_get_batch(struct sbitmap_queue * sbq,int nr_tags,unsigned int * offset)501 unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
502 unsigned int *offset)
503 {
504 struct sbitmap *sb = &sbq->sb;
505 unsigned int hint, depth;
506 unsigned long index, nr;
507 int i;
508
509 if (unlikely(sb->round_robin))
510 return 0;
511
512 depth = READ_ONCE(sb->depth);
513 hint = update_alloc_hint_before_get(sb, depth);
514
515 index = SB_NR_TO_INDEX(sb, hint);
516
517 for (i = 0; i < sb->map_nr; i++) {
518 struct sbitmap_word *map = &sb->map[index];
519 unsigned long get_mask;
520 unsigned int map_depth = __map_depth(sb, index);
521 unsigned long val;
522
523 sbitmap_deferred_clear(map, 0, 0, 0);
524 val = READ_ONCE(map->word);
525 if (val == (1UL << (map_depth - 1)) - 1)
526 goto next;
527
528 nr = find_first_zero_bit(&val, map_depth);
529 if (nr + nr_tags <= map_depth) {
530 atomic_long_t *ptr = (atomic_long_t *) &map->word;
531
532 get_mask = ((1UL << nr_tags) - 1) << nr;
533 while (!atomic_long_try_cmpxchg(ptr, &val,
534 get_mask | val))
535 ;
536 get_mask = (get_mask & ~val) >> nr;
537 if (get_mask) {
538 *offset = nr + (index << sb->shift);
539 update_alloc_hint_after_get(sb, depth, hint,
540 *offset + nr_tags - 1);
541 return get_mask;
542 }
543 }
544 next:
545 /* Jump to next index. */
546 if (++index >= sb->map_nr)
547 index = 0;
548 }
549
550 return 0;
551 }
552
sbitmap_queue_get_shallow(struct sbitmap_queue * sbq,unsigned int shallow_depth)553 int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
554 unsigned int shallow_depth)
555 {
556 WARN_ON_ONCE(shallow_depth < sbq->min_shallow_depth);
557
558 return sbitmap_get_shallow(&sbq->sb, shallow_depth);
559 }
560 EXPORT_SYMBOL_GPL(sbitmap_queue_get_shallow);
561
sbitmap_queue_min_shallow_depth(struct sbitmap_queue * sbq,unsigned int min_shallow_depth)562 void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq,
563 unsigned int min_shallow_depth)
564 {
565 sbq->min_shallow_depth = min_shallow_depth;
566 sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth);
567 }
568 EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth);
569
__sbitmap_queue_wake_up(struct sbitmap_queue * sbq,int nr)570 static void __sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr)
571 {
572 int i, wake_index, woken;
573
574 if (!atomic_read(&sbq->ws_active))
575 return;
576
577 wake_index = atomic_read(&sbq->wake_index);
578 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
579 struct sbq_wait_state *ws = &sbq->ws[wake_index];
580
581 /*
582 * Advance the index before checking the current queue.
583 * It improves fairness, by ensuring the queue doesn't
584 * need to be fully emptied before trying to wake up
585 * from the next one.
586 */
587 wake_index = sbq_index_inc(wake_index);
588
589 if (waitqueue_active(&ws->wait)) {
590 woken = wake_up_nr(&ws->wait, nr);
591 if (woken == nr)
592 break;
593 nr -= woken;
594 }
595 }
596
597 if (wake_index != atomic_read(&sbq->wake_index))
598 atomic_set(&sbq->wake_index, wake_index);
599 }
600
sbitmap_queue_wake_up(struct sbitmap_queue * sbq,int nr)601 void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr)
602 {
603 unsigned int wake_batch = READ_ONCE(sbq->wake_batch);
604 unsigned int wakeups;
605
606 if (!atomic_read(&sbq->ws_active))
607 return;
608
609 atomic_add(nr, &sbq->completion_cnt);
610 wakeups = atomic_read(&sbq->wakeup_cnt);
611
612 do {
613 if (atomic_read(&sbq->completion_cnt) - wakeups < wake_batch)
614 return;
615 } while (!atomic_try_cmpxchg(&sbq->wakeup_cnt,
616 &wakeups, wakeups + wake_batch));
617
618 __sbitmap_queue_wake_up(sbq, wake_batch);
619 }
620 EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up);
621
sbitmap_update_cpu_hint(struct sbitmap * sb,int cpu,int tag)622 static inline void sbitmap_update_cpu_hint(struct sbitmap *sb, int cpu, int tag)
623 {
624 if (likely(!sb->round_robin && tag < sb->depth))
625 data_race(*per_cpu_ptr(sb->alloc_hint, cpu) = tag);
626 }
627
sbitmap_queue_clear_batch(struct sbitmap_queue * sbq,int offset,int * tags,int nr_tags)628 void sbitmap_queue_clear_batch(struct sbitmap_queue *sbq, int offset,
629 int *tags, int nr_tags)
630 {
631 struct sbitmap *sb = &sbq->sb;
632 unsigned long *addr = NULL;
633 unsigned long mask = 0;
634 int i;
635
636 smp_mb__before_atomic();
637 for (i = 0; i < nr_tags; i++) {
638 const int tag = tags[i] - offset;
639 unsigned long *this_addr;
640
641 /* since we're clearing a batch, skip the deferred map */
642 this_addr = &sb->map[SB_NR_TO_INDEX(sb, tag)].word;
643 if (!addr) {
644 addr = this_addr;
645 } else if (addr != this_addr) {
646 atomic_long_andnot(mask, (atomic_long_t *) addr);
647 mask = 0;
648 addr = this_addr;
649 }
650 mask |= (1UL << SB_NR_TO_BIT(sb, tag));
651 }
652
653 if (mask)
654 atomic_long_andnot(mask, (atomic_long_t *) addr);
655
656 smp_mb__after_atomic();
657 sbitmap_queue_wake_up(sbq, nr_tags);
658 sbitmap_update_cpu_hint(&sbq->sb, raw_smp_processor_id(),
659 tags[nr_tags - 1] - offset);
660 }
661
sbitmap_queue_clear(struct sbitmap_queue * sbq,unsigned int nr,unsigned int cpu)662 void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
663 unsigned int cpu)
664 {
665 /*
666 * Once the clear bit is set, the bit may be allocated out.
667 *
668 * Orders READ/WRITE on the associated instance(such as request
669 * of blk_mq) by this bit for avoiding race with re-allocation,
670 * and its pair is the memory barrier implied in __sbitmap_get_word.
671 *
672 * One invariant is that the clear bit has to be zero when the bit
673 * is in use.
674 */
675 smp_mb__before_atomic();
676 sbitmap_deferred_clear_bit(&sbq->sb, nr);
677
678 /*
679 * Pairs with the memory barrier in set_current_state() to ensure the
680 * proper ordering of clear_bit_unlock()/waitqueue_active() in the waker
681 * and test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the
682 * waiter. See the comment on waitqueue_active().
683 */
684 smp_mb__after_atomic();
685 sbitmap_queue_wake_up(sbq, 1);
686 sbitmap_update_cpu_hint(&sbq->sb, cpu, nr);
687 }
688 EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
689
sbitmap_queue_wake_all(struct sbitmap_queue * sbq)690 void sbitmap_queue_wake_all(struct sbitmap_queue *sbq)
691 {
692 int i, wake_index;
693
694 /*
695 * Pairs with the memory barrier in set_current_state() like in
696 * sbitmap_queue_wake_up().
697 */
698 smp_mb();
699 wake_index = atomic_read(&sbq->wake_index);
700 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
701 struct sbq_wait_state *ws = &sbq->ws[wake_index];
702
703 if (waitqueue_active(&ws->wait))
704 wake_up(&ws->wait);
705
706 wake_index = sbq_index_inc(wake_index);
707 }
708 }
709 EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all);
710
sbitmap_queue_show(struct sbitmap_queue * sbq,struct seq_file * m)711 void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m)
712 {
713 bool first;
714 int i;
715
716 sbitmap_show(&sbq->sb, m);
717
718 seq_puts(m, "alloc_hint={");
719 first = true;
720 for_each_possible_cpu(i) {
721 if (!first)
722 seq_puts(m, ", ");
723 first = false;
724 seq_printf(m, "%u", *per_cpu_ptr(sbq->sb.alloc_hint, i));
725 }
726 seq_puts(m, "}\n");
727
728 seq_printf(m, "wake_batch=%u\n", sbq->wake_batch);
729 seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index));
730 seq_printf(m, "ws_active=%d\n", atomic_read(&sbq->ws_active));
731
732 seq_puts(m, "ws={\n");
733 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
734 struct sbq_wait_state *ws = &sbq->ws[i];
735 seq_printf(m, "\t{.wait=%s},\n",
736 waitqueue_active(&ws->wait) ? "active" : "inactive");
737 }
738 seq_puts(m, "}\n");
739
740 seq_printf(m, "round_robin=%d\n", sbq->sb.round_robin);
741 seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth);
742 }
743 EXPORT_SYMBOL_GPL(sbitmap_queue_show);
744
sbitmap_add_wait_queue(struct sbitmap_queue * sbq,struct sbq_wait_state * ws,struct sbq_wait * sbq_wait)745 void sbitmap_add_wait_queue(struct sbitmap_queue *sbq,
746 struct sbq_wait_state *ws,
747 struct sbq_wait *sbq_wait)
748 {
749 if (!sbq_wait->sbq) {
750 sbq_wait->sbq = sbq;
751 atomic_inc(&sbq->ws_active);
752 add_wait_queue(&ws->wait, &sbq_wait->wait);
753 }
754 }
755 EXPORT_SYMBOL_GPL(sbitmap_add_wait_queue);
756
sbitmap_del_wait_queue(struct sbq_wait * sbq_wait)757 void sbitmap_del_wait_queue(struct sbq_wait *sbq_wait)
758 {
759 list_del_init(&sbq_wait->wait.entry);
760 if (sbq_wait->sbq) {
761 atomic_dec(&sbq_wait->sbq->ws_active);
762 sbq_wait->sbq = NULL;
763 }
764 }
765 EXPORT_SYMBOL_GPL(sbitmap_del_wait_queue);
766
sbitmap_prepare_to_wait(struct sbitmap_queue * sbq,struct sbq_wait_state * ws,struct sbq_wait * sbq_wait,int state)767 void sbitmap_prepare_to_wait(struct sbitmap_queue *sbq,
768 struct sbq_wait_state *ws,
769 struct sbq_wait *sbq_wait, int state)
770 {
771 if (!sbq_wait->sbq) {
772 atomic_inc(&sbq->ws_active);
773 sbq_wait->sbq = sbq;
774 }
775 prepare_to_wait_exclusive(&ws->wait, &sbq_wait->wait, state);
776 }
777 EXPORT_SYMBOL_GPL(sbitmap_prepare_to_wait);
778
sbitmap_finish_wait(struct sbitmap_queue * sbq,struct sbq_wait_state * ws,struct sbq_wait * sbq_wait)779 void sbitmap_finish_wait(struct sbitmap_queue *sbq, struct sbq_wait_state *ws,
780 struct sbq_wait *sbq_wait)
781 {
782 finish_wait(&ws->wait, &sbq_wait->wait);
783 if (sbq_wait->sbq) {
784 atomic_dec(&sbq->ws_active);
785 sbq_wait->sbq = NULL;
786 }
787 }
788 EXPORT_SYMBOL_GPL(sbitmap_finish_wait);
789