Home
last modified time | relevance | path

Searched defs:MonsterT (Results 1 – 12 of 12) sorted by relevance

/third_party/flatbuffers/tests/MyGame/Example/
DMonster.go12 type MonsterT struct { struct
13 Pos *Vec3T
14 Mana int16
15 Hp int16
16 Name string
17 Inventory []byte
18 Color Color
19 Test *AnyT
20 Test4 []*TestT
21 Testarrayofstring []string
[all …]
DMonster.cs746 public class MonsterT class
890 public MonsterT() { in MonsterT() method in MyGame.Example.MonsterT
DMonster.py1118 class MonsterT(object): class
/third_party/flatbuffers/tests/MyGame/Example2/
DMonster.go9 type MonsterT struct { struct
12 func (t *MonsterT) Pack(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
18 func (rcv *Monster) UnPackTo(t *MonsterT) {
DMonster.cs42 public class MonsterT class
45 public MonsterT() { in MonsterT() method in MyGame.Example2.MonsterT
DMonster.py40 class MonsterT(object): class
/third_party/flatbuffers/tests/
Dmonster_test_generated.rs170 pub fn unpack(&self) -> MonsterT { in unpack()
224 pub struct MonsterT { struct
226 impl Default for MonsterT { implementation
232 impl MonsterT { implementation
538 pub fn take_monster(&mut self) -> Option<Box<MonsterT>> { in take_monster()
551 pub fn as_monster(&self) -> Option<&MonsterT> { in as_monster()
555 pub fn as_monster_mut(&mut self) -> Option<&mut MonsterT> { in as_monster_mut()
580 pub fn take_my_game_example_2_monster(&mut self) -> Option<Box<super::example_2::MonsterT>> { in take_my_game_example_2_monster()
593 pub fn as_my_game_example_2_monster(&self) -> Option<&super::example_2::MonsterT> { in as_my_game_example_2_monster()
597 pub fn as_my_game_example_2_monster_mut(&mut self) -> Option<&mut super::example_2::MonsterT> { in as_my_game_example_2_monster_mut()
[all …]
/third_party/flatbuffers/samples/
Dmonster_generated.rs466 pub fn unpack(&self) -> MonsterT { in unpack()
713 pub struct MonsterT { struct
714 pub pos: Option<Vec3T>,
715 pub mana: i16,
716 pub hp: i16,
717 pub name: Option<String>,
718 pub inventory: Option<Vec<u8>>,
719 pub color: Color,
720 pub weapons: Option<Vec<WeaponT>>,
721 pub equipped: EquipmentT,
[all …]
/third_party/flatbuffers/tests/my-game/example2/
Dmonster.ts59 export class MonsterT { class
Dmonster.js45 export class MonsterT { class
/third_party/flatbuffers/tests/my-game/example/
Dmonster.ts1235 export class MonsterT { class
Dmonster.js945 export class MonsterT { class