Searched defs:blurRadius (Results 1 – 13 of 13) sorted by relevance
/third_party/flutter/skia/modules/skparagraph/src/ |
D | TextShadow.cpp | 9 TextShadow::TextShadow(SkColor color, SkPoint offset, double blurRadius) in TextShadow()
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/third_party/skia/src/core/ |
D | SkDrawShadowInfo.h | 59 SkScalar* blurRadius, SkScalar* scale, SkVector* translate) { in GetSpotParams() 68 SkScalar* blurRadius, SkScalar* scale, SkVector* translate) { in GetDirectionalParams()
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D | SkBlurMF.cpp | 1434 float blurRadius = 3.f * SkScalarCeilToScalar(xformedSigma - 1 / 6.0f); in make_rrect_blur() local
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/third_party/flutter/skia/src/gpu/ops/ |
D | GrShadowRRectOp.cpp | 192 float devRadius, bool isCircle, float blurRadius, float insetWidth) in ShadowCircularRRectOp() 284 SkScalar blurRadius = args.fBlurRadius; in fillInCircleVerts() local 434 SkScalar blurRadius = args.fBlurRadius; in fillInRRectVerts() local
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/third_party/flutter/skia/src/core/ |
D | SkDrawShadowInfo.h | 58 SkScalar* blurRadius, SkScalar* scale, SkVector* translate) { in GetSpotParams()
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/third_party/skia/gm/ |
D | blurcircles2.cpp | 102 SkScalar blurRadius = br * kDeltaBlurRadius + kMinBlurRadius; in onDraw() local
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/third_party/skia/src/gpu/ops/ |
D | ShadowRRectOp.cpp | 197 float devRadius, bool isCircle, float blurRadius, float insetWidth, in ShadowCircularRRectOp() 273 SkScalar blurRadius = args.fBlurRadius; in fillInCircleVerts() local 423 SkScalar blurRadius = args.fBlurRadius; in fillInRRectVerts() local
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/third_party/flutter/skia/gm/ |
D | blurcircles2.cpp | 103 SkScalar blurRadius = br * kDeltaBlurRadius + kMinBlurRadius; in onDraw() local
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/third_party/flutter/skia/src/gpu/effects/generated/ |
D | GrRRectBlurEffect.cpp | 116 UniformHandle& blurRadius = blurRadiusVar; in onSetData() local
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/third_party/skia/modules/canvaskit/tests/ |
D | paragraph.spec.js | 254 shadows: [{color: CanvasKit.BLACK, blurRadius: 15}, property 255 {color: CanvasKit.RED, blurRadius: 5, offset: [10, 10]}], property
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/third_party/flutter/skia/src/utils/ |
D | SkShadowUtils.cpp | 663 SkScalar blurRadius = 0.5f*devSpaceOutset*oneOverA; in drawShadow() local
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/third_party/skia/src/utils/ |
D | SkShadowUtils.cpp | 736 SkScalar blurRadius = 0.5f*devSpaceOutset*oneOverA; in drawShadow() local
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/third_party/skia/modules/canvaskit/npm_build/types/ |
D | index.d.ts | 2812 blurRadius?: number; property
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