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Searched defs:geomProc (Results 1 – 25 of 38) sorted by relevance

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/third_party/skia/src/gpu/tessellate/shaders/
DGrStrokeTessellationShader_HardwareImpl.cpp317 const GrGeometryProcessor& geomProc, in getTessControlShaderGLSL()
525 const GrGeometryProcessor& geomProc, in getTessEvaluationShaderGLSL()
DGrStrokeTessellationShader.cpp357 const GrGeometryProcessor& geomProc) { in setData()
DGrPathTessellationShader.cpp149 GrShaderCaps&, const GrGeometryProcessor& geomProc) { in setData()
/third_party/skia/src/gpu/
DGrProgramInfo.h24 const GrGeometryProcessor* geomProc, in GrProgramInfo()
66 const GrGeometryProcessor& geomProc() const { return *fGeomProc; } in geomProc() function
DGrProgramDesc.cpp58 const GrGeometryProcessor& geomProc, in add_geomproc_sampler_keys()
83 static void gen_geomproc_key(const GrGeometryProcessor& geomProc, in gen_geomproc_key()
DGrOpFlushState.h205 void bindTextures(const GrGeometryProcessor& geomProc, in bindTextures()
223 void bindTextures(const GrGeometryProcessor& geomProc, in bindTextures()
DGrOpsRenderPass.cpp136 void GrOpsRenderPass::bindTextures(const GrGeometryProcessor& geomProc, in bindTextures()
DGrOpFlushState.cpp155 const GrGeometryProcessor* geomProc, in recordDraw()
/third_party/skia/src/gpu/gl/
DGrGLProgram.cpp123 void GrGLProgram::bindTextures(const GrGeometryProcessor& geomProc, in bindTextures()
153 const GrGeometryProcessor& geomProc) { in setRenderTargetState()
/third_party/skia/gm/
Dfwidth_squircle.cpp94 const GrGeometryProcessor& geomProc) override { in makeProgramImpl()
179 GrGeometryProcessor* geomProc = FwidthSquircleTestProcessor::Make(arena, fViewMatrix); in createProgramInfo() local
Dtessellation.cpp70 const GrGeometryProcessor& geomProc) override { in setData()
189 const GrGeometryProcessor& geomProc) override { in setData()
Dclockwise.cpp158 GrGeometryProcessor* geomProc = ClockwiseTestProcessor::Make(arena, fReadSkFragCoord); in createProgramInfo() local
/third_party/skia/src/gpu/effects/
DGrBezierEffect.cpp20 const GrGeometryProcessor& geomProc) override { in setData()
208 const GrGeometryProcessor& geomProc) override { in setData()
DGrDistanceFieldGeoProc.cpp27 const GrGeometryProcessor& geomProc) override { in setData()
320 const GrGeometryProcessor& geomProc) override { in setData()
584 const GrGeometryProcessor& geomProc) override { in setData()
DGrBitmapTextGeoProc.cpp24 const GrGeometryProcessor& geomProc) override { in setData()
/third_party/skia/tools/gpu/
DProxyUtils.cpp101 GrGeometryProcessor* geomProc, in CreateProgramInfo()
DTestOps.cpp39 const GrGeometryProcessor& geomProc) override { in makeProgramImpl()
/third_party/skia/src/gpu/dawn/
DGrDawnProgramBuilder.cpp338 const GrGeometryProcessor& geomProc = programInfo.geomProc(); in Build() local
502 const GrGeometryProcessor& geomProc = programInfo.geomProc(); in setUniformData() local
520 const GrGeometryProcessor& geomProc, in setTextures()
DGrDawnOpsRenderPass.cpp165 bool GrDawnOpsRenderPass::onBindTextures(const GrGeometryProcessor& geomProc, in onBindTextures()
/third_party/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp73 const GrGeometryProcessor& geomProc = this->geometryProcessor(); in emitAndInstallPrimProc() local
417 void GrGLSLProgramBuilder::verify(const GrGeometryProcessor& geomProc) { in verify()
/third_party/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp120 const GrGeometryProcessor& geomProc, in computeCountsAndStrides()
233 const GrGeometryProcessor& geomProc = this->geometryProcessor(); in finalize() local
/third_party/skia/src/gpu/d3d/
DGrD3DPipelineState.cpp94 const GrGeometryProcessor& geomProc, in setAndBindTextures()
DGrD3DPipelineStateBuilder.cpp235 static void setup_vertex_input_layout(const GrGeometryProcessor& geomProc, in setup_vertex_input_layout()
589 const GrGeometryProcessor& geomProc = this->geometryProcessor(); in finalize() local
/third_party/skia/src/gpu/ops/
DDrawAtlasPathOp.cpp74 const GrGeometryProcessor& geomProc) override { in setData()
/third_party/skia/src/gpu/vk/
DGrVkPipelineState.cpp113 const GrGeometryProcessor& geomProc, in setAndBindTextures()

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