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Searched refs:NestedStruct (Results 1 – 18 of 18) sorted by relevance

/third_party/flatbuffers/tests/MyGame/Example/
DNestedStruct.java11 public final class NestedStruct extends Struct { class
13 public NestedStruct __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } in __assign()
43 public NestedStruct get(int j) { return get(new NestedStruct(), j); } in get()
44 public NestedStruct get(NestedStruct obj, int j) { return obj.__assign(__element(j), bb); } in get()
DNestedStruct.cs12 public struct NestedStruct : IFlatbufferObject struct
17 public NestedStruct __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } in __assign()
28 …public static Offset<MyGame.Example.NestedStruct> CreateNestedStruct(FlatBufferBuilder builder, in… in CreateNestedStruct() argument
41 return new Offset<MyGame.Example.NestedStruct>(builder.Offset); in CreateNestedStruct()
57 …public static Offset<MyGame.Example.NestedStruct> Pack(FlatBufferBuilder builder, NestedStructT _o… in Pack() argument
58 if (_o == null) return default(Offset<MyGame.Example.NestedStruct>); in Pack()
DArrayStruct.java21 …public MyGame.Example.NestedStruct d(MyGame.Example.NestedStruct obj, int j) { return obj.__assign… in d()
DNestedStruct.py9 class NestedStruct(object): class
93 nestedStruct = NestedStruct()
DArrayStruct.cs25 …public MyGame.Example.NestedStruct D(int j) { return (new MyGame.Example.NestedStruct()).__assign(… in D()
DArrayStruct.py95 import MyGame.Example.NestedStruct
/third_party/flatbuffers/tests/
Darrays_test_generated.rs122 pub struct NestedStruct(pub [u8; 32]); struct
123 impl Default for NestedStruct { implementation
128 impl std::fmt::Debug for NestedStruct { implementation
139 impl flatbuffers::SimpleToVerifyInSlice for NestedStruct {} implementation
140 impl flatbuffers::SafeSliceAccess for NestedStruct {} implementation
141 impl<'a> flatbuffers::Follow<'a> for NestedStruct { implementation
142 type Inner = &'a NestedStruct;
145 <&'a NestedStruct>::follow(buf, loc) in follow()
148 impl<'a> flatbuffers::Follow<'a> for &'a NestedStruct { implementation
149 type Inner = &'a NestedStruct;
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Darrays_test_generated.h12 struct NestedStruct;
20 bool operator==(const NestedStruct &lhs, const NestedStruct &rhs);
21 bool operator!=(const NestedStruct &lhs, const NestedStruct &rhs);
66 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) NestedStruct FLATBUFFERS_FINAL_CLASS {
78 NestedStruct() in NestedStruct() function
88 NestedStruct(MyGame::Example::TestEnum _b) in NestedStruct() function
98NestedStruct(flatbuffers::span<const int32_t, 2> _a, MyGame::Example::TestEnum _b, flatbuffers::sp… in NestedStruct() function
133 FLATBUFFERS_STRUCT_END(NestedStruct, 32);
135 inline bool operator==(const NestedStruct &lhs, const NestedStruct &rhs) {
143 inline bool operator!=(const NestedStruct &lhs, const NestedStruct &rhs) {
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Darrays_test.fbs5 struct NestedStruct{
16 d:[NestedStruct:2];
Dtest.cpp3370 MyGame::Example::NestedStruct nStruct0(MyGame::Example::TestEnum::B); in FixedLengthArrayTest()
3380 MyGame::Example::NestedStruct nStruct1(MyGame::Example::TestEnum::C); in FixedLengthArrayTest()
3480 std::array<MyGame::Example::NestedStruct, 2> init_d = { in FixedLengthArrayConstructorTest()
3481 { MyGame::Example::NestedStruct(nested_a, MyGame::Example::TestEnum::B, in FixedLengthArrayConstructorTest()
3483 MyGame::Example::NestedStruct(nested_a, MyGame::Example::TestEnum::A, in FixedLengthArrayConstructorTest()
Dpy_test.py48 import MyGame.Example.NestedStruct # refers to generated code
2193 nested = MyGame.Example.NestedStruct.NestedStruct()
DJavaTest.java575 NestedStruct nested = new NestedStruct(); in TestFixedLengthArrays()
/third_party/flatbuffers/tests/rust_usage_test/tests/
Darrays_test.rs15 let nested_struct1 = NestedStruct::new( in create_serialized_example_with_generated_code()
21 let nested_struct2 = NestedStruct::new( in create_serialized_example_with_generated_code()
114 assert_eq!(32, ::std::mem::size_of::<NestedStruct>()); in struct_netsted_struct_is_32_bytes()
295 const NESTED_STRUCT_SIZE: usize = size_of::<NestedStruct>();
298 struct NestedStructWrapper(NestedStruct);
302 let mut x = NestedStruct::default(); in arbitrary()
310 …let native_struct_array: [&NestedStruct; ARRAY_SIZE] = array_init::from_iter(xs.0.iter().map(|x| &… in prop_struct()
315 … let arr: flatbuffers::Array<NestedStruct, ARRAY_SIZE> = flatbuffers::Array::follow(&test_buf, 0); in prop_struct()
316 let got: [&NestedStruct; ARRAY_SIZE] = arr.into(); in prop_struct()
/third_party/flatbuffers/tests/FlatBuffers.Test/
DFlatBuffers.Core.Test.csproj95 <Compile Include="..\MyGame\Example\NestedStruct.cs">
96 <Link>MyGame\Example\NestedStruct.cs</Link>
/third_party/skia/third_party/externals/tint/src/resolver/
Dstruct_layout_test.cc293 TEST_F(ResolverStructLayoutTest, NestedStruct) { in TEST_F() argument
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/fuzz/
Dtransformation_replace_constant_with_uniform_test.cpp362 TEST(TransformationReplaceConstantWithUniformTest, NestedStruct) { in TEST() argument
/third_party/skia/third_party/externals/spirv-tools/test/fuzz/
Dtransformation_replace_constant_with_uniform_test.cpp362 TEST(TransformationReplaceConstantWithUniformTest, NestedStruct) { in TEST() argument
/third_party/spirv-tools/test/fuzz/
Dtransformation_replace_constant_with_uniform_test.cpp362 TEST(TransformationReplaceConstantWithUniformTest, NestedStruct) { in TEST() argument