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Searched refs:color3 (Results 1 – 25 of 33) sorted by relevance

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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/shaders/
DClear11.hlsl105 float4 color3 : SV_TARGET3;
135 float4 color3 : SV_TARGET3;
144 float4 color3 : SV_TARGET3;
154 float4 color3 : SV_TARGET3;
165 float4 color3 : SV_TARGET3;
177 float4 color3 : SV_TARGET3;
211 uint4 color3 : SV_TARGET3;
220 uint4 color3 : SV_TARGET3;
230 uint4 color3 : SV_TARGET3;
241 uint4 color3 : SV_TARGET3;
[all …]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/shaders/
DClear11.hlsl105 float4 color3 : SV_TARGET3;
135 float4 color3 : SV_TARGET3;
144 float4 color3 : SV_TARGET3;
154 float4 color3 : SV_TARGET3;
165 float4 color3 : SV_TARGET3;
177 float4 color3 : SV_TARGET3;
211 uint4 color3 : SV_TARGET3;
220 uint4 color3 : SV_TARGET3;
230 uint4 color3 : SV_TARGET3;
241 uint4 color3 : SV_TARGET3;
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DDepthStencilTest.cpp202 Vector4 color3(0.3f, 0.5f, 0.7f, 0.9f); in prepareSingleEmulatedWithPacked() local
203 GLColor color3RGB(color3); in prepareSingleEmulatedWithPacked()
204 glClearColor(color3[0], color3[1], color3[2], color3[3]); in prepareSingleEmulatedWithPacked()
/third_party/skia/third_party/externals/opengl-registry/extensions/3DFX/
D3DFX_texture_compression_FXT1.txt275 Mode[2:0] unused color3 color2 color1 color0 texel 31 to 16 texel 15 to 0
280 [123:119] color3(r5)
281 [118:114] color3(g5)
282 [113:109] color3(b5)
303 interpolation. The 24-bit converted colors color3, color2, color1,
318 3 color3, alpha = ffh
324 mode[0] glsb[1:0] alpha[0] color3 color2 color1 color0 texel 31to16 texel 15to0
331 [123:119] color3(r5)
332 [118:114] color3(g5)
333 [113:109] color3(b5)
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/third_party/openGLES/extensions/3DFX/
D3DFX_texture_compression_FXT1.txt275 Mode[2:0] unused color3 color2 color1 color0 texel 31 to 16 texel 15 to 0
280 [123:119] color3(r5)
281 [118:114] color3(g5)
282 [113:109] color3(b5)
303 interpolation. The 24-bit converted colors color3, color2, color1,
318 3 color3, alpha = ffh
324 mode[0] glsb[1:0] alpha[0] color3 color2 color1 color0 texel 31to16 texel 15to0
331 [123:119] color3(r5)
332 [118:114] color3(g5)
333 [113:109] color3(b5)
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/third_party/vk-gl-cts/modules/glshared/
DglsTextureBufferCase.cpp236 const tcu::Vec4 color3 = vtxColor3; in shadeFragments() local
241 …utput(context, packetNdx, 3, 0, tcu::Vec4(color3.x() * color3.w(), color3.y() * color3.w(), color3 in shadeFragments()
281 const tcu::Vec4 color3 = 0.5f * (vtxColor3 + texColor3); in shadeFragments() local
286 …utput(context, packetNdx, 3, 0, tcu::Vec4(color3.x() * color3.w(), color3.y() * color3.w(), color3 in shadeFragments()
/third_party/glslang/Test/
D420.geom16 in vec4 color3[3];
22 color3.length();
Dspv.meshShaderPerViewUserDefined.mesh25 perviewNV vec4 color3[MAX_VIEWS][3]; // Explicitly sized
56 b[iid].color3[viewID][2] = vec4(3.0);
D420_size_gl_in.geom9 in vec4 color3[3];
Dlink.vk.multiBlocksValid.0.1.vert9 vec4 color3;
Dlink.vk.multiBlocksValid.0.0.vert23 vec4 color3;
Dlink.vk.multiBlocksValid.1.1.geom12 vec4 color3;
Dlink.vk.multiBlocksValid.1.0.geom31 vec4 color3;
/third_party/glslang/Test/baseResults/
Dlink.vk.multiBlocksValid.0.0.vert.out12 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
26 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
43 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
57 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
81 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
91color3}" versus uColor: "layout( binding=1 column_major std140) uniform block{layout( column_major…
109 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
123 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
142 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
168 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
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Dlink.vk.multiBlocksValid.1.0.geom.out15 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
56 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
76 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
94 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
124 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
135color3}" versus uColor: "layout( binding=1 column_major std140) uniform block{layout( column_major…
158 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
199 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
220 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
253 …t color2, layout( column_major std140 offset=48) uniform highp 4-component vector of float color3})
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D420_size_gl_in.geom.out35 0:? 'color3' ( in 3-element array of 4-component vector of float)
54 0:? 'color3' ( in 3-element array of 4-component vector of float)
D420.geom.out125 0:? 'color3' ( in 3-element array of 4-component vector of float)
147 0:? 'color3' ( in 3-element array of 4-component vector of float)
Dspv.meshShaderPerViewUserDefined.mesh.out26 MemberName 31(block) 2 "color3"
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DDepthStencilTest.cpp210 Vector4 color3(0.3f, 0.5f, 0.7f, 0.9f); in prepareSingleEmulatedWithPacked() local
211 GLColor color3RGB(color3); in prepareSingleEmulatedWithPacked()
212 glClearColor(color3[0], color3[1], color3[2], color3[3]); in prepareSingleEmulatedWithPacked()
DFramebufferFetchTest.cpp398 std::vector<GLColor> color3(kViewportWidth * kViewportHeight, GLColor::cyan); in MultipleRenderTargetTest() local
413 GL_UNSIGNED_BYTE, color3.data()); in MultipleRenderTargetTest()
452 std::vector<GLColor> color3(kViewportWidth * kViewportHeight, GLColor::cyan); in MultipleRenderTargetArrayTest() local
467 GL_UNSIGNED_BYTE, color3.data()); in MultipleRenderTargetArrayTest()
1494 std::vector<GLColor> color3(kViewportWidth * kViewportHeight, GLColor::black); in TEST_P() local
1509 GL_UNSIGNED_BYTE, color3.data()); in TEST_P()
/third_party/skia/third_party/externals/dng_sdk/source/
Ddng_mosaic_info.cpp1454 uint8 color3 = 0; in SetFourColorBayer() local
1456 while (color3 == color0 || in SetFourColorBayer()
1457 color3 == color1 || in SetFourColorBayer()
1458 color3 == color2) in SetFourColorBayer()
1460 color3++; in SetFourColorBayer()
1467 fCFAPlaneColor [3] = color3; in SetFourColorBayer()
1473 fCFAPattern [1] [0] = color3; in SetFourColorBayer()
1478 fCFAPattern [1] [1] = color3; in SetFourColorBayer()
1483 fCFAPattern [0] [0] = color3; in SetFourColorBayer()
1488 fCFAPattern [0] [1] = color3; in SetFourColorBayer()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DBindGroupTests.cpp814 std::array<float, 4> color3 = {0, 0, 1, 0}; in TEST_P() local
820 std::vector<uint8_t> data(color3Offset + sizeof(color3), 0); in TEST_P()
824 memcpy(data.data() + color3Offset, color3.data(), sizeof(color3)); in TEST_P()
913 std::array<float, 4> color3 = {0, 0, 0, 1}; in TEST_P() local
920 std::vector<uint8_t> data(color3Offset + sizeof(color3), 0); in TEST_P()
924 memcpy(data.data() + color3Offset, color3.data(), sizeof(color3)); in TEST_P()
1275 auto DoTest = [&](wgpu::Buffer color1, wgpu::Buffer color2, wgpu::Buffer color3, RGBA8 filled) { in TEST_P() argument
1293 {111, color3, 0, 4 * sizeof(float)}, // in TEST_P()
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_format_s3tc.c571 LLVMValueRef color0, color1, color2, color3, color2_2, color3_2; in s3tc_dxt1_full_to_rgba_aos() local
628 lp_build_lerp23(&bld8, colors0, colors1, &color2, &color3); in s3tc_dxt1_full_to_rgba_aos()
630 color3 = LLVMBuildBitCast(builder, color3, bld32.vec_type, ""); in s3tc_dxt1_full_to_rgba_aos()
639 color3 = LLVMBuildOr(builder, color3, a, ""); in s3tc_dxt1_full_to_rgba_aos()
684 color3 = lp_build_select(&bld32, sel_mask, color3, color3_2); in s3tc_dxt1_full_to_rgba_aos()
721 color2 = lp_build_select(&bld32, sel_lo, color3, color2); in s3tc_dxt1_full_to_rgba_aos()
1441 LLVMValueRef color0, color1, color2, color3; in s3tc_decode_block_dxt1() local
1453 color3 = LLVMBuildShuffleVector(builder, color23, bld32.undef, in s3tc_decode_block_dxt1()
1470 rgba23 = lp_build_select(&bld32, selmasklo, color3, color2); in s3tc_decode_block_dxt1()
/third_party/flutter/skia/third_party/externals/dawn/src/tests/unittests/validation/
DRenderPassDescriptorValidationTests.cpp104 dawn::TextureView color3 = Create2DAttachment(device, 1, 1, dawn::TextureFormat::RGBA8Unorm); in TEST_F() local
108 utils::ComboRenderPassDescriptor renderPass({color1, color2, color3, color4}); in TEST_F()
126 colorAttachment3.attachment = color3; in TEST_F()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/shaders/
Dcommon.h49 vec<T, 4> color3 [[color(3), function_constant(kColorOutputAvailable3)]]; member

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