/third_party/mesa3d/src/gallium/auxiliary/cso_cache/ |
D | cso_context.h | 42 struct cso_context; 49 struct cso_context *cso_create_context(struct pipe_context *pipe, 51 void cso_unbind_context(struct cso_context *ctx); 52 void cso_destroy_context( struct cso_context *cso ); 53 struct pipe_context *cso_get_pipe_context(struct cso_context *cso); 56 enum pipe_error cso_set_blend( struct cso_context *cso, 60 enum pipe_error cso_set_depth_stencil_alpha( struct cso_context *cso, 65 enum pipe_error cso_set_rasterizer( struct cso_context *cso, 70 cso_set_samplers(struct cso_context *cso, 80 cso_single_sampler(struct cso_context *cso, enum pipe_shader_type shader_stage, [all …]
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D | cso_context.c | 65 struct cso_context { struct 125 struct pipe_context *cso_get_pipe_context(struct cso_context *cso) in cso_get_pipe_context() argument 130 static inline boolean delete_cso(struct cso_context *ctx, in delete_cso() 165 struct cso_context *ctx = (struct cso_context *)user_data; in sanitize_hash() 228 static void cso_init_vbuf(struct cso_context *cso, unsigned flags) in cso_init_vbuf() 246 struct cso_context * 249 struct cso_context *ctx = CALLOC_STRUCT(cso_context); in cso_create_context() 295 void cso_unbind_context(struct cso_context *ctx) in cso_unbind_context() 393 …memset(&ctx->nr_so_targets, 0, offsetof(struct cso_context, cache) - offsetof(struct cso_context, … in cso_unbind_context() 407 void cso_destroy_context( struct cso_context *ctx ) in cso_destroy_context() [all …]
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/third_party/mesa3d/src/gallium/auxiliary/hud/ |
D | hud_context.h | 32 struct cso_context; 39 hud_create(struct cso_context *cso, struct st_context_iface *st, 43 hud_destroy(struct hud_context *hud, struct cso_context *cso); 46 hud_run(struct hud_context *hud, struct cso_context *cso,
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D | hud_private.h | 52 struct cso_context *cso;
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/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_draw_quad.h | 42 struct cso_context; 45 util_draw_vertex_buffer(struct pipe_context *pipe, struct cso_context *cso, 51 util_draw_user_vertex_buffer(struct cso_context *cso, void *buffer,
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D | u_tests.c | 70 util_set_framebuffer_cb0(struct cso_context *cso, struct pipe_context *ctx, in util_set_framebuffer_cb0() 89 util_set_blend_normal(struct cso_context *cso) in util_set_blend_normal() 98 util_set_dsa_disable(struct cso_context *cso) in util_set_dsa_disable() 106 util_set_rasterizer_normal(struct cso_context *cso) in util_set_rasterizer_normal() 119 util_set_max_viewport(struct cso_context *cso, struct pipe_resource *tex) in util_set_max_viewport() 138 util_set_interleaved_vertex_elements(struct cso_context *cso, in util_set_interleaved_vertex_elements() 155 util_set_passthrough_vertex_shader(struct cso_context *cso, in util_set_passthrough_vertex_shader() 173 util_set_common_states_and_clear(struct cso_context *cso, struct pipe_context *ctx, in util_set_common_states_and_clear() 188 util_draw_fullscreen_quad(struct cso_context *cso) in util_draw_fullscreen_quad() 201 util_draw_fullscreen_quad_fill(struct cso_context *cso, in util_draw_fullscreen_quad_fill() [all …]
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D | u_draw_quad.c | 43 struct cso_context *cso, in util_draw_vertex_buffer() 78 util_draw_user_vertex_buffer(struct cso_context *cso, void *buffer, in util_draw_user_vertex_buffer()
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D | u_vbuf.h | 40 struct cso_context;
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_draw.c | 187 cso_multi_draw(st->cso_context, info, drawid_offset, draws, num_draws); in st_draw_gallium() 205 struct cso_context *cso = st->cso_context; in st_draw_gallium_multimode() 275 cso_draw_vbo(st->cso_context, &info, i, &indirect, draw); in st_indirect_draw_vbo() 286 cso_draw_vbo(st->cso_context, &info, 0, &indirect, draw); in st_indirect_draw_vbo() 313 cso_draw_vbo(st->cso_context, &info, 0, &indirect, draw); in st_draw_transform_feedback() 486 cso_set_vertex_buffers(st->cso_context, 0, 1, &vb); in st_draw_quad() 490 cso_draw_arrays_instanced(st->cso_context, PIPE_PRIM_TRIANGLE_FAN, 0, 4, in st_draw_quad() 493 cso_draw_arrays(st->cso_context, PIPE_PRIM_TRIANGLE_FAN, 0, 4); in st_draw_quad()
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D | st_cb_clear.c | 135 cso_set_fragment_shader_handle(st->cso_context, st->clear.fs); in set_fragment_shader() 191 cso_set_vertex_shader_handle(st->cso_context, st->clear.vs); in set_vertex_shader() 192 cso_set_geometry_shader_handle(st->cso_context, NULL); in set_vertex_shader() 224 cso_set_vertex_shader_handle(st->cso_context, st->clear.vs_layered); in set_vertex_shader_layered() 225 cso_set_geometry_shader_handle(st->cso_context, st->clear.gs_layered); in set_vertex_shader_layered() 238 struct cso_context *cso = st->cso_context; in clear_with_quad() 334 cso_set_viewport_dims(st->cso_context, fb_width, fb_height, in clear_with_quad()
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D | st_cb_xformfb.c | 150 cso_set_stream_outputs(st->cso_context, sobj->num_targets, in st_begin_transform_feedback() 160 cso_set_stream_outputs(st->cso_context, 0, NULL, NULL); in st_pause_transform_feedback() 177 cso_set_stream_outputs(st->cso_context, sobj->num_targets, in st_resume_transform_feedback() 191 cso_set_stream_outputs(st->cso_context, 0, NULL, NULL); in st_end_transform_feedback()
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D | st_atom_shader.c | 194 cso_set_fragment_shader_handle(st->cso_context, shader); in st_update_fp() 270 cso_set_vertex_shader_handle(st->cso_context, in st_update_vp() 344 cso_set_geometry_shader_handle(st->cso_context, shader); in st_update_gp() 354 cso_set_tessctrl_shader_handle(st->cso_context, shader); in st_update_tcp() 364 cso_set_tesseval_shader_handle(st->cso_context, shader); in st_update_tep() 374 cso_set_compute_shader_handle(st->cso_context, shader); in st_update_cp()
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D | st_cb_condrender.c | 97 cso_set_render_condition(st->cso_context, stq->pq, inverted, m); in st_BeginConditionalRender() 112 cso_set_render_condition(st->cso_context, NULL, FALSE, 0); in st_EndConditionalRender()
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D | st_atom_msaa.c | 138 cso_set_sample_mask(st->cso_context, sample_mask); in st_update_sample_state() 153 cso_set_min_samples(st->cso_context, in st_update_sample_shading()
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D | st_cb_bitmap.c | 174 struct cso_context *cso = st->cso_context; in setup_render_state() 264 cso_set_stream_outputs(st->cso_context, 0, NULL, NULL); in setup_render_state() 275 struct cso_context *cso = st->cso_context; in restore_render_state() 769 cso_set_vertex_buffers(st->cso_context, 0, 1, &vb); in st_DrawAtlasBitmaps() 772 cso_draw_arrays(st->cso_context, PIPE_PRIM_QUADS, 0, num_verts); in st_DrawAtlasBitmaps()
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D | st_atom_depth.c | 138 cso_set_depth_stencil_alpha(st->cso_context, dsa); in st_update_depth_stencil_alpha() 139 cso_set_stencil_ref(st->cso_context, sr); in st_update_depth_stencil_alpha()
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D | st_context.h | 129 struct cso_context *cso_context; member
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D | st_atom_viewport.c | 76 cso_set_viewport(st->cso_context, &st->state.viewport[0]); in st_update_viewport()
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D | st_atom_array.c | 313 struct cso_context *cso = st->cso_context; in st_update_array()
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D | st_cb_drawtex.c | 167 struct cso_context *cso = st->cso_context; in st_DrawTex()
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/third_party/mesa3d/src/gallium/auxiliary/postprocess/ |
D | postprocess.h | 37 struct cso_context; 56 struct cso_context *,
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D | pp_private.h | 43 struct cso_context *cso; 98 struct cso_context *, struct st_context_iface *st);
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D | pp_program.c | 44 struct cso_context *cso, struct st_context_iface *st) in pp_init_prog()
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/third_party/mesa3d/src/gallium/frontends/dri/ |
D | dri_context.c | 194 if (ctx->st->cso_context) { in dri_create_context() 195 ctx->pp = pp_init(ctx->st->pipe, screen->pp_enabled, ctx->st->cso_context, in dri_create_context() 197 ctx->hud = hud_create(ctx->st->cso_context, ctx->st, in dri_create_context() 236 hud_destroy(ctx->hud, ctx->st->cso_context); in dri_destroy_context()
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/third_party/mesa3d/src/gallium/include/frontend/ |
D | api.h | 384 struct cso_context *cso_context; member
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