/third_party/mesa3d/src/compiler/glsl/ |
D | linker_util.h | 31 struct gl_uniform_storage; 75 struct gl_uniform_storage *uniform, 88 struct gl_uniform_storage *uniform);
|
D | ir_uniform.h | 38 #define INACTIVE_UNIFORM_EXPLICIT_LOCATION ((gl_uniform_storage *) -1) 91 struct gl_uniform_storage { struct
|
D | gl_nir_link_uniforms.c | 189 struct gl_uniform_storage *, in nir_setup_uniform_remap_tables() 210 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_setup_uniform_remap_tables() 239 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_setup_uniform_remap_tables() 273 struct gl_uniform_storage *, in nir_setup_uniform_remap_tables() 307 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_setup_uniform_remap_tables() 344 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_setup_uniform_remap_tables() 370 struct gl_uniform_storage *, in nir_setup_uniform_remap_tables() 574 mark_stage_as_active(struct gl_uniform_storage *uniform, in mark_stage_as_active() 636 add_parameter(struct gl_uniform_storage *uniform, in add_parameter() 702 const struct gl_uniform_storage *uniform, in get_next_index() [all …]
|
D | linker_util.cpp | 43 struct gl_uniform_storage *uniform, in link_util_should_add_buffer_variable() 112 struct gl_uniform_storage *uniform) in link_util_find_empty_block() 267 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[j]; in link_util_calculate_subroutine_compat()
|
D | link_uniforms.cpp | 129 get_array_size(struct gl_uniform_storage *uni, const glsl_struct_field *field, in get_array_size() 153 get_array_stride(struct gl_uniform_storage *uni, const glsl_type *iface, in get_array_stride() 194 struct gl_uniform_storage *uni, in calculate_array_size_and_stride() 685 struct gl_uniform_storage *uniforms, in parcel_out_uniform_storage() 839 struct gl_uniform_storage *uniform, in set_opaque_indices() 901 struct gl_uniform_storage *uniform, const char *name) in handle_samplers() 944 struct gl_uniform_storage *uniform, const char *name) in handle_images() 990 struct gl_uniform_storage *uniform) in handle_subroutines() 1195 struct gl_uniform_storage *uniforms; 1496 gl_uniform_storage *, in link_setup_uniform_remap_tables() [all …]
|
D | serialize.cpp | 494 struct gl_uniform_storage *uniforms; in read_uniforms() 501 uniforms = rzalloc_array(prog->data, struct gl_uniform_storage, in read_uniforms() 578 gl_uniform_storage *uniform_storage, in write_uniform_remap_table() 579 gl_uniform_storage **remap_table) in write_uniform_remap_table() 584 gl_uniform_storage *entry = remap_table[i]; in write_uniform_remap_table() 635 static struct gl_uniform_storage ** 639 gl_uniform_storage *uniform_storage) in read_uniform_remap_table() 644 struct gl_uniform_storage **remap_table = in read_uniform_remap_table() 645 rzalloc_array(prog, struct gl_uniform_storage *, num); in read_uniform_remap_table() 658 struct gl_uniform_storage *entry = uniform_storage + uni_offset; in read_uniform_remap_table() [all …]
|
D | link_uniform_initializers.cpp | 36 static gl_uniform_storage * 119 struct gl_uniform_storage *const storage = get_storage(prog, name); in set_opaque_binding() 217 struct gl_uniform_storage *const storage = get_storage(prog, name); in set_uniform_initializer()
|
D | gl_nir_link_uniform_initializers.c | 56 struct gl_uniform_storage *storage = in set_opaque_binding() 216 struct gl_uniform_storage *storage = in set_uniform_initializer()
|
D | link_atomics.cpp | 122 gl_uniform_storage *const storage = in process_atomic_variable() 239 gl_uniform_storage *const storage = in link_assign_atomic_counter_resources()
|
D | gl_nir_link_atomics.c | 103 struct gl_uniform_storage *const storage = in process_atomic_variable() 229 struct gl_uniform_storage *storage = in gl_nir_link_assign_atomic_counter_resources()
|
D | gl_nir_linker.c | 508 struct gl_uniform_storage *uniform = &prog->data->UniformStorage[i]; in nir_build_program_resource_list()
|
D | linker.cpp | 3464 gl_uniform_storage *, in reserve_explicit_locations() 3529 gl_uniform_storage *, in reserve_subroutine_explicit_locations()
|
/third_party/mesa3d/src/mesa/main/ |
D | uniform_query.cpp | 182 static struct gl_uniform_storage * 261 struct gl_uniform_storage *const uni = shProg->UniformRemapTable[location]; in validate_uniform_parameters() 310 struct gl_uniform_storage *const uni = in _mesa_get_uniform() 735 const struct gl_uniform_storage *uni) in log_uniform() 830 _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni, in _mesa_propagate_uniforms_to_driver_storage() 968 static struct gl_uniform_storage * 974 struct gl_uniform_storage *const uni = in validate_uniform() 1087 const struct gl_uniform_storage *uni) in _mesa_flush_vertices_for_uniforms() 1113 struct gl_uniform_storage *uni, in copy_uniforms_to_storage() 1268 struct gl_uniform_storage *uni; in _mesa_uniform() [all …]
|
D | uniforms.h | 484 _mesa_uniform_attach_driver_storage(struct gl_uniform_storage *, 491 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage *uni); 494 _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni, 510 const struct gl_uniform_storage *uni);
|
D | program_resource.c | 218 struct gl_uniform_storage *uni = in _mesa_GetProgramInterfaceiv() 219 (struct gl_uniform_storage *) in _mesa_GetProgramInterfaceiv()
|
D | shader_query.cpp | 58 DECL_RESOURCE_FUNC(UNI, gl_uniform_storage); 782 const struct gl_uniform_storage *uniform = RESOURCE_UNI(res); in program_resource_find_binding_offset() 1549 const struct gl_uniform_storage *uni; in _mesa_program_resource_prop()
|
D | mtypes.h | 78 struct gl_uniform_storage; 2203 struct gl_uniform_storage **SubroutineUniformRemapTable; 2969 struct gl_uniform_storage *UniformStorage; 3120 struct gl_uniform_storage **UniformRemapTable;
|
D | shaderapi.c | 2918 const struct gl_uniform_storage *uni; in _mesa_GetActiveSubroutineUniformiv() 3087 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_UniformSubroutinesuiv() 3816 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_shader_write_subroutine_index() 3859 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_program_init_subroutine_defaults()
|
D | uniforms.c | 148 _mesa_uniform_attach_driver_storage(struct gl_uniform_storage *uni, in _mesa_uniform_attach_driver_storage() 175 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage *uni) in _mesa_uniform_detach_all_driver_storage()
|
/third_party/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_nir_uniforms.cpp | 170 struct gl_uniform_storage *storage = in brw_nir_setup_glsl_uniform() 352 struct gl_uniform_storage *storage = in brw_nir_lower_gl_images()
|
/third_party/mesa3d/src/compiler/glsl/tests/ |
D | set_uniform_initializer_tests.cpp | 121 prog->data->UniformStorage = rzalloc_array(prog, struct gl_uniform_storage, in establish_uniform_storage()
|
/third_party/mesa3d/src/mesa/program/ |
D | ir_to_mesa.cpp | 2491 struct gl_uniform_storage *storage = in _mesa_associate_uniform_storage()
|
/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_tgsi.cpp | 7046 gl_uniform_storage *uni_storage = &prog->sh.data->UniformStorage[ainfo->location]; in st_translate_program()
|