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Searched refs:m_textures (Results 1 – 25 of 49) sorted by relevance

12

/third_party/vk-gl-cts/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp79 std::vector<glu::Texture2D*> m_textures; member in deqp::gles3::Accuracy::Texture2DFilteringCase
125 m_textures.reserve(1); in init()
126m_textures.push_back(glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), … in init()
131 m_textures.reserve(2); in init()
133 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_internalFormat, m_width, m_height)); in init()
136 …tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getForm… in init()
146 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
147 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
158 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
159 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
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/third_party/vk-gl-cts/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp85 std::vector<glu::Texture2D*> m_textures; member in deqp::gles2::Accuracy::Texture2DFilteringCase
134 m_textures.reserve(1); in init()
135m_textures.push_back(glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), … in init()
140 m_textures.reserve(2); in init()
142 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height)); in init()
146 …tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getForm… in init()
156 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
157 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
168 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
169 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
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/third_party/vk-gl-cts/modules/gles2/functional/
Des2fTextureFilteringTests.cpp110 std::vector<glu::Texture2D*> m_textures; member in deqp::gles2::Functional::Texture2DFilteringCase
164 m_textures.reserve(1); in init()
165m_textures.push_back(glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), … in init()
170 m_textures.reserve(2); in init()
172 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height)); in init()
176 …tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getForm… in init()
186 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
187 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
198 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
199 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
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Des2fVertexTextureTests.cpp415 glu::Texture2D* m_textures[2]; // 2 textures, a gradient texture and a grid texture. member in deqp::gles2::Functional::Vertex2DTextureCase
426 m_textures[0] = DE_NULL; in Vertex2DTextureCase()
427 m_textures[1] = DE_NULL; in Vertex2DTextureCase()
486 DE_ASSERT(!m_textures[i]); in init()
487m_textures[i] = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidt… in init()
492 …const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().g… in init()
502 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
503 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
514 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
515 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
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/third_party/vk-gl-cts/modules/gles3/functional/
Des3fVertexTextureTests.cpp512 glu::Texture2D* m_textures[2]; // 2 textures, a gradient texture and a grid texture. member in deqp::gles3::Functional::Vertex2DTextureCase
523 m_textures[0] = DE_NULL; in Vertex2DTextureCase()
524 m_textures[1] = DE_NULL; in Vertex2DTextureCase()
586 DE_ASSERT(!m_textures[i]); in init()
587m_textures[i] = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidt… in init()
592 …const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().g… in init()
602 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
603 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
614 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
615 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
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Des3fTextureFilteringTests.cpp131 std::vector<glu::Texture2D*> m_textures; member in deqp::gles3::Functional::Texture2DFilteringCase
185 m_textures.reserve(1); in init()
186m_textures.push_back(glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), … in init()
191 m_textures.reserve(2); in init()
193 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_internalFormat, m_width, m_height)); in init()
197 …const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().g… in init()
207 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
208 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
219 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
220 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
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Des3fTextureShadowTests.cpp199 std::vector<glu::Texture2D*> m_textures; member in deqp::gles3::Functional::Texture2DShadowCase
232 m_textures.reserve(2); in init()
233m_textures.push_back(new glu::Texture2D(m_context.getRenderContext(), m_format, m_width, m_height)… in init()
234m_textures.push_back(new glu::Texture2D(m_context.getRenderContext(), m_format, m_width, m_height)… in init()
236 int numLevels = m_textures[0]->getRefTexture().getNumLevels(); in init()
241 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
242 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), tcu::Vec4(-0.5f… in init()
253 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
254 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec(),… in init()
258 for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in init()
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/third_party/vk-gl-cts/modules/gles2/performance/
Des2pTextureCases.cpp80 for (vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in ~Texture2DRenderCase()
82 m_textures.clear(); in ~Texture2DRenderCase()
160 m_textures.reserve(m_numTextures); in init()
168 m_textures.push_back(texture); in init()
188 for (vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in deinit()
190 m_textures.clear(); in deinit()
218 gl.bindTexture(GL_TEXTURE_2D, m_textures[texNdx]->getGLTexture()); in setupRenderState()
Des2pRedundantStateChangeTests.cpp155 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
194 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
234 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
283 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
323 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
360 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
403 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
444 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
487 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
524 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
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Des2pStateChangeTests.cpp164 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
208 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
253 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
307 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
352 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
394 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
442 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
488 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
536 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
578 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
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Des2pTextureCases.hpp66 std::vector<glu::Texture2D*> m_textures; member in deqp::gles2::Performance::Texture2DRenderCase
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp252 std::vector<TestTexture2DSp> m_textures; member in vkt::texture::__anon26fa1f1d0111::Texture2DShadowTestInstance
267 m_textures.reserve(2); in Texture2DShadowTestInstance()
270m_textures.push_back(TestTexture2DSp(new pipeline::TestTexture2D(vk::mapVkFormat(m_testParameters.… in Texture2DShadowTestInstance()
273 const int numLevels = m_textures[0]->getNumLevels(); in Texture2DShadowTestInstance()
278 …tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), tcu::Vec4(-0.5f, -0.5f, -0.5… in Texture2DShadowTestInstance()
289 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(co… in Texture2DShadowTestInstance()
293 for (std::vector<TestTexture2DSp>::iterator i = m_textures.begin(); i != m_textures.end(); ++i) in Texture2DShadowTestInstance()
325 const int texNdx = de::clamp(cases[caseNdx].texNdx, 0, (int)m_textures.size()-1); in Texture2DShadowTestInstance()
331 …const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx… in Texture2DShadowTestInstance()
332 …const float sY = deFloatExp2(lodY) * float(m_renderer.getRenderHeight()) / float(m_textures[texNd… in Texture2DShadowTestInstance()
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DvktTextureFilteringTests.cpp191 vector<TestTexture2DSp> m_textures; member in vkt::texture::__anond6a62ebb0111::Texture2DFilteringTestInstance
222 m_textures.reserve(2); in Texture2DFilteringTestInstance()
225m_textures.push_back(TestTexture2DSp(new pipeline::TestTexture2D(vk::mapVkFormat(m_testParameters.… in Texture2DFilteringTestInstance()
227m_textures.push_back(TestTexture2DSp(new pipeline::TestTexture2D(vk::mapVkFormat(m_testParameters.… in Texture2DFilteringTestInstance()
236 …tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0… in Texture2DFilteringTestInstance()
238 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture2DFilteringTestInstance()
250 …tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, 0), tcu::Sample… in Texture2DFilteringTestInstance()
252 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBia… in Texture2DFilteringTestInstance()
256 for (vector<TestTexture2DSp>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in Texture2DFilteringTestInstance()
280 const int texNdx = de::clamp(cases[caseNdx].texNdx, 0, (int)m_textures.size()-1); in Texture2DFilteringTestInstance()
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/third_party/vk-gl-cts/modules/gles3/performance/
Des3pTextureCases.cpp79 for (vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in ~Texture2DRenderCase()
81 m_textures.clear(); in ~Texture2DRenderCase()
186 m_textures.reserve(m_numTextures); in init()
194 m_textures.push_back(texture); in init()
215 for (vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in deinit()
217 m_textures.clear(); in deinit()
245 gl.bindTexture(GL_TEXTURE_2D, m_textures[texNdx]->getGLTexture()); in setupRenderState()
Des3pRedundantStateChangeTests.cpp155 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
194 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
234 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
283 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
323 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
360 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
403 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
440 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
477 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
518 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
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Des3pStateChangeTests.cpp164 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
208 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
253 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
307 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
352 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
394 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
442 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
484 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
526 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
572 gl.bindTexture(GL_TEXTURE_2D, m_textures[0]); in init()
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Des3pTextureCases.hpp71 std::vector<glu::Texture2D*> m_textures; member in deqp::gles3::Performance::Texture2DRenderCase
/third_party/vk-gl-cts/modules/glshared/
DglsMemoryStressCase.cpp448 vector<deUint32> m_textures; member in deqp::gls::MemObjectAllocator
546 if (!m_textures.empty()) in clearObjects()
548 glDeleteTextures((GLsizei)m_textures.size(), &(m_textures[0])); in clearObjects()
556 m_textures.clear(); in clearObjects()
590 if (m_textures.size() % vectorBlockSize == 0) in allocateTexture()
591 m_textures.reserve(m_textures.size() + vectorBlockSize); in allocateTexture()
593 m_textures.push_back(tex); in allocateTexture()
DglsStateChangePerfTestCases.cpp338 if ((int)m_textures.size() >= count) in requireTextures()
341 m_textures.reserve(count); in requireTextures()
348 while ((int)m_textures.size() < count) in requireTextures()
373 m_textures.push_back(texture); in requireTextures()
500 if (!m_textures.empty()) in deinit()
502 gl.deleteTextures((GLsizei)m_textures.size(), &(m_textures[0])); in deinit()
503 m_textures.clear(); in deinit()
DglsLongStressCase.cpp1115 , m_textures (DE_NULL) in LongStressCase()
1181 DE_ASSERT(!m_programs && !m_buffers && !m_textures); in init()
1184 m_textures = new GLObjectManager<Texture>; in init()
1248 delete m_textures; in deinit()
1249 m_textures = DE_NULL; in deinit()
1304 const bool hadTexture = m_textures->has(texName); in iterate()
1308 m_textures->make(texName, spec.textureType); in iterate()
1312 Texture& texture = m_textures->get(texName); in iterate()
1314m_textures->removeGarbageUntilUnder(m_maxTexMemoryUsageBytes - texture.getApproxMemUsageDiff(spec.… in iterate()
1335m_textures->get(textureNamePrefix + toString(texSpecIndices[i])).toUnit(programContext.textureSpec… in iterate()
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DglsShaderRenderCase.cpp145 const vector<TextureBinding>& getTextures (void) const { return m_textures; } in getTextures()
166 vector<TextureBinding> m_textures; member in deqp::gls::QuadGrid
183 , m_textures (textures) in QuadGrid()
436 …GRID_SIZE : 4, width, height, Vec4(0.125f, 0.25f, 0.5f, 1.0f), m_userAttribTransforms, m_textures); in iterate()
487 for (int ndx = 0; ndx < (int)m_textures.size(); ndx++) in setupDefaultInputs()
489 const TextureBinding& tex = m_textures[ndx]; in setupDefaultInputs()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLimits.cpp2330 gl.deleteTextures(1, &m_textures[i].texture_id); in clean()
2333 m_textures.clear(); in clean()
2440 m_textures.resize(m_max_texture_units); in prepareProgramInput()
2446 m_textures[i].data = i * 2 + 1; in prepareProgramInput()
2449 gl.genTextures(1, &m_textures[i].texture_id); in prepareProgramInput()
2450 gl.bindTexture(GL_TEXTURE_2D, m_textures[i].texture_id); in prepareProgramInput()
2456 GL_RED_INTEGER, GL_INT, &m_textures[i].data); in prepareProgramInput()
2496 gl.bindTexture(GL_TEXTURE_2D, m_textures[i].texture_id); in prepareProgramInput()
2517 const glw::GLint first_value = m_textures[0].data; in verifyResult()
2518 const glw::GLint last_value = m_textures[point].data; in verifyResult()
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/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcPackedDepthStencilTests.cpp343 GLuint m_textures[NUM_TEXTURES]; member in glcts::BaseTest
497 gl.genTextures(NUM_TEXTURES, m_textures); in createTextures()
502 gl.bindTexture(GL_TEXTURE_2D, m_textures[packedTexImage]); in createTextures()
508 …gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_textures[packedTexIm… in createTextures()
509 …gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, m_textures[packedTex… in createTextures()
513 gl.bindTexture(GL_TEXTURE_2D, m_textures[packedTexRender]); in createTextures()
517 …gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_textures[packedTexRe… in createTextures()
518 …gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, m_textures[packedTex… in createTextures()
522 gl.bindTexture(GL_TEXTURE_2D, m_textures[packedTexRenderInitStencil]); in createTextures()
527 …gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_textures[packedTexRe… in createTextures()
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DglcShaderRenderCase.cpp179 return m_textures; in getTextures()
222 vector<TextureBinding> m_textures; member in deqp::QuadGrid
240 , m_textures(textures) in QuadGrid()
500 m_userAttribTransforms, m_textures); in iterate()
546 for (int ndx = 0; ndx < (int)m_textures.size(); ndx++) in setupDefaultInputs()
548 const TextureBinding& tex = m_textures[ndx]; in setupDefaultInputs()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fLayoutBindingTests.cpp1036 std::vector<glw::GLuint> m_textures; member in deqp::gles31::Functional::__anon4f4f26f00111::SamplerBindingRenderCase
1067 m_textures = std::vector<glw::GLuint>(m_numBindings, 0); in init()
1070 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx) in init()
1074 gl.genTextures((glw::GLsizei)m_textures.size(), &m_textures[0]); in init()
1076 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx) in init()
1077 initializeTexture(m_bindings[texNdx], m_textures[texNdx], m_textureColors[texNdx]); in init()
1087 for (int i = 0; i < (int)m_textures.size(); ++i) in deinit()
1089 if (m_textures[i]) in deinit()
1091 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_textures[i]); in deinit()
1359 std::vector<glw::GLuint> m_textures; member in deqp::gles31::Functional::__anon4f4f26f00111::ImageBindingRenderCase
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