Home
last modified time | relevance | path

Searched refs:stop_and_open (Results 1 – 25 of 99) sorted by relevance

1234

/third_party/boost/libs/mpl/example/fsm/
Dplayer1.cpp214 void stop_and_open(open_close const&);
238 row < Playing , open_close , Open , &p::stop_and_open >,
242 row < Paused , open_close , Open , &p::stop_and_open >
265 void player::stop_and_open(open_close const&){} in stop_and_open() function in player
Dplayer2.cpp253 void stop_and_open(open_close const&) { std::cout << "player::stop_and_open\n"; } in stop_and_open() function in __anon95172ce90111::player
274 row < Playing , open_close , Open , &p::stop_and_open >,
278 row < Paused , open_close , Open , &p::stop_and_open >
/third_party/boost/libs/msm/doc/HTML/examples/
DSCSimple.cpp56 void stop_and_open(open_close const&) { /*std::cout << "player::stop_and_open\n";*/ } in stop_and_open() function
102 player, &player::stop_and_open > > reactions;
114 player, &player::stop_and_open > > reactions;
DEumlSimple.cpp88 BOOST_MSM_EUML_ACTION(stop_and_open) in BOOST_MSM_EUML_ACTION() argument
118 Open == Paused + open_close / stop_and_open ,
120 Open == Playing + open_close / stop_and_open ,
DSimpleTutorial.cpp115 void stop_and_open(open_close const&) { std::cout << "player::stop_and_open\n"; } in stop_and_open() function
153 a_row < Playing , open_close , Open , &p::stop_and_open >,
157 a_row < Paused , open_close , Open , &p::stop_and_open >
DSCComposite.cpp57 void stop_and_open(open_close const&) { /*std::cout << "player::stop_and_open\n";*/ } in stop_and_open() function
104 player, &player::stop_and_open > > reactions;
144 player, &player::stop_and_open > > reactions;
DMsmSimpleFunctors.cpp138 struct stop_and_open struct
169 Row < Playing , open_close , Open , stop_and_open >,
173 Row < Paused , open_close , Open , stop_and_open >
DSimpleTutorialInternal2.cpp137 void stop_and_open(open_close const&) { std::cout << "player::stop_and_open\n"; } in stop_and_open() function
171 a_row < Playing , open_close , Open , &p::stop_and_open >,
175 a_row < Paused , open_close , Open , &p::stop_and_open >
DSimpleTutorial2.cpp86 void stop_and_open(open_close const&) { std::cout << "Open::stop_and_open\n"; } in stop_and_open() function
166 a_row2 < Playing , open_close , Open , Open ,&Open::stop_and_open >,
170 a_row2 < Paused , open_close , Open , Open ,&Open::stop_and_open >
DSerialize.cpp123 void stop_and_open(open_close const&) { std::cout << "player::stop_and_open\n"; } in stop_and_open() function
161 a_row < Playing , open_close , Open , &p::stop_and_open >,
165 a_row < Paused , open_close , Open , &p::stop_and_open >
DSimpleTutorialInternal.cpp107 void stop_and_open(open_close const&) { std::cout << "player::stop_and_open\n"; } in stop_and_open() function
166 a_row < Playing , open_close , Open , &p::stop_and_open >,
170 a_row < Paused , open_close , Open , &p::stop_and_open >
DMsmComposite.cpp128 void stop_and_open(open_close const&) { } in stop_and_open() function
149 a_row < Playing , open_close , Open , &p::stop_and_open >,
153 a_row < Paused , open_close , Open , &p::stop_and_open >
DSimpleWithFunctors3.cpp182 struct stop_and_open struct
249 Row < Playing , open_close , Open , stop_and_open , none >,
253 Row < Paused , open_close , Open , stop_and_open , none >
/third_party/boost/libs/msm/doc/PDF/examples/
DSCSimple.cpp56 void stop_and_open(open_close const&) { /*std::cout << "player::stop_and_open\n";*/ } in stop_and_open() function
102 player, &player::stop_and_open > > reactions;
114 player, &player::stop_and_open > > reactions;
DEumlSimple.cpp88 BOOST_MSM_EUML_ACTION(stop_and_open) in BOOST_MSM_EUML_ACTION() argument
118 Open == Paused + open_close / stop_and_open ,
120 Open == Playing + open_close / stop_and_open ,
DSimpleTutorial.cpp115 void stop_and_open(open_close const&) { std::cout << "player::stop_and_open\n"; } in stop_and_open() function
153 a_row < Playing , open_close , Open , &p::stop_and_open >,
157 a_row < Paused , open_close , Open , &p::stop_and_open >
DMsmSimpleFunctors.cpp138 struct stop_and_open struct
169 Row < Playing , open_close , Open , stop_and_open >,
173 Row < Paused , open_close , Open , stop_and_open >
DSCComposite.cpp57 void stop_and_open(open_close const&) { /*std::cout << "player::stop_and_open\n";*/ } in stop_and_open() function
104 player, &player::stop_and_open > > reactions;
144 player, &player::stop_and_open > > reactions;
DSimpleTutorialInternal2.cpp137 void stop_and_open(open_close const&) { std::cout << "player::stop_and_open\n"; } in stop_and_open() function
171 a_row < Playing , open_close , Open , &p::stop_and_open >,
175 a_row < Paused , open_close , Open , &p::stop_and_open >
DSimpleTutorialInternal.cpp107 void stop_and_open(open_close const&) { std::cout << "player::stop_and_open\n"; } in stop_and_open() function
166 a_row < Playing , open_close , Open , &p::stop_and_open >,
170 a_row < Paused , open_close , Open , &p::stop_and_open >
DSimpleWithFunctors3.cpp182 struct stop_and_open struct
249 Row < Playing , open_close , Open , stop_and_open , none >,
253 Row < Paused , open_close , Open , stop_and_open , none >
DSimpleTutorial2.cpp86 void stop_and_open(open_close const&) { std::cout << "Open::stop_and_open\n"; } in stop_and_open() function
166 a_row2 < Playing , open_close , Open , Open ,&Open::stop_and_open >,
170 a_row2 < Paused , open_close , Open , Open ,&Open::stop_and_open >
DMsmComposite.cpp128 void stop_and_open(open_close const&) { } in stop_and_open() function
149 a_row < Playing , open_close , Open , &p::stop_and_open >,
153 a_row < Paused , open_close , Open , &p::stop_and_open >
DSerialize.cpp123 void stop_and_open(open_close const&) { std::cout << "player::stop_and_open\n"; } in stop_and_open() function
161 a_row < Playing , open_close , Open , &p::stop_and_open >,
165 a_row < Paused , open_close , Open , &p::stop_and_open >
/third_party/boost/libs/msm/test/
DConstructor.cpp127 void stop_and_open(open_close const&) { } in stop_and_open() function
161 a_row < Playing , open_close , Open , &p::stop_and_open >,
165 a_row < Paused , open_close , Open , &p::stop_and_open >

1234