Searched refs:usesPrecisionModifiers (Results 1 – 14 of 14) sorted by relevance
78 bool GLSLCodeGenerator::usesPrecisionModifiers() const { in usesPrecisionModifiers() function in SkSL::GLSLCodeGenerator79 return fProgram.fSettings.fCaps->usesPrecisionModifiers(); in usesPrecisionModifiers()737 const char* precision = usesPrecisionModifiers() ? "highp " : ""; in writeFunctionCall()769 fFunctionHeader += usesPrecisionModifiers() ? "highp " : ""; in writeFunctionCall()1209 if (usesPrecisionModifiers()) { in writeFunctionCall()1510 if (usesPrecisionModifiers()) { in writeFunctionCall()1546 const char* precision = usesPrecisionModifiers() ? "highp " : ""; in writeFunctionCall()1552 const char* precision = usesPrecisionModifiers() ? "highp " : ""; in writeFunctionCall()1585 if (this->usesPrecisionModifiers()) { in writeFunctionCall()1594 if (this->usesPrecisionModifiers()) { in writeFunctionCall()[all …]
33 bool usesPrecisionModifiers() const override;
34 bool usesPrecisionModifiers() const override;
100 virtual bool usesPrecisionModifiers() const;
71 bool usesPrecisionModifiers() const { in usesPrecisionModifiers() function
53 bool PipelineStageCodeGenerator::usesPrecisionModifiers() const { in usesPrecisionModifiers() function in SkSL::PipelineStageCodeGenerator
59 bool CPPCodeGenerator::usesPrecisionModifiers() const { in usesPrecisionModifiers() function in SkSL::CPPCodeGenerator
76 bool GLSLCodeGenerator::usesPrecisionModifiers() const { in usesPrecisionModifiers() function in SkSL::GLSLCodeGenerator77 return this->caps().usesPrecisionModifiers(); in usesPrecisionModifiers()742 const char* precision = usesPrecisionModifiers() ? "highp " : ""; in writeFragCoord()758 fFunctionHeader += usesPrecisionModifiers() ? "highp " : ""; in writeFragCoord()1154 if (usesPrecisionModifiers()) { in getTypePrecision()1513 if (usesPrecisionModifiers()) { in writeProgramElement()1546 const char* precision = usesPrecisionModifiers() ? "highp " : ""; in writeInputVars()1585 if (this->usesPrecisionModifiers()) { in generateCode()1594 if (this->usesPrecisionModifiers()) { in generateCode()1605 if (this->usesPrecisionModifiers()) { in generateCode()
68 virtual bool usesPrecisionModifiers() const;
108 bool usesPrecisionModifiers() const { return fUsesPrecisionModifiers; } in usesPrecisionModifiers() function
123 bool usesPrecisionModifiers() const { return fUsesPrecisionModifiers; } in usesPrecisionModifiers() function
84 bool usesPrecisionModifiers() const { in usesPrecisionModifiers() function
2068 if (shaderCaps->usesPrecisionModifiers()) { in drawImGui()
1848 if (shaderCaps.usesPrecisionModifiers()) { in build_glsl_highlight_shader()