1// automatically generated by the FlatBuffers compiler, do not modify 2 3import { Monster as MyGameExample2Monster, MonsterT as MyGameExample2MonsterT } from '../../my-game/example2/monster'; 4import { Monster, MonsterT } from '../../my-game/example/monster'; 5import { TestSimpleTableWithEnum, TestSimpleTableWithEnumT } from '../../my-game/example/test-simple-table-with-enum'; 6 7 8export enum AnyUniqueAliases{ 9 NONE = 0, 10 M = 1, 11 TS = 2, 12 M2 = 3 13} 14 15export function unionToAnyUniqueAliases( 16 type: AnyUniqueAliases, 17 accessor: (obj:Monster|MyGameExample2Monster|TestSimpleTableWithEnum) => Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null 18): Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null { 19 switch(AnyUniqueAliases[type]) { 20 case 'NONE': return null; 21 case 'M': return accessor(new Monster())! as Monster; 22 case 'TS': return accessor(new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum; 23 case 'M2': return accessor(new MyGameExample2Monster())! as MyGameExample2Monster; 24 default: return null; 25 } 26} 27 28export function unionListToAnyUniqueAliases( 29 type: AnyUniqueAliases, 30 accessor: (index: number, obj:Monster|MyGameExample2Monster|TestSimpleTableWithEnum) => Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null, 31 index: number 32): Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null { 33 switch(AnyUniqueAliases[type]) { 34 case 'NONE': return null; 35 case 'M': return accessor(index, new Monster())! as Monster; 36 case 'TS': return accessor(index, new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum; 37 case 'M2': return accessor(index, new MyGameExample2Monster())! as MyGameExample2Monster; 38 default: return null; 39 } 40} 41 42