/third_party/boost/libs/statechart/example/PingPong/ |
D | Player.hpp | 79 struct Player; 91 Player, Waiting, MyScheduler, MyAllocator >::initiate_impl() {} in initiate_impl() 96 struct Player : sc::asynchronous_state_machine< struct 97 Player, Waiting, MyScheduler, MyAllocator > 100 Player( my_context ctx, unsigned int maxNoOfReturns ) : in Player() argument
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D | Player.cpp | 15 void Player::initiate_impl() in initiate_impl() 20 sc::state_machine< Player, Waiting, MyAllocator >::initiate(); in initiate_impl() 24 unsigned int Player::totalNoOfProcessedEvents_ = 0;
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D | PingPong.cpp | 128 scheduler1.create_processor< Player >( noOfEvents / 2 ); in main() 131 scheduler2.create_processor< Player >( noOfEvents / 2 ); in main() 146 const unsigned int prevCount = Player::TotalNoOfProcessedEvents(); in main() 166 1000000.0 / ( Player::TotalNoOfProcessedEvents() - prevCount ) in main()
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D | Waiting.hpp | 29 struct Waiting : sc::state< Waiting, Player >
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/third_party/glib/gio/tests/desktop-files/usr/applications/ |
D | gnome-music.desktop | 7 GenericName=Music Player 9 GenericName[en_GB]=Music Player 21 Categories=GNOME;GTK;AudioVideo;Player;Audio;
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D | totem.desktop | 17 Keywords=Video;Movie;Film;Clip;Series;Player;DVD;TV;Disc; 20 Keywords[en_GB]=Video;Movie;Film;Clip;Series;Player;DVD;TV;Disc; 27 Categories=GTK;GNOME;AudioVideo;Player;Video;
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/src/main/cpp/audio/ |
D | Player.h | 32 class Player : public IRenderableAudio{ 42 Player(std::shared_ptr<DataSource> source) in Player() function
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D | Player.cpp | 20 void Player::renderAudio(float *targetData, int32_t numFrames){ in renderAudio() 55 void Player::renderSilence(float *start, int32_t numSamples){ in renderSilence()
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/third_party/boost/libs/statechart/example/ |
D | Jamfile.v2 | 62 : PingPong : PingPong Player : $(custom) ] 64 : PingPong : PingPong Player : $(custom) ] 66 : PingPong : PingPong Player : $(custom) <define>USE_TWO_THREADS ]
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/src/main/cpp/ |
D | Game.h | 62 std::unique_ptr<Player> mClap; 63 std::unique_ptr<Player> mBackingTrack;
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D | Game.cpp | 222 mClap = std::make_unique<Player>(mClapSource); in setupAudioSources() 232 mBackingTrack = std::make_unique<Player>(backingTrackSource); in setupAudioSources()
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/third_party/gstreamer/gstplugins_bad/gst-libs/gst/player/ |
D | meson.build | 29 c_args : gst_plugins_bad_args + ['-DBUILDING_GST_PLAYER', '-DG_LOG_DOMAIN="GStreamer-Player"'], 46 description : 'GStreamer Player convenience library',
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/third_party/typescript/tests/cases/compiler/ |
D | inferFromGenericFunctionReturnTypes3.ts | 154 type Player = { alias 160 type F = () => Promise<Array<Player>>;
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/third_party/gstreamer/gstplugins_bad/docs/libs/player/ |
D | index.md | 1 # Player Library
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/third_party/skia/site/docs/user/modules/ |
D | skottie.md | 2 title: 'Skottie - Lottie Animation Player' 3 linkTitle: 'Skottie - Lottie Animation Player'
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/third_party/typescript/tests/baselines/reference/ |
D | inferFromGenericFunctionReturnTypes3.js | 151 type Player = { 157 type F = () => Promise<Array<Player>>;
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D | inferFromGenericFunctionReturnTypes3.symbols | 359 type Player = { 360 >Player : Symbol(Player, Decl(inferFromGenericFunctionReturnTypes3.ts, 145, 3)) 373 type F = () => Promise<Array<Player>>; 377 >Player : Symbol(Player, Decl(inferFromGenericFunctionReturnTypes3.ts, 145, 3))
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D | inferFromGenericFunctionReturnTypes3.errors.txt | 162 type Player = { 168 type F = () => Promise<Array<Player>>;
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/third_party/typescript/tests/dets/cases/ |
D | statusManagementOfPageLevelVariables.ets | 97 struct Player { 102 Text(`Player is playing`).fontSize(18)
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/third_party/gstreamer/gstplugins_bad/gst-libs/gst/play/ |
D | meson.build | 42 description : 'GStreamer Player convenience library',
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/third_party/typescript/tests/dets/baselines/reference/ |
D | statusManagementOfPageLevelVariables.d.ets | 36 declare struct Player {
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/ |
D | CMakeLists.txt | 16 src/main/cpp/audio/Player.cpp
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D | README.md | 50 …t class) represents objects which can produce frames of audio data. The `Player` and `Mixer` objec… 52 Both the clap sound and backing tracks are represented by `Player` objects which are then mixed tog…
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/third_party/grpc/src/csharp/experimental/ |
D | README.md | 32 1. Create a Unity project that targets .NET 4.x Equivalent (Edit -> Project Settings -> Player -> C…
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/third_party/eudev/hwdb/ |
D | 20-usb-vendor-model.hwdb | 3879 ID_MODEL_FROM_DATABASE=SDAS-3 MP3 Player 4341 ID_MODEL_FROM_DATABASE=6120 Phone (Media-Player mode) 4518 ID_MODEL_FROM_DATABASE=Music Player HDR-1(tm) 4941 ID_MODEL_FROM_DATABASE=MP3 Player 5508 ID_MODEL_FROM_DATABASE=MF-PD100 Soul Digital MP3 Player 5511 ID_MODEL_FROM_DATABASE=MP3 Player 5820 ID_MODEL_FROM_DATABASE=Frontier Labs NEX IA+ Digital Audio Player 6273 ID_MODEL_FROM_DATABASE=Rio 600 MP3 Player 6276 ID_MODEL_FROM_DATABASE=Rio 800 MP3 Player 6279 ID_MODEL_FROM_DATABASE=Nike Psa/Play MP3 Player [all …]
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