/third_party/boost/boost/multiprecision/ |
D | debug_adaptor.hpp | 160 inline void BOOST_JOIN(eval_, name)(debug_adaptor<Backend> & result) \ 162 using default_ops::BOOST_JOIN(eval_, name); \ 163 BOOST_JOIN(eval_, name) \ 170 …inline void BOOST_JOIN(eval_, name)(debug_adaptor<Backend> & result, const T& a) … 172 …using default_ops::BOOST_JOIN(eval_, name); … 173 …BOOST_JOIN(eval_, name) … 178 …inline void BOOST_JOIN(eval_, name)(debug_adaptor<Backend> & result, const debug_adaptor<Backend>&… 180 …using default_ops::BOOST_JOIN(eval_, name); … 181 …BOOST_JOIN(eval_, name) … 188 …inline void BOOST_JOIN(eval_, name)(debug_adaptor<Backend> & result, const T& a, const U& b) … [all …]
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D | logged_adaptor.hpp | 188 inline void BOOST_JOIN(eval_, name)(logged_adaptor<Backend> & result) \ 190 using default_ops::BOOST_JOIN(eval_, name); \ 192 BOOST_JOIN(eval_, name) \ 199 …inline void BOOST_JOIN(eval_, name)(logged_adaptor<Backend> & result, const T& a) … 201 …using default_ops::BOOST_JOIN(eval_, name); … 203 …BOOST_JOIN(eval_, name) … 208 …inline void BOOST_JOIN(eval_, name)(logged_adaptor<Backend> & result, const logged_adaptor<Backend… 210 …using default_ops::BOOST_JOIN(eval_, name); … 212 …BOOST_JOIN(eval_, name) … 219 …inline void BOOST_JOIN(eval_, name)(logged_adaptor<Backend> & result, const T& a, const U& b) … [all …]
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/third_party/boost/libs/spirit/classic/example/fundamental/more_calculators/ |
D | calc_with_variables.cpp | 33 push_num(stack<double>& eval_) in push_num() 34 : eval(eval_) {} in push_num() 48 do_op(op const& the_op, stack<double>& eval_) in do_op() 49 : m_op(the_op), eval(eval_) {} in do_op() 76 do_negate(stack<double>& eval_) in do_negate() 77 : eval(eval_) {} in do_negate() 94 get_var(stack<double>& eval_) in get_var() 95 : eval(eval_) {} in get_var() 129 do_assign(double*& var_, stack<double>& eval_) in do_assign() 130 : var(var_), eval(eval_) {} in do_assign() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderOperatorTests.cpp | 830 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2))… 831 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, … 832 …void eval_##FUNC_NAME##_vec3 (ShaderEvalContext& c) { c.color.xyz() = FUNC_NAME(c.in[0].swizzle(2,… 833 …void eval_##FUNC_NAME##_vec4 (ShaderEvalContext& c) { c.color = FUNC_NAME(c.in[0].swizzle(1, 2, 3… 836 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),… 837 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, … 838 …void eval_##FUNC_NAME##_vec3 (ShaderEvalContext& c) { c.color.xyz() = FUNC_NAME(c.in[0].swizzle(2,… 839 …void eval_##FUNC_NAME##_vec4 (ShaderEvalContext& c) { c.color = FUNC_NAME(c.in[0].swizzle(1, 2, 3… 842 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),… 843 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, … [all …]
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderOperatorTests.cpp | 620 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2))… 621 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, … 622 …void eval_##FUNC_NAME##_vec3 (ShaderEvalContext& c) { c.color.xyz() = FUNC_NAME(c.in[0].swizzle(2,… 623 …void eval_##FUNC_NAME##_vec4 (ShaderEvalContext& c) { c.color = FUNC_NAME(c.in[0].swizzle(1, 2, 3… 626 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),… 627 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, … 628 …void eval_##FUNC_NAME##_vec3 (ShaderEvalContext& c) { c.color.xyz() = FUNC_NAME(c.in[0].swizzle(2,… 629 …void eval_##FUNC_NAME##_vec4 (ShaderEvalContext& c) { c.color = FUNC_NAME(c.in[0].swizzle(1, 2, 3… 632 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),… 633 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, … [all …]
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/third_party/boost/libs/spirit/classic/example/fundamental/ |
D | full_calc.cpp | 36 push_int(stack<long>& eval_) in push_int() 37 : eval(eval_) {} in push_int() 52 do_op(op const& the_op, stack<long>& eval_) in do_op() 53 : m_op(the_op), eval(eval_) {} in do_op() 80 do_negate(stack<long>& eval_) in do_negate() 81 : eval(eval_) {} in do_negate() 103 calculator(stack<long>& eval_) in calculator() 104 : eval(eval_) {} in calculator()
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D | calc_debug.cpp | 40 push_int(stack<long>& eval_) in push_int() 41 : eval(eval_) {} in push_int() 56 do_op(op const& the_op, stack<long>& eval_) in do_op() 57 : m_op(the_op), eval(eval_) {} in do_op() 84 do_negate(stack<long>& eval_) in do_negate() 85 : eval(eval_) {} in do_negate() 107 calculator(stack<long>& eval_) in calculator() 108 : eval(eval_) {} in calculator()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderOperatorTests.cpp | 1114 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2))… 1115 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, … 1116 …void eval_##FUNC_NAME##_vec3 (ShaderEvalContext& c) { c.color.xyz() = FUNC_NAME(c.in[0].swizzle(2,… 1117 …void eval_##FUNC_NAME##_vec4 (ShaderEvalContext& c) { c.color = FUNC_NAME(c.in[0].swizzle(1, 2, 3… 1120 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),… 1121 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, … 1122 …void eval_##FUNC_NAME##_vec3 (ShaderEvalContext& c) { c.color.xyz() = FUNC_NAME(c.in[0].swizzle(2,… 1123 …void eval_##FUNC_NAME##_vec4 (ShaderEvalContext& c) { c.color = FUNC_NAME(c.in[0].swizzle(1, 2, 3… 1126 …void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2),… 1127 …void eval_##FUNC_NAME##_vec2 (ShaderEvalContext& c) { c.color.yz() = FUNC_NAME(c.in[0].swizzle(3, … [all …]
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/third_party/boost/libs/proto/test/ |
D | pack_expansion.cpp | 18 struct eval_ : proto::callable struct 32 typename result<eval_(proto::tag::TAG, Arg)>::type \ 48 typename result<eval_(proto::tag::TAG, Left, Right)>::type \ 66 , proto::otherwise<eval_(proto::tag_of<_>(), eval1(proto::pack(_))...)> 73 , proto::otherwise<proto::call<eval_(proto::tag_of<_>(), eval2(proto::pack(_))...)> >
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/third_party/abseil-cpp/absl/synchronization/internal/ |
D | mutex_nonprod.cc | 301 : eval_(&CallVoidPtrFunction), in Condition() 311 : eval_(CallVoidPtrFunction), in Condition() 319 return (this->eval_ == nullptr) || (*this->eval_)(this); in Eval()
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/third_party/boost/libs/fiber/src/numa/linux/ |
D | topology.cpp | 43 bool eval_( fs::directory_entry const& entry) { in eval_() function in __anon8f66f9ee0111::directory_iterator 66 while ( i_ != e_ && ! eval_( * i_) ) { in directory_iterator() 82 } while ( i_ != e_ && ! eval_( * i_) ); in operator ++()
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/third_party/abseil-cpp/absl/synchronization/ |
D | mutex.h | 727 bool (*eval_)(const Condition*); // Actual evaluator variable 945 : eval_(&CastAndCallFunction<T>), in Condition() 953 : eval_(&CastAndCallMethod<T>), in Condition() 962 : eval_(&CastAndCallMethod<T>), in Condition()
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D | mutex.cc | 2706 : eval_(&CallVoidPtrFunction), in Condition() 2716 : eval_(CallVoidPtrFunction), in Condition() 2724 return (this->eval_ == nullptr) || (*this->eval_)(this); in Eval() 2729 return b == nullptr || b->eval_ == nullptr; in GuaranteedEqual() 2731 if (b == nullptr || b->eval_ == nullptr) { in GuaranteedEqual() 2732 return a->eval_ == nullptr; in GuaranteedEqual() 2734 return a->eval_ == b->eval_ && a->function_ == b->function_ && in GuaranteedEqual()
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/third_party/node/lib/ |
D | repl.js | 221 eval_, argument 228 eval_, 239 eval_ = options.eval; 276 (options.preview !== undefined ? !!options.preview : !eval_); 326 if (this.breakEvalOnSigint && eval_) { 374 eval_ = eval_ || defaultEval; 637 self.eval = self._domain.bind(eval_); 1049 function start(prompt, source, eval_, useGlobal, ignoreUndefined, replMode) { argument 1051 prompt, source, eval_, useGlobal, ignoreUndefined, replMode);
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/third_party/skia/third_party/externals/abseil-cpp/absl/synchronization/ |
D | mutex.h | 743 bool (*eval_)(const Condition*); // Actual evaluator variable 962 : eval_(&CastAndCallFunction<T>), in Condition() 970 : eval_(&CastAndCallMethod<T>), in Condition() 979 : eval_(&CastAndCallMethod<T>), in Condition()
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D | mutex.cc | 2718 : eval_(&CallVoidPtrFunction), in Condition() 2728 : eval_(CallVoidPtrFunction), in Condition() 2736 return (this->eval_ == nullptr) || (*this->eval_)(this); in Eval() 2741 return b == nullptr || b->eval_ == nullptr; in GuaranteedEqual() 2743 if (b == nullptr || b->eval_ == nullptr) { in GuaranteedEqual() 2744 return a->eval_ == nullptr; in GuaranteedEqual() 2746 return a->eval_ == b->eval_ && a->function_ == b->function_ && in GuaranteedEqual()
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/third_party/boost/boost/multiprecision/detail/ |
D | default_ops.hpp | 3058 …using default_ops::BOOST_JOIN(eval_, func); … 3059 …BOOST_JOIN(eval_, func)(result.backend(), arg.backend()); … 3069 …using default_ops::BOOST_JOIN(eval_, func); … 3070 …BOOST_JOIN(eval_, func)(result.backend(), arg.backend(), a.backend()); … 3078 …using default_ops::BOOST_JOIN(eval_, func); … 3079 …BOOST_JOIN(eval_, func)(result.backend(), arg.backend(), a.backend()); … 3087 …using default_ops::BOOST_JOIN(eval_, func); … 3088 …BOOST_JOIN(eval_, func)(result.backend(), arg.backend(), a.backend()); … 3139 …using default_ops::BOOST_JOIN(eval_, func); … 3140 …BOOST_JOIN(eval_, func) … [all …]
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/third_party/boost/libs/multiprecision/doc/ |
D | multiprecision.qbk | 5251 The non-member functions are all named with an "eval_" prefix to avoid conflicts with template clas… 5256 Some of the C99 math functions do not have `eval_` functions but must be overloaded directly: these…
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