Home
last modified time | relevance | path

Searched refs:highp (Results 1 – 25 of 976) sorted by relevance

12345678910>>...40

/third_party/glslang/Test/baseResults/
D320.vert.out7 ERROR: 0:28: 'assign' : cannot convert from ' const float' to ' gl_PointSize highp void PointSize'
32 ERROR: 0:211: '=' : cannot convert from ' const float' to ' temp highp 3-component vector of int'
45 0:25 move second child to first child ( temp highp int)
46 0:25 'sum' ( temp highp int)
47 0:25 add ( temp highp int)
48 0:25 'gl_VertexID' ( gl_VertexId highp int VertexId)
49 0:26 'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
50 0:27 move second child to first child ( temp highp 4-component vector of float)
51 0:27 gl_Position: direct index for structure ( gl_Position highp 4-component vector of float…
52 0:27 'anon@1' ( out block{ gl_Position highp 4-component vector of float Position gl_Posit…
[all …]
D310.vert.out24 ERROR: 0:119: 'assign' : cannot convert from ' const float' to ' gl_PointSize highp void PointSize'
94 ERROR: 0:351: '=' : cannot convert from ' const float' to ' temp highp 3-component vector of int'
115 0:15 move second child to first child ( temp highp 2-component vector of uint)
116 0:15 'u2' ( temp highp 2-component vector of uint)
117 0:15 addCarry ( global highp 2-component vector of uint)
118 0:15 'u2' ( temp highp 2-component vector of uint)
119 0:15 'u2' ( temp highp 2-component vector of uint)
120 0:15 'u2' ( temp highp 2-component vector of uint)
121 0:17 move second child to first child ( temp highp uint)
122 0:17 'u1' ( temp highp uint)
[all …]
D100Limits.vert.out6 0:15 'a' ( inout highp float)
7 0:17 Function Definition: bar( ( global highp int)
19 0:24 'ga' ( global highp int)
20 0:24 'gb' ( global highp int)
35 0:29 'ga' ( global highp int)
36 0:29 'gb' ( global highp int)
43 0:30 Post-Increment ( temp highp float)
44 0:30 'f' ( global highp float)
46 0:31 move second child to first child ( temp highp int)
47 0:31 'ga' ( global highp int)
[all …]
DlineContinuation.vert.out31 0:20 move second child to first child ( temp highp 4-component vector of float)
32 0:20 'gl_Position' ( gl_Position highp 4-component vector of float Position)
33 0:20 Construct vec4 ( temp highp 4-component vector of float)
34 0:20 'foo' ( global highp float)
35 0:22 Function Definition: foo2(vf4; ( global highp 4-component vector of float)
37 0:22 'a' ( in highp 4-component vector of float)
40 0:24 move second child to first child ( temp highp 4-component vector of float)
41 0:24 'b' ( temp highp 4-component vector of float)
42 0:24 'a' ( in highp 4-component vector of float)
44 0:25 'b' ( temp highp 4-component vector of float)
[all …]
DtokenLength.vert.out36 0:9 move second child to first child ( temp highp int)
37 0:9 'E1' ( global highp int)
41 0:10 move second child to first child ( temp highp int)
42 0:10 'E2' ( global highp int)
46 0:11 move second child to first child ( temp highp int)
47 0:11 'B' ( global highp int)
51 0:13 move second child to first child ( temp highp int)
52 0:13 'OE' ( global highp int)
56 0:14 move second child to first child ( temp highp int)
57 0:14 'HE' ( global highp int)
[all …]
Dspv.unit1.frag.out8 0:12 move second child to first child ( temp highp float)
9 0:12 'f' ( global highp float)
13 0:13 move second child to first child ( temp highp float)
14 0:13 'g' ( temp highp float)
15 0:13 Function Call: foo( ( global highp float)
16 0:14 add second child into first child ( temp highp float)
17 0:14 'f' ( global highp float)
18 0:14 'g' ( temp highp float)
19 0:15 add second child into first child ( temp highp float)
20 0:15 'f' ( global highp float)
[all …]
Dglsl.es320.subgroupVote.comp.out11 0:17 move second child to first child ( temp highp uint)
12 0:17 'invocation' ( temp highp uint)
23 0:19 r: direct index for structure (layout( column_major shared) buffer highp int)
24highp 4-component vector of float f4, layout( column_major shared) buffer highp 4-component vector…
25highp 4-component vector of float f4, layout( column_major shared) buffer highp 4-component vector…
34 0:21 move second child to first child ( temp highp int)
35 0:21 r: direct index for structure (layout( column_major shared) buffer highp int)
36highp 4-component vector of float f4, layout( column_major shared) buffer highp 4-component vector…
37highp 4-component vector of float f4, layout( column_major shared) buffer highp 4-component vector…
42 0:21 Convert bool to int ( temp highp int)
[all …]
D300.vert.out32 ERROR: 0:132: 'highp' : overloaded functions must have the same parameter precision qualifiers for …
44 …gn' : cannot convert from ' temp 4-element array of highp float' to ' temp 3-element array of hig…
45 …gn' : cannot convert from ' temp 3-element array of highp float' to ' temp 4-element array of hig…
63 0:29 move second child to first child ( temp highp int)
64 0:29 'id' ( temp highp int)
65 0:29 add ( temp highp int)
66 0:29 'gl_VertexID' ( gl_VertexId highp int VertexId)
67 0:29 'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
69 0:31 move second child to first child ( temp highp int)
70 0:31 'c0' ( temp highp int)
[all …]
D310.tesc.out67 0:19 move second child to first child ( temp highp int)
68 0:19 'a' ( temp highp int)
72 0:25 move second child to first child ( temp highp 4-component vector of float)
73 0:25 'p' ( temp highp 4-component vector of float)
74 0:25 gl_Position: direct index for structure ( in highp 4-component vector of float Positi…
75highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, i…
76highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, i…
82 0:26 move second child to first child ( temp highp float)
83 0:26 'ps' ( temp highp float)
84 0:26 gl_PointSize: direct index for structure ( in highp float PointSize)
[all …]
D100scope.vert.out6 ERROR: 0:24: 'highp' : overloaded functions must have the same parameter precision qualifiers for a…
8 ERROR: 0:25: 'highp' : overloaded functions must have the same parameter precision qualifiers for a…
20 0:3 Function Definition: f(i1;i1;i1; ( global highp int)
22 0:3 'a' ( in highp int)
23 0:3 'b' ( in highp int)
24 0:3 'c' ( in highp int)
27 0:5 move second child to first child ( temp highp int)
28 0:5 'a' ( temp highp int)
29 0:5 'b' ( in highp int)
32 0:8 move second child to first child ( temp highp float)
[all …]
D320.tesc.out61 0:17 move second child to first child ( temp highp int)
62 0:17 'a' ( temp highp int)
66 0:23 move second child to first child ( temp highp 4-component vector of float)
67 0:23 'p' ( temp highp 4-component vector of float)
68 0:23 gl_Position: direct index for structure ( in highp 4-component vector of float Positi…
69highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, i…
70highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, i…
76 0:24 move second child to first child ( temp highp float)
77 0:24 'ps' ( temp highp float)
78 0:24 gl_PointSize: direct index for structure ( in highp float PointSize)
[all …]
Dglsl.es320.subgroupPartitioned.comp.out11 0:16 move second child to first child ( temp highp uint)
12 0:16 'invocation' ( temp highp uint)
20 0:18 move second child to first child ( temp highp 4-component vector of uint)
21 0:18 'ballot' ( temp highp 4-component vector of uint)
22 0:18 subgroupPartitionNV ( global highp 4-component vector of uint)
23 0:18 'invocation' ( temp highp uint)
24 0:20 move second child to first child ( temp highp 4-component vector of uint)
25 0:20 u4: direct index for structure (layout( column_major shared) buffer highp 4-component v…
26highp 4-component vector of float f4, layout( column_major shared) buffer highp 4-component vecto…
27highp 4-component vector of float f4, layout( column_major shared) buffer highp 4-component vecto…
[all …]
D300scope.vert.out8 ERROR: 0:24: 'highp' : overloaded functions must have the same parameter precision qualifiers for a…
11 ERROR: 0:25: 'highp' : overloaded functions must have the same parameter precision qualifiers for a…
28 0:3 Function Definition: f(i1;i1;i1; ( global highp int)
30 0:3 'a' ( in highp int)
31 0:3 'b' ( in highp int)
32 0:3 'c' ( in highp int)
36 0:8 move second child to first child ( temp highp float)
37 0:8 'a' ( temp highp float)
38 0:8 add ( temp highp float)
39 0:8 Convert int to float ( temp highp float)
[all …]
Dglsl.es320.subgroupClustered.comp.out11 0:16 move second child to first child ( temp highp uint)
12 0:16 'invocation' ( temp highp uint)
19 0:18 move second child to first child ( temp highp float)
20 0:18 direct index ( temp highp float)
21 0:18 f4: direct index for structure (layout( column_major shared) buffer highp 4-component…
22highp 4-component vector of float f4, layout( column_major shared) buffer highp 4-component vecto…
23highp 4-component vector of float f4, layout( column_major shared) buffer highp 4-component vecto…
30 0:18 subgroupClusteredAdd ( global highp float)
31 0:18 direct index ( temp highp float)
32 0:18 f4: direct index for structure (layout( column_major shared) buffer highp 4-compone…
[all …]
D320.comp.out20 0:8 dPdx ( global highp float)
21 0:8 'fX' ( global highp float)
22 0:9 dPdy ( global highp float)
23 0:9 'fY' ( global highp float)
24 0:10 fwidth ( global highp float)
25 0:10 'fX' ( global highp float)
26 0:11 dPdxCoarse ( global highp float)
27 0:11 'fX' ( global highp float)
28 0:12 dPdyCoarse ( global highp float)
29 0:12 'fY' ( global highp float)
[all …]
D310.comp.out46 ERROR: 0:141: 'atomic_uint' : atomic counters can only be highp
50 ERROR: 0:166: 'precision' : can only apply highp to atomic_uint
106 0:36 move second child to first child ( temp highp int)
107 0:36 value: direct index for structure (layout( column_major shared) buffer highp int)
108 …layout( column_major shared) buffer highp int value, layout( column_major shared) buffer runtime-s…
111 0:36 Convert float to int ( temp highp int)
112 0:36 indirect index (layout( column_major shared) temp highp float)
113 …direct index for structure (layout( column_major shared) buffer runtime-sized array of highp float)
114 …layout( column_major shared) buffer highp int value, layout( column_major shared) buffer runtime-s…
117 0:36 'gl_LocalInvocationIndex' ( in highp uint LocalInvocationIndex)
[all …]
Dglsl.es320.subgroupShuffle.comp.out11 0:16 move second child to first child ( temp highp uint)
12 0:16 'invocation' ( temp highp uint)
19 0:18 move second child to first child ( temp highp float)
20 0:18 direct index ( temp highp float)
21 0:18 f4: direct index for structure (layout( column_major shared) buffer highp 4-component…
22highp 4-component vector of float f4, layout( column_major shared) buffer highp 4-component vecto…
23highp 4-component vector of float f4, layout( column_major shared) buffer highp 4-component vecto…
30 0:18 subgroupShuffle ( global highp float)
31 0:18 direct index ( temp highp float)
32 0:18 f4: direct index for structure (layout( column_major shared) buffer highp 4-compone…
[all …]
Dglsl.es320.subgroupShuffleRelative.comp.out11 0:16 move second child to first child ( temp highp uint)
12 0:16 'invocation' ( temp highp uint)
19 0:18 move second child to first child ( temp highp float)
20 0:18 direct index ( temp highp float)
21 0:18 f4: direct index for structure (layout( column_major shared) buffer highp 4-component…
22highp 4-component vector of float f4, layout( column_major shared) buffer highp 4-component vecto…
23highp 4-component vector of float f4, layout( column_major shared) buffer highp 4-component vecto…
30 0:18 subgroupShuffleUp ( global highp float)
31 0:18 direct index ( temp highp float)
32 0:18 f4: direct index for structure (layout( column_major shared) buffer highp 4-compone…
[all …]
D300layout.vert.out29 0:46 move second child to first child ( temp highp 4-component vector of float)
30 0:46 'pos' ( smooth out highp 4-component vector of float)
31 0:46 vector-times-matrix ( temp highp 4-component vector of float)
32 0:46 'p' (layout( location=3) in highp 4-component vector of float)
33 0:46 add ( temp highp 4X4 matrix of float)
34 0:46 add ( temp highp 4X4 matrix of float)
35 0:46 add ( temp highp 4X4 matrix of float)
36 0:46 add ( temp highp 4X4 matrix of float)
37 …1: direct index for structure (layout( row_major std140 offset=0) uniform highp 4X4 matrix of floa…
38highp 4X4 matrix of float M1, layout( column_major std140 offset=64) uniform highp 4X4 matrix of f…
[all …]
Dglsl.es320.subgroupBallot.comp.out11 0:16 move second child to first child ( temp highp uint)
12 0:16 'invocation' ( temp highp uint)
20 0:18 move second child to first child ( temp highp 4-component vector of uint)
21 0:18 'relMask' ( temp highp 4-component vector of uint)
22 0:21 add ( temp highp 4-component vector of uint)
23 0:20 add ( temp highp 4-component vector of uint)
24 0:19 add ( temp highp 4-component vector of uint)
25 0:18 add ( temp highp 4-component vector of uint)
26 0:18 'gl_SubgroupEqMask' ( in highp 4-component vector of uint SubgroupEqMask)
27 0:19 'gl_SubgroupGeMask' ( in highp 4-component vector of uint SubgroupGeMask)
[all …]
Dglsl.es320.subgroupArithmetic.comp.out11 0:16 move second child to first child ( temp highp uint)
12 0:16 'invocation' ( temp highp uint)
19 0:18 move second child to first child ( temp highp float)
20 0:18 direct index ( temp highp float)
21 0:18 f4: direct index for structure (layout( column_major shared) buffer highp 4-component…
22highp 4-component vector of float f4, layout( column_major shared) buffer highp 4-component vecto…
23highp 4-component vector of float f4, layout( column_major shared) buffer highp 4-component vecto…
30 0:18 subgroupAdd ( global highp float)
31 0:18 direct index ( temp highp float)
32 0:18 f4: direct index for structure (layout( column_major shared) buffer highp 4-compone…
[all …]
D320.tese.out61 0:24 move second child to first child ( temp highp int)
62 0:24 'a' ( temp highp int)
66 0:32 move second child to first child ( temp highp 4-component vector of float)
67 0:32 'p' ( temp highp 4-component vector of float)
68 0:32 gl_Position: direct index for structure ( in highp 4-component vector of float Positi…
69highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, i…
70highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, i…
76 0:33 move second child to first child ( temp highp float)
77 0:33 'ps' ( temp highp float)
78 0:33 gl_PointSize: direct index for structure ( in highp float PointSize)
[all …]
Dswitch.frag.out29 0:11 'f' ( temp highp float)
48 0:28 move second child to first child ( temp highp float)
49 0:28 'f' ( temp highp float)
50 0:28 sine ( global highp float)
51 0:28 'x' ( smooth in highp float)
56 0:30 move second child to first child ( temp highp float)
57 0:30 'f' ( temp highp float)
58 0:30 cosine ( global highp float)
59 0:30 'x' ( smooth in highp float)
73 0:38 move second child to first child ( temp highp float)
[all …]
D310.tese.out47 …: cannot convert from ' temp block{ in highp 4-component vector of float Position gl_Position}' t…
71 0:28 move second child to first child ( temp highp int)
72 0:28 'a' ( temp highp int)
76 0:36 move second child to first child ( temp highp 4-component vector of float)
77 0:36 'p' ( temp highp 4-component vector of float)
78 0:36 gl_Position: direct index for structure ( in highp 4-component vector of float Positi…
79highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, i…
80highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, i…
86 0:37 move second child to first child ( temp highp float)
87 0:37 'ps' ( temp highp float)
[all …]
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/
Dglm.cpp33 template struct tvec1<uint8, highp>;
34 template struct tvec1<uint16, highp>;
35 template struct tvec1<uint32, highp>;
36 template struct tvec1<uint64, highp>;
37 template struct tvec1<int8, highp>;
38 template struct tvec1<int16, highp>;
39 template struct tvec1<int32, highp>;
40 template struct tvec1<int64, highp>;
41 template struct tvec1<float32, highp>;
42 template struct tvec1<float64, highp>;
[all …]

12345678910>>...40