/third_party/ffmpeg/libavcodec/ |
D | dynamic_hdr10_plus.c | 47 s->num_windows = get_bits(gb, 2); in ff_parse_itu_t_t35_to_dynamic_hdr10_plus() 49 if (s->num_windows < 1 || s->num_windows > 3) { in ff_parse_itu_t_t35_to_dynamic_hdr10_plus() 53 if (get_bits_left(gb) < ((19 * 8 + 1) * (s->num_windows - 1))) in ff_parse_itu_t_t35_to_dynamic_hdr10_plus() 56 for (int w = 1; w < s->num_windows; w++) { in ff_parse_itu_t_t35_to_dynamic_hdr10_plus() 107 for (int w = 0; w < s->num_windows; w++) { in ff_parse_itu_t_t35_to_dynamic_hdr10_plus() 161 for (int w = 0; w < s->num_windows; w++) { in ff_parse_itu_t_t35_to_dynamic_hdr10_plus()
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D | aaccoder_twoloop.h | 156 sfoffs = sce->ics.num_windows - 1; in search_for_quantizers_twoloop() 176 int wlen = 1024 / sce->ics.num_windows; in search_for_quantizers_twoloop() 219 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) { in search_for_quantizers_twoloop() 264 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) { in search_for_quantizers_twoloop() 287 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) in search_for_quantizers_twoloop() 299 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) { in search_for_quantizers_twoloop() 322 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) { in search_for_quantizers_twoloop() 324 float de_psy_factor = (sce->ics.num_windows > 1) ? 8.0f / sce->ics.group_len[w] : 1.0f; in search_for_quantizers_twoloop() 375 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) { in search_for_quantizers_twoloop() 456 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) { in search_for_quantizers_twoloop() [all …]
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D | aacpsy.c | 478 wi.num_windows = 1; in psy_3gpp_window() 482 wi.num_windows = 8; in psy_3gpp_window() 605 for (w = 0; w < wi->num_windows*16; w += 16) { in calc_thr_3gpp() 661 const int num_bands = ctx->num_bands[wi->num_windows == 8]; in psy_3gpp_analyze_channel() 662 const uint8_t *band_sizes = ctx->bands[wi->num_windows == 8]; in psy_3gpp_analyze_channel() 663 AacPsyCoeffs *coeffs = pctx->psy_coef[wi->num_windows == 8]; in psy_3gpp_analyze_channel() 664 … const float avoid_hole_thr = wi->num_windows == 8 ? PSY_3GPP_AH_THR_SHORT : PSY_3GPP_AH_THR_LONG; in psy_3gpp_analyze_channel() 666 const int cutoff = bandwidth * 2048 / wi->num_windows / ctx->avctx->sample_rate; in psy_3gpp_analyze_channel() 672 for (w = 0; w < wi->num_windows*16; w += 16) { in psy_3gpp_analyze_channel() 727 …desired_bits = calc_bit_demand(pctx, pe, ctx->bitres.bits, ctx->bitres.size, wi->num_windows == 8); in psy_3gpp_analyze_channel() [all …]
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D | aaccoder_trellis.h | 66 const int run_bits = sce->ics.num_windows == 1 ? 5 : 3; in codebook_trellis_rate() 85 if ( run_value_bits[sce->ics.num_windows == 8][path[swb][0].run] in codebook_trellis_rate() 86 != run_value_bits[sce->ics.num_windows == 8][path[swb][0].run+1]) in codebook_trellis_rate() 134 if ( run_value_bits[sce->ics.num_windows == 8][path[swb][cb].run] in codebook_trellis_rate() 135 != run_value_bits[sce->ics.num_windows == 8][path[swb][cb].run+1]) in codebook_trellis_rate()
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D | aacenc.c | 246 for (w = 0; w < cpe->ch[0].ics.num_windows; w += cpe->ch[0].ics.group_len[w]) in encode_ms_info() 263 for (w = 0; w < ics->num_windows; w += ics->group_len[w]) { in adjust_frame_information() 273 for (w = 0; w < ics->num_windows; w += ics->group_len[w]) { in adjust_frame_information() 293 for (w = 0; w < ics0->num_windows*16; w += 16) in adjust_frame_information() 300 cpe->ms_mode = msc < ics0->max_sfb * ics0->num_windows ? 1 : 2; in adjust_frame_information() 310 for (w = 0; w < ics->num_windows; w += ics->group_len[w]) { in apply_intensity_stereo() 339 for (w = 0; w < ics->num_windows; w += ics->group_len[w]) { in apply_mid_side_stereo() 375 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) in encode_band_info() 389 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) { in encode_scale_factors() 441 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) { in encode_spectral_coeffs() [all …]
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D | aaccoder.c | 84 const int run_bits = sce->ics.num_windows == 1 ? 5 : 3; in encode_window_bands_info() 130 if ( run_value_bits[sce->ics.num_windows == 8][path[swb][cb].run] in encode_window_bands_info() 131 != run_value_bits[sce->ics.num_windows == 8][path[swb][cb].run+1]) in encode_window_bands_info() 202 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) { in set_special_band_scalefactors() 222 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) { in set_special_band_scalefactors() 303 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) { in search_for_quantizers_anmr() 389 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) in search_for_quantizers_anmr() 413 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) { in search_for_quantizers_fast() 437 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) { in search_for_quantizers_fast() 452 for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) { in search_for_quantizers_fast() [all …]
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D | aacenc_tns.c | 80 for (i = 0; i < sce->ics.num_windows; i++) { in ff_aac_encode_tns_info() 110 for (w = 0; w < ics->num_windows; w++) { in ff_aac_apply_tns() 182 for (w = 0; w < sce->ics.num_windows; w++) { in ff_aac_search_for_tns()
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D | on2avc.c | 60 int num_windows, num_bands; member 97 for (w = 0; w < c->num_windows; w++) { in on2avc_read_ms_info() 115 int num_bands = c->num_bands * c->num_windows; in on2avc_decode_band_types() 146 for (w = 0; w < c->num_windows; w++) { in on2avc_decode_band_scales() 157 for (w2 = w + 1; w2 < c->num_windows; w2++) { in on2avc_decode_band_scales() 269 for (w = 0; w < c->num_windows; w++) { in on2avc_read_channel_data() 299 for (w = 0; w < c->num_windows; w++) { in on2avc_apply_ms() 817 c->num_windows = c->modes[c->window_type].num_windows; in on2avc_decode_subframe() 822 for (i = 1; i < c->num_windows; i++) in on2avc_decode_subframe()
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D | on2avcdata.h | 32 int num_windows; member
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/third_party/flutter/skia/third_party/externals/sdl/test/ |
D | testgles.c | 38 for (i = 0; i < state->num_windows; i++) { in quit() 176 context = (SDL_GLContext *)SDL_calloc(state->num_windows, sizeof(context)); in main() 183 for (i = 0; i < state->num_windows; i++) { in main() 262 for (i = 0; i < state->num_windows; ++i) { in main() 297 for (i = 0; i < state->num_windows; ++i) { in main() 317 for (i = 0; i < state->num_windows; ++i) { in main()
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D | testgles2.c | 78 for (i = 0; i < state->num_windows; i++) { in quit() 432 for (i = 0; i < state->num_windows; ++i) { in loop() 457 for (i = 0; i < state->num_windows; ++i) { in loop() 549 context = (SDL_GLContext *)SDL_calloc(state->num_windows, sizeof(context)); in main() 556 for (i = 0; i < state->num_windows; i++) { in main() 643 datas = (shader_data *)SDL_calloc(state->num_windows, sizeof(shader_data)); in main() 646 for (i = 0; i < state->num_windows; ++i) { in main()
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D | testscale.c | 140 for (i = 0; i < state->num_windows; ++i) { in loop() 181 drawstates = SDL_stack_alloc(DrawState, state->num_windows); in main() 182 for (i = 0; i < state->num_windows; ++i) { in main()
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D | testviewport.c | 115 for (i = 0; i < state->num_windows; ++i) { in loop() 177 for (i = 0; i < state->num_windows; ++i) { in main() 184 for (i = 0; i < state->num_windows; ++i) { in main()
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D | testrendercopyex.c | 150 for (i = 0; i < state->num_windows; ++i) { in loop() 191 drawstates = SDL_stack_alloc(DrawState, state->num_windows); in main() 192 for (i = 0; i < state->num_windows; ++i) { in main()
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D | testrelative.c | 51 for (i = 0; i < state->num_windows; ++i) { in loop() 97 for (i = 0; i < state->num_windows; ++i) { in main()
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D | testcustomcursor.c | 139 for (i = 0; i < state->num_windows; ++i) { in loop() 184 for (i = 0; i < state->num_windows; ++i) { in main()
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D | testsprite2.c | 94 for (i = 0; i < state->num_windows; ++i) { in LoadSprite() 249 for (i = 0; i < state->num_windows; ++i) { in loop() 333 (SDL_Texture **) SDL_malloc(state->num_windows * sizeof(*sprites)); in main() 338 for (i = 0; i < state->num_windows; ++i) { in main()
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D | testwm2.c | 105 for (i = 0; i < state->num_windows; ++i) { in loop() 149 for (i = 0; i < state->num_windows; ++i) { in main()
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D | testrendertarget.c | 235 for (i = 0; i < state->num_windows; ++i) { in loop() 288 drawstates = SDL_stack_alloc(DrawState, state->num_windows); in main() 289 for (i = 0; i < state->num_windows; ++i) { in main()
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D | testime.c | 110 const size_t unifontTextureSize = UNIFONT_NUM_TEXTURES * state->num_windows * sizeof(void *); in unifont_init() 294 for (i = 0; i < state->num_windows; ++i) in unifont_load_texture() 342 for (i = 0; i < state->num_windows; ++i) in unifont_cleanup() 612 for (i = 0; i < state->num_windows; ++i) { in Redraw() 687 for (i = 0; i < state->num_windows; ++i) { in main()
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D | testdraw2.c | 188 for (i = 0; i < state->num_windows; ++i) { in loop() 270 for (i = 0; i < state->num_windows; ++i) { in main()
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/third_party/flutter/skia/third_party/externals/sdl/src/test/ |
D | SDL_test_common.c | 53 state->num_windows = 1; in SDLTest_CommonCreateState() 189 state->num_windows = 1; in SDLTest_CommonArg() 194 state->num_windows = 1; in SDLTest_CommonArg() 207 state->num_windows = SDL_atoi(argv[index]); in SDLTest_CommonArg() 818 (SDL_Window **) SDL_malloc(state->num_windows * in SDLTest_CommonInit() 821 (SDL_Renderer **) SDL_malloc(state->num_windows * in SDLTest_CommonInit() 824 (SDL_Texture **) SDL_malloc(state->num_windows * in SDLTest_CommonInit() 830 for (i = 0; i < state->num_windows; ++i) { in SDLTest_CommonInit() 833 if (state->num_windows > 1) { in SDLTest_CommonInit() 1317 for (i = 0; i < state->num_windows; ++i) { in SDLTest_CommonEvent() [all …]
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/third_party/ffmpeg/tests/ref/fate/ |
D | hevc-hdr10-plus-metadata | 23 num_windows=1
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/third_party/ffmpeg/libavutil/ |
D | hdr_dynamic_metadata.h | 259 uint8_t num_windows; member
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/third_party/flutter/skia/third_party/externals/sdl/include/ |
D | SDL_test_common.h | 77 int num_windows; member
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