D | ass.c | 111 const char *speaker, const char *text) in ff_ass_get_dialog() argument 115 speaker ? speaker : "", text); in ff_ass_get_dialog() 120 const char *speaker) in ff_ass_add_rect() argument 133 ass_str = ff_ass_get_dialog(readorder, layer, style, speaker, dialog); in ff_ass_add_rect()
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