1 /*-------------------------------------------------------------------------
2 * OpenGL Conformance Test Suite
3 * -----------------------------
4 *
5 * Copyright (c) 2014-2016 The Khronos Group Inc.
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 */ /*!
20 * \file
21 * \brief
22 */ /*-------------------------------------------------------------------*/
23
24 /*!
25 * \file esextcTextureBufferParameters.cpp
26 * \brief Texture Buffer GetTexLevelParameter and GetIntegerv test (Test 6)
27 */ /*-------------------------------------------------------------------*/
28
29 #include "esextcTextureBufferParameters.hpp"
30 #include "gluContextInfo.hpp"
31 #include "gluDefs.hpp"
32 #include "glwEnums.hpp"
33 #include "glwFunctions.hpp"
34 #include "tcuTestLog.hpp"
35 #include <stddef.h>
36
37 namespace glcts
38 {
39
40 const glw::GLuint TextureBufferParameters::m_n_texels_phase_one = 128;
41 const glw::GLuint TextureBufferParameters::m_n_texels_phase_two = 256;
42
43 /** Constructor
44 *
45 * @param context Test context
46 * @param name Test case's name
47 * @param description Test case's description
48 **/
TextureBufferParameters(Context & context,const ExtParameters & extParams,const char * name,const char * description)49 TextureBufferParameters::TextureBufferParameters(Context& context, const ExtParameters& extParams, const char* name,
50 const char* description)
51 : TestCaseBase(context, extParams, name, description), m_tbo_id(0), m_to_id(0)
52 {
53 }
54
55 /** Initializes all GLES objects and reference values for the test. */
initTest(void)56 void TextureBufferParameters::initTest(void)
57 {
58 /* Skip if required extensions are not supported. */
59 if (!m_is_texture_buffer_supported)
60 {
61 throw tcu::NotSupportedError(TEXTURE_BUFFER_EXTENSION_NOT_SUPPORTED, "", __FILE__, __LINE__);
62 }
63
64 m_internal_formats[GL_R8] = sizeof(glw::GLubyte) * 1 /* components */;
65 m_internal_formats[GL_R16F] = sizeof(glw::GLhalf) * 1 /* components */;
66 m_internal_formats[GL_R32F] = sizeof(glw::GLfloat) * 1 /* components */;
67 m_internal_formats[GL_R8I] = sizeof(glw::GLbyte) * 1 /* components */;
68 m_internal_formats[GL_R16I] = sizeof(glw::GLshort) * 1 /* components */;
69 m_internal_formats[GL_R32I] = sizeof(glw::GLint) * 1 /* components */;
70 m_internal_formats[GL_R8UI] = sizeof(glw::GLubyte) * 1 /* components */;
71 m_internal_formats[GL_R16UI] = sizeof(glw::GLushort) * 1 /* components */;
72 m_internal_formats[GL_R32UI] = sizeof(glw::GLuint) * 1 /* components */;
73 m_internal_formats[GL_RG8] = sizeof(glw::GLubyte) * 2 /* components */;
74 m_internal_formats[GL_RG16F] = sizeof(glw::GLhalf) * 2 /* components */;
75 m_internal_formats[GL_RG32F] = sizeof(glw::GLfloat) * 2 /* components */;
76 m_internal_formats[GL_RG8I] = sizeof(glw::GLbyte) * 2 /* components */;
77 m_internal_formats[GL_RG16I] = sizeof(glw::GLshort) * 2 /* components */;
78 m_internal_formats[GL_RG32I] = sizeof(glw::GLint) * 2 /* components */;
79 m_internal_formats[GL_RG8UI] = sizeof(glw::GLubyte) * 2 /* components */;
80 m_internal_formats[GL_RG16UI] = sizeof(glw::GLushort) * 2 /* components */;
81 m_internal_formats[GL_RG32UI] = sizeof(glw::GLuint) * 2 /* components */;
82 m_internal_formats[GL_RGB32F] = sizeof(glw::GLfloat) * 3 /* components */;
83 m_internal_formats[GL_RGB32I] = sizeof(glw::GLint) * 3 /* components */;
84 m_internal_formats[GL_RGB32UI] = sizeof(glw::GLuint) * 3 /* components */;
85 m_internal_formats[GL_RGBA8] = sizeof(glw::GLubyte) * 4 /* components */;
86 m_internal_formats[GL_RGBA16F] = sizeof(glw::GLhalf) * 4 /* components */;
87 m_internal_formats[GL_RGBA32F] = sizeof(glw::GLfloat) * 4 /* components */;
88 m_internal_formats[GL_RGBA8I] = sizeof(glw::GLbyte) * 4 /* components */;
89 m_internal_formats[GL_RGBA16I] = sizeof(glw::GLshort) * 4 /* components */;
90 m_internal_formats[GL_RGBA32I] = sizeof(glw::GLint) * 4 /* components */;
91 m_internal_formats[GL_RGBA8UI] = sizeof(glw::GLubyte) * 4 /* components */;
92 m_internal_formats[GL_RGBA16UI] = sizeof(glw::GLushort) * 4 /* components */;
93 m_internal_formats[GL_RGBA32UI] = sizeof(glw::GLuint) * 4 /* components */;
94
95 /* Retrieve GLES entry points. */
96 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
97
98 gl.genTextures(1, &m_to_id);
99 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not generate texture object!");
100
101 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_to_id);
102 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not bind texture object!");
103
104 gl.genBuffers(1, &m_tbo_id);
105 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not generate buffer object!");
106
107 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_id);
108 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not bind buffer object!");
109 }
110
111 /** Deinitializes GLES objects created during the test */
deinit(void)112 void TextureBufferParameters::deinit(void)
113 {
114 /* Retrieve GLES entry points. */
115 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
116
117 /* Reset GLES state */
118 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0);
119 gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0);
120
121 /* Delete GLEs objects */
122 if (m_to_id != 0)
123 {
124 gl.deleteTextures(1, &m_to_id);
125 m_to_id = 0;
126 }
127
128 if (m_tbo_id != 0)
129 {
130 gl.deleteBuffers(1, &m_tbo_id);
131 m_tbo_id = 0;
132 }
133
134 /* Deinitialize base class */
135 TestCaseBase::deinit();
136 }
137
138 /** Executes the test.
139 *
140 * Sets the test result to QP_TEST_RESULT_FAIL if the test failed, QP_TEST_RESULT_PASS otherwise.
141 *
142 * Note the function throws exception should an error occur!
143 *
144 * @return STOP if the test has finished, CONTINUE to indicate iterate should be called once again.
145 **/
iterate(void)146 tcu::TestNode::IterateResult TextureBufferParameters::iterate(void)
147 {
148 /* Initialization */
149 initTest();
150
151 /* Retrieve GLEs entry points. */
152 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
153
154 glw::GLboolean test_passed = true;
155
156 /* Check GL_TEXTURE_BINDING_BUFFER_EXT */
157 test_passed = test_passed && queryTextureBufferBinding(m_to_id);
158
159 /* Check GL_TEXTURE_BUFFER_BINDING_EXT */
160 test_passed = test_passed && queryTextureBindingBuffer(m_tbo_id);
161
162 /* For each GL_TEXTURE_INTERNAL_FORMAT */
163 for (InternalFormatsMap::iterator iter = m_internal_formats.begin(); iter != m_internal_formats.end(); ++iter)
164 {
165 std::vector<glw::GLubyte> data_phase_one(m_n_texels_phase_one * iter->second, 0);
166 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_n_texels_phase_one * iter->second, &data_phase_one[0],
167 GL_STATIC_READ);
168 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not allocate buffer object's data store!");
169
170 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, iter->first, m_tbo_id);
171 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set buffer object as data source for texture buffer!");
172
173 /* Check GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT */
174 test_passed = test_passed && queryTextureBufferDataStoreBinding(m_tbo_id);
175
176 /* Check GL_TEXTURE_INTERNAL_FORMAT */
177 test_passed = test_passed && queryTextureInternalFormat(iter->first);
178
179 /* Check GL_TEXTURE_BUFFER_OFFSET_EXT */
180 test_passed = test_passed && queryTextureBufferOffset(0);
181
182 /* Ckeck GL_TEXTURE_BUFFER_SIZE_EXT */
183 test_passed = test_passed && queryTextureBufferSize(m_n_texels_phase_one * iter->second);
184
185 /* Ckeck wrong lod level */
186 test_passed = test_passed && queryTextureInvalidLevel();
187
188 /* Get texture buffer offset alignment */
189 glw::GLint offset_alignment = 0;
190 gl.getIntegerv(m_glExtTokens.TEXTURE_BUFFER_OFFSET_ALIGNMENT, &offset_alignment);
191 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not get texture buffer offset alignment!");
192
193 /* Resize buffer object */
194 std::vector<glw::GLubyte> data_phase_two(m_n_texels_phase_two * iter->second + offset_alignment, 0);
195 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_n_texels_phase_two * iter->second + offset_alignment,
196 &data_phase_two[0], GL_STATIC_READ);
197 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not allocate buffer object's data store!");
198
199 /* Check GL_TEXTURE_BUFFER_OFFSET_EXT */
200 test_passed = test_passed && queryTextureBufferOffset(0);
201
202 /* Check GL_TEXTURE_BUFFER_SIZE_EXT */
203 test_passed = test_passed && queryTextureBufferSize(m_n_texels_phase_two * iter->second + offset_alignment);
204
205 gl.texBufferRange(m_glExtTokens.TEXTURE_BUFFER, iter->first, m_tbo_id, offset_alignment,
206 m_n_texels_phase_two * iter->second);
207 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set buffer object as data source for texture buffer!");
208
209 /* Check GL_TEXTURE_BUFFER_OFFSET_EXT */
210 test_passed = test_passed && queryTextureBufferOffset(offset_alignment);
211
212 /* Check GL_TEXTURE_BUFFER_SIZE_EXT */
213 test_passed = test_passed && queryTextureBufferSize(m_n_texels_phase_two * iter->second);
214
215 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, iter->first, 0);
216 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not reset buffer object binding!");
217 }
218
219 if (test_passed)
220 {
221 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
222 }
223 else
224 {
225 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
226 }
227
228 return STOP;
229 }
230
231 /** Query GL_TEXTURE_BUFFER_BINDING_EXT and compare with the expected value.
232 *
233 * Note - the function throws exception should an error occur!
234 *
235 * @param expected Expected value used for comparison.
236 *
237 * @return true if the comparison has passed,
238 * false if the comparison has failed.
239 **/
queryTextureBindingBuffer(glw::GLint expected)240 glw::GLboolean TextureBufferParameters::queryTextureBindingBuffer(glw::GLint expected)
241 {
242 /* Retrieve GLES entry points. */
243 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
244
245 glw::GLint result = -1;
246 glw::GLboolean test_passed = true;
247
248 gl.getIntegerv(m_glExtTokens.TEXTURE_BUFFER_BINDING, &result);
249 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_BUFFER_BINDING_EXT");
250
251 if (result != expected)
252 {
253 test_passed = false;
254
255 m_testCtx.getLog() << tcu::TestLog::Message << "glGetIntegerv(GL_TEXTURE_BINDING_BUFFER_EXT) returned "
256 << result << " which is not equal to expected buffer object id == " << expected << ".\n"
257 << tcu::TestLog::EndMessage;
258 }
259
260 return test_passed;
261 }
262
263 /** Query GL_TEXTURE_BINDING_BUFFER_EXT and compare with the expected value.
264 *
265 * Note - the function throws exception should an error occur!
266 *
267 * @param expected Expected value used for comparison.
268 *
269 * @return true if the comparison has passed,
270 * false if the comparison has failed.
271 **/
queryTextureBufferBinding(glw::GLint expected)272 glw::GLboolean TextureBufferParameters::queryTextureBufferBinding(glw::GLint expected)
273 {
274 /* Retrieve GLES entry points. */
275 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
276
277 glw::GLint result = -1;
278 glw::GLboolean test_passed = true;
279
280 gl.getIntegerv(m_glExtTokens.TEXTURE_BINDING_BUFFER, &result);
281 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_BINDING_BUFFER_EXT");
282
283 if (result != expected)
284 {
285 test_passed = false;
286
287 m_testCtx.getLog() << tcu::TestLog::Message << "glGetIntegerv(GL_TEXTURE_BUFFER_BINDING_EXT) returned "
288 << result << " which is not equal to expected texture object id == " << expected << ".\n"
289 << tcu::TestLog::EndMessage;
290 }
291
292 return test_passed;
293 }
294
295 /** Query GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT and compare with the expected value.
296 *
297 * Note - the function throws exception should an error occur!
298 *
299 * @param expected Expected value used for comparison.
300 *
301 * @return true if the comparison has passed,
302 * false if the comparison has failed.
303 **/
queryTextureBufferDataStoreBinding(glw::GLint expected)304 glw::GLboolean TextureBufferParameters::queryTextureBufferDataStoreBinding(glw::GLint expected)
305 {
306 /* Retrieve GLES entry points. */
307 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
308
309 glw::GLint result = -1;
310 glw::GLboolean test_passed = true;
311
312 gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_DATA_STORE_BINDING,
313 &result);
314 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT");
315
316 if (result != expected)
317 {
318 test_passed = false;
319
320 m_testCtx.getLog() << tcu::TestLog::Message
321 << "glGetTexLevelParameteriv(GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT) returned " << result
322 << " which is not equal to expected buffer object id == " << expected << ".\n"
323 << tcu::TestLog::EndMessage;
324 }
325
326 return test_passed;
327 }
328
329 /** Query GL_TEXTURE_BUFFER_OFFSET_EXT and compare with the expected value.
330 *
331 * Note - the function throws exception should an error occur!
332 *
333 * @param expected Expected value used for comparison.
334 *
335 * @return true if the comparison has passed,
336 * false if the comparison has failed.
337 **/
queryTextureBufferOffset(glw::GLint expected)338 glw::GLboolean TextureBufferParameters::queryTextureBufferOffset(glw::GLint expected)
339 {
340 /* Retrieve GLES entry points. */
341 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
342
343 glw::GLint result = -1;
344 glw::GLboolean test_passed = true;
345
346 gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_OFFSET, &result);
347 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_BUFFER_OFFSET_EXT");
348
349 if (result != expected)
350 {
351 test_passed = false;
352
353 m_testCtx.getLog() << tcu::TestLog::Message
354 << "glGetTexLevelParameteriv(GL_TEXTURE_BUFFER_OFFSET_EXT) returned " << result
355 << " which is not equal to expected offset " << expected << ".\n"
356 << tcu::TestLog::EndMessage;
357 }
358
359 return test_passed;
360 }
361
362 /** Query GL_TEXTURE_BUFFER_SIZE_EXT and compare with the expected value.
363 *
364 * Note - the function throws exception should an error occur!
365 *
366 * @param expected Expected value used for comparison.
367 *
368 * @return true if the comparison has passed,
369 * false if the comparison has failed.
370 **/
queryTextureBufferSize(glw::GLint expected)371 glw::GLboolean TextureBufferParameters::queryTextureBufferSize(glw::GLint expected)
372 {
373 /* Retrieve GLES entry points. */
374 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
375
376 glw::GLint result = -1;
377 glw::GLboolean test_passed = true;
378
379 gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_SIZE, &result);
380 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_BUFFER_SIZE_EXT");
381
382 if (result != expected)
383 {
384 test_passed = false;
385
386 m_testCtx.getLog() << tcu::TestLog::Message << "glGetTexLevelParameteriv(GL_TEXTURE_BUFFER_SIZE_EXT) returned "
387 << result << " which is not equal to expected size " << expected << ".\n"
388 << tcu::TestLog::EndMessage;
389 }
390
391 return test_passed;
392 }
393
394 /** Query GL_TEXTURE_INTERNAL_FORMAT and compare with the expected value.
395 *
396 * Note - the function throws exception should an error occur!
397 *
398 * @param expected Expected value used for comparison.
399 *
400 * @return true if the comparison has passed,
401 * false if the comparison has failed.
402 **/
queryTextureInternalFormat(glw::GLint expected)403 glw::GLboolean TextureBufferParameters::queryTextureInternalFormat(glw::GLint expected)
404 {
405 /* Retrieve GLES entry points. */
406 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
407
408 glw::GLint result = -1;
409 glw::GLboolean test_passed = true;
410
411 gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, GL_TEXTURE_INTERNAL_FORMAT, &result);
412 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not query value of GL_TEXTURE_INTERNAL_FORMAT");
413
414 if (result != expected)
415 {
416 test_passed = false;
417
418 m_testCtx.getLog() << tcu::TestLog::Message << "glGetTexLevelParameteriv(GL_TEXTURE_INTERNAL_FORMAT) returned "
419 << result << " which is not equal to expected internal format " << expected
420 << tcu::TestLog::EndMessage;
421 }
422
423 return test_passed;
424 }
425
426 /** Query GL_TEXTURE_BUFFER_SIZE_EXT with invalid texture level
427 * and checks for GL_INVALID_VALUE error.
428 *
429 * Note - the function throws exception should an error occur!
430 *
431 * @return true if the GL_INVALID_VALUE error was generated,
432 * false if the GL_INVALID_VALUE error was not generated.
433 **/
queryTextureInvalidLevel()434 glw::GLboolean TextureBufferParameters::queryTextureInvalidLevel()
435 {
436 /* Retrieve GLES entry points. */
437 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
438
439 glw::GLint result = -1;
440 glw::GLboolean test_passed = true;
441
442 gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 1, m_glExtTokens.TEXTURE_BUFFER_SIZE, &result);
443 glw::GLenum error_code = gl.getError();
444
445 if (error_code != GL_INVALID_VALUE)
446 {
447 test_passed = false;
448
449 m_testCtx.getLog() << tcu::TestLog::Message
450 << "glGetTexLevelParameteriv() called for GL_TEXTURE_BUFFER_EXT texture target "
451 << "with lod level different than 0 did not generate an GL_INVALID_VALUE error.\n"
452 << tcu::TestLog::EndMessage;
453 }
454
455 return test_passed;
456 }
457
458 } /* namespace glcts */
459