/third_party/mesa3d/src/intel/compiler/ |
D | brw_vec4_reg_allocate.cpp | 55 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate_trivial() 75 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate_trivial() 192 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate() 232 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate() 362 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in evaluate_spill_costs() 477 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in spill_reg()
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D | brw_fs_reg_allocate.cpp | 60 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_regs_trivial() 216 foreach_block_and_inst(block, fs_inst, inst, cfg) { in calculate_payload_ranges() 411 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in get_used_mrfs() 714 foreach_block_and_inst(block, fs_inst, inst, fs->cfg) { in build_interference_graph() 733 foreach_block_and_inst(block, fs_inst, inst, fs->cfg) in build_interference_graph() 891 foreach_block_and_inst(block, fs_inst, inst, fs->cfg) { in set_spill_costs() 1084 foreach_block_and_inst (block, fs_inst, inst, fs->cfg) { in spill_reg() 1252 foreach_block_and_inst(block, fs_inst, inst, fs->cfg) { in assign_regs()
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D | brw_fs_bank_conflicts.cpp | 514 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in shader_reg_partitioning() 555 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in shader_reg_constraints() 641 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in shader_conflict_weight_matrix() 926 foreach_block_and_inst(block, fs_inst, inst, cfg) { in opt_bank_conflicts()
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D | brw_fs_register_coalesce.cpp | 203 foreach_block_and_inst(block, fs_inst, inst, cfg) { in register_coalesce() 303 foreach_block_and_inst(block, fs_inst, scan_inst, cfg) { in register_coalesce()
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D | brw_fs_validate.cpp | 45 foreach_block_and_inst (block, fs_inst, inst, cfg) { in validate()
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D | brw_fs.cpp | 1661 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_curb_setup() 1978 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_urb_setup() 2066 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_vs_urb_setup() 2077 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_tcs_urb_setup() 2092 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_tes_urb_setup() 2107 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_gs_urb_setup() 2156 foreach_block_and_inst(block, fs_inst, inst, cfg) { in split_virtual_grfs() 2172 foreach_block_and_inst(block, fs_inst, inst, cfg) { in split_virtual_grfs() 2330 foreach_block_and_inst(block, const fs_inst, inst, cfg) { in compact_virtual_grfs() 2359 foreach_block_and_inst(block, fs_inst, inst, cfg) { in compact_virtual_grfs() [all …]
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D | brw_vec4_tes.cpp | 61 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in setup_payload()
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D | brw_vec4.cpp | 590 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in split_uniform_registers() 620 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in opt_algebraic() 1260 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in split_virtual_grfs() 1286 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in split_virtual_grfs() 1510 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in setup_attributes() 1718 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in convert_to_hw_regs()
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D | brw_fs_scoreboard.cpp | 251 foreach_block_and_inst(block, fs_inst, inst, shader->cfg) { in ordered_inst_addresses() 1058 foreach_block_and_inst(block, fs_inst, inst, shader->cfg) in gather_block_scoreboards() 1129 foreach_block_and_inst(block, fs_inst, inst, shader->cfg) { in gather_inst_dependencies()
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D | brw_vec4_live_variables.cpp | 277 foreach_block_and_inst(block, vec4_instruction, inst, s->cfg) { in validate()
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D | brw_cfg.h | 396 #define foreach_block_and_inst(__block, __type, __inst, __cfg) \ macro
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D | brw_fs_live_variables.cpp | 349 foreach_block_and_inst(block, fs_inst, inst, s->cfg) { in validate()
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D | brw_vec4_copy_propagation.cpp | 472 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in opt_copy_propagation()
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D | brw_fs_combine_constants.cpp | 440 foreach_block_and_inst(block, fs_inst, inst, cfg) { in opt_combine_constants()
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D | brw_vec4_gs_visitor.cpp | 101 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in setup_varying_inputs()
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D | brw_shader.cpp | 1288 foreach_block_and_inst(block, backend_instruction, inst, cfg) { in dump_instructions()
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D | brw_vec4_visitor.cpp | 1273 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in move_grf_array_access_to_scratch()
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D | brw_vec4_generator.cpp | 1537 foreach_block_and_inst (block, vec4_instruction, inst, cfg) { in generate_code()
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D | brw_fs_generator.cpp | 1781 foreach_block_and_inst (block, fs_inst, inst, cfg) { in generate_code()
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