Searched refs:getSampleCount (Results 1 – 19 of 19) sorted by relevance
36 int getSampleCount();
390 int CommandBufferGLTestContext::getSampleCount() { in getSampleCount() function in sk_gpu_test::CommandBufferGLTestContext
422 int CommandBufferGLTestContext::getSampleCount() { in getSampleCount() function in sk_gpu_test::CommandBufferGLTestContext
76 state.multiSampleCount = pipelineState.getSampleCount(); in update()
142 state.multiSampleCount = static_cast<unsigned int>(pipelineState.getSampleCount()); in update()
172 inline int getSampleCount() const { return sampleCount; } in getSampleCount() function
225 int ms = pipelineState.getSampleCount(); in draw()
371 sampledImage[i].sampleCount = imageView->getSampleCount(); in WriteDescriptorSet()441 int sampleMax = imageView->getSampleCount() - 1; in WriteDescriptorSet()469 storageImage[i].sampleCount = imageView->getSampleCount(); in WriteDescriptorSet()
114 int getSampleCount() const in getSampleCount() function in vk::ImageView
389 int getSampleCount() const { return mSampleCount; } in getSampleCount() function
474 if (textureHelper.is2D() && textureHelper.getSampleCount() > 1) in copyWithoutConversion()
1786 ASSERT(srcTexture.getSampleCount() <= 1); in packPixels()
3466 if (textureHelper.is2D() && textureHelper.getSampleCount() > 1) in readFromAttachment()
390 int getSampleCount() const { return mSampleCount; } in getSampleCount() function
472 if (textureHelper.is2D() && textureHelper.getSampleCount() > 1) in copyWithoutConversion()
1587 ASSERT(srcTexture.getSampleCount() <= 1); in packPixels()
3135 if (textureHelper.is2D() && textureHelper.getSampleCount() > 1) in readFromAttachment()
14303 …<function-decl name='getSampleCount' mangled-name='_ZNK5mongo14FTDCCompressor14getSampleCountEv' f…