/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageViewTests.cpp | 367 const deUint32 numLevels = ImageViewTest::getNumLevels(viewType); in createSubresourceRangeTests() local 393 { "lod_base_mip_level", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 0u, arraySize } }, in createSubresourceRangeTests() 400 { "base_array_layer", 0.0f, { imageAspectFlags, 0u, numLevels, 1u, arraySize - 1u } }, in createSubresourceRangeTests() 401 { "array_size", 0.0f, { imageAspectFlags, 0u, numLevels, 0u, 4u } }, in createSubresourceRangeTests() 402 { "array_base_and_size", 0.0f, { imageAspectFlags, 0u, numLevels, 2u, 3u } }, in createSubresourceRangeTests() 408 …{ "lod_base_mip_level_base_array_layer", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 1u, 5u }… in createSubresourceRangeTests() 411 { "lod_base_mip_level_array_size", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 0u, 4u } }, in createSubresourceRangeTests() 414 …{ "lod_base_mip_level_array_base_and_size", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 2u, 3… in createSubresourceRangeTests() 422 …{ "base_array_layer_remaining_layers", 0.0f, { imageAspectFlags, 0u, numLevels, 1u, V… in createSubresourceRangeTests() 436 { "lod_base_mip_level", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 0u, arraySize } }, in createSubresourceRangeTests() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
D | vktPipelineImageViewTests.cpp | 367 const deUint32 numLevels = ImageViewTest::getNumLevels(viewType); in createSubresourceRangeTests() local 393 { "lod_base_mip_level", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 0u, arraySize } }, in createSubresourceRangeTests() 400 { "base_array_layer", 0.0f, { imageAspectFlags, 0u, numLevels, 1u, arraySize - 1u } }, in createSubresourceRangeTests() 401 { "array_size", 0.0f, { imageAspectFlags, 0u, numLevels, 0u, 4u } }, in createSubresourceRangeTests() 402 { "array_base_and_size", 0.0f, { imageAspectFlags, 0u, numLevels, 2u, 3u } }, in createSubresourceRangeTests() 408 …{ "lod_base_mip_level_base_array_layer", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 1u, 5u }… in createSubresourceRangeTests() 411 { "lod_base_mip_level_array_size", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 0u, 4u } }, in createSubresourceRangeTests() 414 …{ "lod_base_mip_level_array_base_and_size", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 2u, 3… in createSubresourceRangeTests() 422 …{ "base_array_layer_remaining_layers", 0.0f, { imageAspectFlags, 0u, numLevels, 1u, V… in createSubresourceRangeTests() 436 { "lod_base_mip_level", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 0u, arraySize } }, in createSubresourceRangeTests() [all …]
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluTexture.cpp | 129 Texture2D::Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, … in Texture2D() argument 146 loadCompressed(numLevels, levels, decompressionParams); in Texture2D() 187 void Texture2D::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::Tex… in loadCompressed() argument 195 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() 214 …ntext, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* con… in create() argument 216 DE_ASSERT(numLevels > 0); in create() 242 for (int levelNdx = 1; levelNdx < numLevels; levelNdx++) in create() 264 vector<tcu::CompressedTexture> levels(numLevels); in create() 266 for (int ndx = 0; ndx < numLevels; ndx++) in create() 269 return new Texture2D(context, contextInfo, numLevels, &levels[0]); in create() [all …]
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D | gluTexture.hpp | 72 …Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const t… 83 …ntext, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::vect… 84 …ntext, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* con… 100 …void loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDeco… 125 …TextureCube (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const… 136 …ntext, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::vect… 137 …ntext, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* con… 143 …void loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDeco… 163 …ay (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::Comp… 176 …void loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDec… [all …]
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fTextureSpecificationTests.cpp | 486 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTex2D() local 490 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in verifyTex2D() 524 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTexCube() local 528 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in verifyTexCube() 631 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local 643 for (int ndx = 0; ndx < numLevels; ndx++) in createTexture() 676 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local 690 for (int ndx = 0; ndx < numLevels; ndx++) in createTexture() 728 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture() local 740 vector<int> levels (numLevels); in createTexture() [all …]
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D | es2fTextureCompletenessTests.cpp | 289 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local 291 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() 356 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local 358 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() 407 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local 409 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() 509 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local 511 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() 523 …glTexImage2D(GL_TEXTURE_2D, numLevels+1, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.ge… in createTexture() 609 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); in createTexture() local [all …]
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D | es2fTextureFilteringTests.cpp | 175 int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local 181 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 191 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 193 deUint32 step = 0x00ffffff / numLevels; in init() 438 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local 455 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 465 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 467 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init() 794 const int numLevels = 7; in init() local 796 for (int level = 0; level < numLevels; level++) in init()
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/third_party/vk-gl-cts/framework/common/ |
D | tcuTexture.cpp | 2483 Vec4 sampleLevelArray1D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray1D() argument 2485 …return sampleLevelArray1DOffset(levels, numLevels, sampler, s, lod, IVec2(0, depth)); // y-offset … in sampleLevelArray1D() 2488 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray2D() argument 2490 …return sampleLevelArray2DOffset(levels, numLevels, sampler, s, t, lod, IVec3(0, 0, depth), es2, mi… in sampleLevelArray2D() 2493 Vec4 sampleLevelArray3D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sample… in sampleLevelArray3D() argument 2495 …return sampleLevelArray3DOffset(levels, numLevels, sampler, s, t, r, lod, IVec3(0, 0, 0), minLodPa… in sampleLevelArray3D() 2498 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& … in sampleLevelArray1DOffset() argument 2511 int maxLevel = (int)numLevels-1; in sampleLevelArray1DOffset() 2521 int maxLevel = (int)numLevels-1; in sampleLevelArray1DOffset() 2538 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& … in sampleLevelArray2DOffset() argument [all …]
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D | tcuTexture.hpp | 499 Vec4 sampleLevelArray1D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sam… 500 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sam… 501 Vec4 sampleLevelArray3D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sam… 503 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler&… 504 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler&… 505 Vec4 sampleLevelArray3DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler&… 507 float sampleLevelArray1DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sample… 508 float sampleLevelArray2DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sample… 553 …Texture2DView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 = false, ImageViewMi… 579 inline Texture2DView::Texture2DView (int numLevels, const ConstPixelBufferAccess* levels, bool es2,… in Texture2DView() argument [all …]
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/third_party/skia/include/gpu/ |
D | GrDirectContext.h | 528 int numLevels, 550 int numLevels, 556 numLevels, 627 int numLevels, 651 int numLevels, in updateBackendTexture() argument 656 numLevels, in updateBackendTexture()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/ |
D | vktImageSubresourceLayoutTests.cpp | 74 deUint32 numLevels () const; 147 deUint32 BufferLevels::numLevels () const in numLevels() function in vkt::image::__anon82fc87ca0111::BufferLevels 240 if (imgFormatProperties.maxMipLevels < levels.numLevels()) in checkSupport() 390 const auto numLevels = bufferLevels.numLevels(); in iterateAspect() local 434 numLevels, // deUint32 mipLevels; in iterateAspect() 458 copyRegions.reserve(numLevels); in iterateAspect() 460 for (deUint32 levelNdx = 0u; levelNdx < numLevels; ++levelNdx) in iterateAspect() 483 …const auto imageSubresourceRange = makeImageSubresourceRange(imageAspect, 0u, numLevels, 0u, numLa… in iterateAspect() 510 for (deUint32 levelNdx = 0u; levelNdx < numLevels; ++levelNdx) in iterateAspect()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/ |
D | vktImageSubresourceLayoutTests.cpp | 74 deUint32 numLevels () const; 147 deUint32 BufferLevels::numLevels () const in numLevels() function in vkt::image::__anon0421c94a0111::BufferLevels 240 if (imgFormatProperties.maxMipLevels < levels.numLevels()) in checkSupport() 390 const auto numLevels = bufferLevels.numLevels(); in iterateAspect() local 434 numLevels, // deUint32 mipLevels; in iterateAspect() 458 copyRegions.reserve(numLevels); in iterateAspect() 460 for (deUint32 levelNdx = 0u; levelNdx < numLevels; ++levelNdx) in iterateAspect() 483 …const auto imageSubresourceRange = makeImageSubresourceRange(imageAspect, 0u, numLevels, 0u, numLa… in iterateAspect() 510 for (deUint32 levelNdx = 0u; levelNdx < numLevels; ++levelNdx) in iterateAspect()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fTextureMipmapTests.cpp | 207 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local 210 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 212 deUint32 step = 0xff / (numLevels-1); in init() 552 int numLevels = deLog2Floor32(m_size)+1; in init() local 557 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 559 deUint32 step = 0xff / (numLevels-1); in init() 858 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in iterate() local 887 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() 995 const int numLevels = deLog2Floor32(m_size)+1; in iterate() local 1033 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() [all …]
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D | es3fTextureFilteringTests.cpp | 196 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local 202 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 212 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 214 deUint32 step = 0x00ffffff / numLevels; in init() 476 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local 493 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 503 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 505 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init() 765 const int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1; in init() local 780 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() [all …]
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D | es3fTextureShadowTests.cpp | 236 int numLevels = m_textures[0]->getRefTexture().getNumLevels(); in init() local 239 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 246 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 248 deUint32 step = 0x00ffffff / numLevels; in init() 486 int numLevels = deLog2Floor32(m_size)+1; in init() local 508 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 518 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 520 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init() 783 int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1; in init() local 790 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() [all …]
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/third_party/skia/src/gpu/ |
D | SurfaceContext.cpp | 282 int numLevels) { in writePixels() argument 288 SkASSERT(numLevels >= 1); in writePixels() 291 if (numLevels == 1) { in writePixels() 302 if (numLevels != SkMipmap::ComputeLevelCount(dims) + 1) { in writePixels() 305 for (int i = 0; i < numLevels; ++i) { in writePixels() 317 return this->internalWritePixels(dContext, src, numLevels, {0, 0}); in writePixels() 322 int numLevels, in internalWritePixels() argument 326 SkASSERT(numLevels >= 1); in internalWritePixels() 330 SkASSERT((src[0].dimensions() == this->dimensions() && pt.isZero()) || numLevels == 1); in internalWritePixels() 331 SkASSERT(numLevels == 1 || in internalWritePixels() [all …]
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D | GrDirectContext.cpp | 581 int numLevels, in update_texture_with_pixmaps() argument 604 SkAutoSTArray<15, GrCPixmap> tmpSrc(numLevels); in update_texture_with_pixmaps() 605 for (int i = 0; i < numLevels; ++i) { in update_texture_with_pixmaps() 608 if (!surfaceContext.writePixels(context, tmpSrc.get(), numLevels)) { in update_texture_with_pixmaps() 767 int numLevels, in updateBackendTexture() argument 777 if (!srcData || numLevels <= 0) { in updateBackendTexture() 787 if (numLevels != numExpectedLevels) { in updateBackendTexture() 792 numLevels, in updateBackendTexture()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureShadowTests.cpp | 294 const int numLevels = m_textures[0]->getNumLevels(); in Texture2DShadowTestInstance() local 297 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx) in Texture2DShadowTestInstance() 303 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DShadowTestInstance() 305 const deUint32 step = 0x00ffffff / numLevels; in Texture2DShadowTestInstance() 511 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeShadowTestInstance() local 537 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() 546 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() 548 const deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in TextureCubeShadowTestInstance() 748 …const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))… in Texture2DArrayShadowTestInstance() local 761 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayShadowTestInstance() [all …]
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D | vktTextureMipmapTests.cpp | 188 const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))+1; in Texture2DMipmapTestInstance() local 191 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DMipmapTestInstance() 193 const deUint32 step = 0xff / (numLevels-1); in Texture2DMipmapTestInstance() 454 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeMipmapTestInstance() local 459 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeMipmapTestInstance() 461 const deUint32 step = 0xff / (numLevels-1); in TextureCubeMipmapTestInstance() 695 …const int numLevels = deLog2Floor32(de::max(de::max(testParameters.width, testParameters.heigh… in Texture3DMipmapTestInstance() local 700 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture3DMipmapTestInstance() 702 const deUint32 step = 0xff / (numLevels-1); in Texture3DMipmapTestInstance() 992 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in Texture2DLodControlTestInstance() local [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
D | vktTextureShadowTests.cpp | 294 const int numLevels = m_textures[0]->getNumLevels(); in Texture2DShadowTestInstance() local 297 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx) in Texture2DShadowTestInstance() 303 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DShadowTestInstance() 305 const deUint32 step = 0x00ffffff / numLevels; in Texture2DShadowTestInstance() 511 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeShadowTestInstance() local 537 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() 546 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() 548 const deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in TextureCubeShadowTestInstance() 748 …const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))… in Texture2DArrayShadowTestInstance() local 761 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayShadowTestInstance() [all …]
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D | vktTextureMipmapTests.cpp | 188 const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))+1; in Texture2DMipmapTestInstance() local 191 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DMipmapTestInstance() 193 const deUint32 step = 0xff / (numLevels-1); in Texture2DMipmapTestInstance() 454 const int numLevels = deLog2Floor32(m_testParameters.size)+1; in TextureCubeMipmapTestInstance() local 459 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeMipmapTestInstance() 461 const deUint32 step = 0xff / (numLevels-1); in TextureCubeMipmapTestInstance() 695 …const int numLevels = deLog2Floor32(de::max(de::max(testParameters.width, testParameters.heigh… in Texture3DMipmapTestInstance() local 700 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture3DMipmapTestInstance() 702 const deUint32 step = 0xff / (numLevels-1); in Texture3DMipmapTestInstance() 992 const int numLevels = deLog2Floor32(de::max(m_texWidth, m_texHeight))+1; in Texture2DLodControlTestInstance() local [all …]
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/third_party/flutter/skia/src/gpu/ |
D | GrContextPriv.cpp | 342 GrBackendTexture GrContextPriv::createBackendTexture(const SkPixmap srcData[], int numLevels, in createBackendTexture() argument 353 if (!srcData || !numLevels) { in createBackendTexture() 361 if (numLevels > 1) { in createBackendTexture() 362 if (numLevels != SkMipMap::ComputeLevelCount(baseWidth, baseHeight) + 1) { in createBackendTexture() 368 for (int i = 1; i < numLevels; ++i) { in createBackendTexture()
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/third_party/vk-gl-cts/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 135 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local 141 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 151 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 153 deUint32 step = 0x00ffffff / numLevels; in init() 392 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; in init() local 409 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 419 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 421 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init() 440 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 155 int numLevels; member 158 …reSpec(void) : type(TEXTURETYPE_LAST), format(GL_NONE), width(0), height(0), depth(0), numLevels(0) in TextureSpec() 169 , numLevels(numLevels_) in TextureSpec() 485 float levelStep = isAutoLod ? 0.0f : 1.0f / (float)de::max(1, m_textureSpec.numLevels - 1); in initTexture() 491 for (int level = 0; level < m_textureSpec.numLevels; level++) in initTexture() 520 isAutoLod ? 0.0f : 1.0f / (float)(de::max(1, m_textureSpec.numLevels - 1) * m_textureSpec.depth); in initTexture() 527 for (int level = 0; level < m_textureSpec.numLevels; level++) in initTexture() 560 float levelStep = isAutoLod ? 0.0f : 1.0f / (float)de::max(1, m_textureSpec.numLevels - 1); in initTexture() 568 for (int level = 0; level < m_textureSpec.numLevels; level++) in initTexture() 625 isAutoLod ? 0.0f : 1.0f / (float)(de::max(1, m_textureSpec.numLevels - 1) * m_textureSpec.depth); in initTexture() [all …]
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/third_party/vk-gl-cts/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 145 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local 151 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 161 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 163 deUint32 step = 0x00ffffff / numLevels; in init() 406 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() local 423 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 433 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() 435 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); in init()
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