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Searched refs:totalInverse (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/src/shaders/
DSkBitmapProcShader.cpp82 SkMatrix totalInverse; in MakeContext() local
84 if (!shader.computeTotalInverse(*rec.fMatrix, rec.fLocalMatrix, &totalInverse)) { in MakeContext()
89 if (!state->setup(totalInverse, rec.fPaintAlpha, sampling)) { in MakeContext()
DSkShader.cpp63 SkMatrix* totalInverse) const { in computeTotalInverse()
64 return SkMatrix::Concat(ctm, *this->totalLocalMatrix(outerLocalMatrix)).invert(totalInverse); in computeTotalInverse()
DSkShaderBase.h170 SkMatrix* totalInverse) const;
/third_party/flutter/skia/src/shaders/
DSkBitmapProcShader.cpp98 SkMatrix totalInverse; in MakeContext() local
100 if (!shader.computeTotalInverse(*rec.fMatrix, rec.fLocalMatrix, &totalInverse)) { in MakeContext()
105 if (!state->setup(totalInverse, *rec.fPaint)) { in MakeContext()
DSkShader.cpp64 SkMatrix* totalInverse) const { in computeTotalInverse()
65 return SkMatrix::Concat(ctm, *this->totalLocalMatrix(outerLocalMatrix)).invert(totalInverse); in computeTotalInverse()
DSkShaderBase.h175 SkMatrix* totalInverse) const;
/third_party/flutter/skia/src/core/
DSkBitmapDevice.cpp674 SkMatrix totalInverse; in drawSpecial() local
675 if (clipImage->isAlphaOnly() && totalMatrix.invert(&totalInverse)) { in drawSpecial()
680 shaderMatrix = SkMatrix::Concat(totalInverse, SkMatrix::MakeTrans(x, y)); in drawSpecial()