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1 /*
2  * Copyright (C) 2022 Collabora, Ltd.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  */
23 
24 #include "pan_earlyzs.h"
25 #include "util/pan_ir.h"
26 
27 #include <gtest/gtest.h>
28 
29 /*
30  * Test the early-ZS helpers used on Bifrost and Valhall. Early-ZS state depends
31  * on both shader state and draw-time API state. As such, there are two helpers
32  * -- analzye and get -- that separate the link-time analysis of a fragment
33  * shader from the draw-time classification. The internal data structure is not
34  * under test, only the external API. So we test only the composition.
35  */
36 
37 #define ZS_WRITEMASK BITFIELD_BIT(0)
38 #define ALPHA2COV BITFIELD_BIT(1)
39 #define ZS_ALWAYS_PASSES BITFIELD_BIT(2)
40 #define DISCARD BITFIELD_BIT(3)
41 #define WRITES_Z BITFIELD_BIT(4)
42 #define WRITES_S BITFIELD_BIT(5)
43 #define WRITES_COV BITFIELD_BIT(6)
44 #define SIDEFX BITFIELD_BIT(7)
45 #define API_EARLY BITFIELD_BIT(8)
46 
47 static void
test(enum pan_earlyzs expected_update,enum pan_earlyzs expected_kill,uint32_t flags)48 test(enum pan_earlyzs expected_update, enum pan_earlyzs expected_kill, uint32_t flags)
49 {
50    struct pan_shader_info info = {
51       .fs = {
52          .can_discard = !!(flags & DISCARD),
53          .writes_depth = !!(flags & WRITES_Z),
54          .writes_stencil = !!(flags & WRITES_S),
55          .writes_coverage = !!(flags & WRITES_COV),
56          .early_fragment_tests = !!(flags & API_EARLY),
57       },
58       .writes_global = !!(flags & SIDEFX),
59    };
60 
61    struct pan_earlyzs_state result =
62       pan_earlyzs_get(pan_earlyzs_analyze(&info),
63                       !!(flags & ZS_WRITEMASK),
64                       !!(flags & ALPHA2COV),
65                       !!(flags & ZS_ALWAYS_PASSES));
66 
67    ASSERT_EQ(result.update, expected_update);
68    ASSERT_EQ(result.kill, expected_kill);
69 }
70 
71 
72 #define CASE(expected_update, expected_kill, flags) \
73    test(PAN_EARLYZS_ ## expected_update, PAN_EARLYZS_ ## expected_kill, flags)
74 
TEST(EarlyZS,APIForceEarly)75 TEST(EarlyZS, APIForceEarly)
76 {
77    CASE(FORCE_EARLY, FORCE_EARLY, API_EARLY);
78    CASE(FORCE_EARLY, FORCE_EARLY, API_EARLY | WRITES_Z | WRITES_S);
79    CASE(FORCE_EARLY, FORCE_EARLY, API_EARLY | ALPHA2COV | DISCARD);
80 }
81 
TEST(EarlyZS,ShaderCalculatesZS)82 TEST(EarlyZS, ShaderCalculatesZS)
83 {
84    CASE(FORCE_LATE, FORCE_LATE, WRITES_Z);
85    CASE(FORCE_LATE, FORCE_LATE, WRITES_S);
86    CASE(FORCE_LATE, FORCE_LATE, WRITES_Z | WRITES_S);
87    CASE(FORCE_LATE, FORCE_LATE, WRITES_Z | WRITES_S | SIDEFX);
88    CASE(FORCE_LATE, FORCE_LATE, WRITES_Z | WRITES_S | ZS_ALWAYS_PASSES);
89    CASE(FORCE_LATE, FORCE_LATE, WRITES_Z | ZS_ALWAYS_PASSES | ALPHA2COV);
90 }
91 
TEST(EarlyZS,ModifiesCoverageWritesZSNoSideFX)92 TEST(EarlyZS, ModifiesCoverageWritesZSNoSideFX)
93 {
94    CASE(FORCE_LATE, FORCE_EARLY, ZS_WRITEMASK | WRITES_COV);
95    CASE(FORCE_LATE, FORCE_EARLY, ZS_WRITEMASK | DISCARD);
96    CASE(FORCE_LATE, FORCE_EARLY, ZS_WRITEMASK | ALPHA2COV);
97    CASE(FORCE_LATE, FORCE_EARLY, ZS_WRITEMASK | WRITES_COV | DISCARD | ALPHA2COV);
98 }
99 
TEST(EarlyZS,ModifiesCoverageWritesZSNoSideFXAlt)100 TEST(EarlyZS, ModifiesCoverageWritesZSNoSideFXAlt)
101 {
102    CASE(FORCE_LATE, WEAK_EARLY, ZS_ALWAYS_PASSES | ZS_WRITEMASK | WRITES_COV);
103    CASE(FORCE_LATE, WEAK_EARLY, ZS_ALWAYS_PASSES | ZS_WRITEMASK | DISCARD);
104    CASE(FORCE_LATE, WEAK_EARLY, ZS_ALWAYS_PASSES | ZS_WRITEMASK | ALPHA2COV);
105    CASE(FORCE_LATE, WEAK_EARLY, ZS_ALWAYS_PASSES | ZS_WRITEMASK | WRITES_COV | DISCARD | ALPHA2COV);
106 }
107 
TEST(EarlyZS,ModifiesCoverageWritesZSSideFX)108 TEST(EarlyZS, ModifiesCoverageWritesZSSideFX)
109 {
110    CASE(FORCE_LATE, FORCE_LATE, ZS_WRITEMASK | SIDEFX | WRITES_COV);
111    CASE(FORCE_LATE, FORCE_LATE, ZS_WRITEMASK | SIDEFX | DISCARD);
112    CASE(FORCE_LATE, FORCE_LATE, ZS_WRITEMASK | SIDEFX | ALPHA2COV);
113    CASE(FORCE_LATE, FORCE_LATE, ZS_WRITEMASK | SIDEFX | WRITES_COV | DISCARD | ALPHA2COV);
114 }
115 
TEST(EarlyZS,SideFXNoShaderZS)116 TEST(EarlyZS, SideFXNoShaderZS)
117 {
118    CASE(FORCE_EARLY, FORCE_LATE, SIDEFX);
119    CASE(FORCE_EARLY, FORCE_LATE, SIDEFX | DISCARD);
120    CASE(FORCE_EARLY, FORCE_LATE, SIDEFX | WRITES_COV);
121    CASE(FORCE_EARLY, FORCE_LATE, SIDEFX | ALPHA2COV);
122 }
123 
TEST(EarlyZS,SideFXNoShaderZSAlt)124 TEST(EarlyZS, SideFXNoShaderZSAlt)
125 {
126    CASE(WEAK_EARLY, FORCE_LATE, ZS_ALWAYS_PASSES | SIDEFX);
127    CASE(WEAK_EARLY, FORCE_LATE, ZS_ALWAYS_PASSES | SIDEFX | DISCARD);
128    CASE(WEAK_EARLY, FORCE_LATE, ZS_ALWAYS_PASSES | SIDEFX | WRITES_COV);
129    CASE(WEAK_EARLY, FORCE_LATE, ZS_ALWAYS_PASSES | SIDEFX | ALPHA2COV);
130 }
131 
TEST(EarlyZS,NoSideFXNoShaderZS)132 TEST(EarlyZS, NoSideFXNoShaderZS)
133 {
134    CASE(FORCE_EARLY, FORCE_EARLY, 0);
135    CASE(FORCE_EARLY, FORCE_EARLY, ALPHA2COV | DISCARD | WRITES_COV);
136    CASE(FORCE_EARLY, FORCE_EARLY, ZS_WRITEMASK);
137 }
138 
TEST(EarlyZS,NoSideFXNoShaderZSAlt)139 TEST(EarlyZS, NoSideFXNoShaderZSAlt)
140 {
141    CASE(WEAK_EARLY, WEAK_EARLY, ZS_ALWAYS_PASSES);
142    CASE(WEAK_EARLY, WEAK_EARLY, ZS_ALWAYS_PASSES | ALPHA2COV | DISCARD | WRITES_COV);
143    CASE(WEAK_EARLY, WEAK_EARLY, ZS_ALWAYS_PASSES | ZS_WRITEMASK);
144 }
145