1// Copyright (c) 2016-2020 NVIDIA Corporation 2// 3// SPDX-License-Identifier: CC-BY-4.0 4 5include::{generated}/meta/{refprefix}VK_NV_fill_rectangle.adoc[] 6 7=== Other Extension Metadata 8 9*Last Modified Date*:: 10 2017-05-22 11*Contributors*:: 12 - Jeff Bolz, NVIDIA 13 14=== Description 15 16This extension adds a new elink:VkPolygonMode code:enum where a triangle is 17rasterized by computing and filling its axis-aligned screen-space bounding 18box, disregarding the actual triangle edges. 19This can be useful for drawing a rectangle without being split into two 20triangles with an internal edge. 21It is also useful to minimize the number of primitives that need to be 22drawn, particularly for a user interface. 23 24include::{generated}/interfaces/VK_NV_fill_rectangle.adoc[] 25 26=== Version History 27 28 * Revision 1, 2017-05-22 (Jeff Bolz) 29 ** Internal revisions 30