Home
last modified time | relevance | path

Searched refs:frag_color (Results 1 – 25 of 90) sorted by relevance

1234

/third_party/skia/third_party/externals/tint/test/vk-gl-cts/binding_model/dynamic_offset/shader_reuse_differing_layout_graphics/
D1.spvasm4 OpEntryPoint Fragment %main "main" %final_color %frag_color
9 OpName %frag_color "frag_color"
11 OpDecorate %frag_color Location 0
19 %frag_color = OpVariable %_ptr_Input_v4float Input
22 %12 = OpLoad %v4float %frag_color
D0.spvasm4 OpEntryPoint Vertex %main "main" %_ %position %frag_color
13 OpName %frag_color "frag_color"
22 OpDecorate %frag_color Location 0
42 %frag_color = OpVariable %_ptr_Output_v4float Output
54 OpStore %frag_color %27
/third_party/skia/third_party/externals/tint/test/vk-gl-cts/graphicsfuzz/stable-quicksort-for-loop-with-injection/
D1.spvasm4 OpEntryPoint Fragment %main "main" %_GLF_color %frag_color
9 OpName %frag_color "frag_color"
11 OpDecorate %frag_color Location 0
19 %frag_color = OpVariable %_ptr_Input_v4float Input
22 %12 = OpLoad %v4float %frag_color
/third_party/vk-gl-cts/external/amber/src/tests/cases/
Ddraw_triangle_list_using_geom_shader.vkscript38 layout(location = 0) out vec4 frag_color;
44 frag_color = geom_color[0];
50 frag_color = geom_color[0];
57 frag_color = geom_color[0];
61 frag_color = geom_color[0];
67 frag_color = geom_color[0];
73 frag_color = geom_color[0];
80 layout(location = 0) in vec4 frag_color;
84 final_color = frag_color;
Dgraphics_dynamic_buffers.amber20 layout(location = 0) out vec4 frag_color;
30 frag_color = in_color;
38 layout(location = 0) out vec4 frag_color;
48 frag_color = in_color;
55 layout(location = 0) in vec4 frag_color;
60 final_color = frag_color;
Ddraw_triangle_list_in_r16g16b16a16_uint_color_frame.vkscript23 layout(location = 0) out vec4 frag_color;
27 frag_color = vert_color;
33 layout(location = 0) in vec4 frag_color;
37 final_color.r = uint(frag_color.r * 256.0f * 256.0f);
38 final_color.g = uint(frag_color.g * 256.0f * 256.0f);
39 final_color.b = uint(frag_color.b * 256.0f * 256.0f);
40 final_color.a = uint(frag_color.a * 256.0f * 256.0f);
Ddraw_grid_with_two_vertex_data_attached.expect_fail.amber21 layout(location = 0) out vec4 frag_color;
26 frag_color = ver_color;
33 layout(location = 0) in vec4 frag_color;
37 final_color = frag_color;
Ddraw_rect_with_buffer.amber23 layout(location = 0) out vec4 frag_color;
31 frag_color = in_color;
38 layout(location = 0) in vec4 frag_color;
42 final_color = frag_color;
Ddraw_rect_with_two_vertex_data_attached.expect_fail.amber21 layout(location = 0) out vec4 frag_color;
26 frag_color = ver_color;
33 layout(location = 0) in vec4 frag_color;
37 final_color = frag_color;
Ddraw_grid_with_buffer.amber23 layout(location = 0) out vec4 frag_color;
31 frag_color = in_color;
38 layout(location = 0) in vec4 frag_color;
42 final_color = frag_color;
Ddraw_grid.amber20 layout(location = 1) flat out vec4 frag_color;
24 frag_color = position;
31 layout(location = 1) flat in vec4 frag_color;
33 ivec2 iv = ivec2(frag_color.xy * 256);
Dvertex_data_two_locations.amber22 layout(location = 0) out vec4 frag_color;
27 frag_color = vert_color0 + vert_color1;
34 layout(location = 0) in vec4 frag_color;
39 final_color = frag_color;
Dbuffer_emd.amber21 layout(location = 0) out vec4 frag_color;
29 frag_color = vec4(0.25, 0.5, 0.75, 1.0);
36 layout(location = 0) in vec4 frag_color;
40 final_color = frag_color;
Ddraw_triangle_list_format.amber21 layout(location = 0) out vec4 frag_color;
25 frag_color = vert_color;
31 layout(location = 0) in vec4 frag_color;
35 final_color = frag_color;
Ddraw_triangle_list_stride.amber21 layout(location = 0) out vec4 frag_color;
25 frag_color = vert_color;
31 layout(location = 0) in vec4 frag_color;
35 final_color = frag_color;
Ddraw_rectangles_once.vkscript19 layout(location = 0) out vec4 frag_color;
27 frag_color = in_color;
33 layout(location = 0) in vec4 frag_color;
37 final_color = frag_color;
Ddraw_rectangles_without_probe.vkscript19 layout(location = 0) out vec4 frag_color;
27 frag_color = in_color;
33 layout(location = 0) in vec4 frag_color;
37 final_color = frag_color;
Ddraw_triangle_list_without_probe.vkscript20 layout(location = 0) out vec4 frag_color;
24 frag_color = vert_color;
30 layout(location = 0) in vec4 frag_color;
34 final_color = frag_color;
/third_party/skia/third_party/externals/tint/test/vk-gl-cts/combined_operations/negintdivand/
D0-opt.spvasm4 OpEntryPoint Vertex %main "main" %_ %position %frag_color
13 OpName %frag_color "frag_color"
19 OpDecorate %frag_color Location 1
35 %frag_color = OpVariable %_ptr_Output_v4float Output
44 OpStore %frag_color %24
D1.spvasm4 OpEntryPoint Fragment %main "main" %frag_color %color_out
9 OpName %frag_color "frag_color"
11 OpDecorate %frag_color Location 1
21 %frag_color = OpVariable %_ptr_Input_v4float Input
39 %28 = OpLoad %v4float %frag_color
/third_party/vk-gl-cts/external/vulkancts/data/vulkan/amber/spirv_assembly/instruction/spirv1p4/entrypoint/
Dtess_eval_ubo_entry_point.amber47 ; layout(location = 0) out vec4 frag_color;
60 ; frag_color = tse_color[0]+in_val;
65 …OpEntryPoint TessellationEvaluation %main "main" %gl_TessCoord %gl_in %_ %frag_color %tse_color %_…
88 OpName %frag_color "frag_color"
104 OpDecorate %frag_color Location 0
138 %frag_color = OpVariable %_ptr_Output_v4float Output
181 OpStore %frag_color %68
188 layout(location = 0) in vec4 frag_color;
192 final_color = frag_color;
Dtess_eval_pc_entry_point.amber47 ; layout(location = 0) out vec4 frag_color;
59 ; frag_color = tse_color[0]+pc.in_val;
64 …OpEntryPoint TessellationEvaluation %main "main" %gl_TessCoord %gl_in %_ %frag_color %tse_color %pc
87 OpName %frag_color "frag_color"
103 OpDecorate %frag_color Location 0
135 %frag_color = OpVariable %_ptr_Output_v4float Output
178 OpStore %frag_color %68
185 layout(location = 0) in vec4 frag_color;
189 final_color = frag_color;
Dtess_eval_ssbo_entry_point.amber47 ; layout(location = 0) out vec4 frag_color;
60 ; frag_color = tse_color[0]+in_val;
65 …OpEntryPoint TessellationEvaluation %main "main" %gl_TessCoord %gl_in %_ %frag_color %tse_color %_…
88 OpName %frag_color "frag_color"
104 OpDecorate %frag_color Location 0
138 %frag_color = OpVariable %_ptr_Output_v4float Output
181 OpStore %frag_color %68
188 layout(location = 0) in vec4 frag_color;
192 final_color = frag_color;
/third_party/vk-gl-cts/external/vulkancts/data/vulkan/amber/combined_operations/
Dnegintdivand.amber21 layout(location = 1) out vec4 frag_color;
25 frag_color = position * 0.5;
32 layout(location = 1) in vec4 frag_color;
34 ivec2 iv = ivec2(frag_color.xy * 256);
/third_party/vk-gl-cts/external/vulkancts/data/vulkan/amber/binding_model/dynamic_offset/
Dshader_reuse_differing_layout_graphics.amber20 layout(location = 0) out vec4 frag_color;
30 frag_color = in_color;
37 layout(location = 0) in vec4 frag_color;
42 final_color = frag_color;

1234