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Searched refs:ldexp (Results 1 – 25 of 253) sorted by relevance

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/third_party/spirv-tools/test/
Dhex_float_test.cpp117 {float(ldexp(1.0f, -126)), "0x1p-126"},
118 {float(ldexp(-1.0f, -126)), "-0x1p-126"},
121 {float(ldexp(1.0f, -127)), "0x1p-127"},
122 {float(ldexp(1.0f, -127) / 2.0f), "0x1p-128"},
123 {float(ldexp(1.0f, -127) / 4.0f), "0x1p-129"},
124 {float(ldexp(1.0f, -127) / 8.0f), "0x1p-130"},
125 {float(ldexp(-1.0f, -127)), "-0x1p-127"},
126 {float(ldexp(-1.0f, -127) / 2.0f), "-0x1p-128"},
127 {float(ldexp(-1.0f, -127) / 4.0f), "-0x1p-129"},
128 {float(ldexp(-1.0f, -127) / 8.0f), "-0x1p-130"},
[all …]
/third_party/glslang/gtests/
DHexFloat.cpp113 {float(ldexp(1.0f, -126)), "0x1p-126"},
114 {float(ldexp(-1.0f, -126)), "-0x1p-126"},
117 {float(ldexp(1.0f, -127)), "0x1p-127"},
118 {float(ldexp(1.0f, -127) / 2.0f), "0x1p-128"},
119 {float(ldexp(1.0f, -127) / 4.0f), "0x1p-129"},
120 {float(ldexp(1.0f, -127) / 8.0f), "0x1p-130"},
121 {float(ldexp(-1.0f, -127)), "-0x1p-127"},
122 {float(ldexp(-1.0f, -127) / 2.0f), "-0x1p-128"},
123 {float(ldexp(-1.0f, -127) / 4.0f), "-0x1p-129"},
124 {float(ldexp(-1.0f, -127) / 8.0f), "-0x1p-130"},
[all …]
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/
Dhex_float_test.cpp117 {float(ldexp(1.0f, -126)), "0x1p-126"},
118 {float(ldexp(-1.0f, -126)), "-0x1p-126"},
121 {float(ldexp(1.0f, -127)), "0x1p-127"},
122 {float(ldexp(1.0f, -127) / 2.0f), "0x1p-128"},
123 {float(ldexp(1.0f, -127) / 4.0f), "0x1p-129"},
124 {float(ldexp(1.0f, -127) / 8.0f), "0x1p-130"},
125 {float(ldexp(-1.0f, -127)), "-0x1p-127"},
126 {float(ldexp(-1.0f, -127) / 2.0f), "-0x1p-128"},
127 {float(ldexp(-1.0f, -127) / 4.0f), "-0x1p-129"},
128 {float(ldexp(-1.0f, -127) / 8.0f), "-0x1p-130"},
[all …]
/third_party/skia/third_party/externals/spirv-tools/test/
Dhex_float_test.cpp117 {float(ldexp(1.0f, -126)), "0x1p-126"},
118 {float(ldexp(-1.0f, -126)), "-0x1p-126"},
121 {float(ldexp(1.0f, -127)), "0x1p-127"},
122 {float(ldexp(1.0f, -127) / 2.0f), "0x1p-128"},
123 {float(ldexp(1.0f, -127) / 4.0f), "0x1p-129"},
124 {float(ldexp(1.0f, -127) / 8.0f), "0x1p-130"},
125 {float(ldexp(-1.0f, -127)), "-0x1p-127"},
126 {float(ldexp(-1.0f, -127) / 2.0f), "-0x1p-128"},
127 {float(ldexp(-1.0f, -127) / 4.0f), "-0x1p-129"},
128 {float(ldexp(-1.0f, -127) / 8.0f), "-0x1p-130"},
[all …]
/third_party/skia/third_party/externals/abseil-cpp/absl/strings/
Dcharconv_test.cc178 EXPECT_EQ(ToDouble("5.e125"), ldexp(6653062250012735, 365)); in TEST()
179 EXPECT_EQ(ToDouble("69.e267"), ldexp(4705683757438170, 841)); in TEST()
180 EXPECT_EQ(ToDouble("999.e-026"), ldexp(6798841691080350, -129)); in TEST()
181 EXPECT_EQ(ToDouble("7861.e-034"), ldexp(8975675289889240, -153)); in TEST()
182 EXPECT_EQ(ToDouble("75569.e-254"), ldexp(6091718967192243, -880)); in TEST()
183 EXPECT_EQ(ToDouble("928609.e-261"), ldexp(7849264900213743, -900)); in TEST()
184 EXPECT_EQ(ToDouble("9210917.e080"), ldexp(8341110837370930, 236)); in TEST()
185 EXPECT_EQ(ToDouble("84863171.e114"), ldexp(4625202867375927, 353)); in TEST()
186 EXPECT_EQ(ToDouble("653777767.e273"), ldexp(5068902999763073, 884)); in TEST()
187 EXPECT_EQ(ToDouble("5232604057.e-298"), ldexp(5741343011915040, -1010)); in TEST()
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/third_party/skia/third_party/externals/tint/src/reader/wgsl/
Dparser_impl_const_literal_test.cc193 {"0x1p-124", std::ldexp(1.f * 8.f, -127)},
194 {"0x1p-125", std::ldexp(1.f * 4.f, -127)},
195 {"-0x1p-124", -std::ldexp(1.f * 8.f, -127)},
196 {"-0x1p-125", -std::ldexp(1.f * 4.f, -127)},
199 {"0x1p-126", std::ldexp(1.f * 2.f, -127)},
200 {"-0x1p-126", -std::ldexp(1.f * 2.f, -127)},
203 {"0x1p-127", std::ldexp(1.f, -127)},
204 {"0x1p-128", std::ldexp(1.f / 2.f, -127)},
205 {"0x1p-129", std::ldexp(1.f / 4.f, -127)},
206 {"0x1p-130", std::ldexp(1.f / 8.f, -127)},
[all …]
/third_party/skia/tests/sksl/workarounds/
DNegatedLdexpStandaloneSettings.glsl8 sk_FragColor.x = ldexp(m, -x);
9 sk_FragColor.y = ldexp(m, -(x + 1));
10 sk_FragColor.z = ldexp(m, -x - 1);
DNegatedLdexp.glsl8 sk_FragColor.x = ldexp(m, x * -1);
9 sk_FragColor.y = ldexp(m, (x + 1) * -1);
10 sk_FragColor.z = ldexp(m, -x - 1);
/third_party/skia/resources/sksl/workarounds/
DNegatedLdexp.sksl9 sk_FragColor.r = half(ldexp(m, -x));
10 sk_FragColor.g = half(ldexp(m, -(x + 1)));
11 sk_FragColor.b = half(ldexp(m, -x - 1));
/third_party/skia/tests/
DWangsFormulaTest.cpp89 m.setScaleX(std::ldexp(1 + rand->nextF(), i)); in for_random_matrices()
92 m.setScaleY(std::ldexp(1 + rand->nextF(), j)); in for_random_matrices()
95 m.setScaleX(std::ldexp(1 + rand->nextF(), i)); in for_random_matrices()
96 m.setSkewX(std::ldexp(1 + rand->nextF(), (j + i) / 2)); in for_random_matrices()
97 m.setSkewY(std::ldexp(1 + rand->nextF(), (j + i) / 2)); in for_random_matrices()
98 m.setScaleY(std::ldexp(1 + rand->nextF(), j)); in for_random_matrices()
111 pts[j].set(std::ldexp(1 + rand->nextF(), i), std::ldexp(1 + rand->nextF(), i)); in for_random_beziers()
197 float epsilon = std::ldexp(SK_ScalarNearlyZero, level * 2); in DEF_TEST()
205 float x = std::ldexp(1, level * 2) / k; in DEF_TEST()
224 float x = std::ldexp(1, level * 2) / k; in DEF_TEST()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/glsl_tests/
Dldexp.glsl3 ; FUNC-LABEL: {{^}}@ldexp:
10 #shader fs ldexp
15 gl_FragColor.x = ldexp(f, i);
/third_party/musl/src/math/i386/
Dscalbn.s1 .global ldexp symbol
2 .type ldexp,@function
3 ldexp: label
/third_party/skia/third_party/externals/abseil-cpp/absl/numeric/
Dint128.cc103 v < std::ldexp(static_cast<T>(1), 128))); in MakeUint128FromFloat()
105 if (v >= std::ldexp(static_cast<T>(1), 64)) { in MakeUint128FromFloat()
106 uint64_t hi = static_cast<uint64_t>(std::ldexp(v, -64)); in MakeUint128FromFloat()
107 uint64_t lo = static_cast<uint64_t>(v - std::ldexp(static_cast<T>(hi), 64)); in MakeUint128FromFloat()
123 assert(std::isfinite(v) && v > -1 && v < std::ldexp(1.0L, 128)); in MakeUint128FromFloat()
125 v = std::ldexp(v, -100); in MakeUint128FromFloat()
127 v = std::ldexp(v - static_cast<double>(w0), 50); in MakeUint128FromFloat()
129 v = std::ldexp(v - static_cast<double>(w1), 50); in MakeUint128FromFloat()
244 (v >= -std::ldexp(static_cast<T>(1), 127) && in MakeInt128FromFloat()
245 v < std::ldexp(static_cast<T>(1), 127)))); in MakeInt128FromFloat()
/third_party/skia/third_party/externals/tint/test/intrinsics/gen/ldexp/
Ddb8b49.wgsl.expected.glsl5 float res = ldexp(1.0f, 1);
35 float res = ldexp(1.0f, 1);
55 float res = ldexp(1.0f, 1);
Dcc9cde.wgsl.expected.glsl5 vec4 res = ldexp(vec4(0.0f, 0.0f, 0.0f, 0.0f), ivec4(0, 0, 0, 0));
35 vec4 res = ldexp(vec4(0.0f, 0.0f, 0.0f, 0.0f), ivec4(0, 0, 0, 0));
55 vec4 res = ldexp(vec4(0.0f, 0.0f, 0.0f, 0.0f), ivec4(0, 0, 0, 0));
Da31cdc.wgsl.expected.glsl5 vec3 res = ldexp(vec3(0.0f, 0.0f, 0.0f), ivec3(0, 0, 0));
35 vec3 res = ldexp(vec3(0.0f, 0.0f, 0.0f), ivec3(0, 0, 0));
55 vec3 res = ldexp(vec3(0.0f, 0.0f, 0.0f), ivec3(0, 0, 0));
Dabd718.wgsl.expected.glsl5 vec2 res = ldexp(vec2(0.0f, 0.0f), ivec2(0, 0));
35 vec2 res = ldexp(vec2(0.0f, 0.0f), ivec2(0, 0));
55 vec2 res = ldexp(vec2(0.0f, 0.0f), ivec2(0, 0));
Ddb8b49.wgsl26 // fn ldexp(f32, i32) -> f32
28 var res: f32 = ldexp(1.0, 1);
/third_party/skia/third_party/externals/abseil-cpp/absl/strings/internal/
Dpow10_helper_test.cc112 std::ldexp(test_case.significand, test_case.radix)) in TEST()
115 std::ldexp(test_case.significand, test_case.radix)); in TEST()
/third_party/musl/libc-test/src/functionalext/supplement/math/math_gtest/
Dmath_ldexp_test.cpp24 …bool testResult = DoubleUlpCmp(g_ldexpData[i].expected, ldexp(g_ldexpData[i].input1, g_ldexpData[i…
36 EXPECT_DOUBLE_EQ(24.0, ldexp(3.0, 3));
/third_party/skia/third_party/externals/tint/test/vk-gl-cts/graphicsfuzz/loop-nested-ifs/
D0-opt.wgsl23 x_GLF_color.x = ldexp(1.0, 2);
25 a = ldexp(1.0, 2);
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmUtils.cpp489 float64.push_back(ldexp((double)1.f, -1023)); in getFloat64s()
490 float64.push_back(-ldexp((double)1.f, -1023)); in getFloat64s()
493 float64.push_back(ldexp((double)1.f, -100)); in getFloat64s()
494 float64.push_back(-ldexp((double)1.f, -100)); in getFloat64s()
500 float64.push_back(ldexp((double)1.f, -14)); // 2e-14: minimum 16-bit positive normalized in getFloat64s()
501 float64.push_back(-ldexp((double)1.f, -14)); // 2e-14: maximum 16-bit negative normalized in getFloat64s()
512 float64.push_back(ldexp((double)1.f, 100)); in getFloat64s()
513 float64.push_back(-ldexp((double)1.f, 100)); in getFloat64s()
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/
Dfunc_common.inl797 GLM_FUNC_QUALIFIER genType ldexp(genType const & x, int const & exp) function
799 …GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' on…
801 return std::ldexp(x, exp);
805 GLM_FUNC_QUALIFIER tvec1<T, P> ldexp(tvec1<T, P> const & x, tvec1<int, P> const & exp) function
807 …GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only acc…
810 ldexp(x.x, exp.x));
814 GLM_FUNC_QUALIFIER tvec2<T, P> ldexp(tvec2<T, P> const & x, tvec2<int, P> const & exp) function
816 …GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only acc…
819 ldexp(x.x, exp.x),
820 ldexp(x.y, exp.y));
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/third_party/python/Lib/test/
Dtest_math.py620 mant, exp = int(math.ldexp(mant, mant_dig)), exp - mant_dig
636 return math.ldexp(tmant, texp)
1080 self.assertRaises(TypeError, math.ldexp)
1081 self.ftest('ldexp(0,1)', math.ldexp(0,1), 0)
1082 self.ftest('ldexp(1,1)', math.ldexp(1,1), 2)
1083 self.ftest('ldexp(1,-1)', math.ldexp(1,-1), 0.5)
1084 self.ftest('ldexp(-1,1)', math.ldexp(-1,1), -2)
1085 self.assertRaises(OverflowError, math.ldexp, 1., 1000000)
1086 self.assertRaises(OverflowError, math.ldexp, -1., 1000000)
1087 self.assertEqual(math.ldexp(1., -1000000), 0.)
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/third_party/skia/bench/
DTessellateBench.cpp50 float x = std::ldexp(rand.nextF(), (i % maxPow2)) / 1e3f; in make_cubic_path()
62 const float x = std::ldexp(rand.nextF(), (i % 18)) / 1e3f; in make_conic_path()
63 const float w = std::ldexp(1 + rand.nextF(), j); in make_conic_path()
74 float x = std::ldexp(rand.nextF(), (i % maxPow2)) / 1e3f; in make_quad_path()
84 float x = std::ldexp(rand.nextF(), (i % maxPow2)) / 1e3f; in make_line_path()

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