Home
last modified time | relevance | path

Searched refs:levelNdx (Results 1 – 25 of 68) sorted by relevance

123

/third_party/vk-gl-cts/framework/opengl/
DgluTexture.cpp91 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
93 if (m_refTexture.isLevelEmpty(levelNdx)) in upload()
96 tcu::ConstPixelBufferAccess access = m_refTexture.getLevel(levelNdx); in upload()
97 …gl.texImage1D(GL_TEXTURE_1D, levelNdx, m_format, access.getWidth(), 0 /* border */, transferFormat… in upload()
174 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
176 if (m_refTexture.isLevelEmpty(levelNdx)) in upload()
179 tcu::ConstPixelBufferAccess access = m_refTexture.getLevel(levelNdx); in upload()
181 …gl.texImage2D(GL_TEXTURE_2D, levelNdx, m_format, access.getWidth(), access.getHeight(), 0 /* borde… in upload()
195 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local
197 const tcu::CompressedTexture& level = levels[levelNdx]; in loadCompressed()
[all …]
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTextureLevelStateQueryTests.cpp740 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in applyTextureGenerationSpec() local
742 …t = (spec.levels[levelNdx].compressed) ? (glu::TransferFormat()) : (glu::getTransferFormat(glu::ma… in applyTextureGenerationSpec()
744 if (spec.immutable && !spec.levels[levelNdx].compressed && spec.bindTarget == GL_TEXTURE_2D) in applyTextureGenerationSpec()
745 …rage2D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec… in applyTextureGenerationSpec()
746 else if (spec.immutable && !spec.levels[levelNdx].compressed && spec.bindTarget == GL_TEXTURE_3D) in applyTextureGenerationSpec()
747 …dTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNd… in applyTextureGenerationSpec()
748 …else if (spec.immutable && !spec.levels[levelNdx].compressed && spec.bindTarget == GL_TEXTURE_2D_A… in applyTextureGenerationSpec()
749 …dTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNd… in applyTextureGenerationSpec()
750 …else if (spec.immutable && !spec.levels[levelNdx].compressed && spec.bindTarget == GL_TEXTURE_CUBE… in applyTextureGenerationSpec()
751 …rage2D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec… in applyTextureGenerationSpec()
[all …]
Des31fStencilTexturingTests.cpp469 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in stencilToUnorm8() local
475 if (!src.isLevelEmpty(face, levelNdx)) in stencilToUnorm8()
477 dst.allocLevel(face, levelNdx); in stencilToUnorm8()
479 const tcu::ConstPixelBufferAccess srcLevel = src.getLevelFace(levelNdx, face); in stencilToUnorm8()
480 const tcu::PixelBufferAccess dstLevel = dst.getLevelFace(levelNdx, face); in stencilToUnorm8()
596 for (int levelNdx = 0; levelNdx < levels; levelNdx++) in iterate() local
598 …erAccess levelAccess = tcu::getSubregion(uploadLevel.getAccess(), 0, 0, levelNdx, width, height, 1… in iterate()
600 if (levelNdx == ptrnLevel) in iterate()
603 tcu::clearStencil(levelAccess, levelNdx); in iterate()
622 for (int levelNdx = 0; levelNdx < levels; levelNdx++) in iterate() local
[all …]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
DvktPipelineImageUtil.cpp723 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in allocateLevels() local
724 texture.allocLevel(levelNdx); in allocateLevels()
732 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in getLevelsVector() local
733 levels[levelNdx] = *reinterpret_cast<const tcu::PixelBufferAccess*>(&texture.getLevel(levelNdx)); in getLevelsVector()
766 for (size_t levelNdx = 0; levelNdx < m_compressedLevels.size(); levelNdx++) in ~TestTexture() local
767 delete m_compressedLevels[levelNdx]; in ~TestTexture()
778 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getSize() local
782 const tcu::ConstPixelBufferAccess level = getLevel(levelNdx, layerNdx); in getSize()
802 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getCompressedSize() local
807 textureSize += getCompressedLevel(levelNdx, layerNdx).getDataSize(); in getCompressedSize()
[all …]
DvktPipelineImageSamplingInstance.cpp1184 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy() local
1186 copy->allocLevel(levelNdx); in createSwizzledCopy()
1187 swizzle(texture.getLevel(levelNdx), copy->getLevel(levelNdx), swz); in createSwizzledCopy()
1200 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy() local
1202 copy->allocLevel((tcu::CubeFace)faceNdx, levelNdx); in createSwizzledCopy()
1203 …swizzle(texture.getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), copy->getLevelFace(levelNdx, (tcu:… in createSwizzledCopy()
1253 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture1DView() local
1255 …erAccess& srcLevel = testTexture.getLevel((int)subresource.baseMipLevel+levelNdx, subresource.base… in getTexture1DView()
1257 levels[levelNdx] = tcu::getSubregion(srcLevel, 0, 0, 0, srcLevel.getWidth(), 1, 1); in getTexture1DView()
1273 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture1DArrayView() local
[all …]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.cpp723 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in allocateLevels() local
724 texture.allocLevel(levelNdx); in allocateLevels()
732 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in getLevelsVector() local
733 levels[levelNdx] = *reinterpret_cast<const tcu::PixelBufferAccess*>(&texture.getLevel(levelNdx)); in getLevelsVector()
766 for (size_t levelNdx = 0; levelNdx < m_compressedLevels.size(); levelNdx++) in ~TestTexture() local
767 delete m_compressedLevels[levelNdx]; in ~TestTexture()
778 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getSize() local
782 const tcu::ConstPixelBufferAccess level = getLevel(levelNdx, layerNdx); in getSize()
802 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getCompressedSize() local
807 textureSize += getCompressedLevel(levelNdx, layerNdx).getDataSize(); in getCompressedSize()
[all …]
DvktPipelineImageSamplingInstance.cpp1184 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy() local
1186 copy->allocLevel(levelNdx); in createSwizzledCopy()
1187 swizzle(texture.getLevel(levelNdx), copy->getLevel(levelNdx), swz); in createSwizzledCopy()
1200 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy() local
1202 copy->allocLevel((tcu::CubeFace)faceNdx, levelNdx); in createSwizzledCopy()
1203 …swizzle(texture.getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), copy->getLevelFace(levelNdx, (tcu:… in createSwizzledCopy()
1253 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture1DView() local
1255 …erAccess& srcLevel = testTexture.getLevel((int)subresource.baseMipLevel+levelNdx, subresource.base… in getTexture1DView()
1257 levels[levelNdx] = tcu::getSubregion(srcLevel, 0, 0, 0, srcLevel.getWidth(), 1, 1); in getTexture1DView()
1273 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture1DArrayView() local
[all …]
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fTextureCompletenessTests.cpp291 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
293 …int levelW = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.x() : de::max(1, m_size.x() >> l… in createTexture()
294 …int levelH = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.y() : de::max(1, m_size.y() >> l… in createTexture()
299 …glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, level… in createTexture()
358 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
360 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture()
361 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture()
366 deUint32 format = levelNdx == m_invalidLevelNdx ? m_invalidFormat : m_format; in createTexture()
368 …glTexImage2D(GL_TEXTURE_2D, levelNdx, format, levelW, levelH, 0, format, GL_UNSIGNED_BYTE, levelDa… in createTexture()
409 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
[all …]
Des2fTextureFilteringTests.cpp181 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
186 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
187 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
191 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
194 deUint32 rgb = step*levelNdx; in init()
198 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
199 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
455 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
457 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
458 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
[all …]
Des2fTextureMipmapTests.cpp166 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
169 deUint32 inc = deClamp32(step*levelNdx, 0x00, 0xff); in init()
174 m_texture->getRefTexture().allocLevel(levelNdx); in init()
175 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()); in init()
518 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
521 deUint32 inc = deClamp32(step*levelNdx, 0x00, 0xff); in init()
537 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); in init()
538 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(co… in init()
851 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local
853 const int levelWidth = de::max(1, m_width >> levelNdx); in iterate()
[all …]
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fTextureUnitTests.cpp896 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
899 m_textures2d.back()->allocLevel(levelNdx); in init()
901 m_texturesCube.back()->allocLevel((tcu::CubeFace)face, levelNdx); in init()
903 m_textures2dArray.back()->allocLevel(levelNdx); in init()
905 m_textures3d.back()->allocLevel(levelNdx); in init()
907 …int curCellSize = deMax32(1, GRID_CELL_SIZE >> levelNdx); // \note Scale grid cell size for mipmap… in init()
909 tcu::PixelBufferAccess access = is2dTex ? m_textures2d.back()->getLevel(levelNdx) in init()
910 : isCubeTex ? m_texturesCube.back()->getLevelFace(levelNdx, (tcu::CubeFace)face) in init()
911 : is2dArrayTex ? m_textures2dArray.back()->getLevel(levelNdx) in init()
912 : m_textures3d.back()->getLevel(levelNdx); in init()
[all …]
Des3fTextureShadowTests.cpp239 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
241 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
242 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), tcu::Vec4(-0.5f… in init()
246 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
249 deUint32 rgb = step*levelNdx; in init()
253 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
254 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec(),… in init()
508 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
510 m_gradientTex->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
511 …tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
[all …]
Des3fTextureFilteringTests.cpp202 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
207 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
208 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
212 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
215 deUint32 rgb = step*levelNdx; in init()
219 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
220 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
493 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
495 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
496 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
[all …]
Des3fVertexTextureTests.cpp597 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
602 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
603 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
607 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
610 const deUint32 rgb = step*levelNdx; in init()
614 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
615 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
917 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
919 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
920 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
[all …]
/third_party/vk-gl-cts/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp141 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
146 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
147 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
151 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
154 deUint32 rgb = step*levelNdx; in init()
158 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
159 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
409 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
411 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
412 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
[all …]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
DvktTextureShadowTests.cpp297 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx) in Texture2DShadowTestInstance() local
299 …tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), tcu::Vec4(-0.5f, -0.5f, -0.5… in Texture2DShadowTestInstance()
303 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DShadowTestInstance() local
306 const deUint32 rgb = step*levelNdx; in Texture2DShadowTestInstance()
310 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(co… in Texture2DShadowTestInstance()
537 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() local
539 …tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, face), gradients[face][0]*cScale… in TextureCubeShadowTestInstance()
546 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() local
549 const deUint32 rgb = step*levelNdx*face; in TextureCubeShadowTestInstance()
553 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + c… in TextureCubeShadowTestInstance()
[all …]
DvktTextureFilteringTests.cpp257 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance() local
263 …tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0… in Texture2DFilteringTestInstance()
265 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture2DFilteringTestInstance()
269 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance() local
272 const deUint32 rgb = step*levelNdx; in Texture2DFilteringTestInstance()
277 …tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, 0), tcu::Sample… in Texture2DFilteringTestInstance()
279 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBia… in Texture2DFilteringTestInstance()
481 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeFilteringTestInstance() local
484 …tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, f… in TextureCubeFilteringTestInstance()
486 …tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, face), gradients[face][0] * cSca… in TextureCubeFilteringTestInstance()
[all …]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp297 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx) in Texture2DShadowTestInstance() local
299 …tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), tcu::Vec4(-0.5f, -0.5f, -0.5… in Texture2DShadowTestInstance()
303 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DShadowTestInstance() local
306 const deUint32 rgb = step*levelNdx; in Texture2DShadowTestInstance()
310 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(co… in Texture2DShadowTestInstance()
537 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() local
539 …tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, face), gradients[face][0]*cScale… in TextureCubeShadowTestInstance()
546 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() local
549 const deUint32 rgb = step*levelNdx*face; in TextureCubeShadowTestInstance()
553 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + c… in TextureCubeShadowTestInstance()
[all …]
DvktTextureFilteringTests.cpp257 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance() local
263 …tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0… in Texture2DFilteringTestInstance()
265 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture2DFilteringTestInstance()
269 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance() local
272 const deUint32 rgb = step*levelNdx; in Texture2DFilteringTestInstance()
277 …tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, 0), tcu::Sample… in Texture2DFilteringTestInstance()
279 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBia… in Texture2DFilteringTestInstance()
481 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeFilteringTestInstance() local
484 …tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, f… in TextureCubeFilteringTestInstance()
486 …tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, face), gradients[face][0] * cSca… in TextureCubeFilteringTestInstance()
[all …]
/third_party/vk-gl-cts/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp151 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
156 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init()
157 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
161 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
164 deUint32 rgb = step*levelNdx; in init()
168 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
169 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
423 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
425 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
426 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
[all …]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/
DvktImageSubresourceLayoutTests.cpp460 for (deUint32 levelNdx = 0u; levelNdx < numLevels; ++levelNdx) in iterateAspect() local
462 const auto& level = bufferLevels.getLevel(levelNdx); in iterateAspect()
475 region.imageSubresource.mipLevel = levelNdx; in iterateAspect()
510 for (deUint32 levelNdx = 0u; levelNdx < numLevels; ++levelNdx) in iterateAspect() local
513 const auto levelSubresource = makeImageSubresource(imageAspect, levelNdx, 0u); in iterateAspect()
516 const auto& level = bufferLevels.getLevel(levelNdx); in iterateAspect()
519 const auto imageSubresource = makeImageSubresource(imageAspect, levelNdx, layerNdx); in iterateAspect()
532 msg << "Image level " << levelNdx in iterateAspect()
543 msg << "Image level " << levelNdx in iterateAspect()
555 msg << "Image level " << levelNdx in iterateAspect()
[all …]
DvktImageCompressionTranscodingSupport.cpp1582 for (deUint32 levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in iterate() local
1584 DE_ASSERT(m_srcData[levelNdx][layerNdx]->size() == m_dstData[levelNdx][layerNdx]->size()); in iterate()
1591 for (deUint32 levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in iterate() local
1595 …pression(*cmdPool, *m_srcData[levelNdx][layerNdx], m_compressedImage, levelNdx, layerNdx, m_compre… in iterate()
1600 …pression(*cmdPool, *m_dstData[levelNdx][layerNdx], m_compressedImage, levelNdx, layerNdx, m_compre… in iterate()
1638 for (deUint32 levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in prepareData() local
1640 m_srcData[levelNdx].resize(getLayerCount()); in prepareData()
1641 m_dstData[levelNdx].resize(getLayerCount()); in prepareData()
1642 m_uncompressedImages[levelNdx].resize(getLayerCount()); in prepareData()
1646 m_srcData[levelNdx][layerNdx] = SharedPtr<RawDataVector>(new RawDataVector); in prepareData()
[all …]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
DvktImageSubresourceLayoutTests.cpp460 for (deUint32 levelNdx = 0u; levelNdx < numLevels; ++levelNdx) in iterateAspect() local
462 const auto& level = bufferLevels.getLevel(levelNdx); in iterateAspect()
475 region.imageSubresource.mipLevel = levelNdx; in iterateAspect()
510 for (deUint32 levelNdx = 0u; levelNdx < numLevels; ++levelNdx) in iterateAspect() local
513 const auto levelSubresource = makeImageSubresource(imageAspect, levelNdx, 0u); in iterateAspect()
516 const auto& level = bufferLevels.getLevel(levelNdx); in iterateAspect()
519 const auto imageSubresource = makeImageSubresource(imageAspect, levelNdx, layerNdx); in iterateAspect()
532 msg << "Image level " << levelNdx in iterateAspect()
543 msg << "Image level " << levelNdx in iterateAspect()
555 msg << "Image level " << levelNdx in iterateAspect()
[all …]
DvktImageCompressionTranscodingSupport.cpp1582 for (deUint32 levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in iterate() local
1584 DE_ASSERT(m_srcData[levelNdx][layerNdx]->size() == m_dstData[levelNdx][layerNdx]->size()); in iterate()
1591 for (deUint32 levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in iterate() local
1595 …pression(*cmdPool, *m_srcData[levelNdx][layerNdx], m_compressedImage, levelNdx, layerNdx, m_compre… in iterate()
1600 …pression(*cmdPool, *m_dstData[levelNdx][layerNdx], m_compressedImage, levelNdx, layerNdx, m_compre… in iterate()
1638 for (deUint32 levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in prepareData() local
1640 m_srcData[levelNdx].resize(getLayerCount()); in prepareData()
1641 m_dstData[levelNdx].resize(getLayerCount()); in prepareData()
1642 m_uncompressedImages[levelNdx].resize(getLayerCount()); in prepareData()
1646 m_srcData[levelNdx][layerNdx] = SharedPtr<RawDataVector>(new RawDataVector); in prepareData()
[all …]
/third_party/vk-gl-cts/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp261 for (int levelNdx = 0; levelNdx < referenceTexture.getNumLevels(); levelNdx++) in uploadTexture3D() local
263 if (referenceTexture.isLevelEmpty(levelNdx)) in uploadTexture3D()
266 tcu::ConstPixelBufferAccess access = referenceTexture.getLevel(levelNdx); in uploadTexture3D()
269 …callTexImage3D(GL_TEXTURE_3D, levelNdx, transferFormat.format, access.getWidth(), access.getHeight… in uploadTexture3D()
548 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
553 m_gradientTex->getRefTexture().allocLevel(levelNdx); in init()
554 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
558 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
561 deUint32 rgb = step * levelNdx; in init()
565 m_gridTex->getRefTexture().allocLevel(levelNdx); in init()
[all …]

123