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1// Copyright 2021-2024 The Khronos Group Inc.
2//
3// SPDX-License-Identifier: CC-BY-4.0
4
5include::{generated}/meta/{refprefix}VK_EXT_descriptor_buffer.adoc[]
6
7=== Other Extension Metadata
8
9*Last Modified Date*::
10    2021-06-07
11*IP Status*::
12    No known IP claims.
13*Contributors*::
14  - Tobias Hector, AMD
15  - Stu Smith, AMD
16  - Maciej Jesionowski, AMD
17  - Boris Zanin, AMD
18  - Hans-Kristian Arntzen, Valve
19  - Connor Abbott, Valve
20  - Baldur Karlsson, Valve
21  - Mike Blumenkrantz, Valve
22  - Graeme Leese, Broadcom
23  - Jan-Harald Fredriksen, Arm
24  - Rodrigo Locatti, NVIDIA
25  - Jeff Bolz, NVIDIA
26  - Piers Daniell, NVIDIA
27  - Jeff Leger, QUALCOMM
28  - Lionel Landwerlin, Intel
29  - Slawomir Grajewski, Intel
30
31=== Description
32
33This extension introduces new commands to put shader-accessible descriptors
34directly in memory, making the management of descriptor data more explicit.
35
36include::{generated}/interfaces/VK_EXT_descriptor_buffer.adoc[]
37
38=== Version History
39
40  * Revision 1, 2021-06-07 (Stu Smith)
41  ** Initial revision
42