1// Copyright 2021-2024 The Khronos Group Inc. 2// 3// SPDX-License-Identifier: CC-BY-4.0 4 5include::{generated}/meta/{refprefix}VK_EXT_descriptor_buffer.adoc[] 6 7=== Other Extension Metadata 8 9*Last Modified Date*:: 10 2021-06-07 11*IP Status*:: 12 No known IP claims. 13*Contributors*:: 14 - Tobias Hector, AMD 15 - Stu Smith, AMD 16 - Maciej Jesionowski, AMD 17 - Boris Zanin, AMD 18 - Hans-Kristian Arntzen, Valve 19 - Connor Abbott, Valve 20 - Baldur Karlsson, Valve 21 - Mike Blumenkrantz, Valve 22 - Graeme Leese, Broadcom 23 - Jan-Harald Fredriksen, Arm 24 - Rodrigo Locatti, NVIDIA 25 - Jeff Bolz, NVIDIA 26 - Piers Daniell, NVIDIA 27 - Jeff Leger, QUALCOMM 28 - Lionel Landwerlin, Intel 29 - Slawomir Grajewski, Intel 30 31=== Description 32 33This extension introduces new commands to put shader-accessible descriptors 34directly in memory, making the management of descriptor data more explicit. 35 36include::{generated}/interfaces/VK_EXT_descriptor_buffer.adoc[] 37 38=== Version History 39 40 * Revision 1, 2021-06-07 (Stu Smith) 41 ** Initial revision 42