/external/skqp/gm/ |
D | beziereffects.cpp | 96 struct Vertex { struct in skiagm::BezierConicTestOp 97 SkPoint fPosition; 98 float fKLM[4]; // The last value is ignored. The effect expects a vec4f. 160 struct Vertex { in onDraw() struct 161 SkPoint fPosition; in onDraw() 162 float fKLM[4]; // The last value is ignored. The effect expects a vec4f. in onDraw() 318 struct Vertex { struct in skiagm::BezierQuadTestOp 319 SkPoint fPosition; 320 float fKLM[4]; // The last value is ignored. The effect expects a vec4f. 377 struct Vertex { in onDraw() struct [all …]
|
/external/skia/gm/ |
D | beziereffects.cpp | 102 struct Vertex { struct in skiagm::BezierConicTestOp 103 SkPoint fPosition; 104 float fKLM[4]; // The last value is ignored. The effect expects a vec4f. 155 struct Vertex { in onDraw() struct 156 SkPoint fPosition; in onDraw() 157 float fKLM[4]; // The last value is ignored. The effect expects a vec4f. in onDraw() 313 struct Vertex { struct in skiagm::BezierQuadTestOp 314 SkPoint fPosition; 315 float fKLM[4]; // The last value is ignored. The effect expects a vec4f. 360 struct Vertex { in onDraw() struct [all …]
|
/external/skqp/src/gpu/ops/ |
D | GrAAFillRRectOp.cpp | 129 struct Vertex { struct 130 std::array<float, 4> fRadiiSelector; 131 std::array<float, 2> fCorner; 132 std::array<float, 2> fRadiusOutset; 133 std::array<float, 2> fAABloatDirection; 134 float fCoverage; 135 float fIsLinearCoverage;
|
/external/skia/src/gpu/ops/ |
D | GrAAFillRRectOp.cpp | 141 struct Vertex { struct 142 std::array<float, 4> fRadiiSelector; 143 std::array<float, 2> fCorner; 144 std::array<float, 2> fRadiusOutset; 145 std::array<float, 2> fAABloatDirection; 146 float fCoverage; 147 float fIsLinearCoverage;
|
/external/skqp/tests/ |
D | GrPipelineDynamicStateTest.cpp | 50 struct Vertex { struct 60 this->setVertexAttributes(kAttributes, SK_ARRAY_COUNT(kAttributes)); in GrPipelineDynamicStateTestProcessor() argument
|
/external/skia/tests/ |
D | GrPipelineDynamicStateTest.cpp | 53 struct Vertex { struct 63 this->setVertexAttributes(kAttributes, SK_ARRAY_COUNT(kAttributes)); in GrPipelineDynamicStateTestProcessor() argument
|
/external/clang/test/CodeGenCXX/ |
D | debug-info-template-array.cpp | 9 struct Vertex {}; struct
|
/external/skia/src/gpu/ |
D | GrTessellator.cpp | 148 struct Vertex { struct 149 Vertex(const SkPoint& point, uint8_t alpha) in Vertex() argument 160 SkPoint fPoint; // Vertex position 161 Vertex* fPrev; // Linked list of contours, then Y-sorted vertices. 162 Vertex* fNext; // " 163 Edge* fFirstEdgeAbove; // Linked list of edges above this vertex. 164 Edge* fLastEdgeAbove; // " 165 Edge* fFirstEdgeBelow; // Linked list of edges below this vertex. 166 Edge* fLastEdgeBelow; // " 167 Edge* fLeftEnclosingEdge; // Nearest edge in the AEL left of this vertex. [all …]
|
/external/skqp/src/gpu/ |
D | GrTessellator.cpp | 148 struct Vertex { struct 149 Vertex(const SkPoint& point, uint8_t alpha) in Vertex() function 160 SkPoint fPoint; // Vertex position 161 Vertex* fPrev; // Linked list of contours, then Y-sorted vertices. 162 Vertex* fNext; // " 163 Edge* fFirstEdgeAbove; // Linked list of edges above this vertex. 164 Edge* fLastEdgeAbove; // " 165 Edge* fFirstEdgeBelow; // Linked list of edges below this vertex. 166 Edge* fLastEdgeBelow; // " 167 Edge* fLeftEnclosingEdge; // Nearest edge in the AEL left of this vertex. [all …]
|
/external/skqp/src/utils/ |
D | SkPolyUtils.cpp | 488 struct Vertex { struct 489 static bool Left(const Vertex& qv0, const Vertex& qv1) { in Left() argument 501 enum VertexFlags { argument
|
/external/skia/src/utils/ |
D | SkPolyUtils.cpp | 501 struct Vertex { struct 502 static bool Left(const Vertex& qv0, const Vertex& qv1) { in Left() argument 514 enum VertexFlags { argument
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureBarrierTests.cpp | 254 } Vertex; in generateVertexData() typedef
|
/external/llvm/include/llvm/Support/ |
D | GenericDomTree.h | 236 std::vector<NodeT *> Vertex; variable
|
/external/swiftshader/third_party/LLVM/include/llvm/Analysis/ |
D | Dominators.h | 208 std::vector<NodeT*> Vertex; variable
|
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.hpp | 196 Vertex enumerator
|
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.1/ |
D | spirv.cs | 66 Vertex = 0, enumerator
|
/external/deqp-deps/SPIRV-Headers/include/spirv/1.1/ |
D | spirv.cs | 66 Vertex = 0, enumerator
|
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.0/ |
D | spirv.cs | 66 Vertex = 0, enumerator
|
D | spirv.json | 79 "Vertex": 0, number
|
/external/deqp-deps/SPIRV-Headers/include/spirv/1.0/ |
D | spirv.cs | 66 Vertex = 0, enumerator
|
D | spirv.json | 79 "Vertex": 0, number
|
/external/deqp-deps/SPIRV-Headers/include/spirv/1.2/ |
D | spirv.cs | 66 Vertex = 0, enumerator
|
/external/shaderc/spirv-headers/include/spirv/1.0/ |
D | spirv.json | 79 "Vertex": 0, number
|
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.2/ |
D | spirv.cs | 66 Vertex = 0, enumerator
|
D | spirv.json | 79 "Vertex": 0, number
|