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Searched defs:fixedDynamicState (Results 1 – 25 of 33) sorted by relevance

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/external/skqp/src/gpu/
DGrPathRendering.cpp56 const GrPipeline::FixedDynamicState& fixedDynamicState, in drawPath()
DGrGpuCommandBuffer.cpp35 const GrPipeline::FixedDynamicState* fixedDynamicState, in draw()
DGrOpFlushState.cpp101 const GrPipeline::FixedDynamicState* fixedDynamicState, in draw()
/external/skia/src/gpu/
DGrPathRendering.cpp56 const GrPipeline::FixedDynamicState& fixedDynamicState, in drawPath()
DGrGpuCommandBuffer.cpp36 const GrPipeline::FixedDynamicState* fixedDynamicState, in draw()
DGrOpFlushState.cpp115 const GrPipeline::FixedDynamicState* fixedDynamicState, in recordDraw()
/external/skia/src/gpu/ops/
DGrMeshDrawOp.h95 auto fixedDynamicState = this->makeFixedDynamicState(kZeroPrimProcTextures); variable
DGrMeshDrawOp.cpp96 auto fixedDynamicState = in makeFixedDynamicState() local
DGrDrawPathOp.cpp90 GrPipeline::FixedDynamicState fixedDynamicState(appliedClip.scissorState().rect()); in onExecute() local
DGrAAFillRRectOp.cpp480 GrPipeline::FixedDynamicState fixedDynamicState(clip.scissorState().rect()); in onExecute() local
/external/skqp/src/gpu/ops/
DGrMeshDrawOp.h93 const GrPipeline::FixedDynamicState* fixedDynamicState, in draw()
DGrDrawPathOp.cpp78 GrPipeline::FixedDynamicState fixedDynamicState(appliedClip.scissorState().rect()); in onExecute() local
DGrMeshDrawOp.cpp107 GrPipeline::FixedDynamicState* fixedDynamicState = nullptr; in makePipeline() local
DGrSimpleMeshDrawOpHelper.cpp144 GrPipeline::FixedDynamicState* fixedDynamicState = nullptr; in internalMakePipeline() local
DGrAAFillRRectOp.cpp467 GrPipeline::FixedDynamicState fixedDynamicState(clip.scissorState().rect()); in onExecute() local
/external/skia/src/gpu/ccpr/
DGrCCPathProcessor.cpp122 const GrPipeline::FixedDynamicState* fixedDynamicState, in drawPaths()
DGrCCDrawPathsOp.cpp409 GrPipeline::FixedDynamicState fixedDynamicState(clip.scissorState().rect()); in onExecute() local
/external/skqp/src/gpu/gl/
DGrGLGpuCommandBuffer.h83 const GrPipeline::FixedDynamicState* fixedDynamicState, in onDraw()
DGrGLPathRendering.cpp118 const GrPipeline::FixedDynamicState& fixedDynamicState, in onDrawPath()
/external/skqp/src/gpu/ccpr/
DGrCCPathProcessor.cpp120 const GrPipeline::FixedDynamicState* fixedDynamicState, in drawPaths()
DGrCCDrawPathsOp.cpp406 GrPipeline::FixedDynamicState fixedDynamicState(clip.scissorState().rect()); in onExecute() local
/external/skia/src/gpu/gl/
DGrGLGpuCommandBuffer.h83 const GrPipeline::FixedDynamicState* fixedDynamicState, in onDraw()
DGrGLPathRendering.cpp118 const GrPipeline::FixedDynamicState& fixedDynamicState, in onDrawPath()
/external/skia/src/gpu/vk/
DGrVkGpuCommandBuffer.cpp632 const GrPipeline::FixedDynamicState* fixedDynamicState, in prepareDrawState()
700 const GrPipeline::FixedDynamicState* fixedDynamicState, in onDraw()
/external/skqp/src/gpu/vk/
DGrVkGpuCommandBuffer.cpp638 const GrPipeline::FixedDynamicState* fixedDynamicState, in prepareDrawState()
706 const GrPipeline::FixedDynamicState* fixedDynamicState, in onDraw()

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