/external/deqp/framework/opengl/ |
D | gluFboRenderContext.cpp | 70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) in getDepthStencilBits() 136 const int stencilBits = getNumStencilBits(combinedFormat); in chooseDepthStencilFormat() local 221 int stencilBits = 0; in createFramebuffer() local
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D | gluRenderConfig.hpp | 89 int stencilBits; member
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/external/deqp/framework/common/ |
D | tcuRenderTarget.cpp | 39 …et (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSampl… in RenderTarget()
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/external/skqp/tools/sk_app/ |
D | WindowContext.h | 47 int stencilBits() const { return fStencilBits; } in stencilBits() function
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D | Window.cpp | 126 int Window::stencilBits() const { in stencilBits() function in sk_app::Window
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/external/skia/tools/sk_app/ |
D | WindowContext.h | 47 int stencilBits() const { return fStencilBits; } in stencilBits() function
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D | Window.cpp | 124 int Window::stencilBits() const { in stencilBits() function in sk_app::Window
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/external/skqp/src/gpu/ |
D | GrBackendSurface.cpp | 421 int stencilBits, in GrBackendRenderTarget() 473 int stencilBits, in GrBackendRenderTarget() 488 int stencilBits, in GrBackendRenderTarget()
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/external/skia/src/gpu/ |
D | GrBackendSurface.cpp | 431 int stencilBits, in GrBackendRenderTarget() 483 int stencilBits, in GrBackendRenderTarget() 498 int stencilBits, in GrBackendRenderTarget()
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/external/deqp/modules/gles3/functional/ |
D | es3fStencilTests.cpp | 257 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep) in visualizeStencil() 281 int stencilBits = renderTarget.getStencilBits(); in iterate() local 401 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps()
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D | es3fDepthStencilClearTests.cpp | 103 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat() 453 int stencilBits = renderTarget.getStencilBits(); in renderReference() local
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D | es3fIntegerStateQueryTests.cpp | 335 …BooleanVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial() 522 …IntegerVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial() 708 …teger64Verifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial() 898 …etFloatVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial() 1262 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1303 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1501 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1535 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1569 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1600 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local [all …]
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D | es3fDepthStencilTests.cpp | 210 int stencilBits; member 232 void getStencilTestValues (int stencilBits, int numValues, int* values) in getStencilTestValues() 481 … const tcu::PixelBufferAccess& dstColor, const tcu::PixelBufferAccess& dstStencil, int stencilBits) in renderReference()
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/external/deqp/modules/gles2/functional/ |
D | es2fStencilTests.cpp | 254 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep) in visualizeStencil() 278 int stencilBits = renderTarget.getStencilBits(); in iterate() local 398 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps()
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D | es2fIntegerStateQueryTests.cpp | 303 …BooleanVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial() 471 …IntegerVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial() 642 …etFloatVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial() 983 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1024 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1221 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1255 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1289 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1320 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1761 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local
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D | es2fDepthStencilClearTests.cpp | 103 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat() 450 int stencilBits = renderTarget.getStencilBits(); in renderReference() local
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D | es2fDepthStencilTests.cpp | 210 int stencilBits; member 232 void getStencilTestValues (int stencilBits, int numValues, int* values) in getStencilTestValues() 481 … const tcu::PixelBufferAccess& dstColor, const tcu::PixelBufferAccess& dstStencil, int stencilBits) in renderReference()
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/external/skia/src/gpu/gl/ |
D | GrGLRenderTarget.cpp | 72 int stencilBits) { in MakeWrapped()
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/external/skqp/src/gpu/gl/ |
D | GrGLRenderTarget.cpp | 72 int stencilBits) { in MakeWrapped()
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/external/deqp/framework/platform/win32/ |
D | tcuWGL.hpp | 123 int stencilBits; member in tcu::wgl::PixelFormatInfo
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/external/mesa3d/src/amd/addrlib/core/ |
D | addrlib.cpp | 461 UINT_32 stencilBits = 0; in Flt32ToDepthPixel() local
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/external/mesa3d/src/mesa/main/ |
D | context.c | 225 GLint stencilBits, in _mesa_create_visual() 267 GLint stencilBits, in _mesa_initialize_visual()
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/external/deqp/external/openglcts/modules/common/ |
D | glcConfigList.hpp | 133 deInt32 stencilBits; member
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 409 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat() 419 … drawOps, const tcu::PixelFormat& colorBits, const int depthBits, const int stencilBits, const int… in renderReference() 743 const int stencilBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_STENCIL_SIZE); in executeForContexts() local 947 …const int stencilBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_STENCIL_SIZ… in executeForContexts() local
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/external/mesa3d/src/gallium/state_trackers/osmesa/ |
D | osmesa.c | 557 OSMesaCreateContextExt(GLenum format, GLint depthBits, GLint stencilBits, in OSMesaCreateContextExt() 590 int depthBits = 0, stencilBits = 0, accumBits = 0; in OSMesaCreateContextAttribs() local
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