/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureFilterMinmaxTests.cpp | 213 float const texCoord[] = { 0.0f, 0.0f, 1.0f, 1.0f }; in getTexCoords() local 260 float const texCoord[] = { 0.0f, 0.5f, 0.0f, 0.5f, 1.0f, 0.5f, 1.0f, 0.5f }; in getTexCoords() local 304 float const texCoord[] = { 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f }; in getTexCoords() local 351 …float const texCoord[] = { 0.0f, 0.0f, 0.5f, 0.0f, 1.0f, 0.5f, 1.0f, 0.0f, 0.5f, 1.0f, 1.0f, 0.5f … in getTexCoords() local 395 …float const texCoord[] = { 0.0f, 0.0f, 0.5f, 0.0f, 1.0f, 0.5f, 1.0f, 0.0f, 0.5f, 1.0f, 1.0f, 0.5f … in getTexCoords() local 434 …float const texCoord[] = { 1.0f, 1.0f, 0.0f, -1.0f, 1.0f, 0.0f, -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0… in getTexCoords() local
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D | gl4cPostDepthCoverageTests.cpp | 329 const GLfloat texCoord[] = { in iterate() local
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineVertexUtil.hpp | 47 tcu::Vec4 texCoord; member
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D | vktPipelineReferenceRenderer.hpp | 99 tcu::Vec4 texCoord; in shadeVertices() local
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/external/deqp/modules/glshared/ |
D | glsTextureTestUtil.cpp | 297 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, TextureType texType) in renderQuad() 302 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, const RenderParams& params) in renderQuad()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureFormatTests.cpp | 146 vector<float> texCoord; in iterate() local 322 vector<float> texCoord; in testFace() local 456 vector<float> texCoord; in iterate() local 568 vector<float> texCoord; in testFace() local
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D | es2fTextureSizeTests.cpp | 135 vector<float> texCoord; in iterate() local 283 vector<float> texCoord; in testFace() local
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D | es2fTextureMipmapTests.cpp | 263 vector<float> texCoord; in iterate() local 596 vector<float> texCoord; in iterate() local 832 vector<float> texCoord; in iterate() local 967 vector<float> texCoord; in iterate() local
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureFormatTests.cpp | 183 vector<float> texCoord; in iterate() local 378 vector<float> texCoord; in testFace() local 545 vector<float> texCoord; in testLayer() local 702 vector<float> texCoord; in testSlice() local 849 vector<float> texCoord; in iterate() local 1000 vector<float> texCoord; in testFace() local 1119 vector<float> texCoord; in iterate() local 1231 vector<float> texCoord; in testFace() local
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D | es3fTextureSizeTests.cpp | 136 vector<float> texCoord; in iterate() local 284 vector<float> texCoord; in testFace() local
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D | es3fTextureShadowTests.cpp | 101 const float* texCoord, in verifyTexCompareResult() 333 vector<float> texCoord; in iterate() local 639 vector<float> texCoord; in iterate() local 893 const float texCoord[] = in iterate() local
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D | es3fTextureMipmapTests.cpp | 307 vector<float> texCoord; in iterate() local 635 vector<float> texCoord; in iterate() local 862 vector<float> texCoord; in iterate() local 996 vector<float> texCoord; in iterate() local 1268 vector<float> texCoord; in iterate() local 1506 vector<float> texCoord; in iterate() local 1819 vector<float> texCoord; in iterate() local 2139 vector<float> texCoord; in iterate() local
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 548 …re (const tcu::SurfaceAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const Ref… in sampleTexture() 560 …re (const tcu::SurfaceAccess& dst, const tcu::Texture1DView& src, const float* texCoord, const Ref… in sampleTexture() 659 … (const tcu::SurfaceAccess& dst, const tcu::TextureCubeView& src, const float* texCoord, const Ref… in sampleTexture() 708 …onst tcu::SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const float* texCoord, const Ref… in sampleTexture() 755 …onst tcu::SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const float* texCoord, const Ref… in sampleTexture() 851 …re (const tcu::SurfaceAccess& dst, const tcu::Texture3DView& src, const float* texCoord, const Ref… in sampleTexture() 915 …st tcu::SurfaceAccess& dst, const tcu::TextureCubeArrayView& src, const float* texCoord, const Ref… in sampleTexture() 925 … tcu::SurfaceAccess& dst, const tcu::ConstPixelBufferAccess& src, const float* texCoord, const tcu… in fetchTexture() 1104 const float* texCoord = DE_NULL; in computeQuadTexCoordCube() local 1229 const float* texCoord, in computeTextureLookupDiff() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 229 const float texCoord[] = in blitStencilToColor2D() local 294 const float texCoord[] = in blitStencilToColor2DArray() local 329 …oColorCube (const glu::RenderContext& renderCtx, deUint32 srcTex, const float* texCoord, int width… in blitStencilToColorCube() 671 vector<float> texCoord; in iterate() local
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D | es31fTextureFormatTests.cpp | 204 vector<float> texCoord; in testLayerFace() local 354 vector<float> texCoord; in iterate() local
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D | es31fTextureBorderClampTests.cpp | 768 std::vector<float> texCoord; in renderTo() local 870 void TextureBorderClampTest::renderQuad (const float* texCoord, const glu::TextureTestUtil::Referen… in renderQuad() 916 std::vector<float> texCoord; in verifyImage() local 1011 const float* texCoord, in verifyTextureSampleResult() 1041 const float* texCoord, in verifyTextureCompareResult() 1130 const tcu::Vec2 texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); in verifyTextureGatherResult() local 1195 const tcu::Vec2 texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); in verifyTextureGatherCmpResult() local
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D | es31fTextureFilteringTests.cpp | 73 static void logCubeArrayTexCoords(TestLog& log, vector<float>& texCoord) in logCubeArrayTexCoords() 363 vector<float> texCoord; in iterate() local
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureCompressedFormatTests.cpp | 106 vector<float> texCoord; in iterate() local
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D | vktTextureShadowTests.cpp | 134 const float* texCoord, in verifyTexCompareResult() 330 vector<float> texCoord; in iterate() local 555 vector<float> texCoord; in iterate() local 755 const float texCoord[] = in iterate() local
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D | vktTextureFilteringAnisotropyTests.cpp | 128 vector<float> texCoord; in iterate() local
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D | vktTextureTestUtil.cpp | 963 void TextureRenderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, Texture… in renderQuad() 968 void TextureRenderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, const R… in renderQuad() 984 const float* texCoord, in renderQuad()
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D | vktTextureSwizzleTests.cpp | 104 vector<float> texCoord; in iterate() local
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D | vktTextureMipmapTests.cpp | 267 vector<float> texCoord; in iterate() local 511 vector<float> texCoord; in iterate() local 788 vector<float> texCoord; in iterate() local 995 vector<float> texCoord; in iterate() local 1258 vector<float> texCoord; in iterate() local 1514 vector<float> texCoord; in iterate() local
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D | vktTextureFilteringTests.cpp | 207 vector<float> texCoord; in iterate() local 436 vector<float> texCoord; in iterate() local 619 tcu::Vec3 texCoord[4]; in iterate() local 804 tcu::Vec3 texCoord[4]; in iterate() local
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderGroupVoteTests.cpp | 173 float const texCoord[] = { 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f }; in execute() local
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