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Searched defs:vertexCount (Results 1 – 25 of 104) sorted by relevance

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/external/skia/src/core/
DSkVertices.cpp94 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, in Builder()
104 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, bool isVolatile, in Builder()
109 void SkVertices::Builder::init(VertexMode mode, int vertexCount, int indexCount, bool isVolatile, in init()
169 int SkVertices::Builder::vertexCount() const { in vertexCount() function in SkVertices::Builder
276 sk_sp<SkVertices> SkVertices::MakeCopy(VertexMode mode, int vertexCount, in MakeCopy()
386 const int vertexCount = safe.checkGE(reader.readInt(), 0); in Decode() local
/external/skqp/src/core/
DSkVertices.cpp94 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, in Builder()
104 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, bool isVolatile, in Builder()
109 void SkVertices::Builder::init(VertexMode mode, int vertexCount, int indexCount, bool isVolatile, in init()
169 int SkVertices::Builder::vertexCount() const { in vertexCount() function in SkVertices::Builder
276 sk_sp<SkVertices> SkVertices::MakeCopy(VertexMode mode, int vertexCount, in MakeCopy()
386 const int vertexCount = safe.checkGE(reader.readInt(), 0); in Decode() local
/external/skqp/src/gpu/
DGrMesh.h129 inline void GrMesh::setNonIndexedNonInstanced(int vertexCount) { in setNonIndexedNonInstanced()
154 int vertexCount, int patternRepeatCount, in setIndexedPatterned()
171 int baseInstance, int vertexCount) { in setInstanced()
DGrPathUtils.h69 void apply(void* vertices, int vertexCount, size_t stride, size_t uvOffset) const { in apply()
DGrOpFlushState.cpp132 void* GrOpFlushState::makeVertexSpace(size_t vertexSize, int vertexCount, in makeVertexSpace()
/external/skia/src/gpu/
DGrMesh.h147 inline void GrMesh::setNonIndexedNonInstanced(int vertexCount) { in setNonIndexedNonInstanced()
172 int vertexCount, int patternRepeatCount, in setIndexedPatterned()
189 int baseInstance, int vertexCount) { in setInstanced()
DGrPathUtils.h69 void apply(void* vertices, int vertexCount, size_t stride, size_t uvOffset) const { in apply()
DGrOpFlushState.cpp144 void* GrOpFlushState::makeVertexSpace(size_t vertexSize, int vertexCount, in makeVertexSpace()
/external/deqp/external/vulkancts/modules/vulkan/robustness/
DvktRobustnessUtil.hpp80 deUint32 vertexCount; member
/external/skia/src/gpu/ops/
DGrMeshDrawOp.cpp37 int vertexCount = verticesPerRepetition * repeatCount; in init() local
DGrAALinearizingConvexPathRenderer.cpp198 void recordDraw(Target* target, sk_sp<const GrGeometryProcessor> gp, int vertexCount, in recordDraw()
243 int64_t vertexCount = 0; in onPrepareDraws() local
DGrTessellatingPathRenderer.cpp79 void* lock(int vertexCount) override { in lock()
118 void* lock(int vertexCount) override { in lock()
/external/skia/src/gpu/mtl/
DGrMtlGpuCommandBuffer.h95 void sendMeshToGpu(GrPrimitiveType primType, const GrBuffer* vertexBuffer, int vertexCount, in sendMeshToGpu()
/external/skqp/src/gpu/mtl/
DGrMtlGpuCommandBuffer.h97 void sendMeshToGpu(GrPrimitiveType primType, const GrBuffer* vertexBuffer, int vertexCount, in sendMeshToGpu()
/external/skqp/src/gpu/ops/
DGrMeshDrawOp.cpp41 int vertexCount = verticesPerRepetition * repeatCount; in init() local
DGrAALinearizingConvexPathRenderer.cpp197 const GrPipeline::FixedDynamicState* fixedDynamicState, int vertexCount, in draw()
243 int64_t vertexCount = 0; in onPrepareDraws() local
DGrTessellatingPathRenderer.cpp78 void* lock(int vertexCount) override { in lock()
118 void* lock(int vertexCount) override { in lock()
DGrDrawVerticesOp.cpp377 int vertexCount = mesh.fVertices->vertexCount(); in fillBuffers() local
626 uint32_t vertexCount = seed_vertices(type) + (primitiveCount - 1) * primitive_vertices(type); in GR_DRAW_OP_TEST_DEFINE() local
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryInputGeometryShaderTests.cpp273 for (int vertexCount = 0; vertexCount <= 12; ++vertexCount) in createInputGeometryShaderTests() local
/external/skia/include/core/
DSkVertices.h219 int vertexCount() const { return fVertexCnt; } in vertexCount() function
/external/skqp/include/core/
DSkVertices.h219 int vertexCount() const { return fVertexCnt; } in vertexCount() function
/external/skia/experimental/nima/
DNimaActor.cpp195 uint32_t vertexCount = fActorImage->vertexCount(); in updateVertices() local
/external/skqp/experimental/nima/
DNimaActor.cpp195 uint32_t vertexCount = fActorImage->vertexCount(); in updateVertices() local
/external/skqp/src/gpu/vk/
DGrVkGpuCommandBuffer.h119 void sendMeshToGpu(GrPrimitiveType primType, const GrBuffer* vertexBuffer, int vertexCount, in sendMeshToGpu()
/external/skia/src/gpu/vk/
DGrVkGpuCommandBuffer.h119 void sendMeshToGpu(GrPrimitiveType primType, const GrBuffer* vertexBuffer, int vertexCount, in sendMeshToGpu()

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