/external/skia/src/core/ |
D | SkVertices.cpp | 94 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, in Builder() 104 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, bool isVolatile, in Builder() 109 void SkVertices::Builder::init(VertexMode mode, int vertexCount, int indexCount, bool isVolatile, in init() 169 int SkVertices::Builder::vertexCount() const { in vertexCount() function in SkVertices::Builder 276 sk_sp<SkVertices> SkVertices::MakeCopy(VertexMode mode, int vertexCount, in MakeCopy() 386 const int vertexCount = safe.checkGE(reader.readInt(), 0); in Decode() local
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/external/skqp/src/core/ |
D | SkVertices.cpp | 94 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, in Builder() 104 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, bool isVolatile, in Builder() 109 void SkVertices::Builder::init(VertexMode mode, int vertexCount, int indexCount, bool isVolatile, in init() 169 int SkVertices::Builder::vertexCount() const { in vertexCount() function in SkVertices::Builder 276 sk_sp<SkVertices> SkVertices::MakeCopy(VertexMode mode, int vertexCount, in MakeCopy() 386 const int vertexCount = safe.checkGE(reader.readInt(), 0); in Decode() local
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/external/skqp/src/gpu/ |
D | GrMesh.h | 129 inline void GrMesh::setNonIndexedNonInstanced(int vertexCount) { in setNonIndexedNonInstanced() 154 int vertexCount, int patternRepeatCount, in setIndexedPatterned() 171 int baseInstance, int vertexCount) { in setInstanced()
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D | GrPathUtils.h | 69 void apply(void* vertices, int vertexCount, size_t stride, size_t uvOffset) const { in apply()
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D | GrOpFlushState.cpp | 132 void* GrOpFlushState::makeVertexSpace(size_t vertexSize, int vertexCount, in makeVertexSpace()
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/external/skia/src/gpu/ |
D | GrMesh.h | 147 inline void GrMesh::setNonIndexedNonInstanced(int vertexCount) { in setNonIndexedNonInstanced() 172 int vertexCount, int patternRepeatCount, in setIndexedPatterned() 189 int baseInstance, int vertexCount) { in setInstanced()
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D | GrPathUtils.h | 69 void apply(void* vertices, int vertexCount, size_t stride, size_t uvOffset) const { in apply()
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D | GrOpFlushState.cpp | 144 void* GrOpFlushState::makeVertexSpace(size_t vertexSize, int vertexCount, in makeVertexSpace()
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/external/deqp/external/vulkancts/modules/vulkan/robustness/ |
D | vktRobustnessUtil.hpp | 80 deUint32 vertexCount; member
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/external/skia/src/gpu/ops/ |
D | GrMeshDrawOp.cpp | 37 int vertexCount = verticesPerRepetition * repeatCount; in init() local
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D | GrAALinearizingConvexPathRenderer.cpp | 198 void recordDraw(Target* target, sk_sp<const GrGeometryProcessor> gp, int vertexCount, in recordDraw() 243 int64_t vertexCount = 0; in onPrepareDraws() local
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D | GrTessellatingPathRenderer.cpp | 79 void* lock(int vertexCount) override { in lock() 118 void* lock(int vertexCount) override { in lock()
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/external/skia/src/gpu/mtl/ |
D | GrMtlGpuCommandBuffer.h | 95 void sendMeshToGpu(GrPrimitiveType primType, const GrBuffer* vertexBuffer, int vertexCount, in sendMeshToGpu()
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/external/skqp/src/gpu/mtl/ |
D | GrMtlGpuCommandBuffer.h | 97 void sendMeshToGpu(GrPrimitiveType primType, const GrBuffer* vertexBuffer, int vertexCount, in sendMeshToGpu()
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/external/skqp/src/gpu/ops/ |
D | GrMeshDrawOp.cpp | 41 int vertexCount = verticesPerRepetition * repeatCount; in init() local
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D | GrAALinearizingConvexPathRenderer.cpp | 197 const GrPipeline::FixedDynamicState* fixedDynamicState, int vertexCount, in draw() 243 int64_t vertexCount = 0; in onPrepareDraws() local
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D | GrTessellatingPathRenderer.cpp | 78 void* lock(int vertexCount) override { in lock() 118 void* lock(int vertexCount) override { in lock()
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D | GrDrawVerticesOp.cpp | 377 int vertexCount = mesh.fVertices->vertexCount(); in fillBuffers() local 626 uint32_t vertexCount = seed_vertices(type) + (primitiveCount - 1) * primitive_vertices(type); in GR_DRAW_OP_TEST_DEFINE() local
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryInputGeometryShaderTests.cpp | 273 for (int vertexCount = 0; vertexCount <= 12; ++vertexCount) in createInputGeometryShaderTests() local
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/external/skia/include/core/ |
D | SkVertices.h | 219 int vertexCount() const { return fVertexCnt; } in vertexCount() function
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/external/skqp/include/core/ |
D | SkVertices.h | 219 int vertexCount() const { return fVertexCnt; } in vertexCount() function
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/external/skia/experimental/nima/ |
D | NimaActor.cpp | 195 uint32_t vertexCount = fActorImage->vertexCount(); in updateVertices() local
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/external/skqp/experimental/nima/ |
D | NimaActor.cpp | 195 uint32_t vertexCount = fActorImage->vertexCount(); in updateVertices() local
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/external/skqp/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.h | 119 void sendMeshToGpu(GrPrimitiveType primType, const GrBuffer* vertexBuffer, int vertexCount, in sendMeshToGpu()
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/external/skia/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.h | 119 void sendMeshToGpu(GrPrimitiveType primType, const GrBuffer* vertexBuffer, int vertexCount, in sendMeshToGpu()
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