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Searched refs:addBuffer (Results 1 – 12 of 12) sorted by relevance

/device/generic/goldfish-opengl/system/renderControl_enc/
DrenderControl_enc.cpp41 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in rcGetRendererVersion_enc()
47 if (useChecksum) checksumCalculator->addBuffer(&retval, 4); in rcGetRendererVersion_enc()
84 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in rcGetEGLVersion_enc()
88 if (useChecksum) checksumCalculator->addBuffer(major, __size_major); in rcGetEGLVersion_enc()
90 if (useChecksum) checksumCalculator->addBuffer(minor, __size_minor); in rcGetEGLVersion_enc()
94 if (useChecksum) checksumCalculator->addBuffer(&retval, 4); in rcGetEGLVersion_enc()
131 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in rcQueryEGLString_enc()
135 if (useChecksum) checksumCalculator->addBuffer(buffer, __size_buffer); in rcQueryEGLString_enc()
139 if (useChecksum) checksumCalculator->addBuffer(&retval, 4); in rcQueryEGLString_enc()
176 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in rcGetGLString_enc()
[all …]
/device/generic/goldfish-opengl/system/GLESv1_enc/
Dgl_enc.cpp43 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glAlphaFunc_enc()
71 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearColor_enc()
96 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearDepthf_enc()
124 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClipPlanef_enc()
152 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColor4f_enc()
178 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthRangef_enc()
204 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFogf_enc()
232 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFogfv_enc()
262 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFrustumf_enc()
289 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetClipPlanef_enc()
[all …]
/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_enc.cpp42 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glActiveTexture_enc()
68 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glAttachShader_enc()
97 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindAttribLocation_enc()
123 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindBuffer_enc()
149 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindFramebuffer_enc()
175 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindRenderbuffer_enc()
201 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindTexture_enc()
229 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendColor_enc()
254 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendEquation_enc()
280 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendEquationSeparate_enc()
[all …]
DGL2Encoder.cpp553 ctx->m_state->addBuffer(id); in s_glBindBuffer()
600 ctx->m_state->addBuffer(buffers[i]); in s_glGenBuffers()
3278 ctx->m_state->addBuffer(buffer); in s_glBindBufferRange()
3309 ctx->m_state->addBuffer(buffer); in s_glBindBufferBase()
/device/generic/opengl-transport/host/commands/emugen/tests/t.001/expected/encoder/
Dfoo_enc.cpp43 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in fooAlphaFunc_enc()
70 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in fooIsBuffer_enc()
76 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in fooIsBuffer_enc()
110 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in fooDoEncoderFlush_enc()
138 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in fooTakeConstVoidPtrConstPtr_enc()
165 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in fooSetComplexStruct_enc()
191 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in fooGetComplexStruct_enc()
195 if (useChecksum) checksumCalculator->addBuffer(obj, __size_obj); in fooGetComplexStruct_enc()
230 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in fooInout_enc()
234 if (useChecksum) checksumCalculator->addBuffer(count, __size_count); in fooInout_enc()
/device/generic/opengl-transport/host/libs/virglrenderer/
DChecksumCalculatorThreadInfo.h29 calc->addBuffer(buf, bufLen); in writeChecksum()
35 calc->addBuffer(buf, bufLen); in validate()
DChecksumCalculator.h163 void addBuffer(const void* buf, size_t bufLen);
DChecksumCalculator.cpp69 void ChecksumCalculator::addBuffer(const void* buf, size_t packetLen) { in addBuffer() function in ChecksumCalculator
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DChecksumCalculator.h157 void addBuffer(const void* buf, size_t bufLen);
DChecksumCalculator.cpp85 void ChecksumCalculator::addBuffer(const void* buf, size_t packetLen) { in addBuffer() function in ChecksumCalculator
DGLClientState.h236 void addBuffer(GLuint id);
DGLClientState.cpp353 void GLClientState::addBuffer(GLuint id) { in addBuffer() function in GLClientState