/device/generic/goldfish-opengl/system/renderControl_enc/ |
D | renderControl_enc.cpp | 41 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in rcGetRendererVersion_enc() 47 if (useChecksum) checksumCalculator->addBuffer(&retval, 4); in rcGetRendererVersion_enc() 84 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in rcGetEGLVersion_enc() 88 if (useChecksum) checksumCalculator->addBuffer(major, __size_major); in rcGetEGLVersion_enc() 90 if (useChecksum) checksumCalculator->addBuffer(minor, __size_minor); in rcGetEGLVersion_enc() 94 if (useChecksum) checksumCalculator->addBuffer(&retval, 4); in rcGetEGLVersion_enc() 131 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in rcQueryEGLString_enc() 135 if (useChecksum) checksumCalculator->addBuffer(buffer, __size_buffer); in rcQueryEGLString_enc() 139 if (useChecksum) checksumCalculator->addBuffer(&retval, 4); in rcQueryEGLString_enc() 176 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in rcGetGLString_enc() [all …]
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/device/generic/goldfish-opengl/system/GLESv1_enc/ |
D | gl_enc.cpp | 43 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glAlphaFunc_enc() 71 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearColor_enc() 96 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearDepthf_enc() 124 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClipPlanef_enc() 152 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColor4f_enc() 178 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthRangef_enc() 204 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFogf_enc() 232 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFogfv_enc() 262 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFrustumf_enc() 289 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetClipPlanef_enc() [all …]
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_enc.cpp | 42 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glActiveTexture_enc() 68 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glAttachShader_enc() 97 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindAttribLocation_enc() 123 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindBuffer_enc() 149 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindFramebuffer_enc() 175 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindRenderbuffer_enc() 201 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindTexture_enc() 229 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendColor_enc() 254 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendEquation_enc() 280 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendEquationSeparate_enc() [all …]
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D | GL2Encoder.cpp | 553 ctx->m_state->addBuffer(id); in s_glBindBuffer() 600 ctx->m_state->addBuffer(buffers[i]); in s_glGenBuffers() 3278 ctx->m_state->addBuffer(buffer); in s_glBindBufferRange() 3309 ctx->m_state->addBuffer(buffer); in s_glBindBufferBase()
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/device/generic/opengl-transport/host/commands/emugen/tests/t.001/expected/encoder/ |
D | foo_enc.cpp | 43 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in fooAlphaFunc_enc() 70 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in fooIsBuffer_enc() 76 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in fooIsBuffer_enc() 110 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in fooDoEncoderFlush_enc() 138 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in fooTakeConstVoidPtrConstPtr_enc() 165 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in fooSetComplexStruct_enc() 191 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in fooGetComplexStruct_enc() 195 if (useChecksum) checksumCalculator->addBuffer(obj, __size_obj); in fooGetComplexStruct_enc() 230 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in fooInout_enc() 234 if (useChecksum) checksumCalculator->addBuffer(count, __size_count); in fooInout_enc()
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/device/generic/opengl-transport/host/libs/virglrenderer/ |
D | ChecksumCalculatorThreadInfo.h | 29 calc->addBuffer(buf, bufLen); in writeChecksum() 35 calc->addBuffer(buf, bufLen); in validate()
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D | ChecksumCalculator.h | 163 void addBuffer(const void* buf, size_t bufLen);
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D | ChecksumCalculator.cpp | 69 void ChecksumCalculator::addBuffer(const void* buf, size_t packetLen) { in addBuffer() function in ChecksumCalculator
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | ChecksumCalculator.h | 157 void addBuffer(const void* buf, size_t bufLen);
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D | ChecksumCalculator.cpp | 85 void ChecksumCalculator::addBuffer(const void* buf, size_t packetLen) { in addBuffer() function in ChecksumCalculator
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D | GLClientState.h | 236 void addBuffer(GLuint id);
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D | GLClientState.cpp | 353 void GLClientState::addBuffer(GLuint id) { in addBuffer() function in GLClientState
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