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/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Lib/unittest/test/
Dtest_program.py49 program = unittest.TestProgram(testRunner=runner, exit=False, verbosity=2)
51 self.assertEqual(program.result, result)
53 self.assertEqual(program.verbosity, 2)
69 program = unittest.main(exit=False,
73 self.assertTrue(hasattr(program, 'result'))
127 self.program = InitialisableProgram()
128 self.program.createTests = lambda: None
134 program = self.program
136 program.msg = msg
137 program.exit = True
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Dtest_discovery.py203 program = object.__new__(unittest.TestProgram)
208 program._do_discovery = do_discovery
209 program.parseArgs(['something', 'discover'])
212 program.parseArgs(['something', 'discover', 'foo', 'bar'])
221 program = object.__new__(unittest.TestProgram)
222 program.usageExit = usageExit
226 program._do_discovery(['one', 'two', 'three', 'four'])
230 program = object.__new__(unittest.TestProgram)
238 program._do_discovery(['-v'], Loader=Loader)
239 self.assertEqual(program.verbosity, 2)
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/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles31_only.entries11 void glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params);
12 GLuint glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name);
13 void glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSiz…
14 void glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCoun…
15 GLint glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name);
16 void glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
17 void glActiveShaderProgram(GLuint pipeline, GLuint program);
24 void glProgramUniform1i(GLuint program, GLint location, GLint v0);
25 void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
26 void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
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Dgles2_core.entries6 void glAttachShader(GLuint program, GLuint shader);
7 void glBindAttribLocation(GLuint program, GLuint index, const GLchar *name);
35 void glDeleteProgram(GLuint program);
42 void glDetachShader(GLuint program, GLuint shader);
59 void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size,…
60 void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size…
61 void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
62 GLint glGetAttribLocation(GLuint program, const GLchar *name);
69 void glGetProgramiv(GLuint program, GLenum pname, GLint *params);
70 void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
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Dgles3_only.entries45 void glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const*varyings, GLenu…
46 void glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, …
54 void glGetUniformuiv(GLuint program, GLint location, GLuint *params);
55 GLint glGetFragDataLocation(GLuint program, const GLchar *name);
70 void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GL…
71 void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLen…
72 GLuint glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName);
73 void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *param…
74 void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei…
75 void glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp347 void GLSharedGroup::addProgramData(GLuint program) { in addProgramData() argument
351 ProgramData* pData = findObjectOrDefault(m_programs, program); in addProgramData()
356 m_programs[program] = new ProgramData(); in addProgramData()
359 void GLSharedGroup::initProgramData(GLuint program, GLuint numIndexes) { in initProgramData() argument
363 ProgramData* pData = findObjectOrDefault(m_programs, program); in initProgramData()
369 bool GLSharedGroup::isProgramInitialized(GLuint program) { in isProgramInitialized() argument
373 ProgramData* pData = findObjectOrDefault(m_programs, program); in isProgramInitialized()
379 if (m_shaderProgramIdMap.find(program) == m_shaderProgramIdMap.end()) { in isProgramInitialized()
384 findObjectOrDefault(m_shaderPrograms, m_shaderProgramIdMap[program]); in isProgramInitialized()
393 void GLSharedGroup::deleteProgramData(GLuint program) { in deleteProgramData() argument
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DGLSharedGroup.h159 bool isProgram(GLuint program);
160 bool isProgramInitialized(GLuint program);
161 void addProgramData(GLuint program);
162 void initProgramData(GLuint program, GLuint numIndexes);
163 void attachShader(GLuint program, GLuint shader);
164 void detachShader(GLuint program, GLuint shader);
165 void deleteProgramData(GLuint program);
166 …void setProgramIndexInfo(GLuint program, GLuint index, GLint base, GLint size, GLenum type, con…
167 GLenum getProgramUniformType(GLuint program, GLint location);
168 void setupLocationShiftWAR(GLuint program);
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/device/google/cuttlefish_common/guest/libs/eglwrapper/
Dgles3_wrapper_entry.cpp9 void glAttachShader(GLuint program, GLuint shader);
10 void glBindAttribLocation(GLuint program, GLuint index, const GLchar* name);
38 void glDeleteProgram(GLuint program);
45 void glDetachShader(GLuint program, GLuint shader);
62 …void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size…
63 …void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* siz…
64 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
65 int glGetAttribLocation(GLuint program, const GLchar* name);
72 void glGetProgramiv(GLuint program, GLenum pname, GLint* params);
73 void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
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Dgles3.in2 GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader)
3 GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name)
31 GL_ENTRY(void, glDeleteProgram, GLuint program)
38 GL_ENTRY(void, glDetachShader, GLuint program, GLuint shader)
55 GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, G…
56 GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, …
57 GL_ENTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shad…
58 GL_ENTRY(int, glGetAttribLocation, GLuint program, const GLchar* name)
65 GL_ENTRY(void, glGetProgramiv, GLuint program, GLenum pname, GLint* params)
66 GL_ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infol…
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/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_entry.cpp9 void glAttachShader(GLuint program, GLuint shader);
10 void glBindAttribLocation(GLuint program, GLuint index, const GLchar* name);
38 void glDeleteProgram(GLuint program);
45 void glDetachShader(GLuint program, GLuint shader);
62 …void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size…
63 …void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* siz…
64 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
65 int glGetAttribLocation(GLuint program, const GLchar* name);
72 void glGetProgramiv(GLuint program, GLenum pname, GLint* params);
73 void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
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DGL2EncoderUtils.cpp39 GLenum uniformType(void * self, GLuint program, GLint location) in uniformType() argument
43 return ctx->shared()->getProgramUniformType(program, location); in uniformType()
52 size_t numActiveUniformsInUniformBlock(void* self, GLuint program, GLuint blockIndex) { in numActiveUniformsInUniformBlock() argument
55 return ctx->state()->numActiveUniformsInUniformBlock(program, blockIndex); in numActiveUniformsInUniformBlock()
58 size_t glActiveUniformBlockivParamSize(void* self, GLuint program, GLuint blockIndex, GLenum pname)… in glActiveUniformBlockivParamSize() argument
63 return ctx->state()->numActiveUniformsInUniformBlock(program, blockIndex); in glActiveUniformBlockivParamSize()
DGL2Encoder.h153 void updateHostTexture2DBindingsFromProgramData(GLuint program);
253 static void s_glLinkProgram(void *self, GLuint program);
256 static void s_glDeleteProgram(void * self, GLuint program);
259 static void s_glGetUniformiv(void *self, GLuint program, GLint location , GLint *params);
262 static void s_glGetUniformfv(void *self, GLuint program, GLint location , GLfloat *params);
274 static void s_glAttachShader(void *self, GLuint program, GLuint shader);
277 static void s_glDetachShader(void *self, GLuint program, GLuint shader);
280 static void s_glGetAttachedShaders(void *self, GLuint program, GLsizei maxCount,
292 static void s_glGetProgramInfoLog(void *self,GLuint program,
296 static int s_glGetUniformLocation(void *self, GLuint program, const GLchar *name);
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DGL2Encoder.cpp1791 void GL2Encoder::s_glLinkProgram(void * self, GLuint program) in s_glLinkProgram() argument
1794 bool isProgram = ctx->m_shared->isProgram(program); in s_glLinkProgram()
1795 SET_ERROR_IF(!isProgram && !ctx->m_shared->isShader(program), GL_INVALID_VALUE); in s_glLinkProgram()
1798 ctx->m_glLinkProgram_enc(self, program); in s_glLinkProgram()
1801 ctx->glGetProgramiv(self, program, GL_LINK_STATUS, &linkStatus); in s_glLinkProgram()
1808 ctx->glGetProgramiv(self, program, GL_ACTIVE_UNIFORMS, &numUniforms); in s_glLinkProgram()
1809 ctx->m_shared->initProgramData(program,numUniforms); in s_glLinkProgram()
1813 ctx->glGetProgramiv(self, program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxLength); in s_glLinkProgram()
1822 ctx->glGetActiveUniform(self, program, i, maxLength, NULL, &size, &type, name); in s_glLinkProgram()
1823 location = ctx->m_glGetUniformLocation_enc(self, program, name); in s_glLinkProgram()
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DGL2EncoderUtils.h23 GLenum uniformType(void * self, GLuint program, GLint location);
25 size_t numActiveUniformsInUniformBlock(void* self, GLuint program, GLuint blockIndex);
26 size_t glActiveUniformBlockivParamSize(void* self, GLuint program, GLuint blockIndex, GLenum pname);
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl31.h378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
379 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
407 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
431 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsiz…
432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsi…
433 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,…
434 GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
441 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
442 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, …
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Dgl3.h378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
379 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
407 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
431 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsiz…
432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsi…
433 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,…
434 GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
441 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
442 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, …
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.in2 GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader)
3 GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name)
31 GL_ENTRY(void, glDeleteProgram, GLuint program)
38 GL_ENTRY(void, glDetachShader, GLuint program, GLuint shader)
55 GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, G…
56 GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, …
57 GL_ENTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shad…
58 GL_ENTRY(int, glGetAttribLocation, GLuint program, const GLchar* name)
65 GL_ENTRY(void, glGetProgramiv, GLuint program, GLenum pname, GLint* params)
66 GL_ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infol…
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/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Demo/scripts/
Dpp.py116 program = '\n'.join(prologue) + '\n' variable
118 program += ' \t \t' + line + '\n'
119 program += '\n'.join(epilogue) + '\n'
123 fp.write(program)
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2ext.h253 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei …
254 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const v…
256 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length…
257 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *bi…
1027 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufS…
1028 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufS…
1032 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GL…
1033 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GL…
1058 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1066 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint valu…
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Dgl2.h378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
379 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
407 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
431 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsiz…
432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsi…
433 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,…
434 GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
441 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
442 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, …
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/device/linaro/bootloader/edk2/EmulatorPkg/Unix/
DGdbRun6 # This program and the accompanying materials
17 # Gdb will set $_exitcode when the program exits. Pre-init it to an unlikely
24 # changed from the value we pre-initialized it to. If so, the program
71 # in Xcode the program is already runing. Issuing a run command
76 # Start the program running
/device/generic/goldfish/dhcp/server/
Dmain.cpp24 static void usage(const char* program) { in usage() argument
25 ALOGE("Usage: %s -i <interface> -r <", program); in usage()
/device/generic/goldfish/dhcp/client/
Dmain.cpp20 static void usage(const char* program) { in usage() argument
21 ALOGE("Usage: %s -i <interface>", program); in usage()
/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Tools/freeze/
DREADME12 your Python program) is an executable, so this only works if your
21 The Python source code of your program (and of the library modules
35 find the modules that your program uses, essentially searching for
41 parse the program (and all its modules) and scans the generated byte
57 used to run your program, which should also be the same whose sources
60 your program locally. (Tip: if the program doesn't run when you type
72 where hello.py is your program and freeze.py is the main file of
82 M_<module>.c. To produce the frozen version of your program, you can
98 frozen Tkinter program is to decide in advance where you are going
100 then declare these directories in your frozen Python program using
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/device/linaro/bootloader/edk2/EmbeddedPkg/Scripts/LauterbachT32/
DT32.CMM4 ; This program and the accompanying materials
14 ;Default startup program for TRACE32
16 ;This startup program can be modified according to your needs.

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