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Searched refs:D3DRS_FOGENABLE (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dvertexshader9.h93 key |= (uint32_t) ((!!context->rs[D3DRS_FOGENABLE]) << 8); in NineVertexShader9_UpdateKey()
Dpixelshader9.h92 key |= ((uint64_t)context->rs[D3DRS_FOGENABLE]) << 32; in NinePixelShader9_UpdateKey()
Dpixelshader9.c168 info.fog_enable = device->context.rs[D3DRS_FOGENABLE]; in NinePixelShader9_GetVariant()
Dvertexshader9.c195 info.fog_enable = device->context.rs[D3DRS_FOGENABLE]; in NineVertexShader9_GetVariant()
Dnine_ff.c1637 key.fog = !!context->rs[D3DRS_FOGENABLE]; in nine_ff_get_vs()
1638 …key.fog_mode = (!key.position_t && context->rs[D3DRS_FOGENABLE]) ? context->rs[D3DRS_FOGVERTEXMODE… in nine_ff_get_vs()
1827 if (context->rs[D3DRS_FOGENABLE]) in nine_ff_get_ps()
1829 key.fog = !!context->rs[D3DRS_FOGENABLE]; in nine_ff_get_ps()
Dnine_state.c514 context->rs[D3DRS_FOGENABLE]) { in prepare_ps_constants_userbuf()
2780 [D3DRS_FOGENABLE] = FALSE,
3534 [D3DRS_FOGENABLE] = NINE_STATE_FF_OTHER | NINE_STATE_FOG_SHADER | NINE_STATE_PS_CONST,
/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp576 captureRenderState(D3DRS_FOGENABLE); in captureVertexRenderStates()
DDirect3DDevice8.cpp1951 SetRenderState(D3DRS_FOGENABLE, FALSE); in Reset()
2573 case D3DRS_FOGENABLE: in SetRenderState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h341 D3DRS_FOGENABLE = 28, /* TRUE to enable fog blending */ enumerator
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1123 captureRenderState(D3DRS_FOGENABLE); in captureVertexRenderStates()
DDirect3DDevice9.cpp2413 SetRenderState(D3DRS_FOGENABLE, FALSE); in Reset()
3293 case D3DRS_FOGENABLE: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h763 D3DRS_FOGENABLE = 28, enumerator