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Searched refs:PixelShader (Results 1 – 25 of 42) sorted by relevance

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/external/swiftshader/src/Shader/
DPixelShader.hpp23 class PixelShader : public Shader class
26 explicit PixelShader(const PixelShader *ps = 0);
27 explicit PixelShader(const unsigned long *token);
29 virtual ~PixelShader();
DPixelShader.cpp23 PixelShader::PixelShader(const PixelShader *ps) : Shader() in PixelShader() function in sw::PixelShader
47 PixelShader::PixelShader(const unsigned long *token) : Shader() in PixelShader() function in sw::PixelShader
59 PixelShader::~PixelShader() in ~PixelShader()
63 int PixelShader::validate(const unsigned long *const token) in validate()
111 bool PixelShader::depthOverride() const in depthOverride()
116 bool PixelShader::containsKill() const in containsKill()
121 bool PixelShader::containsCentroid() const in containsCentroid()
126 bool PixelShader::usesDiffuse(int component) const in usesDiffuse()
131 bool PixelShader::usesSpecular(int component) const in usesSpecular()
136 bool PixelShader::usesTexture(int coordinate, int component) const in usesTexture()
[all …]
DPixelRoutine.hpp22 class PixelShader;
28 PixelRoutine(const PixelProcessor::State &state, const PixelShader *shader);
DBUILD.gn42 "PixelShader.cpp",
/external/swiftshader/src/Pipeline/
DPixelShader.hpp23 class PixelShader : public Shader class
26 explicit PixelShader(const PixelShader *ps = 0);
27 explicit PixelShader(const unsigned long *token);
29 virtual ~PixelShader();
DPixelShader.cpp23 PixelShader::PixelShader(const PixelShader *ps) : Shader() in PixelShader() function in sw::PixelShader
47 PixelShader::PixelShader(const unsigned long *token) : Shader() in PixelShader() function in sw::PixelShader
59 PixelShader::~PixelShader() in ~PixelShader()
63 int PixelShader::validate(const unsigned long *const token) in validate()
111 bool PixelShader::depthOverride() const in depthOverride()
116 bool PixelShader::containsKill() const in containsKill()
121 bool PixelShader::containsCentroid() const in containsCentroid()
126 bool PixelShader::usesDiffuse(int component) const in usesDiffuse()
131 bool PixelShader::usesSpecular(int component) const in usesSpecular()
136 bool PixelShader::usesTexture(int coordinate, int component) const in usesTexture()
[all …]
DPixelRoutine.hpp22 class PixelShader;
28 PixelRoutine(const PixelProcessor::State &state, const PixelShader *shader);
DPixelProgram.hpp26 PixelProgram(const PixelProcessor::State &state, const PixelShader *shader) : in PixelProgram()
/external/swiftshader/src/D3D8/
DDirect3DPixelShader8.hpp41 const sw::PixelShader *getPixelShader() const;
49 sw::PixelShader pixelShader;
DDirect3DPixelShader8.cpp79 const sw::PixelShader *Direct3DPixelShader8::getPixelShader() const in getPixelShader()
/external/swiftshader/src/D3D9/
DDirect3DPixelShader9.hpp45 const sw::PixelShader *getPixelShader() const;
54 sw::PixelShader pixelShader;
DDirect3DPixelShader9.cpp115 const sw::PixelShader *Direct3DPixelShader9::getPixelShader() const in getPixelShader()
/external/swiftshader/src/Device/
DQuadRasterizer.hpp28 QuadRasterizer(const PixelProcessor::State &state, const PixelShader *shader);
54 const PixelShader *const shader;
DContext.hpp28 class PixelShader;
211 const PixelShader *pixelShader;
DRenderer.hpp33 class PixelShader;
297 void setPixelShader(const PixelShader *shader);
361 void loadConstants(const PixelShader *pixelShader);
DPixelProcessor.hpp23 class PixelShader;
/external/swiftshader/src/Renderer/
DQuadRasterizer.hpp28 QuadRasterizer(const PixelProcessor::State &state, const PixelShader *shader);
54 const PixelShader *const shader;
DRenderer.hpp33 class PixelShader;
328 void setPixelShader(const PixelShader *shader);
394 void loadConstants(const PixelShader *pixelShader);
DContext.hpp29 class PixelShader;
485 const PixelShader *pixelShader;
/external/swiftshader/src/OpenGL/libGLESv2/
DShader.h124 virtual sw::PixelShader *getPixelShader() const;
130 sw::PixelShader *pixelShader;
DDevice.hpp63 void setPixelShader(const sw::PixelShader *shader);
97 const sw::PixelShader *pixelShader;
DShader.cpp445 sw::PixelShader *FragmentShader::getPixelShader() const in getPixelShader()
453 pixelShader = new sw::PixelShader(); in createShader()
DProgram.h132 sw::PixelShader *getPixelShader();
282 sw::PixelShader *pixelBinary;
/external/swiftshader/src/
DAndroid.mk87 Shader/PixelShader.cpp \
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.h188 virtual sw::PixelShader *getPixelShader() const;
340 sw::PixelShader *pixelShader;

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