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Searched refs:addNewBlock (Results 1 – 25 of 50) sorted by relevance

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/external/swiftshader/third_party/llvm-7.0/llvm/unittests/Transforms/Scalar/
DLoopPassManagerTest.cpp962 AR.DT.addNewBlock(NewLoop010PHBB, &Loop01BB); in TEST_F()
963 AR.DT.addNewBlock(NewLoop010BB, NewLoop010PHBB); in TEST_F()
964 AR.DT.addNewBlock(NewLoop01LatchBB, NewLoop010BB); in TEST_F()
1004 AR.DT.addNewBlock(NewLoop011PHBB, NewLoop010BB); in TEST_F()
1005 auto *NewDTNode = AR.DT.addNewBlock(NewLoop011BB, NewLoop011PHBB); in TEST_F()
1149 AR.DT.addNewBlock(NewLoop01PHBB, &Loop00BB); in TEST_F()
1150 auto *NewDTNode = AR.DT.addNewBlock(NewLoop01BB, NewLoop01PHBB); in TEST_F()
1211 AR.DT.addNewBlock(NewLoop03PHBB, &Loop02BB); in TEST_F()
1212 AR.DT.addNewBlock(NewLoop03BB, NewLoop03PHBB); in TEST_F()
1213 AR.DT.addNewBlock(NewLoop04PHBB, NewLoop03BB); in TEST_F()
[all …]
/external/swiftshader/third_party/LLVM/include/llvm/CodeGen/
DMachineDominators.h130 inline MachineDomTreeNode *addNewBlock(MachineBasicBlock *BB, in addNewBlock() function
132 return DT->addNewBlock(BB, DomBB); in addNewBlock()
DLiveVariables.h305 void addNewBlock(MachineBasicBlock *BB,
/external/swiftshader/third_party/LLVM/lib/CodeGen/
DStackProtector.cpp221 DT->addNewBlock(NewBB, BB); in InsertStackProtectors()
244 DT->addNewBlock(FailBB, FailBBDom); in InsertStackProtectors()
DMachineBasicBlock.cpp593 LV->addNewBlock(NMBB, this, Succ); in SplitCriticalEdge()
614 MachineDomTreeNode *NewDTNode = MDT->addNewBlock(NMBB, this); in SplitCriticalEdge()
/external/llvm/include/llvm/CodeGen/
DMachineDominators.h174 inline MachineDomTreeNode *addNewBlock(MachineBasicBlock *BB, in addNewBlock() function
177 return DT->addNewBlock(BB, DomBB); in addNewBlock()
DLiveVariables.h297 void addNewBlock(MachineBasicBlock *BB,
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/CodeGen/
DMachineDominators.h182 inline MachineDomTreeNode *addNewBlock(MachineBasicBlock *BB, in addNewBlock() function
185 return DT->addNewBlock(BB, DomBB); in addNewBlock()
DLiveVariables.h296 void addNewBlock(MachineBasicBlock *BB,
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Vectorize/
DVPlan.cpp343 DT->addNewBlock(LoopHeaderBB, LoopPreHeaderBB); in updateDominatorTree()
357 DT->addNewBlock(PostDomSucc, BB); in updateDominatorTree()
371 DT->addNewBlock(InterimSucc, BB); in updateDominatorTree()
372 DT->addNewBlock(PostDomSucc, BB); in updateDominatorTree()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Utils/
DLoopUnrollAndJam.cpp353 DT->addNewBlock(New, ForeBlocksLast[It - 1]); in UnrollAndJamLoop()
355 DT->addNewBlock(New, SubLoopBlocksLast[It - 1]); in UnrollAndJamLoop()
357 DT->addNewBlock(New, AftBlocksLast[It - 1]); in UnrollAndJamLoop()
366 DT->addNewBlock( in UnrollAndJamLoop()
DBasicBlockUtils.cpp322 DomTreeNode *NewNode = DT->addNewBlock(New, Old); in SplitBlock()
708 DomTreeNode *NewNode = DT->addNewBlock(Tail, Head); in SplitBlockAndInsertIfThen()
713 DT->addNewBlock(ThenBlock, Head); in SplitBlockAndInsertIfThen()
DLoopUnrollPeel.cpp424 DT->addNewBlock(NewBB, InsertTop); in cloneLoopBlocks()
428 DT->addNewBlock(NewBB, cast<BasicBlock>(VMap[IDom->getBlock()])); in cloneLoopBlocks()
DLoopUnrollRuntime.cpp323 DT->addNewBlock(NewBB, InsertTop); in CloneLoopBlocks()
327 DT->addNewBlock(NewBB, cast<BasicBlock>(VMap[IDomBB])); in CloneLoopBlocks()
DLoopUnroll.cpp666 DT->addNewBlock(New, Latches[It - 1]); in UnrollLoop()
671 DT->addNewBlock( in UnrollLoop()
/external/swiftshader/third_party/LLVM/include/llvm/Analysis/
DDominators.h277 DomTreeNodeBase<NodeT> *NewBBNode = DT.addNewBlock(NewBB, NewBBIDom); in Split()
485 DomTreeNodeBase<NodeT> *addNewBlock(NodeT *BB, NodeT *DomBB) { in addNewBlock() function
789 inline DomTreeNode *addNewBlock(BasicBlock *BB, BasicBlock *DomBB) { in addNewBlock() function
790 return DT->addNewBlock(BB, DomBB); in addNewBlock()
/external/llvm/lib/CodeGen/
DStackProtector.cpp413 DT->addNewBlock(NewBB, BB); in InsertStackProtectors()
414 DT->addNewBlock(FailBB, BB); in InsertStackProtectors()
DMachineDominators.cpp132 MachineDomTreeNode *NewDTNode = DT->addNewBlock(Edge.NewBB, Edge.FromBB); in applySplitCriticalEdges()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DMachineDominators.cpp142 MachineDomTreeNode *NewDTNode = DT->addNewBlock(Edge.NewBB, Edge.FromBB); in applySplitCriticalEdges()
DStackProtector.cpp456 DT->addNewBlock(NewBB, BB); in InsertStackProtectors()
457 DT->addNewBlock(FailBB, BB); in InsertStackProtectors()
/external/llvm/lib/Transforms/Utils/
DBasicBlockUtils.cpp269 DomTreeNode *NewNode = DT->addNewBlock(New, Old); in SplitBlock()
639 DomTreeNode *NewNode = DT->addNewBlock(Tail, Head); in SplitBlockAndInsertIfThen()
644 DT->addNewBlock(ThenBlock, Head); in SplitBlockAndInsertIfThen()
DLoopUnroll.cpp471 DT->addNewBlock(New, Latches[It - 1]); in UnrollLoop()
476 DT->addNewBlock( in UnrollLoop()
DBreakCriticalEdges.cpp219 DomTreeNode *NewBBNode = DT->addNewBlock(NewBB, TIBB); in SplitCriticalEdge()
DCloneFunction.cpp683 DT->addNewBlock(NewPH, LoopDomBB); in cloneLoopWithPreheader()
693 DT->addNewBlock(NewBB, NewPH); in cloneLoopWithPreheader()
/external/llvm/include/llvm/Support/
DGenericDomTree.h306 DomTreeNodeBase<NodeT> *NewBBNode = DT.addNewBlock(NewBB, NewBBIDom); in Split()
556 DomTreeNodeBase<NodeT> *addNewBlock(NodeT *BB, NodeT *DomBB) { in addNewBlock() function

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