Searched refs:glDrawBuffer (Results 1 – 25 of 28) sorted by relevance
12
82 glDrawBuffer = glDrawBuffer@4
85 glDrawBuffer
75 glDrawBuffer = glDrawBuffer@4
75 glDrawBuffer
806 &glDrawBuffer,
238 These functions exactly correspond to glDrawBuffer and glReadBuffer calls.
71 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
73 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
75 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
78 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
86 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
96 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
94 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
105 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
114 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
141 gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer");
180 #define glDrawBuffer glwDrawBuffer macro
180 gl->drawBuffer = glDrawBuffer;
269 - glDrawBuffer( GL_FRONT_AND_BACK ) works279 - glDrawBuffer(GL_NONE) works now
792 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
487 #define glDrawBuffer MANGLE(DrawBuffer) macro
6250 glDrawBuffer(GL_NONE); in Run()6341 glDrawBuffer(m_draw_buffer); in Cleanup()
180 void glDrawBuffer (glw::GLenum buf);
1246 void CallLogWrapper::glDrawBuffer (glw::GLenum buf) function in CallLogWrapper1249 m_log << TestLog::Message << "glDrawBuffer(" << toHex(buf) << ");" << TestLog::EndMessage;